Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 12:52:01 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (667) 667 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-48) -48 TOTAL SCORE: 2289 Bonus ------- Friendly Fire -48 Cogmind --------- Core Integrity 53/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Fission Core Heat Sink Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Bomb Drone Bay > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Nuclear Core Fission Core Heat Sink Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Laser Small Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher [Rating: 29] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Bomb Drone Bay Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 22 | 6 1 5 9 1 . Power 3 | 1 . 1 1 . . Engine 2 | 1 . . 1 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 7 | 2 1 1 3 . . Treads 4 | 2 . . 2 . . Leg . | . . . . . . Wheel 3 | . 1 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . 1 4 1 . Device 2 | . . 1 . 1 . Storage 3 | 1 . . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 5 | 2 . 2 1 . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 1 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 10 | . 1 1 1 . 7 Power 1 | . . . . . 1 Propulsion 6 | . 1 1 1 . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . 1 1 1 . 5 To Critical Strikes 4 | . . . . . 4 Average Backups 15 | 2 7 7 11 19 20 Power 3 | . 1 2 3 4 4 Propulsion . | . 1 1 . . . Utility 6 | . . . 3 9 10 Weapon 5 | . 3 4 5 5 6 Tool/Special . | . . . . . . Unused Backups 16 | . . . 1 . 15 Power 4 | . . . 1 . 3 Propulsion . | . . . . . . Utility 8 | . . . . . 8 Weapon 4 | . . . . . 4 Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 85 93 94 88 73 Engine 10 | . 14 8 8 11 9 Core 1 | . . 5 2 . . Treads 19 | . 26 11 13 22 16 Wheel 11 | . 1 15 19 11 9 Device 9 | . . 8 11 11 9 Storage 11 | . 14 14 11 11 11 Protection 1 | . . . 5 . . Energy Gun 2 | . 14 11 . . . Ballistic Gun 18 | . 14 14 14 22 17 Launcher 1 | . . 2 7 . . Peak Build Rating 29 | 6 7 17 19 29 29 Average Rating 21 | 4 6 12 17 28 24 On Entrance 12 | . 6 6 17 19 29 Avg Prop Armor Cover (%) 3 | . 14 12 2 2 2 Naked Turns . | . . . . . . Heaviest Build 61 | 13 13 23 61 60 60 Greatest Support 40 | 40 40 20 40 40 40 Greatest Overweight (x) 13 | 2 1 2 1 1 13 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 16 | 6 8 8 13 20 20 Most Carried 20 | 4 8 8 17 20 20 Average Carried 15 | 2 7 7 11 19 20 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 20 | 4 7 8 17 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 716 | 258 39 69 257 93 . Remotely . | . . . . . . Salvage Created 731 | . 363 7 361 . . Parts 55 | . 34 . 21 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 29 | . 12 5 12 . . Guns 21 | . 12 2 7 . . AOE 8 | . . 3 5 . . Classes Destroyed 6 | . 2 1 3 . . Tunneler 1 | . . . 1 . . Hauler 1 | . . . 1 . . Swarmer 9 | . 5 . 4 . . Grunt 13 | . 7 . 6 . . Sentry 2 | . . . 2 . . Assembled 5 | . . 5 . . . Best Kill Streak 7 | . 6 3 7 . . Combat Bots Only 7 | . 6 3 7 . . Max Kills in Single Turn 4 | . 1 2 4 . . Gunslinging . | . . . . . . Exploded 4 | . . 2 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 180 | . 65 9 37 . 69 Missed 43 | . 14 1 10 . 18 Hits 137 | . 51 8 27 . 51 Projectile 137 | . 51 8 27 . 51 Critical Strikes 23 | . 1 1 1 . 20 Damage Taken 2051 | . 528 107 529 . 887 Core 485 | . 112 26 131 . 216 Absorbed by Shields . | . . . . . . Core Remaining (%) 72 | 100 . 44 . . . Volleys Fired 69 | . 32 6 26 . 5 Largest 2 | . 2 2 2 . 2 Hottest 75 | . 70 75 58 . 45 Shots Fired 138 | . 64 12 52 . 10 Gun 130 | . 64 9 47 . 10 Cannon . | . . . . . . Launcher 8 | . . 3 5 . . Special . | . . . . . . Kinetic 95 | . 32 6 47 . 10 Thermal 35 | . 32 3 . . . Explosive 8 | . . 3 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 7 5 12 . 6 Robot Miss Streak 3 | . 3 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 91 | . 42 7 37 . 5 Core Hits 48 | . 20 6 21 . 1 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 5 | . 3 . 2 . . Burn 2 | . 2 . . . . Destroy 3 | . 1 . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1910 | . 431 366 1045 . 68 Guns 1051 | . 431 89 463 . 68 Cannons . | . . . . . . Explosions 859 | . . 277 582 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 795 | . 175 89 463 . 68 Thermal 256 | . 256 . . . . Explosive 859 | . . 277 582 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . 35 . . Projectiles . | . . . . . . Explosions 35 | . . . 35 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . . 150 . . Shots 2 | . . . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 232 | . 232 60 101 . . Average Temperature 68 | . 90 26 23 . . Received Heat Transfer 380 | . 174 20 186 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 925 | . 925 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 90 | 100 88 100 55 100 . Level 1 9 | . 11 . 44 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 267 | . 221 82 267 100 . Initial 100 | . . 82 2 100 . Average 44 | . 94 32 147 8 . Influence Increases 775 | . 