Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.14 @ 22:24:03 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (627) 3135 Value Destroyed (33777) 33777 Prototype IDs (315) 6300 Alien Tech Used (12) 2400 Bonus (59939) 59939 TOTAL SCORE: 117851 Bonus ------- High Alert Combat Kills 6003 Follower Combat Kills 2133 Network Hubs Disabled 200 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2070 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Recovered Sigix Corpse 4000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3667 Cogmind --------- Core Integrity 630/1600 Matter 410/425 Energy 1199/1213 System Corruption 2% Temperature Cool (12) Movement Walking (84) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum-Vortex Reactor > --- PROPULSION (5) --- Supercomposite-Myomer Exoskeleton > --- UTILITY (15) ----- Armored Scrap Engine Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor SHELL Armor AEGIS Remote Shield > --- WEAPON (3) ------- Shotgun Energy Construct/C > --- INVENTORY (29) --- Experimental Power Amplifier Experimental Power Amplifier Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) YI-UF0's Bottomless Matter Pit (1500) Experimental Targeting Computer Experimental Targeting Computer Advanced Particle Charger Quantum Capacitor Experimental Phase Shifter Experimental Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Graphene Brace Advanced Force Field Long-range Tractor Beam Precision Phase Gun Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Quantum-Vortex Reactor > --- PROPULSION ------- Supercomposite-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Shotgun Energy Construct/C > --- INVENTORY -------- Experimental Power Amplifier Experimental Power Amplifier Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well YI-UF0's Bottomless Matter Pit Experimental Targeting Computer Experimental Targeting Computer Advanced Particle Charger Quantum Capacitor Experimental Phase Shifter Experimental Phase Shifter Zionite Weapon Casing Zionite Weapon Casing Graphene Brace Advanced Force Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Long-range Gatling Laser Precision Phase Gun Precision Phase Gun Sigix Corpse Sigix Corpse [Rating: 253] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Autogun Launcher Heavy Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Utility 12 | . . . 1 . . . 1 2 . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 568 | 6 9 7 23 8 17 14 36 25 9 7 11 4 20 5 9 15 11 3 4 14 . 29 3 6 9 3 40 5 5 6 4 17 28 56 18 35 5 23 19 Power 26 | 1 2 . 1 . 1 . 2 1 . 1 . . . . . . 2 . . 2 . . . . 2 . . . . . . . . . 7 2 . 2 . Engine 10 | 1 2 . 1 . 1 . 2 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . 7 2 . 2 . Propulsion 38 | 2 2 1 4 . 2 1 15 6 2 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Treads 26 | . . . 2 . 2 1 11 6 2 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Leg 12 | 2 2 1 2 . . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 447 | 1 4 1 7 4 6 4 9 14 6 4 11 4 20 5 9 14 9 3 4 10 . 29 3 6 7 3 40 5 5 6 4 17 28 56 11 33 5 21 19 Device 295 | . 2 . 3 1 4 3 4 8 6 2 7 2 9 4 5 7 5 1 3 9 . 23 3 6 2 3 26 2 4 3 3 13 22 40 10 26 4 9 11 Storage 15 | 1 2 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 5 . Processor 18 | . . . . . . . . 2 . . 4 . 3 . . . . . . . . 1 . . 2 . . . . . . . . 1 . . . 3 2 Hackware 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 116 | . . . 3 2 2 1 4 3 . 2 . 2 6 1 4 7 4 2 1 1 . 5 . . 3 . 14 3 1 2 1 4 5 15 1 6 1 4 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 1 5 11 4 8 9 10 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 12 | 1 . 1 7 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 32 | 1 1 2 3 2 6 7 7 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 2 1 . 1 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . . . 2 2 1 1 4 1 . . 4 . . . 2 . 1 . . 1 . 1 . . 3 . 2 . . 4 . . 3 2 . 3 1 7 1 Parts Lost 34 | . . 1 . . 5 . 4 . . . 1 . 2 . . 2 2 1 . 1 . 1 1 . 1 . . . . . . . 1 5 . 1 . 3 2 Power 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 25 | . . . . . 3 . 2 . . . 1 . 2 . . 1 1 1 . . . 1 1 . . . . . . . . . 1 5 . 1 . 3 2 Weapon 4 | . . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 2 . 3 . . . 1 . 1 . . 1 2 1 . 1 . 1 1 . 1 . . . . . . . 1 2 . 1 . 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 98 99 99 100 95 99 99 76 73 76 72 63 65 65 66 66 66 66 66 70 70 67 64 64 61 58 62 63 63 62 63 61 60 60 62 64 58 53 56 Engine 3 | . 14 14 11 11 10 11 8 6 7 6 7 7 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 4 6 6 5 6 6 10 11 8 5 5 5 5 5 5 5 5 5 4 4 4 6 7 8 5 3 Treads 8 | . . . 5 22 22 22 23 22 19 23 18 9 6 6 6 6 6 6 6 11 11 11 11 11 7 . 1 . . . . . . . . . . . . Leg 3 | . 28 28 16 . . . 3 . . . . . . . . . . . . . . . . . . 5 3 5 5 5 5 4 4 3 4 4 4 4 3 Device 16 | . 12 14 11 11 12 17 16 22 23 22 22 22 20 12 18 19 17 18 19 16 17 16 11 11 11 11 20 20 20 20 18 17 18 15 24 25 20 12 15 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 7 3 Processor 12 | . . . . . . . . 7 7 7 7 7 18 21 20 20 20 20 20 17 17 16 17 17 17 23 21 21 21 21 21 19 19 19 17 17 14 15 18 Protection 3 | . . . 11 11 9 4 8 . . . . . . 4 1 . 2 1 . . . . 5 5 4 . . . . . 2 5 4 7 . . 4 4 7 Energy Gun 3 | . 14 13 21 22 7 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 3 7 6 6 6 5 . . . . . . . . 1 5 5 5 5 5 5 4 4 4 4 4 4 3 . Ballistic Gun 3 | . 14 14 10 8 19 20 22 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 6 7 7 3 . . . . . 6 6 6 5 5 5 5 5 3 . . . . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 228 | 14 31 52 63 63 69 68 68 67 60 67 64 66 107 110 118 116 116 120 114 140 129 143 143 144 147 140 148 137 137 149 153 160 151 164 172 179 194 223 228 Greatest Support 242 | 20 26 28 40 40 40 40 66 66 63 63 64 64 88 88 91 91 69 69 69 162 162 162 162 162 162 154 166 166 166 166 166 166 166 242 186 191 191 232 232 Greatest Overweight (x) 4 | 4 1 1 2 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . 1 . 1 . . . . . . 1 . 