Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.02 @ 20:00:33 Player: corey Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (153) 765 Value Destroyed (5415) 5415 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 12858 Bonus ------- Follower Combat Kills 158 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 95/100 System Corruption 15% Temperature Cool (0) Movement Walking (90) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced VSS Leg VTOL Module > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Compact Matter Pod Targeting Computer Improved Focal Shield Point Defense Array > --- WEAPON ----------- High-powered Field Laser Heavy Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Gravmag System Antigrav System Gyrokinetic Inverter VTOL Module Field Propulsion Drive Improved Heat Sink Compact Matter Pod Transmission Jammer Lightning Gun Cooled Particle Cannon Phase Cannon Heavy Plasma Cannon Heavy Phase Cannon Slug Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Antimatter Cannon [Rating: 86] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Powered Armor Weapon Heavy Pick Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Proton Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Great Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 . . 2 Power 2 | . . . . . . . . 1 . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . 2 Utility 5 | . . . 1 . . . 1 1 . . 1 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 201 | 6 17 13 16 . 1 3 26 19 20 3 36 9 6 2 24 Power 34 | 1 3 3 . . . 2 8 2 4 . 8 1 1 . 1 Engine 17 | 1 3 2 . . . 2 4 . 1 . 3 1 . . . Core 16 | . . 1 . . . . 4 2 3 . 5 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 48 | 2 6 4 6 . . . 10 1 4 . 5 3 . . 7 Treads 15 | . 6 4 1 . . . . . . . . 3 . . 1 Leg 28 | 2 . . 5 . . . 10 1 4 . 5 . . . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . 3 Flight 2 | . . . . . . . . . . . . . . . 2 Utility 48 | 1 2 . 3 . . 1 3 6 4 1 14 3 3 2 5 Device 24 | . . . 1 . . . . 3 1 . 8 3 3 1 4 Storage 6 | 1 1 . . . . . 1 . . . 1 . . 1 1 Processor 7 | . 1 . . . . 1 1 3 . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 10 | . . . 2 . . . . . 3 . 5 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 6 6 7 . 1 . 5 10 8 2 9 2 2 . 11 Energy Gun 17 | 1 1 2 6 . . . 2 . . . 1 . . . 4 Energy Cannon 9 | . . . . . . . . 2 3 . 1 2 . . 1 Ballistic Gun 20 | 1 4 4 1 . 1 . 2 3 1 . . . 1 . 2 Ballistic Cannon 13 | . . . . . . . . . 1 2 5 . 1 . 4 Launcher 4 | . 1 . . . . . 1 1 1 . . . . . . Special Weapon 2 | . . . . . . . . . 2 . . . . . . Impact Weapon 5 | . . . . . . . . 4 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 1 . 2 1 1 . 2 1 . . 2 Parts Lost 83 | . 1 3 . . . 1 1 1 17 . 16 2 5 4 32 Power 13 | . . 2 . . . 1 . . 4 . 2 . 1 1 2 Propulsion 18 | . . . . . . . 1 . 5 . 2 1 . . 9 Utility 30 | . . . . . . . . 1 4 . 8 1 3 2 11 Weapon 22 | . 1 1 . . . . . . 4 . 4 . 1 1 10 Highest Loss Streak 18 | . 1 1 . . . 1 1 1 8 . 7 2 3 2 18 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 98 99 100 89 87 89 92 88 78 80 87 92 89 59 Engine 6 | . 13 10 11 11 11 10 7 7 . 7 4 1 5 3 . Core 4 | . . 2 . . . . 1 7 9 7 6 5 4 5 1 Treads 6 | . 23 28 10 . . . . . . . . 2 11 11 8 Leg 16 | . 4 . 21 33 33 33 26 23 20 7 13 19 11 11 4 Device 10 | . . . 8 11 11 8 . 3 6 . 8 15 23 25 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 8 8 Processor 11 | . 4 14 11 11 11 13 18 19 15 23 17 5 5 5 1 Hackware 1 | . . . . . . . 9 7 4 . . . . . . Protection 2 | . . . 2 . . . . . 2 7 5 11 3 . . Energy Gun 3 | . 5 8 19 22 3 . 2 . . . . 5 1 . 1 Energy Cannon 1 | . . . . . . . . 1 5 14 2 1 3 . 2 Ballistic Gun 6 | . 17 18 2 . 9 11 15 11 3 . . . 