301 27 447 . . Destroy 0b10 Robot/C 480 | . 240 . 240 . . Destroy 0b10 Robot/NC 10 | . . . 10 . . Destroy Leader 122 | . 60 . 62 . . Successful Hack 25 | . . . 25 . . Select Force Hacks 30 | . . . 30 . . Disable Machine 15 | . . . 15 . . Destroy Structure 78 | . 1 27 50 . . Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 775 | . 90 231 195 259 . Entered New Map 293 | . . 129 5 159 . Time Decay 462 | . 80 102 180 100 . Lost Part 20 | . 10 . 10 . . Squads Dispatched 6 | . 3 1 2 . . Investigation 4 | . 2 1 1 . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 15 6 15 . 8 Peak Tracking Total 9 | . 7 3 5 . 9 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 8 | . 2 1 4 1 . Terminals 5 | . 2 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 1 7 1 . Successful 7 | . 1 1 4 1 . Failed 6 | . 3 . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 4 . 7 . . Terminals 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 1 1 . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 3 . . Terminals 3 | . 1 . 2 . . Botnet 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 48 | . . . . 48 48 Highest-Rated Ally 31 | . . . . 31 31 Total Orders 2 | . . . . 1 1 RETURN 2 | . . . . 1 1 Ally Attacks 16 | . . . . 2 14 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 601 | . . 152 414 35 . Terrain 601 | . . 152 414 35 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches 33 | . . . . 5 28 Drone Recoveries 17 | . . . . 3 14 Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 2555 | 85 210 247 414 1272 327 Spaces Moved 1095 | 50 75 147 198 514 111 Core 16 | 11 . . . . 5 Treads 807 | 39 55 . 93 514 106 Legs . | . . . . . . Wheels 272 | . 20 147 105 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 80 240 240 Average Speed 196 | 145 142 99 143 240 278 Slowest Speed 700 | 160 160 110 240 240 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 23 38 27 80 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . 1 1 2 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 104 | . . 40 64 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 104 | . . 40 64 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 1373 | 59 120 236 284 554 120 Wait 158 | . 9 76 32 37 4 Move 1090 | 49 74 146 197 513 111 Hop . | . . . . . . Pick Up 21 | 4 4 1 11 1 . Fast Attach 12 | 6 . 2 3 1 . Attach 2 | . 1 . 1 . . Detach 3 | . . . 1 2 . Swap 12 | . . 3 9 . . Drop 6 | . . 2 4 . . Fire 69 | . 32 6 26 . 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 282 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Entered Mines 297 | -10/Mines | Assembled infested the area 302 | -10/Mines | Assisted by a Guerilla fighting off Assembled 303 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 306 | -10/Mines | Build established: Mutant 312 | -10/Mines | Met a Derelict shopkeep closing up shop 467 | -10/Mines | Learned Materials terminal intel 512 | -10/Mines | Core integrity fell below 50% 525 | -10/Mines | Discovered new exit (range 13) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 544 | -9/Materials | Loaded intel: 12 terminal locations 760 | -9/Materials | Destroyed 7 combat bots 882 | -9/Materials | Identified exit to Mines 882 | -9/Materials | Identified exit to Storage 957 | -9/Materials | Entered Mines 970 | -9/Mines | Found the Drone Emporium 984 | -9/Mines | Learned location of Storage (-9) 992 | -9/Mines | Found Prototype Device 992 | -9/Mines | Identified Bomb Drone Bay 1438 | -9/Mines | Discovered new exit (range 10) 1925 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1925 | -9/Mines | Discovered new exit (range 5) 2229 | -9/Mines | Entered Exiles 2229 | -9/Exiles | Accompanied by 2 allies 2259 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2287 | -9/Exiles | Met 8R-AWN 2328 | -9/Exiles | Met EX-HEX 2404 | -9/Exiles | Attacked by the Exiles 2458 | -9/Exiles | Lost 16 allies 2505 | -9/Exiles | Core integrity fell below 50% 2550 | -9/Exiles | Core integrity fell below 20% 2556 | -9/Exiles | Self-destructed Last Messages --------------- 02534_ Earth collapses. 02537_ Penetrated by HV Slug. 02537_ HV Slug penetrates FarCom Aligner. 02537_ Penetrated by HV Slug. 02537_ HV Slug penetrates FarCom Aligner. 02541_ Penetrated by HV Slug. 02541_ HV Slug penetrates FarCom Aligner. 02541_ Penetrated by HV Slug. 02541_ HV Slug penetrates Earth. 02545_ HV Slug penetrates Wall. 02545_ Penetrated by HV Slug. 02545_ HV Slug penetrates FarCom Aligner. 02549_ Penetrated by HV Slug. 02549_ HV Slug penetrates Wall. 02549_ Penetrated by HV Slug. 02549_ HV Slug penetrates Wall. 02554_ Penetrated by HV Slug. 02554_ HV Slug penetrates Wall. 02554_ Penetrated by HV Slug. 02554_ HV Slug penetrates Wall. 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"""""" # | | ?????????? ######""" %= # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadNavigationArmor Manual? 0 Play Time 00:14:34 Cumulative 124.5 hours Start 2026.01.22 @ 12:39:27 End 2026.01.22 @ 12:52:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 156 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49fb5188-18cf-4b06-97e3-b003b1d135d4