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 29 | 8 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 Average Capacity 23 | 7 10 18 20 20 20 20 20 20 20 20 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 Most Carried 29 | 2 11 17 20 20 20 19 20 20 19 18 19 19 19 24 25 25 25 25 25 24 25 25 25 24 25 25 25 25 25 25 24 25 25 27 29 29 29 29 27 Average Carried 21 | . 8 14 19 19 18 18 19 17 18 17 18 18 17 21 24 24 23 24 24 21 23 24 24 24 24 25 24 25 25 24 24 24 24 23 27 27 23 25 22 Final Capacity 29 | 8 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 Final Carried 29 | 2 11 17 20 20 20 18 20 18 18 16 19 19 18 24 25 21 25 24 25 23 25 25 24 24 25 25 25 25 25 24 24 25 25 27 29 29 23 19 23 Scrap Engine Consumption 146 | . . . . . . . . 13 8 4 3 4 4 6 3 9 4 . . 6 5 1 . 1 14 . 10 . . 1 . 2 4 8 3 5 . 19 9 Constructs Created 6 | . . . . . . . . 2 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Constructs Modified 65 | . . . . . . . . 3 2 2 2 2 1 2 2 4 1 . . 3 1 2 . . 6 1 4 . . 1 . 1 2 4 2 3 . 11 3 Class Distribution -------------------- 47% | Construct 18% | Alien-Construct 12% | Mutant 11% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Extension Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Alien-Construct | -3/Section 7 Alien-Construct | -2/Research Alien-Construct | -2/Testing Alien-Construct | -1/Access Alien-Construct | -1/Command Alien-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 17214 | 258 354 56 451 291 780 452 1568 733 674 399 103 125 948 985 428 626 205 81 87 240 104 614 85 146 179 106 538 86 16 . 89 292 360 1049 201 398 133 1409 1565 Remotely 907 | . . . . . . . . 290 295 . . . . . . . . . . . . 148 . . . . 174 . . . . . . . . . . . . Salvage Created 40978 | . 666 51 1124 209 1685 250 1744 527 489 264 . 177 1475 383 1140 1215 832 336 323 1116 274 1699 77 173 1064 475 2307 198 129 . . 935 711 3037 1310 2756 1011 6691 4125 Parts 1931 | . 41 11 69 9 93 8 117 39 14 9 . 14 58 8 51 30 45 12 15 52 6 82 5 12 41 25 95 19 13 . . 37 41 146 63 128 38 217 268 Haulers Intercepted 36 | . 2 . 5 . . . 4 2 . . . . 1 1 1 . . . 1 2 . 2 . . . . 3 . . . . 1 . 4 4 2 1 . . Recyclers Shooed 7 | . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . 2 6 . 11 . . . . . . . . . . 5 14 . 27 . 23 11 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 468 | . 10 6 19 . 38 3 29 9 . 6 . 3 17 . 14 15 16 4 1 13 1 19 1 3 18 8 18 8 4 . . 6 6 32 8 25 9 56 43 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 80 | . 10 . 15 . 25 3 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 342 | . . . . . . . . 7 . 2 . 3 16 . 13 10 16 4 1 13 1 19 1 3 18 8 18 8 4 . . 6 6 32 8 25 9 48 43 AOE 30 | . . 6 4 . 12 . 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 33 | . 5 1 4 1 3 . . . 1 . . . 2 . 2 . . . 1 . 1 . . . 2 . 2 . . . . . 1 1 . 3 . 3 . Worker 22 | . . . . 1 . . 1 2 . . . . 4 . 1 . . . 1 . . 1 . . . . 4 . . . . 2 . 1 . 1 . 3 . Builder 21 | . 2 . 1 . . . 1 1 . . . . 2 1 2 . . . . 2 . 2 . . . . 3 . . . . . . . 1 3 . . . Tunneler 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 36 | . 2 . 5 . . . 4 2 . . . . 1 1 1 . . . 1 2 . 2 . . . . 3 . . . . 1 . 4 4 2 1 . . Recycler 16 | . . . 1 . . . 1 . . . . . 2 . 1 1 . . . . . 2 . . . . 3 . . . . 2 . 1 . 1 . 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 9 | . 1 . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . 2 . . 1 . Watcher 37 | . 3 . 4 . . . 2 . . . . . 2 . . 1 2 . 1 . . 2 . . . . 3 . . . . . 1 4 3 2 2 5 . Swarmer 60 | . . 6 6 . . . 3 . . 2 . . . . 3 . 8 . . 1 . 4 . . 3 3 3 8 4 . . . . 6 . . . . . Cutter 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Grunt 135 | . 10 . 6 . 15 2 18 4 . 2 . . 9 . 4 6 . . . 7 . 4 . . 6 4 3 . . . . . . 8 4 9 5 9 . Brawler 15 | . . . 1 . 3 . 2 . . 1 . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . . 1 . 3 . Duelist 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 35 | . . . 6 . . . 4 . . 1 . . . . 1 4 . 4 1 . . 3 . . . . 3 . . . . 3 . 1 . . . 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Hunter 51 | . . . . . 13 . 2 3 . . . 2 3 . 2 1 . . . . . 2 . 2 . . 3 . . . . 2 . . 2 4 1 9 . Programmer 68 | . . . . . 8 . . 2 . . . 1 3 . 3 1 . . . 3 . 5 . 1 1 1 2 . . . . . 5 9 2 8 . 13 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Behemoth 9 | . . . . . . . . . . . . . . . 1 2 . . . . . . 1 . 1 . . . . . . 1 . 1 . . 2 . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 . Alpha 7 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 9 | . . . . . . . . . 7 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fireman 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 6 3 5 1 16 2 9 5 . 2 . 2 4 1 5 4 5 1 2 7 1 4 1 2 11 8 6 5 4 . . 5 3 9 4 8 4 12 8 Combat Bots Only 16 | . 3 3 4 . 16 2 8 5 . 2 . 2 3 . 3 4 4 1 1 4 1 4 1 2 11 8 4 5 4 . . 4 3 9 3 6 4 10 8 Max Kills in Single Turn 4 | . 2 3 4 1 4 1 2 1 1 2 . 2 3 1 2 1 2 1 1 2 1 2 1 1 3 1 3 2 1 . . 2 1 2 2 2 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 . 4 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 11 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 YI-UF0 (-9/Mines) 1C-UTU (-8/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 20819 | . 352 62 535 . 1596 . 1029 313 . 282 . 82 852 . 485 1241 1148 262 142 303 . 469 245 202 964 162 518 206 16 . . 650 403 1297 94 442 198 2621 3648 Core 1549 | . 77 . 123 . 146 . 67 44 . 21 . . 79 . 29 144 92 . 31 41 . . . . 57 19 29 . . . . 31 5 112 34 39 . 58 271 Absorbed by Shields 6110 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . 9 99 464 206 1806 3505 Reduced by Siege Mode 306 | . . . . . . . . . . . . . . . . 70 69 24 15 31 . 53 22 14 8 . . . . . . . . . . . . . . Redirected to Shielding 696 | . . . . . . . . . . . . . . . . 135 111 46 . . . . . . . . 24 . . . . 49 5 166 . . . 160 . Regen/Repaired (Parts) 10549 | . . . 151 . . . 52 67 13 . 42 59 207 55 343 482 124 . . 297 14 . . 100 469 118 484 31 . 140 . 133 366 1421 23 145 42 2569 2602 Core Remaining (%) 75 | 100 . 69 . . . 32 87 . . . . 90 . . . . . . 55 . . . . . . 88 . . . . 97 . . 74 . 94 . . 39 Volleys Fired 1596 | . 66 2 46 1 60 45 90 44 44 25 . 5 37 8 34 41 35 14 20 32 18 70 4 5 33 16 46 12 8 . . 23 23 87 37 77 36 168 284 Largest 3 | . 2 1 3 3 3 2 3 2 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 Hottest 240 | . 73 33 135 135 83 63 114 113 85 85 . 127 127 127 127 127 127 127 127 127 103 103 103 103 103 80 80 80 80 . . 