Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 15:39:33 Player: NikedNOGsing_in_can't Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1519) 1519 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 3696 Bonus ------- High Alert Combat Kills 212 Cogmind --------- Core Integrity 426/550 Matter 260/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (185) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY (4) ------ Disposable Heat Sink High-capacity Storage Unit Light Armor Plating Gun Armor > --- WEAPON (2+2) ----- Heavy Assault Rifle (+) Gauss Rifle Assault Cannon Assault Cannon (+) > --- INVENTORY (20) --- Heavy Ion Engine Carbon-fiber Leg Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Improved Sensor Array Seismic Detector Seismic Detector Transport Network Coupler Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Barrage Gun Makeshift Shrapnel Gun Assault Cannon Datajack Shrapnel Trap Shrapnel Trap Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Wheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Light Armor Plating Gun Armor > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Large Storage Unit Medium Matter Pod Improved Sensor Array Seismic Detector Seismic Detector Transport Network Coupler Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Heavy Assault Rifle Barrage Gun Makeshift Shrapnel Gun Assault Cannon Datajack Shrapnel Trap Shrapnel Trap [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Scrap Shield Weapon Makeshift Shrapnel Gun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 74 | 8 14 23 29 Power 9 | 1 1 5 2 Engine 7 | 1 . 5 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 15 | 2 2 5 6 Treads 8 | 2 . 4 2 Leg 2 | . . . 2 Wheel 5 | . 2 1 2 Hover . | . . . . Flight . | . . . . Utility 20 | 3 4 4 9 Device 7 | 2 1 . 4 Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 10 | . 2 3 5 Artifact . | . . . . Weapon 30 | 2 7 9 12 Energy Gun 3 | 2 . . 1 Energy Cannon 6 | . 3 1 2 Ballistic Gun 12 | . 2 6 4 Ballistic Cannon 4 | . . 1 3 Launcher 4 | . 1 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 5 | . . 1 4 Utility 2 | . . 1 1 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 83 76 Engine 7 | . . 10 6 Core 4 | . 13 1 . Treads 16 | . 9 20 13 Wheel 9 | . 18 5 5 Device 2 | . 6 . 4 Storage 7 | . 14 4 7 Protection 11 | . 7 13 14 Energy Cannon 7 | . 6 8 5 Ballistic Gun 14 | . 16 13 10 Ballistic Cannon 1 | . . 1 2 Launcher 1 | . 1 2 1 Naked Turns . | . . . . Heaviest Build 85 | 11 54 55 85 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 8 | . 2 5 8 Average Overweight (x) 1 | . 1 . 5 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 13 | 7 17 10 20 Most Carried 20 | 4 20 20 20 Average Carried 12 | 2 14 10 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 20 19 Class Distribution -------------------- 77% | Mutant 13% | Subdweller-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1684 | 233 350 372 729 Remotely . | . . . . Salvage Created 1936 | 120 453 333 1030 Parts 132 | 11 32 25 64 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 43 | . 9 11 23 Guns 15 | . 5 3 7 Cannons 15 | . 2 5 8 AOE 13 | . 2 3 8 Classes Destroyed 13 | 2 4 1 6 Worker 2 | . . . 2 Builder 2 | . . . 2 Tunneler 3 | 3 . . . Hauler 4 | . 2 . 2 Recycler 4 | 1 . . 3 Watcher 3 | . 3 . . Swarmer 13 | . 2 3 8 Grunt 15 | . 7 . 8 Brawler 1 | . . . 1 Protector 1 | . . . 1 Sentry 4 | . . . 4 Hunter 1 | . . . 1 Subdweller 8 | . . 8 . Best Kill Streak 9 | 2 2 3 9 Combat Bots Only 7 | . 2 3 7 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 4 | . 1 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 239 | . 31 75 133 Missed 71 | . 11 28 32 Damage Taken 2445 | . 249 712 1484 Core 297 | . 41 132 124 Absorbed by Shields . | . . . . Core Remaining (%) 65 | 100 . 30 . Volleys Fired 170 | 10 44 52 64 Largest 3 | 2 2 2 3 Hottest 143 | 80 120 120 143 Shots Fired 333 | 20 83 87 143 Gun 160 | 20 58 31 51 Cannon 157 | . 19 53 85 Launcher 16 | . 6 3 7 Special . | . . . . Kinetic 146 | . 46 34 66 Thermal 181 | 20 31 53 77 Explosive 6 | . 6 . . Electromagnetic . | . . . . Robot Hit Streak 12 | 8 7 12 10 Robot Miss Streak 5 | 4 4 3 5 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 189 | 12 48 51 78 Core Hits 98 | 5 25 20 48 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5024 | 146 629 1433 2816 Guns 1173 | 146 335 278 414 Cannons 1930 | . 176 653 1101 Explosions 1921 | . 118 502 1301 Melee . | . . . . Ramming . | . . . . Kinetic 2855 | . 237 780 1838 Thermal 2051 | 146 274 653 978 Explosive 118 | . 118 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 44 | . 2 42 . Message Errors 15 | . . 