3 3 . Ballistic Cannon 2 | . . . . . . . . . 3 2 9 3 1 5 6 Piercing Weapon 1 | . . . . . . . . . . . 2 5 5 5 1 Peak Build Rating 86 | 6 8 11 17 17 29 30 46 59 62 41 61 79 81 81 86 Average Rating 47 | 4 7 9 15 17 27 28 41 54 48 37 47 66 78 77 62 On Entrance 36 | . 6 8 11 17 17 29 30 46 48 35 40 57 79 81 72 Naked Turns 8 | . . . . . . . . . . . . . . . 8 Heaviest Build 143 | 13 28 32 38 34 38 38 49 59 56 54 130 143 143 131 132 Greatest Support 81 | 20 40 40 60 36 36 36 53 55 55 18 69 69 54 54 81 Greatest Overweight (x) 37 | 4 8 . 11 . 1 1 1 1 12 2 13 4 2 2 37 Average Overweight (x) . | . . . . . . . . . . 2 1 1 2 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 Average Capacity 17 | 6 14 15 15 15 15 15 15 15 15 15 16 25 25 25 21 Most Carried 24 | 4 15 15 15 15 15 15 15 15 15 9 15 24 24 22 20 Average Carried 15 | 2 13 14 14 14 14 15 14 14 13 7 13 17 22 20 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 5 Final Carried 23 | 4 15 15 14 15 15 15 15 12 8 9 10 23 22 20 . Class Distribution -------------------- 37% | Scavenger-Mutant 37% | Mutant 15% | Scavenger-Skirmisher 3% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 3972 | 258 279 348 163 . . 37 308 238 607 20 748 150 284 181 351 Remotely 187 | . . . . . . . . . . . 147 . 40 . . Salvage Created 5587 | . 442 226 526 . . 90 1011 448 785 . 779 85 512 275 408 Parts 316 | . 35 16 34 . . 10 69 26 36 . 31 6 29 6 18 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 . 2 . . 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . . . 34 2 . . 18 6 . Prevented 10 | . . . . . . . . . 1 . . . 9 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 114 | . 12 6 6 . . 7 15 8 20 . 11 2 12 6 9 Melee 2 | . . . . . . . . . . . . . 2 . . Guns 54 | . 12 3 6 . . 7 15 3 4 . . . 2 2 . Cannons 42 | . . . . . . . . . 10 . 10 1 8 4 9 AOE 7 | . . 2 . . . . . 3 1 . . 1 . . . Classes Destroyed 17 | . 7 2 2 . . . 2 2 1 . 1 . . . . Worker 5 | . 1 . . . . . 2 . . . . . . . 2 Builder 5 | . 1 . . . . . 1 1 . . 1 . . . 1 Tunneler 3 | . . . 1 . . . 1 . . . 1 . . . . Recycler 8 | . 2 1 1 . . . 1 . . . 3 . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . 1 Operator 4 | . 1 . 1 . . . 1 1 . . . . . . . Watcher 12 | . 1 . 5 . . . 2 2 . . 2 . . . . Swarmer 32 | . 10 2 . . . 7 . . 3 . 1 . 7 . 2 Grunt 41 | . 2 2 3 . . . 7 5 8 . 6 . 2 3 3 Brawler 4 | . . . . . . . . . 2 . . . 1 1 . Duelist 3 | . . . 1 . . . 1 . 1 . . . . . . Sentry 9 | . . 1 2 . . . 2 . 2 . 1 . 1 . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Specialist 8 | . . . . . . . 4 . 2 . . 2 . . . Hunter 4 | . . . . . . . . 2 2 . . . . . . Programmer 11 | . . . . . . . . 1 . . 3 . 1 2 4 Heavy 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 4 2 4 . . 4 4 3 3 . 3 2 5 2 4 Combat Bots Only 5 | . 3 2 4 . . 4 3 3 3 . 2 2 5 2 2 Max Kills in Single Turn 2 | . 1 2 2 . . 1 2 1 1 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . 1 1 . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Hostile Shots Fired 1071 | . 73 49 45 . . 12 34 26 254 . 122 18 56 16 366 Missed 335 | . 19 13 15 . . 1 12 9 71 . 32 5 20 3 135 Damage Taken 13538 | . 494 528 513 . . 90 467 240 2778 . 2574 528 679 281 4366 Core 2380 | . 45 36 44 . . 25 20 18 624 . 318 75 21 . 1154 Absorbed by Shields 186 | . . . . . . . . . . . . . . . 186 Ignored by Resistances 35 | . . . . . . . . . . . 9 . 26 . . Regen/Repaired (Parts) 161 | . . . . . . . 29 . . . 132 . . . . Core Remaining (%) 72 | 100 . 67 . . . 82 96 . . 8 62 . . 90 . Volleys Fired 420 | . 63 28 33 . . . 21 11 79 . 79 6 24 16 60 Largest 3 | . 2 2 2 . . . 1 2 2 . 2 2 2 2 3 Hottest 208 | . 60 85 112 . . . 50 69 116 . 122 145 136 82 208 Shots Fired 748 | . 