80 80 80 80 80 80 80 240 Shots Fired 2064 | . 130 2 134 4 197 54 261 48 44 25 . 5 37 8 34 41 35 14 20 32 18 65 4 5 33 16 46 12 8 . . 23 23 87 37 77 36 166 283 Gun 774 | . 130 . 132 4 191 54 259 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1274 | . . . . . . . . 44 44 21 . 5 37 8 34 41 35 14 20 32 18 65 4 5 33 16 46 12 8 . . 23 23 87 37 77 36 166 283 Launcher 16 | . . 2 2 . 6 . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 939 | . 66 . 44 1 191 22 214 38 44 21 . . . . . 5 35 14 20 32 18 65 4 5 33 16 44 . . . . . . . . . . 7 . Thermal 420 | . 64 . 88 3 . 32 45 10 . . . 5 37 8 34 36 . . . . . . . . . . . . . . . . . . . . . 50 8 Explosive 16 | . . 2 2 . 6 . 2 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 689 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 8 . . 23 23 87 37 77 36 109 275 Robot Hit Streak 53 | . 7 . 9 1 12 8 35 12 9 7 . 7 17 14 14 21 53 40 14 23 33 33 18 7 16 12 34 14 7 . . 48 32 30 17 25 41 41 35 Robot Miss Streak 10 | . 7 . 4 2 5 3 5 3 1 1 . 6 9 2 10 4 6 3 3 4 4 5 1 2 3 4 6 5 4 . . 5 2 4 8 6 4 4 4 Penetration Max 2 | . . . . . 1 2 1 1 . . . . . . . . 2 1 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . Secondary Targets 7 | . . . 2 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 152 . Autonomous 74 | . . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1532 | . 80 . 74 6 133 38 171 33 27 15 . 4 36 8 33 39 35 14 7 29 17 43 4 5 31 11 36 6 5 . . 19 19 66 29 60 23 133 243 Core Hits 1893 | 1 32 5 41 4 66 10 75 18 13 11 . 8 80 13 65 83 101 28 15 73 20 89 10 10 90 20 84 11 6 . . 29 38 128 45 111 39 259 162 Critical Kills 22 | . . . 1 . 6 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Critical Parts Destroyed 31 | . . . . . 22 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 86 | . 7 . 7 . 28 11 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 Burn 17 | . 7 . 6 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Destroy 44 | . . . 1 . 28 11 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intensify 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Melee Attacks 11 | . . . . 5 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . 5 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 125779 | 3 1146 296 1540 417 3842 697 3327 1658 1153 1084 . 186 2220 603 1826 2792 2496 952 557 2324 1668 2778 390 313 3490 957 3791 479 294 . . 3124 3036 7840 3168 7696 3220 16039 38377 Guns 8974 | . 1133 . 1157 15 2823 697 3080 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 113236 | . . . . . . . . 1279 1153 593 . 186 2216 603 1810 2759 2496 952 279 2289 1668 2774 390 313 3490 957 3791 479 294 . . 3124 3036 7836 3150 7683 3220 16039 38377 Explosions 2885 | . . 294 339 . 944 . 225 310 . 491 . . . . . . . . 278 . . . . . . . . . . . . . . 4 . . . . . Melee 436 | . . . . 361 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 248 | 3 13 2 44 41 . . 22 . . . . . 4 . 16 33 . . . 35 . 4 . . . . . . . . . . . . 18 13 . . . Kinetic 29981 | . 542 . 427 15 2823 323 2452 1143 1153 593 . . . . . 217 2496 952 279 2289 1668 2774 390 313 3490 957 3671 . . . . . . . . . . 1014 . Thermal 13325 | . 591 . 730 . . 374 628 287 . . . 186 2216 603 1810 2542 . . . . . . . . . . . . . . . . . . . . . 2390 968 Explosive 2517 | . . 294 339 . 944 . 225 220 . 491 . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Electromagnetic 286 | . . . . . . . . 8 . . . . . . . . . . 278 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 436 | . . . . 361 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 78986 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 479 294 . . 3124 3036 7836 3150 7683 3220 12635 37409 Highest Corruption 19 | . . . 2 2 6 6 . 1 1 1 1 . 1 1 4 4 4 4 6 . 16 18 18 19 19 . . . . . . . 1 1 . . . 7 2 Average Corruption 4 | . . . 2 2 3 6 . 1 1 1 1 . 1 1 3 4 4 4 4 . 11 17 18 18 19 . . . . . . . 1 1 . . . 6 1 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 484 | . . . 3 35 25 15 . 2 9 7 . . 7 9 44 45 5 7 19 . 7 76 26 27 2 . . . . . . . 2 8 . . . 78 26 Message Errors 114 | . . . . 7 5 1 . . 1 1 . . 3 4 8 9 1 3 9 . . 12 5 11 . . . . . . . . . 1 . . . 23 10 Matter Fused 131 | . . . . 14 8 5 . 1 2 1 . . . 1 16 9 . 2 5 . 2 16 12 7 . . . . . . . . . 3 . . . 24 3 Heat Flow Errors 52 | . . . 1 3 3 1 . . . 2 . . 1 . 7 8 . . 1 . . 6 1 5 . . . . . . . . 1 2 . . . 8 2 Energy Discharges 69 | . . . 1 2 3 4 . . 2 1 . . . . 3 9 2 1 2 . 2 19 6 2 . . . . . . . . . . . . . 8 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 57 | . . . . 5 3 1 . 1 2 . . . 1 2 4 6 1 1 1 . 2 7 2 1 1 . . . . . . . 1 1 . . . 9 5 Data Loss (major) 33 | . . . 1 1 2 1 . . 1 1 . . 1 2 3 3 1 . . . 1 8 . 1 1 . . . . . . . . . . . . 3 2 Misfires 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 17 | . . . . 2 1 . . . 1 1 . . 1 . 3 1 . . 1 . . 3 . . . . . . . . . . . 1 . . . 1 1 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 2 1 Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 2165 | . . 25 9 45 29 . . 41 155 36 . . 5 . . 5 7 . 1 45 . 4 . 4 26 5 84 1 . . . 12 33 13 89 227 15 93 1156 Projectiles 2056 | . . . . . . . . 41 155 36 . . 5 . . 5 7 . . 45 . 4 . 4 26 5 84 1 . . . 12 33 13 89 227 15 93 1156 Explosions 43 | . . 25 9 . 8 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee 66 | . . . . 45 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 121 | . . . . . . . . 8 1 1 . . . . 1 7 5 . 4 23 1 16 . 4 12 6 32 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 111 | . . . . . . . . 8 1 1 . . . . . 7 5 . 4 18 1 15 . 4 11 6 30 . . . . . . . . . . . . Secondary 9 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . 1 . 2 . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . . . . . . . . . . . . . 94 . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Rammed 27 | . . . 3 10 . . 2 . . . . . 1 . 4 3 . . . 3 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 37 | 1 4 1 3 10 . . 4 . . . . . 1 . 4 3 . . . 3 . 1 . . . . . . . . . . . . 1 1 . . . Kicked 10 | 1 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 62 . 218 202 186 210 4 28 . 232 . 96 157 96 238 300 227 108 139 300 220 354 170 469 189 220 4 . . . . . 124 184 181 181 178 178 158 Average Temperature 69 | . 