Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.30 @ 21:08:27 Player: Symyn Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2473) 2473 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 5553 Bonus ------- High Alert Combat Kills 145 Friendly Fire -30 Cogmind --------- Core Integrity 160/700 Matter 90/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Rocket Launcher > --- INVENTORY (12) --- Heat Sink Improved Heat Sink Small Storage Unit Light Armor Plating Integration Mediator Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor > --- WEAPON ----------- Minigun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Heat Sink Small Storage Unit Core Analyzer Transmission Jammer Integration Mediator Heavy Assault Rifle High-powered Shotgun Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 . . 2 Weapon 1 | . . . 1 . . Parts Attached 76 | 5 6 23 8 15 19 Power 15 | 1 . 4 3 4 3 Engine 9 | 1 . 4 2 1 1 Core 6 | . . . 1 3 2 Reactor . | . . . . . . Propulsion 18 | 2 . 7 4 4 1 Treads 7 | . . 7 . . . Leg 11 | 2 . . 4 4 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 4 6 . . 7 Device 7 | . 2 2 . . 3 Storage 4 | 1 2 1 . . . Processor 5 | . . 2 . . 3 Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 25 | 1 2 6 1 7 8 Energy Gun 5 | . 1 2 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 1 4 . 2 1 Ballistic Cannon 6 | . . . . 2 4 Launcher 5 | . . . 1 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 34 | . . 8 . 8 18 Power 5 | . . 1 . 2 2 Propulsion 11 | . . 2 . 4 5 Utility 7 | . . 2 . . 5 Weapon 11 | . . 3 . 2 6 Highest Loss Streak 16 | . . 4 . 4 16 Average Slot Usage (%) 88 | . 80 87 97 88 92 Engine 6 | . 14 9 8 . . Core 2 | . . . . 5 6 Treads 6 | . . 20 2 . . Leg 21 | . 28 5 31 30 26 Device 4 | . 6 8 . . 4 Storage 11 | . 14 14 9 9 7 Processor 11 | . . 3 18 18 23 Energy Gun 4 | . 1 5 . 3 5 Ballistic Gun 13 | . 13 16 18 13 6 Ballistic Cannon 2 | . . . . 5 6 Launcher 1 | . . . 9 1 . Naked Turns . | . . . . . . Heaviest Build 54 | 10 40 49 49 51 54 Greatest Support 72 | 20 20 60 72 72 49 Greatest Overweight (x) 17 | . 1 4 14 2 17 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 6 12 12 12 12 Most Carried 12 | 4 6 12 12 12 12 Average Carried 8 | 1 2 7 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 1 5 12 12 12 6 Class Distribution -------------------- 52% | Mutant 27% | Scavenger-Mutant 17% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 2010 | 115 237 449 156 791 262 Remotely . | . . . . . . Salvage Created 2645 | . 28 911 323 1023 360 Parts 152 | . 1 68 22 43 18 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 60 | . . 23 6 20 11 Guns 47 | . . 22 4 13 8 Cannons 6 | . . . . 3 3 AOE 7 | . . 1 2 4 . Classes Destroyed 12 | . 1 4 2 3 2 Worker 4 | . . . 1 2 1 Builder 1 | . . . . 1 . Hauler 1 | . . . 1 . . Recycler 1 | . . . . 1 . Watcher 6 | . 1 2 . 2 1 Swarmer 8 | . . 8 . . . Grunt 28 | . . 8 3 11 6 Duelist 3 | . . 1 . 2 . Sentry 16 | . . 6 3 6 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Assembled 3 | . . . . . 3 Best Kill Streak 14 | . 1 6 5 14 3 Combat Bots Only 5 | . . 5 4 5 3 Max Kills in Single Turn 3 | . 1 2 1 3 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . . 1 1 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 4926 | . . 1017 316 1274 2319 Core 880 | . . 126 58 156 540 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 100 68 . 61 . Volleys Fired 204 | . 4 71 25 63 41 Largest 3 | . 1 2 3 3 3 Hottest 132 | . 20 70 83 132 127 Shots Fired 391 | . 4 118 40 141 88 Gun 331 | . 4 118 37 116 56 Cannon 43 | . . . . 18 25 Launcher 17 | . . . 3 7 7 Special . | . . . . . . Kinetic 307 | . 4 86 37 121 59 Thermal 35 | . . . . 13 22 Explosive 17 | . . . 