111 54 66 . . 14 94 37 107 . 87 12 43 29 94 Gun 460 | . 111 52 66 . . 14 94 33 28 . 5 6 24 13 14 Cannon 264 | . . . . . . . . 1 60 . 82 6 19 16 80 Launcher 10 | . . 2 . . . . . 3 5 . . . . . . Special 14 | . . . . . . . . . 14 . . . . . . Kinetic 532 | . 98 38 2 . . 14 91 33 58 . 70 . 26 29 73 Thermal 59 | . . 14 4 . . . . . 26 . . 6 . . 9 Explosive 10 | . . 2 . . . . . 3 5 . . . . . . Electromagnetic 138 | . 13 . 60 . . . 3 1 9 . 17 6 17 . 12 Robot Hit Streak 15 | . 7 15 8 . . 9 10 4 8 . 10 11 9 12 5 Robot Miss Streak 6 | . 3 3 4 . . 1 3 3 6 . 4 1 3 3 6 Penetration Max 1 | . . . . . . . . . 1 . . . . . . Secondary Targets 3 | . 2 . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . Autonomous 113 | . . . . . . 14 73 26 . . . . . . . Shots Hit Robots 482 | . 68 38 38 . . 12 67 26 63 . 65 10 28 20 47 Core Hits 235 | . 35 12 19 . . 7 33 16 32 . 28 3 19 12 19 Critical Kills 2 | . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . 1 2 . . . . . 3 Critical Strikes 25 | . . 1 2 . . 1 . 1 9 . 2 . . 1 8 Burn 3 | . . 1 1 . . . . . 1 . . . . . . Destroy 6 | . . . . . . 1 . . 1 . . . . . 4 Blast 13 | . . . . . . . . . 6 . 2 . . 1 4 Corrupt 1 | . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . 1 1 . . . . . . Melee Attacks 88 | . . . . . . . . 14 8 . 51 10 5 . . Impact 36 | . . . . . . . . 14 8 . 14 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . 37 10 5 . . Sneak Attacks 6 | . . . . . . . . . . . 2 . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12930 | 2 682 534 712 . . 397 2162 1032 1778 . 2155 307 870 507 1792 Guns 5735 | . 642 369 620 . . 389 2136 540 329 . 120 97 208 169 116 Cannons 5155 | . . . . . . . . 34 834 . 1755 152 388 338 1654 Explosions 1078 | . 32 147 47 . . . . 301 357 . 136 58 . . . Melee 789 | . . . . . . . . 150 223 . 142 . 274 . . Ramming 138 | 2 8 18 45 . . 8 26 7 . . 2 . . . 22 Kinetic 8400 | . 603 238 . . . 389 2088 540 869 . 1477 . 257 507 1432 Thermal 814 | . 32 131 77 . . . . . 248 . . 210 . . 116 Explosive 941 | . . 147 . . . . . 301 357 . 136 . . . . Electromagnetic 1848 | . 39 . 590 . . . 48 34 81 . 398 97 339 . 222 Impact 467 | . . . . . . . . 150 223 . 94 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 322 | . . . . . . . . . . . 48 . 274 . . Highest Corruption 31 | . . . . . . . . 1 1 1 31 . 1 4 15 Average Corruption 3 | . . . . . . . . 1 1 1 12 . 1 2 7 Corruption Purged 7 | . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 81 | . . . . . . . . 6 11 1 24 . 10 11 18 Message Errors 15 | . . . . . . . . 2 2 . 3 . 1 3 4 Matter Fused 18 | . . . . . . . . 2 6 . 4 . . 1 5 Heat Flow Errors 9 | . . . . . . . . 1 . 1 3 . . 3 1 Energy Discharges 8 | . . . . . . . . . . . 1 . 1 3 3 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . . . . . 1 1 . 2 . 7 . 1 Data Loss (major) 4 | . . . . . . . . . 1 . 3 . . . . Misfires 6 | . . . . . . . . . . . 4 . 1 . 1 Alerts 4 | . . . . . . . . . . . 2 . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . Overload Shots 5 | . . . . . . . . . 5 . . . . . . Overflow Damage 403 | . 38 4 . . . . . 136 67 . 96 . 6 24 32 Projectiles 65 | . . . . . . . . . . . 12 . . 24 29 Explosions 86 | . 38 4 . . . . . 6 16 . 22 . . . . Melee 252 | . . . . . . . . 130 51 . 62 . 6 . 3 Knockbacks 34 | . . . . . . . . 2 5 . 15 . . 3 9 Impact 3 | . . . . . . . . 2 1 . . . . . . Kinetic 28 | . . . . . . . . . 4 . 13 . . 3 8 Secondary 3 | . . . . . . . . . . . 2 . . . 1 Self-Inflicted Damage 391 | . 40 . 38 . . . . . 233 . 69 . . . 11 Shots 8 | . 1 . 1 . . . . . 5 . 1 . . . . Rammed 7 | . 3 1 . . . . . . . . . . . . 3 Targets Rammed 22 | 1 3 2 7 . . 2 2 1 . . 1 . . . 3 Kicked 14 | 1 . . 7 . . 2 2 1 . . 1 . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 494 | . 20 310 254 . . . 8 112 132 245 388 494 119 214 123 Average Temperature 83 | . 9 132 85 . . . 5 40 41 123 101 236 42 120 43 Received Heat Transfer 2772 | . 84 180 129 . . . 81 36 699 . 522 12 135 63 831 Effects 11 | . . . . . . . . . . . 5 6 . . . Shutdowns 2 | . . . . . . . . . . . 1 1 . . . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . Interference 2 | . . . . . . . . . . . 2 . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 2 1 . 1 . . . 1 Combat Hostiles 4 | . . . . . . . . 2 1 . 1 . . . . Parts Fried 9 | . . . 1 . . . . 2 1 . 3 . . . 2 Impact Corruptions 7 | . . . . . . . . 3 2 . 1 . . . 1 Robots Melted 2 | . . 1 . . . . . . 1 . . . . . . Combat Hostiles 2 | . . 1 . . . . . . 1 . . . . . . Parts Melted 7 | . . 1 1 . . . . . 1 . . 4 . . . Heat Transferred 1836 | . 50 407 248 . . . . . 696 . . 250 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 253 | . 215 170 253 88 . 167 229 244 . . 122 137 . . 220 Initial 88 | . . 40 9 88 . . . 74 . . 22 59 . . . Average 76 | . 78 97 143 88 . 58 95 99 . . 43 52 . . 21 Maximum Alert Level 1 | . 1 . 1 . . . 1 1 . . . . . . 1 Low Security (%) 94 | 100 97 100 78 100 . 100 94 88 . . 100 100 . . 98 Level 1 5 | . 2 . 21 . . . 5 11 . . . . . . 1 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . 1 . . . 5 4 . . 6 1 . . 5 Investigation 3 | . . . . . . . . 2 . . 1 . . . . Extermination 8 | . . . . . . . . 2 . . 3 . . . 3 Reinforcement 13 | . 2 . 1 . . . 5 . . . 2 1 . . 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 4 | . 1 . 2 . . . . . . . 1 . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 193 | . 20 8 23 . . 7 22 13 24 . 16 4 13 6 37 Peak Tracking Total 16 | . 3 3 5 . . 4 4 4 4 . 4 2 3 2 16 Tactical Retreats 14 | . 2 . 2 . . . . . 2 . 1 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 4 | . 2 . . . . . . 1 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 7 | . . 1 . . . . . 4 . . 2 . . . . Max in Single Turn 2 | . . 1 . . . . . 2 . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 23 | . 5 . 3 . . . 3 6 . . 2 3 . 1 . Terminals 17 | . 5 . 3 . . . . 5 . . . 3 . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . 1 1 . . 1 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 52 | . 7 . 5 . . . 16 14 . . 4 5 . 1 . Successful 32 | . . . 1 . . . 15 7 . . 4 4 . 1 . Failed 20 | . 7 . 4 . . . 1 7 . . . 1 . . . Catastrophic 7 | . 3 . 2 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 9 | . 4 . 2 . 1 . . 1 1 . . . . . . Terminals 29 | . 7 . 5 . . . . 11 . . . 5 . 1 . Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 7 | . . . . . . . 2 3 . . 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers 13 | . . . . . . . 13 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . 1 . . . . 6 . . . 4 . 1 . Record 7 | . . . 1 . . . . 3 . . . 2 . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 2 1 . . 2 . . . . Scan Component 3 | . . . . . . . 1 1 . . 1 . . . . Repair 2 | . . . . . . . 1 . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Scanalyzer 12 | . . . . . . . 12 . . . . . . . . Insert Component 6 | . . . . . . . 6 . . . . . . . . Analyze 6 | . . . . . . . 6 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . Hacking Detections 13 | . 2 . 3 . . . 1 3 . . 1 2 . 1 . Full Trace Events 4 | . . . . . . . 1 2 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . . 1 . . . 1 . . . . Time 102 | . . . . . . . 32 . . . 70 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 5 . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies 4 | . . 3 . 1 . . . . . . . . . . . Largest Group 3 | . . 