13 . 45 65 103 109 2 7 . 132 . 37 52 38 51 78 79 42 31 92 108 97 66 132 70 89 2 . . . . . 37 67 57 66 83 88 29 Received Heat Transfer 2231 | . 204 9 204 . 84 . 387 18 . 63 . . 99 . 66 369 27 45 18 90 . 72 36 . 69 . 27 . . . . 45 27 66 . 24 4 98 80 Effects 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations 42 | . . . . . . . . . . . . . . . . 6 4 4 4 4 2 12 1 2 3 . . . . . . . . . . . . . . Total Turns 715 | . . . . . . . . . . . . . . . . 112 68 28 27 62 35 319 7 14 43 . . . . . . . . . . . . . . Longest Duration 101 | . . . . . . . . . . . . . . . . 42 28 9 13 30 32 101 7 10 27 . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . . . . . . . . . . . 1 2 1 5 . . . . . . . . . . . . . . . . . . . . . 13 . Combat Hostiles 21 | . . . . . . . . . . . . . 1 1 1 5 . . . . . . . . . . . . . . . . . . . . . 13 . Parts Melted 101 | . 2 . 4 . . . 1 1 . . . 1 21 3 10 17 . . . . . . . . . . . . . . . . . . . . . 41 . Heat Transferred 25961 | . 2257 . 2331 . . 198 1628 272 . . . 375 4350 1275 3675 4950 . . . . . . . . . . . . . . . . . . . . . 4425 225 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1399 | . 227 115 299 116 . 71 248 641 . . . . 259 95 178 283 336 162 275 403 98 266 . . . . 584 . . . . 271 172 754 687 1145 1399 1392 . Initial 767 | . . 2 . 116 . . . 91 . . . . . 90 3 51 91 54 56 132 98 65 . . . . 56 . . . . . 42 12 364 346 686 767 . Average 196 | . 105 54 122 16 . 29 145 369 . . . . 89 26 52 100 167 131 151 227 89 106 . . . . 300 . . . . 86 81 421 519 764 865 1070 . Maximum Alert Level 5 | . 1 . 1 . . . 1 2 . . . . 1 . . 1 1 . 1 2 . 1 . . . . 2 . . . . 1 . 3 2 4 4 5 . Low Security (%) 64 | 100 82 100 76 100 . 100 76 14 . . . . 93 100 100 90 67 100 72 42 100 86 . . . . 35 . . . . 85 100 34 . . . . . Level 1 12 | . 17 . 23 . . . 23 31 . . . . 6 . . 9 32 . 27 56 . 13 . . . . 31 . . . . 14 . 14 21 10 . . . Level 2 7 | . . . . . . . . 54 . . . . . . . . . . . 1 . . . . . . 33 . . . . . . 38 78 19 25 . . Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 65 52 12 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 22 12 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 93 | . 4 . 1 . . . 9 4 . . . . 5 . 9 3 . . . 7 . 8 . . . . 10 . . . . . 2 9 3 10 3 6 . Investigation 24 | . 3 . 1 . . . 2 2 . . . . 2 . 3 2 . . . . . 3 . . . . 2 . . . . . . . . 2 2 . . Extermination 26 | . . . . . . . . 1 . . . . 1 . 5 . . . . 1 . 3 . . . . 4 . . . . . 2 3 1 4 . 1 . Reinforcement 26 | . 1 . . . . . 4 1 . . . . 2 . 1 1 . . . 3 . 2 . . . . 4 . . . . . . 2 2 1 . 2 . Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 . Garrison 10 | . . . . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 40 | . 4 . 1 . . . 4 . . . . . . . . 1 2 . 1 . . . . . 1 . 2 . . . . . . 1 . . . 23 . Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 35 1 . . . Distress Signals 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 35 1 . . . Times Spotted 674 | . 20 10 28 . 33 4 42 9 . 6 . 5 20 1 20 28 16 7 4 19 6 24 1 3 54 8 27 8 3 . . 6 7 35 13 40 15 61 91 Peak Tracking Total 13 | . 4 6 5 . 13 4 6 4 . 4 . 3 4 1 3 5 5 1 2 5 3 4 1 2 13 5 5 5 2 . . 3 2 7 2 6 5 6 4 Tactical Retreats 18 | . 2 . 1 . 3 . . . . 2 . . . . 2 3 . . 1 . . . . . . . 2 . . . . . . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 1 . 1 . . . 2 4 . . . . 1 . 1 3 . . 1 1 . . . 1 . . . . . . . . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . 1 . . . 1 . . . 2 . . . . . . . . . 1 2 11 . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 93 | . 1 1 . . 4 1 . 15 . . . . . . . 1 1 1 9 4 . 2 . . . . 9 . . . . . 3 11 . 10 4 7 9 Max in Single Turn 5 | . 1 1 . . 1 1 . 4 . . . . . . . . 1 1 5 4 . 1 . . . . 1 . . . . . 1 2 . 2 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 70 | . 8 . 8 1 2 . 7 5 2 1 . . 2 . 3 4 . . . 1 . 3 . . . . 2 . . 4 . 1 3 1 2 4 3 1 2 Terminals 33 | . 7 . 6 . . . 5 5 . 1 . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 . 1 1 1 . Fabricators 7 | . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Repair Stations 5 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 3 . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . Total Hacks 230 | . 25 . 29 1 6 . 29 12 9 1 . . 6 . 10 8 . . . 2 . 13 . . . . 6 . . 17 . 2 5 1 4 15 7 2 20 Successful 136 | . 14 . 17 1 6 . 14 2 9 1 . . 4 . 4 3 . . . 2 . 4 . . . . 4 . . 17 . 1 2 1 2 7 . 1 20 Failed 94 | . 11 . 12 . . . 15 10 . . . . 2 . 6 5 . . . . . 9 . . . . 2 . . . . 1 3 . 2 8 7 1 . Catastrophic 7 | . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 196 | . 21 . 19 . 1 . 22 8 . . . . . . 5 10 . . 6 9 . 12 . . . . 15 . . . . 7 14 8 16 11 10 2 . Terminals 101 | . 24 . 22 . . . 25 12 . 1 . . . . . 8 . . . . . . . . . . . . . . . 2 . 1 . 1 3 2 . Fabricators 22 | . . . . . . . . . . . . . 6 . 3 . . . . . . 7 . . . . 6 . . . . . . . . . . . . Repair Stations 15 | . . . 4 . . . 2 . . . . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . 3 . . . 2 . . . . . . . . . . . . . . 6 . . . . . . . . . . 4 . 2 14 . . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 . . Terminal Hacks 81 | . 6 . 5 1 6 . 8 1 9 1 . . . . . 3 . . . . . . . . . . . . . 17 . 1 . 1 . 1 . 1 20 Record 36 | . . . . . 5 . . . 8 1 . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 17 Part Schematic 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 7 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 12 | . . . . . . . . . . . . . 4 . 2 . . . . . . 3 . . . . 3 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . 2 . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . . Build 5 | . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . . 2 . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 3 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 6 . . . Insert Component 11 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 6 . . . Analyze 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 17 | . 8 . 5 . . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals 15 | . 7 . 5 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 6 . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . 7 . . . 6 5 . . . . 2 . 3 2 . . . . . 3 . . . . 1 . . . . . 2 . 1 3 3 . . Full Trace Events 22 | . 2 . 