3 7 7 Electromagnetic 32 | . . 32 . . . Robot Hit Streak 26 | . 4 26 22 23 16 Robot Miss Streak 6 | . . 2 3 5 6 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 305 | . 4 98 30 107 66 Core Hits 167 | . 2 37 17 62 49 Critical Hits 2 | . . . . 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5653 | . 29 1354 895 2198 1177 Guns 3893 | . 29 1300 606 1385 573 Cannons 697 | . . . . 258 439 Explosions 977 | . . 47 289 476 165 Melee . | . . . . . . Ramming 86 | . . 7 . 79 . Kinetic 4003 | . 29 991 606 1569 808 Thermal 325 | . . 47 . 74 204 Explosive 930 | . . . 289 476 165 Electromagnetic 309 | . . 309 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 6 | . . . 1 5 . Projectiles . | . . . . . . Explosions 6 | . . . 1 5 . Melee . | . . . . . . Knockbacks 14 | . . . . 6 8 Impact 1 | . . . . 1 . Kinetic 12 | . . . . 5 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 150 | . . . . 98 52 Shots 7 | . . . . 4 3 Rammed 10 | . . 2 . 8 . Targets Rammed 15 | . 1 2 . 12 . Kicked 5 | . 1 . . 4 . Crushed . | . . . . . . Highest Temperature 246 | . . 206 56 239 246 Average Temperature 64 | . . 49 21 67 82 Received Heat Transfer 1464 | . . 351 144 603 366 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 753 | . . 50 . 185 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 561 | . 29 392 359 561 361 Average Influence 239 | . 18 218 168 431 210 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 47 | 100 100 51 61 8 46 Level 1 33 | . . 48 38 19 53 Level 2 19 | . . . . 72 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 4 . 2 4 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 6 | . . 3 . 2 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 5 | . . 2 2 1 . Communications Jammed 1 | . . . . . 1 Distress Signals 1 | . . . . . 1 Times Spotted 99 | . 1 28 10 32 28 Peak Tracking Total 12 | . 1 5 4 6 12 Tactical Retreats 8 | . . 2 . 6 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 4 | . . 2 1 1 . Max in Single Turn 1 | . . 1 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 15 | . 5 1 1 2 6 Terminals 10 | . 4 . 1 2 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 1 1 . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 27 | . 10 1 1 4 11 Successful 22 | . 10 1 1 4 6 Failed 5 | . . . . . 5 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 20 | . 9 . 1 4 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 1 1 . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 17 | . 9 . 1 4 3 Record 7 | . 6 . . 1 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 2 | . 1 . 1 . . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . 1 . . 1 . Locate Traps 2 | . 1 . . 1 . Disarm Traps 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 1 . . 1 Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3108 | 60 433 955 259 851 550 Spaces Moved 1634 | 45 330 417 139 448 255 Core 18 | 14 . . 1 . 3 Treads 323 | . . 315 8 . . Legs 1293 | 31 330 102 130 448 252 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 Average Speed 144 | 98 123 169 127 139 155 Slowest Speed 900 | 120 150 240 750 180 900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 27 | 4 42 33 20 57 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 114 | . . 9 31 72 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 112 | . . 9 31 72 . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2049 | 60 352 559 187 553 338 Wait 39 | 6 4 15 4 5 5 Move 1629 | 44 329 416 138 447 255 Hop . | . . . . . . Pick Up 57 | 5 8 24 4 7 9 Fast Attach 12 | 1 . 1 5 3 2 Attach 38 | 4 4 11 1 6 12 Detach 2 | . . . . . 2 Swap 26 | . 2 11 2 6 5 Drop 27 | . . 8 8 4 7 Fire 204 | . 4 71 25 63 41 Melee . | . . . . . . Ram . | . . . . . . Kick 13 | . 1 . . 12 . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 518 | -9/Materials | Discovered new exit (range 15) 1029 | -9/Materials | Lost 4 parts (1p1n1u1w) 1298 | -9/Materials | Discovered new exit (range 9) 1385 | -9/Materials | Build established: Scavenger-Mutant 1386 | -9/Materials | Identified exit to Materials 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1644 | -8/Materials | Discovered new exit (range 16) 1702 | -8/Materials | Identified exit to Storage 1708 | -8/Materials | Entered Storage 1910 | -8/Storage | Lost 4 parts (1p2n1w) 2114 | -8/Storage | Build established: Mutant 2514 | -8/Storage | Discovered new exit (range 14) 2532 | -8/Storage | Identified exit to Factory 2559 | -8/Storage | Entered Factory 2559 | -7/Factory | Evolved 2 slots: Utility x2 3020 | -7/Factory | Assembled infested ambush trap array 3082 | -7/Factory | Core integrity fell below 50% 3099 | -7/Factory | Crushed by falling debris 3109 | -7/Factory | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. K-01 Serf collects debris. R-06 Scavenger collects Imp. Deuterium Engine. K-01 Serf collects debris. K-01 Serf destroyed. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Armor Integrity Analyzer destroyed. System corrupted by crushing effect (+3). Core Analyzer destroyed. System corrupted: Rocket Launcher targeting data glitched. R-06 Scavenger collects VTOL Module. Rocket Launcher destroyed. System corrupted: Energy discharge (-32). W-25 Informer destroyed. Lgt. Angular Momentum Engine destroyed. The unstable cave ceiling collapses. R-06 Scavenger destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # ?????????????# #????????? | | + = ?????????????????# #????????? | | #???????????????????????# #????????? | | #???????????????????????# #????????? | | #???????????????????????# #????????? | | #???????????????????????# #????????? | | #??#+#??????????????????# #????????? | | #### ############??######+###??????? | | ## # * #??# #??????? | | = # * """ #??# """ =#??????? | | # """ #??# "T"! #??????? | | = # """ #??# " "% #??????? | | ##### # #??# * ######## | | ????## ## "" "" ####[ """# # | | ?????# ## ""S"" +%%+== """# = # | | ?????# ## """" ####* ="""# # | | ?????# ## ####* =*% # # | | ????## ####+### #;;;;;### ## # # | | ????# # # | | ????# # | | ????# % # | | ????# # | | ????# # | | ????# d # | | ????# ; # | | ????# @ = ; # | | ????# %* # | | ????+ ! = ;###### | | ????# ; #???? | | ????# ##???? | | ????# ######;; #????? | | ????# #????### #????? | | ????# #??????+ g #????? | | ????# #??????#### ;; b #????? | | ????# #?????????# # #????? | | ????# #?????????# # ; ;##????? | | ????# #?????????# # ; ;#?????? | | ????? ??????????# # ;;;;;;;;#?????? | | ????????????????????# ###; ; ###?????? | | ????#???????????????# #??# ###????????? | | ????# ???????????####+#########???????? | | ????# ?????????# #???????? | | ????# ????????# !! #???????? | | ????# ######## !! #???????? | | ????# # """ #???????? | | ???## # """ #???????? | | # """ #???????? | | + #???????? | | " # """ #???????? | | " # """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 160 Jamming Range 8 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Core Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -7/Factory | Hacked Integration Mediator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Loot Pinata Made in Tau Ceti IV Novice Programmer Oops Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed TargetPoweredGreatsword Manual? 0 Play Time 00:57:21 Cumulative 3.1 hours Start 2020.06.30 @ 19:59:38 End 2020.06.30 @ 21:08:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 3 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16081db7-b6b4-4896-b651-28402c63fcd5