Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.10 @ 17:33:48 Player: wolft Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (726) 726 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2561 Bonus ------- None Cogmind --------- Core Integrity 499/550 Matter 300/300 Energy 360/360 System Corruption 0% Temperature Cool (25) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Large Battery Targeting Computer > --- WEAPON (2) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (10) --- Ion Engine Heavy Ion Engine Trap Scanner Visual Processing Unit Signal Interpreter ECM Suite Medium Armor Plating Beam Rifle Particle Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Battery Sensor Array Targeting Computer > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Visual Processing Unit Signal Interpreter ECM Suite Medium Armor Plating Beam Rifle Particle Cannon Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 3 | . 1 2 . Weapon . | . . . . Parts Attached 43 | 8 7 26 2 Power 5 | 1 1 3 . Engine 4 | 1 1 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 13 | 2 1 8 2 Treads . | . . . . Leg . | . . . . Wheel 13 | 2 1 8 2 Hover . | . . . . Flight . | . . . . Utility 6 | 3 1 2 . Device 3 | 1 1 1 . Storage 2 | 1 . 1 . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 4 13 . Energy Gun 12 | . 2 10 . Energy Cannon 3 | . . 3 . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 99 96 Engine 8 | . 12 8 . Core 2 | . . 1 8 Wheel 22 | . 25 19 33 Device 16 | . 9 20 12 Storage 17 | . 12 20 16 Processor 10 | . 12 10 8 Energy Gun 12 | . 9 12 16 Energy Cannon 4 | . . 6 . Ballistic Gun 4 | . 15 . . Peak Build Rating 20 | 8 10 18 20 Average Rating 13 | 5 9 15 19 On Entrance 8 | . 8 9 18 Naked Turns . | . . . . Heaviest Build 31 | 16 20 31 26 Greatest Support 40 | 26 26 26 40 Greatest Overweight (x) 2 | 2 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 6 10 10 10 Most Carried 10 | 10 10 10 10 Average Carried 9 | 4 9 9 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 10 10 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 706 | 206 210 270 20 Remotely . | . . . . Salvage Created 1299 | 141 199 817 142 Parts 86 | 10 17 54 5 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | 1 . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 3 10 3 Guns 12 | . 3 6 3 Cannons 2 | . . 2 . Classes Destroyed 10 | 2 2 6 . Worker 2 | . . 2 . Tunneler 3 | 3 . . . Hauler 3 | . . 2 1 Recycler 3 | 1 . 2 . Operator 1 | . . 1 . Watcher 7 | . 3 4 . Swarmer 4 | . . 2 2 Grunt 6 | . 3 3 . Brawler 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 4 | 3 3 4 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 78 | . 5 43 30 Missed 17 | . . 6 11 Damage Taken 436 | . 43 268 125 Core 105 | . 26 28 51 Absorbed by Shields . | . . . . Ignored by Resistances 280 | . 25 173 82 Regen/Repaired (Parts) 14 | . . 14 . Core Remaining (%) 94 | 100 89 93 . Volleys Fired 82 | 8 14 46 14 Largest 2 | 2 2 2 2 Hottest 136 | 40 105 136 112 Shots Fired 163 | 16 27 92 28 Gun 136 | 16 26 66 28 Cannon 26 | . . 26 . Launcher . | . . . . Special 1 | . 1 . . Kinetic 34 | 16 18 . . Thermal 129 | . 9 92 28 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 14 10 17 15 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 130 | 14 20 72 24 Core Hits 49 | 8 11 22 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 7 1 Burn 8 | . . 7 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1953 | 161 226 1189 377 Guns 1560 | 161 226 796 377 Cannons 393 | . . 393 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 308 | 161 147 . . Thermal 1645 | . 79 1189 377 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . 12 . Projectiles 12 | . . 12 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 180 | . 180 84 26 Average Temperature 28 | . 69 22 12 Received Heat Transfer 267 | . 39 174 54 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 3 | . . 3 . Combat Hostiles 2 | . . 2 . Parts Melted 11 | . 1 8 2 Heat Transferred 4330 | . 186 3182 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 272 | 20 101 272 173 Initial 81 | . 9 30 81 Average 98 | 8 42 135 111 Maximum Alert Level 1 | . . 