3 . . . 3 2 . . . . 2 . 2 1 . . . . . 3 . . . . 1 . . . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 1 . . . 3 . . . 15 . . . . 9 . . . . . . . . . . . . . 4 . . . . . 5 . . . Parts Built 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 622 | . . . . . . . . . . . . . 127 . 204 . . . . . . 152 . . . . 139 . . . . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . 1 . 8 . . . . . . 5 . . . . 9 . . . . . . . . . . . . Parts Repaired 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Time 288 | . . . 70 . . . 32 . . . . . . . 78 . . . . 108 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 3 . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 52 | . . . . 4 . . . . . . 4 . . . 4 16 . . 3 6 . 1 . . . . 7 . . . . . . . 1 3 3 . . Largest Group 8 | . . . . 4 3 . . . . . 4 4 1 . 4 8 6 . 3 4 3 2 . . . . 3 . . . . . . . 1 3 3 2 . Highest-Rated Group 513 | . . . . 71 40 . . . . . 152 152 40 . 238 224 166 . 84 238 84 56 . . . . 288 . . . . . . . 31 229 513 391 . Highest-Rated Ally 269 | . . . . 31 16 . . . . . 40 40 40 . 70 39 39 . 28 70 28 28 . . . . 103 . . . . . . . 31 79 269 269 . Zionite Dispatches 14 | . . . . . . . . . . . . . . . 2 1 . . 1 2 . 1 . . . . 4 . . . . . . . 1 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Light 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 18 | . . . . . 6 . . . . . . . . . 1 . . . 1 5 . . . . . . 3 . . . . 1 . . 1 . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . RETURN 10 | . . . . . 5 . . . . . . . . . . . . . 1 2 . . . . . . 1 . . . . 1 . . . . . . . Ally Attacks 346 | . . . . . 43 3 . . . . . 26 4 . 28 58 16 . 5 39 17 12 . . . . 48 . . . . . . . . 22 20 5 . Total Damage 10813 | . . . . . 139 15 . . . . . 557 46 . 661 926 364 . 98 849 299 218 . . . . 2926 . . . . . . . . 1360 1851 504 . Kills 65 | . . . . . . . . . . . . 3 1 . 5 13 . . 2 7 5 4 . . . . 12 . . . . . . . . 5 8 . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 7 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 2 . 1 2 . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . . . Drone Launches 24 | . . . . . 13 3 . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . 2 . . 1 . . . . Drone Recoveries 19 | . . . . . 13 . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 2 . . 1 . . . . Zionite Intel Received 18 | . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . . . 1 4 2 3 3 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Active Terminals 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 46240 | 53 1251 808 1790 2843 1548 498 1973 994 1168 696 2692 898 1477 1360 2148 2391 548 241 544 1403 202 1835 638 627 1546 692 1533 437 378 198 308 451 853 1228 770 1059 435 3550 2176 Spaces Moved 20568 | 37 715 398 573 1035 511 127 746 472 558 316 1226 308 412 350 623 687 145 61 151 503 72 615 326 317 704 400 655 300 248 141 246 240 518 629 499 693 296 1815 1900 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10669 | . . . 159 1035 511 127 648 472 558 316 1226 308 412 350 623 687 145 61 151 503 72 615 326 317 649 . 268 . . . . . . 130 . . . . . Legs 9886 | 24 715 398 414 . . . 98 . . . . . . . . . . . . . . . . . 55 400 387 300 248 141 246 240 518 499 499 693 296 1815 1900 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 240 240 240 240 145 145 152 164 164 177 235 315 286 263 286 286 286 183 183 183 183 183 155 155 118 118 118 118 118 118 118 107 107 93 93 84 84 Average Speed 176 | 112 140 190 254 240 240 240 207 151 183 175 203 241 306 315 290 284 286 286 286 210 183 183 183 183 175 155 166 118 118 118 118 118 125 132 107 95 102 125 84 Slowest Speed 315 | 250 190 190 260 240 240 240 240 305 246 244 246 315 315 315 315 286 286 286 286 263 183 183 183 183 286 155 211 118 118 118 118 118 164 165 107 143 143 143 84 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 51 | 3 92 63 59 96 69 28 61 13 70 63 87 59 9 87 20 80 56 69 23 23 73 14 61 43 61 90 22 60 50 60 59 11 53 44 18 71 11 57 72 Regions Visited 39 Branch Regions 25 Pre-discovered Areas 12 | . 1 . . 1 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . 3 . . 2 . . . . . . Known Exits Taken 26 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 24 | . . . . 3 . 1 . . 1 2 4 . . . . . . . . . . . 3 1 . 1 . 1 3 . 4 . . . . . . . . Spaces Dug 152 | . . . . . . 3 . 3 4 1 . . . . . . . . 4 . . 6 . . . 3 17 14 11 . . 10 3 17 20 10 9 7 10 Terrain Destroyed 1097 | . . 23 21 . 34 14 11 68 15 54 . . . . . 6 4 8 190 21 . 14 . . 22 22 54 28 24 . . 26 12 92 46 76 19 68 125 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 636 | . . . . . 18 10 . 10 15 7 . . . . . . . . . 1 . 1 . . 22 20 51 28 24 . . 26 12 57 46 76 19 68 125 AOE 399 | . . 23 21 . 14 . 11 58 . 47 . . . . . . . . 173 17 . . . . . . . . . . . . . 35 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 29108 | 45 847 445 817 1370 739 260 1008 702 657 434 1420 460 586 604 923 1072 246 114 243 813 125 1244 363 356 991 455 1036 368 323 173 261 377 693 936 709 1038 416 3074 2365 Wait 5688 | . 28 27 133 304 122 64 72 131 39 82 165 140 106 225 234 264 38 37 68 245 35 519 31 29 219 37 277 52 63 16 12 94 112 132 140 198 74 996 128 Move 20530 | 36 714 397 572 1034 510 126 745 471 557 315 1225 307 412 349 622 686 144 60 150 503 71 614 325 316 703 399 654 299 247 140 245 239 517 628 498 692 295 1814 1899 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 235 | 2 14 8 18 3 10 2 26 9 2 . 7 1 4 7 10 5 11 . 1 6 1 4 . . 9 . 6 . . 2 . 2 2 14 5 6 1 21 16 Fast Attach 142 | 6 1 1 6 2 1 4 13 12 1 . 7 . 1 3 1 1 1 . . 2 . 2 . . 3 . 9 . . 6 . 2 10 11 8 9 . 12 7 Attach 90 | . . . 3 . 6 1 9 5 4 3 1 . 7 1 . 1 2 1 . 5 . 2 1 . 3 . 2 . . . . 1 1 5 2 3 4 7 10 Detach 29 | . . . . . . . 1 2 3 2 . 1 3 1 . . . . . 1 . 1 . . 2 . . . . . . . . 2 1 1 . 6 2 Swap 352 | . 8 6 14 6 10 9 14 8 4 4 4 4 12 1 8 13 8 2 4 7 . 25 2 6 3 3 29 5 5 1 4 14 18 46 8 23 1 6 7 Drop 317 | . 12 3 22 5 14 6 34 20 3 3 11 2 3 9 10 6 7 . . 7 . 6 . . 16 . 13 . . 8 . 2 10 11 9 16 5 32 12 Fire 1596 | . 66 2 46 1 60 45 90 44 44 25 . 5 37 8 34 41 35 14 20 32 18 70 4 5 33 16 46 12 8 . . 23 23 87 37 77 36 168 284 Melee 11 | . . . . 5 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | 1 4 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Crush 27 | . . . 