15 . Matter Fused 8 | . 1 7 . Heat Flow Errors 5 | . . 5 . Energy Discharges 5 | . . 5 . Data Loss (minor) 5 | . . 5 . Data Loss (major) 3 | . . 3 . Misfires 1 | . 1 . . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 131 | . 16 44 71 Projectiles 37 | . . . 37 Explosions 94 | . 16 44 34 Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 24 | . 24 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 451 | 72 288 273 451 Average Temperature 97 | 25 76 90 118 Received Heat Transfer 1251 | . 99 468 684 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 . 4 Heat Transferred 4213 | 325 595 1221 2072 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 844 | 20 205 . 844 Initial 286 | . 13 . 286 Average 225 | 7 73 . 597 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 69 | 100 99 . . Level 1 8 | . . . 28 Level 2 8 | . . . 27 Level 3 13 | . . . 44 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 21 14 26 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 3 | . . 3 2 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 8 | . 1 5 2 Max in Single Turn 3 | . 1 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 3 1 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 3 6 Successful 10 | . 5 3 2 Failed 9 | . 5 . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 3 | . 1 . 2 Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 3 . Record 3 | . . 3 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4971 | 208 1328 2767 668 Spaces Moved 2501 | 104 540 1647 210 Core 3 | 3 . . . Treads 1350 | 101 195 1023 31 Legs . | . . . . Wheels 1148 | . 345 624 179 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 110 110 155 Average Speed 153 | 156 138 152 190 Slowest Speed 480 | 160 240 250 480 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 6 72 91 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 9 | . . 9 . Spaces Dug . | . . . . Terrain Destroyed 151 | . 35 23 93 Melee . | . . . . Projectile 4 | . . 2 2 AOE 147 | . 35 21 91 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 3330 | 125 1042 1818 345 Wait 465 | . 423 30 12 Move 2498 | 103 539 1646 210 Hop . | . . . . Pick Up 76 | 4 18 35 19 Fast Attach 16 | 7 . 5 4 Attach 20 | . 2 4 14 Detach 2 | . . . 2 Swap 38 | 1 12 14 11 Drop 41 | . 4 28 9 Fire 170 | 10 44 52 64 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 4 | . . 4 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 209 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 3) 500 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Discovered new exit (range 9) 1419 | -10/Materials | Discovered new exit (range 13) 1531 | -10/Materials | Discovered new exit (range 8) 1537 | -10/Materials | Entered Subcaves 1854 | -10/Subcaves | Core integrity fell below 50% 1886 | -10/Subcaves | Lost 3 parts (1p1n1u) 2079 | -10/Subcaves | Disturbed a concealed Subdweller 2336 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2390 | -10/Subcaves | Build established: Subdweller-Mutant 3062 | -10/Subcaves | Build established: Mutant 3441 | -10/Subcaves | Visited Clippyterm 3513 | -10/Subcaves | Discovered new exit (range 13) 3601 | -10/Subcaves | Visited 4L-MR0's lab 3619 | -10/Subcaves | Found Prototype Protection 3620 | -10/Subcaves | Identified Gun Armor 3621 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 4304 | -10/Subcaves | Entered Materials 4304 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4547 | -8/Materials | Lost 3 parts (1p2n) 4615 | -8/Materials | Destroyed 7 combat bots 4628 | -8/Materials | Discovered new exit (range 15) 4704 | -8/Materials | First assault squad dispatched 4787 | -8/Materials | Lost 3 parts (1n1u1w) 4892 | -8/Materials | Build established: Scavenger-Tank 4972 | -8/Materials | Self-destructed Last Messages --------------- 04914_ Connecting with Recycling Unit... 04914_ Current location identified: Materials >>Retrieve(Components) Retrieving 9 components... Lgt. Nuclear Core Aluminum Leg Lgt. Assault Rifle Hvy. Assault Rifle Beam Rifle Particle Gun Welding Torch Structural Scanner Wheel >>Trojan(Mask) Trojan loaded successfully. Testing... Masking routine running. 04915_ Dropped Broken Sub. Shrapnel Launcher. 04922_ Acquired Carbon-fiber Leg. 04972_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????#######+#### ########### %# "T" ##??? | | ???????????????# ########### # *#??? | | ???????????????# # # % " ]! ##??? | | ???????????????# # " " #???? | | ???????????????# # # # ]!! #???# | | ???????????????# # = # ########???# | | ????????????####+########### %##???####### | | ????????????# ! ! # #??##!!!!## | | ????????????# ! 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