3 3 1 1 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 31 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 52 | . . . 52 . . . . . . . . . . . . Total Damage 531 | . . . 531 . . . . . . . . . . . . Kills 11 | . . . 11 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 3 1 . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 14883 | 63 936 565 990 94 1045 476 931 1700 1716 121 1959 546 2076 848 817 Spaces Moved 6453 | 40 441 285 492 75 594 351 457 835 935 45 583 211 599 244 266 Core 83 | 23 1 . 1 . . . . . 2 . 8 . . . 48 Treads 1856 | . 358 285 176 . . . . . . . . 31 599 244 163 Legs 4461 | 17 82 . 315 75 594 351 457 835 933 45 575 180 . . 2 Wheels . | . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . . . 39 Flight 14 | . . . . . . . . . . . . . . . 14 Fastest Speed 45 | 50 120 160 120 120 120 120 120 126 120 260 120 192 330 330 45 Average Speed 192 | 123 160 160 157 120 175 123 135 187 152 260 219 221 330 330 229 Slowest Speed 1900 | 250 450 160 600 120 190 190 190 196 650 260 700 490 330 330 1900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . 4 . . . . Exploration Rate (%) 40 | 3 58 49 46 16 91 74 36 29 88 8 16 5 81 39 6 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 5 | 1 . . . . . . . . . 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . 2 . . 5 1 . . 1 . . Spaces Dug 70 | . . . . . . . . 10 4 . 47 9 . . . Terrain Destroyed 293 | . 2 10 1 . . 13 46 32 55 . 99 11 1 7 16 Melee 67 | . . . . . . . . 10 1 . 47 9 . . . Projectile 132 | . . . . . . 13 46 14 23 . 10 2 1 7 16 AOE 94 | . 2 10 1 . . . . 8 31 . 42 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total 8142 | 50 569 351 642 79 598 396 765 930 1091 49 1071 256 651 262 382 Wait 744 | . 21 5 67 2 1 35 206 26 36 . 297 7 16 1 24 Move 6435 | 39 440 284 491 74 593 350 456 834 934 44 579 210 598 243 266 Hop . | . . . . . . . . . . . . . . . . Pick Up 112 | 4 16 7 10 2 . 2 19 9 7 2 17 11 2 . 4 Fast Attach 65 | 6 6 3 5 . 1 2 5 1 7 1 11 6 2 . 9 Attach 62 | . 1 2 4 . . . 3 9 11 1 11 1 3 2 14 Detach 6 | . 1 . . . 1 . . 1 . . 1 2 . . . Swap 75 | . 10 8 7 . . 1 18 9 2 1 15 2 1 . 1 Drop 105 | . 8 12 18 1 2 4 35 10 7 . 6 1 . . 1 Fire 420 | . 63 28 33 . . . 21 11 79 . 79 6 24 16 60 Melee 88 | . . . . . . . . 14 8 . 51 10 5 . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 14 | 1 . . 7 . . 2 2 1 . . 1 . . . . Crush 5 | . 3 2 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 5 . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 865 | -10/Materials | Discovered new exit (range 4) 957 | -10/Materials | Discovered new exit (range 12) 994 | -10/Materials | Identified exit to Mines 1000 | -10/Materials | Entered Mines 1001 | -10/Mines | Assembled infested the area 1006 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1079 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1544 | -10/Mines | Discovered new exit (range 8) 1556 | -10/Mines | Identified exit to Materials 1560 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1565 | -10/Mines | Entered Materials 1565 | -9/Materials | Accompanied by 3 allies 1565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1765 | -9/Materials | Build established: Scavenger-Mutant 1951 | -9/Materials | Discovered new exit (range 6) 1964 | -9/Materials | Identified exit to Mines 1989 | -9/Materials | Discovered exit to Mines (range 14) 2178 | -9/Materials | Build established: Mutant 2555 | -9/Materials | Entered Mines 2558 | -9/Mines | Received a Mining Laser from a helpful Derelict 2643 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2644 | -9/Mines | Discovered new exit (range 5) 2648 | -9/Mines | Identified exit to Exiles 2649 | -9/Mines | Entered Exiles 2649 | -9/Exiles | Accompanied by 1 ally 2679 | -9/Exiles | Met 8R-AWN 2703 | -9/Exiles | Met EX-HEX 2741 | -9/Exiles | Met EX-BIN 2757 | -9/Exiles | Aligned with FarCom system 2759 | -9/Exiles | Given EX-Vault access code 2790 | -9/Exiles | Opened EX-Vault 2799 | -9/Exiles | Found Prototype Ballistic Gun 2799 | -9/Exiles | Identified AWS/Gauss 2838 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2893 | -9/Exiles | Met EX-DEC 3038 | -9/Exiles | Discovered new exit (range 11) 3055 | -9/Exiles | Identified exit to Mines 3211 | -9/Exiles | Visited The Gauntlet 3694 | -9/Exiles | Left Exiles lab with AWS/Gauss 3694 | -9/Exiles | Entered Mines 4011 | -8/Mines | Build established: Skirmisher 4159 | -8/Mines | Discovered new exit (range 9) 4169 | -8/Mines | Identified exit to Materials 4170 | -8/Mines | Entered Materials 4170 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4600 | -8/Materials | Build established: Scavenger-Skirmisher 4639 | -8/Materials | Repaired Imp. Aluminum Leg 5075 | -8/Materials | Discovered new exit (range 4) 5097 | -8/Materials | Identified exit to Factory 5101 | -8/Materials | Entered Factory 5101 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5994 | -7/Factory | AWS/Gauss suddenly broke down 6109 | -7/Factory | Identified exit to Lower Caves 6246 | -7/Factory | AWS/Gauss suddenly broke down 6678 | -7/Factory | AWS/Gauss suddenly broke down 6801 | -7/Factory | Entered Lower Caves 6808 | -7/Lower Caves | Learned Factory security intel 6835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6909 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6934 | -7/Lower Caves | Identified exit to Lower Caves 6972 | -7/Lower Caves | Build established: Scavenger-Mutant 7733 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7778 | -7/Lower Caves | Found Prototype Special Weapon 7778 | -7/Lower Caves | Identified Molecular Deconstructor 7896 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 7982 | -7/Lower Caves | Lost 3 parts (1p1n1u) 8077 | -7/Lower Caves | Build established: Scavenger-Gunner 8342 | -7/Lower Caves | Core integrity fell below 50% 8380 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 8439 | -7/Lower Caves | Core integrity fell below 20% 8486 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8517 | -7/Lower Caves | Entered another Lower Caves area 8518 | -7/Lower Caves | Encountered a Warlord checkpoint 8555 | -7/Lower Caves | Discovered new exit (range 6) 8595 | -7/Lower Caves | Build established: Mutant 8638 | -7/Lower Caves | Entered Factory 8638 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8639 | -6/Factory | Identified exit to Lower Caves 8965 | -6/Factory | Repaired Cld. Particle Cannon 9317 | -6/Factory | Lost 6 parts (1n3u2w) 9636 | -6/Factory | Found Powered Armor 9663 | -6/Factory | Build established: Scavenger-Mutant 9738 | -6/Factory | Fabricated Imp. Carbon-fiber Leg? 10114 | -6/Factory | Build established: Mutant 10232 | -6/Factory | Crushed by falling debris 10232 | -6/Factory | System corruption reached 10% 10237 | -6/Factory | Crushed by falling debris 10245 | -6/Factory | Crushed by falling debris 10276 | -6/Factory | Lost 7 parts (1p1n4u1w) 10278 | -6/Factory | Crushed by falling debris 10279 | -6/Factory | System corruption reached 30% 10584 | -6/Factory | Discovered new exit (range 7) 10597 | -6/Factory | Entered another Factory area 10597 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10598 | -5/Factory | Identified exit to Upper Caves 10945 | -5/Factory | Discovered exit to Upper Caves (range 6) 11143 | -5/Factory | Entered Upper Caves 11219 | -5/Upper Caves | Learned location of 1 exit from Factory 