3 10 . . 2 . . . . . 1 . 4 3 . . . 3 . 1 . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . . . . . . . 3 . . . Rewire 67 | . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . . . 9 . 12 . Trap 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Low) -6/Waste -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 852 | -10/Materials | Discovered new exit (range 3) 1007 | -10/Materials | Discovered new exit (range 14) 1277 | -10/Materials | Discovered new exit (range 12) 1305 | -10/Materials | Entered Mines 1311 | -10/Mines | Learned 4 Materials zone layouts 1312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1407 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1411 | -10/Mines | Found Prototype Device 1499 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1537 | -10/Mines | Found a hidden stash of uninstalled traps 1585 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1724 | -10/Mines | Assembled infested the area 1729 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2099 | -10/Mines | Discovered new exit (range 6) 2113 | -10/Mines | Entered Materials 2113 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2114 | -9/Materials | Identified exit to Mines 2336 | -9/Materials | Identified Exp. Sensor Array 2868 | -9/Materials | Build established: Tank 3076 | -9/Materials | Repaired Carbon-fiber Leg 3109 | -9/Materials | Repaired Imp. Aluminum Leg 3903 | -9/Materials | Entered Mines 4029 | -9/Mines | Found the Drone Emporium 4041 | -9/Mines | Found Prototype Device 4041 | -9/Mines | Identified Thief Drone Bay 4183 | -9/Mines | Discovered new exit (range 7) 4186 | -9/Mines | Escorted by a lone wolf Derelict 4206 | -9/Mines | Learned location of Storage (-7) 4268 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4659 | -9/Mines | Discovered new exit (range 6) 4714 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5765 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6072 | -9/Mines | Build established: Mutant 6236 | -9/Mines | Learned Materials emergency access door positions 6326 | -9/Mines | Destroyed YI-UF0 6331 | -9/Mines | Found Prototype Storage 6332 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 6507 | -9/Mines | Learned Materials interactive machine intel 6627 | -9/Mines | Build established: Tank 6723 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6725 | -9/Mines | Discovered new exit (range 5) 6746 | -9/Mines | Entered Exiles 6746 | -9/Exiles | Accompanied by 3 allies 6806 | -9/Exiles | Met 8R-AWN 6960 | -9/Exiles | Met EX-HEX 7092 | -9/Exiles | Met EX-DEC 7131 | -9/Exiles | Learned location of Zion (-7) 7189 | -9/Exiles | Met EX-BIN 7223 | -9/Exiles | Aligned with FarCom system 7225 | -9/Exiles | Given EX-Vault access code 7281 | -9/Exiles | Opened EX-Vault 7296 | -9/Exiles | Found AWS/Gauss 7345 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7380 | -9/Exiles | Exiles lab attacked by MAIN.C 7494 | -9/Exiles | Discovered new exit (range 12) 7545 | -9/Exiles | Attacked by the Exiles 7571 | -9/Exiles | Found Prototype Ballistic Gun 7575 | -9/Exiles | Found Prototype Ballistic Gun 7691 | -9/Exiles | Core integrity fell below 50% 7714 | -9/Exiles | Destroyed 16 combat bots 7874 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 8008 | -9/Exiles | Destroyed 8 combat bots 8294 | -9/Exiles | Entered Mines 8417 | -8/Mines | 1C-UTU came to Exiles' defense 8555 | -8/Mines | Destroyed 1C-UTU 8562 | -8/Mines | Found Prototype Device 8562 | -8/Mines | Identified Exp. Actuator Array 8774 | -8/Mines | Discovered new exit (range 6) 8792 | -8/Mines | Entered Materials 8792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8794 | -8/Materials | Loaded intel: 19 interactive machine locations 8890 | -8/Materials | Build established: Scavenger-Tank 8928 | -8/Materials | Repaired Rocket Launcher 9652 | -8/Materials | Destroyed 8 combat bots 9689 | -8/Materials | Lost 3 parts (1u2w) 9832 | -8/Materials | Garrison activated, responded to threat 10403 | -8/Materials | Discovered new exit (range 3) 10668 | -8/Materials | Build established: Tank 10765 | -8/Materials | Entered Factory 10765 | -7/Factory | Evolved 2 slots: Utility x2 10767 | -7/Factory | Found Scrap Engine 11357 | -7/Factory | Discovered new exit (range 8) 11372 | -7/Factory | Identified exit to Lower Caves 11481 | -7/Factory | Build established: Mutant 11485 | -7/Factory | Discovered new exit (range 16) 11640 | -7/Factory | Identified exit to Storage 11759 | -7/Factory | Entered Lower Caves 11815 | -7/Lower Caves | Learned Factory trap positions 11855 | -7/Lower Caves | Learned Research trap positions 11855 | -7/Lower Caves | Learned Extension trap positions 11855 | -7/Lower Caves | Learned Armory terminal intel 11855 | -7/Lower Caves | Learned Factory garrison access intel 11949 | -7/Lower Caves | Learned location of 1 exit from Factory 12921 | -7/Lower Caves | Discovered new exit (range 3) 12926 | -7/Lower Caves | Identified exit to Lower Caves 12927 | -7/Lower Caves | Entered another Lower Caves area 12928 | -7/Lower Caves | Identified exit to Factory 13232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13581 | -7/Lower Caves | Discovered new exit (range 11) 13601 | -7/Lower Caves | Identified exit to Zion 13623 | -7/Lower Caves | Entered Zion 13649 | -7/Zion | Given A8's code to call for help 13715 | -7/Zion | System corruption cleaned by Quarantine Array 13793 | -7/Zion | Given the Hacking Drone Bay 13795 | -7/Zion | Found Prototype Device 13857 | -7/Zion | Build established: Construct 14178 | -7/Zion | Found CR-A16's Pointy Stick 14203 | -7/Zion | Learned Factory emergency access door positions 14284 | -7/Zion | Learned location of Extension (-6) 14499 | -7/Zion | Learned location of Armory (-4) 14802 | -7/Zion | Found Prototype Processor 14802 | -7/Zion | Identified Exp. Terrain Scan Processor 14807 | -7/Zion | Found Prototype Processor 14807 | -7/Zion | Identified Exp. Melee Analysis Suite 14815 | -7/Zion | Found Prototype Processor 14815 | -7/Zion | Identified Spectral Analyzer 14847 | -7/Zion | Found Exp. Terrain Scan Processor 15251 | -7/Zion | Learned