1 . Low Security (%) 80 | 100 100 64 100 Level 1 19 | . . 35 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 6 15 8 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 2 4 . Successful 4 | . 1 3 . Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1220 | 115 289 677 139 Spaces Moved 855 | 76 243 437 99 Core 33 | 33 . . . Treads . | . . . . Legs . | . . . . Wheels 822 | 43 243 437 99 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 80 Average Speed 94 | 93 90 99 80 Slowest Speed 150 | 150 90 110 80 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 40 46 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee . | . . . . Projectile 1 | . 1 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1113 | 101 288 593 131 Wait 70 | . 8 50 12 Move 852 | 75 242 436 99 Hop . | . . . . Pick Up 31 | 10 7 11 3 Fast Attach 20 | 7 3 10 . Attach 4 | . . 2 2 Detach . | . . . . Swap 19 | 1 4 14 . Drop 35 | . 10 24 1 Fire 82 | 8 14 46 14 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Discovered exit to Materials (range 16) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 626 | -9/Materials | Build established: Scavenger-Mutant 683 | -9/Materials | Identified exit to Mines 683 | -9/Materials | Discovered exit to Mines (range 12) 838 | -9/Materials | Repaired Com. Wheel 1045 | -9/Materials | Identified exit to Materials 1045 | -9/Materials | Discovered exit to Materials (range 16) 1082 | -9/Materials | Entered another Materials area 1082 | -8/Materials | Evolved 2 slots: Propulsion x2 1209 | -8/Materials | Garrison activated, responded to threat 1221 | -8/Materials | Self-destructed Last Messages --------------- 01175_ K-01 Serf collects debris. 01179_ K-01 Serf cleans the Garrison Access. 01185_ R-06 Scavenger collects Hvy. Assault Rifle. 01189_ R-06 Scavenger collects Lgt. Treads. 01191_ K-01 Serf collects debris. 01196_ S-10 Pest destroyed. 01196_ Switching to secondary target: S-10 Pest. 01198_ K-01 Serf collects debris. 01202_ S-10 Pest destroyed. 01202_ K-01 Serf collects debris. 01209_ G-47 Trooper calls for garrison reinforcements. 01209_ ALERT: Activating Garrison Access M001. 01211_ K-01 Serf collects debris. 01217_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01218_ K-01 Serf collects debris. 01218_ G-47 Trooper overheating. 01221_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????? +????????????????? | | ????????????????????????????? #????????????????? | | ???????????????????????????? #????????????????? | | ????????????????????######## ##### #??????????? | | ????????????????????# #??????????? | | ????????????????????# s #????????? | | ????????????????????# %g@ +????????? | | ?????????????######?# =k""" ** """????????????? | | ?????????????# ?# =""" ** """????????????? | | ?????????????# # """ * """ ???????????? | | ?????????????# # #?????????? | | ?????????????+ + ]u ?????????? | | ?????????????# # ] ?????????? | | ?????????????# # ?????????? | | ?????????????######?# ############T##??????????? | | ????? ########??????# # #???????????????? | | ????# =#??????# # """ #???????????????? | | ????#! """ #??????# # """ #???????????????? | | ????# """ ######## +% "" #???????????????? | | ????# """ # # #???????????????? | | ????# + # "" #???????????????? | | ????# """ # # G" #???????????????? | | ????# """ ######## ### "" #???????????????? | | ????# """ #??????# #?# #???????????????? | | ????# #??????# #?##########???????????????? | | ????########+#??????# #??????????????????????????? | | ???????????# #??????# #??????????????????????????? | | ???????????# #??????# #??????????????????????????? | | ???????????# #??????# #??????????????????????????? | | ???????????# #???#### #??????????????????????????? | | ????##? ???# #???# ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveExpertDisintegrator Manual? 0 Play Time 00:16:58 Cumulative 53.8 hours Start 2024.08.10 @ 17:18:26 End 2024.08.10 @ 17:33:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 97 Rogue 6 Adventurer 26 Explorer 65 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e07a183e-8849-4950-9ac7-a4918a161a1e