11321 | -5/Upper Caves | Build established: Scavenger-Mutant 11566 | -5/Upper Caves | Learned location of 1 exit from Factory 11821 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11872 | -5/Upper Caves | Lost 3 parts (2u1w) 13063 | -5/Upper Caves | Discovered new exit (range 9) 13219 | -5/Upper Caves | Entered another Upper Caves area 13951 | -5/Upper Caves | Discovered new exit (range 5) 14067 | -5/Upper Caves | Entered Factory 14067 | -4/Factory | Evolved 2 slots: Propulsion x2 14068 | -4/Factory | Identified exit to Research 14381 | -4/Factory | Lost 7 parts (1p2n3u1w) 14708 | -4/Factory | Lost 5 parts (2n3w) 14784 | -4/Factory | System corruption reached 10% 14798 | -4/Factory | Core integrity fell below 50% 14820 | -4/Factory | Core integrity fell below 20% 14884 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14847_ Acquired Adv. VSS Leg. 14848_ HV Slug penetrates S-27 Virus. 14848_ S-27 Virus destroyed. 14850_ S-27 Virus suffers critical hit (Destroy). 14850_ Destroyed Lgt. Nuclear Core. 14850_ S-27 Virus knocked back. 14852_ S-27 Virus suffers critical hit (Destroy). 14852_ S-27 Virus destroyed. 14854_ S-27 Virus suffers critical hit (Destroy). 14854_ Destroyed Autogun. 14858_ Acquired VTOL Module. 14859_ System corrupted: Slammed into ceiling. 14861_ Acquired Autogun. 14867_ Hyp. Mass Driver destroyed. 14870_ Acquired Prototype Ballistic Gun. 14870_ Identified Enh. Coil Gun. 14870_ Faulty integration triggers energy drain (-31). 14876_ System corrupted: IFF burst signal emitted. 14880_ Faulty Enh. Coil Gun severed. 14884_ R-10 Processor collects VTOL Module. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????s?????????????????????????????????? | | ???????????????s?????????????????????????????????? | | ???????????????ss????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ???????????????s???????????????????? ???????????? | | ???????????????? ????????????????? #???????????? | | #####??????????# ???????????????? #???????????? | | "" #??????????# ???????????????? #???????????? | | "" #??????????# ??????????????? #???????????? | | "" #?????????## ???#+########?? #???????????? | | ########### ???# lgg #? #???????????? | | # # ???# @""" g#? #???????????? | | # """ # ???# """""gY# #???????????? | | ##+## "Y" # ???#g""""" # #???????????? | | / " " #? ???# g % %; #???????????? | | ## ## #?# #???#g """% # #???????????? | | ?# ## !!! #?# ##### """""g # #???????????? | | ?# ## !! #?# + """""= #? #???????????? | | ?# ## !! #?# # R=%[ #? ??????????? | | ?# ########+##### #+########?? ????????? | | ?# g !% ??????? | | ?#/######## ########+####??????? ?????? | | ?? ???????# gb#??????????????????? ?????? | | ?? ???????# #????????????????????### ?????? | | ??"???????# #???????????????????????####??????? | | ?? ???????# #?????????????????????????????????? | | ??"???????# #?????????????????????????????????? | | ??????????#### #?????????????????????????????????? | | ?????????????# #?????????????????????????????????? | | ?????????????? #?????????????????????????????????? | | ??????????????+#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 515 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 550 Resistance: KI 25 Point Defense Rating 160 Evasion (%) 61 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Axe | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Deconstruction Knowing Is Half The Battle Challenges ------------ None Game ------ Seed ZhirovMicrowarpNanosword Manual? 0 Play Time 02:45:34 Cumulative 36.0 hours Start 2024.11.02 @ 09:32:43 End 2024.11.02 @ 20:00:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8679f759-0adb-4d3a-b1b8-ea1a065b9c69