location of 1 exit from Proximity Caves 15718 | -7/Zion | Discovered new exit (range 13) 15737 | -7/Zion | Identified Hacking Drone Bay 16032 | -7/Zion | Imprinted 16034 | -7/Zion | Declared Zion's savior 16311 | -7/Zion | Identified exit to Proximity Caves 16315 | -7/Zion | Entered Proximity Caves 16315 | -6/Proximity Caves | Accompanied by 4 allies 16391 | -6/Proximity Caves | Learned Factory security intel 16400 | -6/Proximity Caves | Learned Factory terminal intel 16607 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17213 | -6/Proximity Caves | Entered Factory 17213 | -6/Factory | Accompanied by 1 ally 17213 | -6/Factory | Evolved 2 slots: Utility x2 17214 | -6/Factory | Identified exit to Factory 17215 | -6/Factory | Identified exit to Lower Caves 17216 | -6/Factory | Loaded intel: 71 trap records 17219 | -6/Factory | Loaded intel: 28 terminal locations 17220 | -6/Factory | Loaded intel: 4 garrison access locations 17600 | -6/Factory | Discovered exit to Factory (range 13) 18154 | -6/Factory | Fabricated Huge Storage Unit? 18212 | -6/Factory | Fabricated Exp. Sensor Array? 18487 | -6/Factory | Cargo convoy interrupted 18542 | -6/Factory | Terminal network hard line cut 18690 | -6/Factory | Sucked down chute 18690 | -6/Factory | Entered Waste 18690 | -6/Waste | The area was eerily silent 19121 | -6/Waste | Found Unknown Device 19135 | -6/Waste | Identified Quantum Capacitor 19473 | -6/Waste | Discovered new exit (range 16) 19492 | -6/Waste | Found Broken Imp. Powered Armor 20047 | -6/Waste | Identified exit to Factory 20050 | -6/Waste | Entered Factory 20287 | -6/Factory | Fabricated Exp. Sensor Array (x1) 20864 | -6/Factory | Zion Light squad teleported in 21234 | -6/Factory | Spotted B-75 Beast 21240 | -6/Factory | Destroyed B-75 Beast 21378 | -6/Factory | Zion Heavy Resupply teleported in 21426 | -6/Factory | Found Unknown Protection 21583 | -6/Factory | Repaired Broken Imp. Powered Armor? 21583 | -6/Factory | Found Prototype Protection 21584 | -6/Factory | Identified Zio. Weapon Casing 21635 | -6/Factory | Terminal network hard line cut 21983 | -6/Factory | Found Zio. Weapon Casing 22146 | -6/Factory | Discovered new exit (range 13) 22195 | -6/Factory | Identified exit to Extension 22198 | -6/Factory | Entered Extension 22199 | -6/Extension | Loaded intel: 25 trap records 22285 | -6/Extension | Rescued a captive Derelict 22286 | -6/Extension | Rescued a captive Derelict 22457 | -6/Extension | Disrupted transfer network 22523 | -6/Extension | Rescued a captive Derelict 22525 | -6/Extension | Rescued a captive Derelict 22598 | -6/Extension | Rescued a captive Derelict 22599 | -6/Extension | Rescued a captive Derelict 22627 | -6/Extension | Zion Fire squad teleported in 22775 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 23457 | -6/Extension | Terminal network hard line cut 23611 | -6/Extension | Spotted B-75 Beast 23611 | -6/Extension | Spotted B-75 Beast 23612 | -6/Extension | Destroyed B-75 Beast 23623 | -6/Extension | Destroyed B-75 Beast 24515 | -6/Extension | Discovered exit to Factory (range 10) 24519 | -6/Extension | Discovered new exit (range 6) 24571 | -6/Extension | Identified exit to Cetus 24589 | -6/Extension | Entered Cetus 24589 | -6/Cetus | Accompanied by 6 allies 24625 | -6/Cetus | Spotted Cetus Guard 24625 | -6/Cetus | Spotted Cetus Guard 24628 | -6/Cetus | Spotted Cetus Guard 24632 | -6/Cetus | Spotted Cetus Guard 24637 | -6/Cetus | Destroyed Cetus Guard 24654 | -6/Cetus | Destroyed Cetus Guard 24661 | -6/Cetus | Destroyed Cetus Guard 24661 | -6/Cetus | Destroyed Cetus Guard 24877 | -6/Cetus | Discovered new exit (range 15) 24929 | -6/Cetus | Spotted Cetus Guard 24929 | -6/Cetus | Spotted Cetus Guard 24936 | -6/Cetus | Destroyed Cetus Guard 24936 | -6/Cetus | Spotted Cetus Guard 24937 | -6/Cetus | Spotted Cetus Guard 24944 | -6/Cetus | Destroyed Cetus Guard 24952 | -6/Cetus | Destroyed Cetus Guard 24958 | -6/Cetus | Destroyed Cetus Guard 24984 | -6/Cetus | Discovered exit to Factory (range 15) 24999 | -6/Cetus | Scared off Revision 17 25134 | -6/Cetus | Identified exit to Archives 25137 | -6/Cetus | Entered Archives 25284 | -6/Archives | Discovered new exit (range 16) 25315 | -6/Archives | Discovered new exit (range 15) 25370 | -6/Archives | Identified exit to Hub_04(d) 25378 | -6/Archives | Entered Hub_04(d) 25613 | -6/Hub_04(d) | Retrieved Zion intel report: Main Access 25614 | -6/Hub_04(d) | Zion Fire squad teleported in 25714 | -6/Hub_04(d) | Disrupted transfer network 25903 | -6/Hub_04(d) | Network Hub disabled 25922 | -6/Hub_04(d) | Entered Factory 25922 | -5/Factory | Accompanied by 1 ally 25922 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 26067 | -5/Factory | Garrison activated, responded to threat 26199 | -5/Factory | Build established: Scavenger-Gunner 26266 | -5/Factory | Repaired Exp. Sensor Array 26628 | -5/Factory | Zion Light squad teleported in 27056 | -5/Factory | Discovered new exit (range 13) 27085 | -5/Factory | P-70 Sage assimilated allied 6L-G83(z) 27087 | -5/Factory | P-70 Sage assimilated allied WF-C03(z) 27129 | -5/Factory | Identified exit to Factory 27131 | -5/Factory | Found Zio. Weapon Casing 27210 | -5/Factory | Retrieved Zion intel report: Active Terminals 27211 | -5/Factory | Zion Fire squad teleported in 27325 | -5/Factory | Sucked down chute 27325 | -5/Factory | Entered Waste 27340 | -5/Waste | EMP discharged 27355 | -5/Waste | 3 allies followed down the chute 27369 | -5/Waste | Allies destroyed C-40 Crusher 27374 | -5/Waste | Allies destroyed C-40 Crusher 27378 | -5/Waste | Allies destroyed C-40 Crusher 27390 | -5/Waste | Allies destroyed C-40 Crusher 27397 | -5/Waste | Destroyed C-40 Crusher 27435 | -5/Waste | Spotted C-40 Crusher 27438 | -5/Waste | Allies destroyed C-40 Crusher 27440 | -5/Waste | EMP discharged 27440 | -5/Waste | System corruption reached 10% 27496 | -5/Waste | Build established: Construct 27496 | -5/Waste | Discovered new exit (range 16) 27522 | -5/Waste | Identified exit to Factory 27527 | -5/Waste | Entered Factory 27527 | -5/Factory | Accompanied by 2 allies 27762 | -5/Factory | Fabricated Cld. Plasma Cannon? 28382 | -5/Factory | Discovered new exit (range 17) 28503 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 28504 | -5/Factory | Zion Infowar Resupply teleported in 28983 | -5/Factory | Terminal network hard line cut 29021 | -5/Factory | Identified exit to Upper Caves 29362 | -5/Factory | Entered Upper Caves 29678 | -5/Upper Caves | Spotted B-75 Beast 29689 | -5/Upper Caves | Destroyed B-75 Beast 29986 | -5/Upper Caves | Discovered new exit (range 6) 29995 | -5/Upper Caves | Identified exit to Upper Caves 30000 | -5/Upper Caves | Entered another Upper Caves area 30001 | -5/Upper Caves | Encountered a Warlord checkpoint 30510 | -5/Upper Caves | Learned Factory emergency access door positions 30519 | -5/Upper Caves | Discovered new exit (range 14) 30548 | -5/Upper Caves | Identified exit to Warlord 30627 | -5/Upper Caves | Entered Warlord 30688 | -5/Warlord | System corruption cleaned by Quarantine Array 31228 | -5/Warlord | Rebuked by Warlord 31245 | -5/Warlord | Warlord's base attacked by MAIN.C 31564 | -5/Warlord | Destroyed 11 combat bots 31595 | -5/Warlord | Warlord forces counterattacked 31597 | -5/Warlord | Spotted B-86 Titan 31609 | -5/Warlord | Destroyed B-86 Titan 31611 | -5/Warlord | Spotted Striker 31638 | -5/Warlord | Spotted Striker 31773 | -5/Warlord | Spotted Executioner 31877 | -5/Warlord | Discovered new exit (range 14) 31920 | -5/Warlord | Warlord base infiltrated, sounded retreat 32084 | -5/Warlord | Spotted Striker 32137 | -5/Warlord | Identified exit to Proximity Caves 32145 | -5/Warlord | Spotted Executioner 32157 | -5/Warlord | Destroyed Executioner 32163 | -5/Warlord | Found Prototype Processor 32163 | -5/Warlord | Identified Exp. Targeting Computer 32173 | -5/Warlord | Entered Proximity Caves 32202 | -4/Proximity Caves | Destroyed 8 combat bots 32734 | -4/Proximity Caves | Learned location of Quarantine (-3) 32865 | -4/Proximity Caves | Entered Factory 32865 | -4/Factory | Evolved 2 slots: Utility x2 33214 | -4/Factory | Fabricated Centrium Leg? 33240 | -4/Factory | Zion Light squad teleported in 33566 | -4/Factory | Zion Heavy Resupply teleported in 33617 | -4/Factory | Zion Heavy squad teleported in 33869 | -4/Factory | Identified exit to Research 33877 | -4/Factory | Identified exit to Upper Caves 33877 | -4/Factory | Identified exit to Armory 33902 | -4/Factory | Zion Thermal Resupply teleported in 34271 | -4/Factory | Found Zio. Weapon Casing 34398 | -4/Factory | Entered Upper Caves 34459 | -4/Upper Caves | Learned Research security intel 34664 | -4/Upper Caves | Discovered new exit (range 20) 34833 | -4/Upper Caves | Identified exit to Upper Caves 34835 | -4/Upper Caves | Entered another Upper Caves area 35194 | -4/Upper Caves | Discovered new exit (range 10) 35212 | -4/Upper Caves | Identified exit to Zhirov 35213 | -4/Upper Caves | Spotted B-86 Titan 35213 | -4/Upper Caves | Entered Zhirov 35213 | -4/Zhirov | Discovered new exit (range 3) 35235 | -4/Zhirov | Met Zhirov 35256 | -4/Zhirov | Learned location of Testing (-2) 35267 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 35285 | -4/Zhirov | Found Alien Artifact 35285 | -4/Zhirov | Identified Integrated Dissipator 35285 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35302 | -4/Zhirov | Found Alien Artifact 35409 | -4/Zhirov | Identified exit to Proximity Caves 35411 | -4/Zhirov | Entered Proximity Caves 35617 | -3/Proximity Caves | Discovered exit to Research (range 14) 35719 | -3/Proximity Caves | Entered Research 35719 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35720 | -3/Research | Loaded intel: 110 trap records 35770 | -3/Research | Spotted B-86 Titan 35799 | -3/Research | Destroyed B-86 Titan 36073 | -3/Research | Retrieved Zion intel report: Emergency Access 36120 | -3/Research | Discovered new exit (range 9) 36159 | -3/Research | Identified exit to Quarantine 36170 | -3/Research | Entered Quarantine 36271 | -3/Quarantine | Found Alien Artifact 36271 | -3/Quarantine | Identified Core Reset Matrix 36271 | -3/Quarantine | Identified Transdimensional Reconstructor 36271 | -3/Quarantine | Used Core Reset Matrix 36275 | -3/Quarantine | Detected hypermatrix surge 36275 | -3/Quarantine | Sensed 4 artifacts in vicinity 36386 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 36388 | -3/Quarantine | Cryocooling Duct disabled 36403 | -3/Quarantine | Ambient heat levels rising (+20) 36403 | -3/Quarantine | Non-combat units ordered to evacuate 36407 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 36414 | -3/Quarantine | Discovered new exit (range 20) 36568 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 36573 | -3/Quarantine | Identified exit to Research 36591 | -3/Quarantine | Found Subatomic Replicator 36708 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 36795 | -3/Quarantine | Spotted Fortress 36814 | -3/Quarantine | Destroyed Fortress 36830 | -3/Quarantine | Found Prototype Device 36830 | -3/Quarantine | Identified Exp. EM Disruption Field 36993 | -3/Quarantine | Discovered new exit (range 19) 37020 | -3/Quarantine | Identified exit to Section 7 37023 | -3/Quarantine | Entered Section 7 37024 | -3/Section 7 | Sensed 22 artifacts in vicinity 37063 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 37220 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 37220 | -3/Section 7 | Spotted S7 Guard 37234 | -3/Section 7 | Destroyed S7 Guard 37257 | -3/Section 7 | Found Integrated Thermoelectric Network 37257 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 37358 | -3/Section 7 | Found Integrated Mediator 37358 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 37389 | -3/Section 7 | Discovered exit to Research (range 19) 37466 | -3/Section 7 | Garrison activated, responded to threat 37501 | -3/Section 7 | Build established: Alien-Construct 37603 | -3/Section 7 | Spotted S7 Guard 37616 | -3/Section 7 | Garrison activated, responded to threat 37624 | -3/Section 7 | Spotted S7 Guard 37630 | -3/Section 7 | Destroyed S7 Guard 37641 | -3/Section 7 | Destroyed S7 Guard 37663 | -3/Section 7 | Destroyed 9 combat bots 37680 | -3/Section 7 | Spotted Alpha 7 37683 | -3/Section 7 | Spotted Alpha 7 37684 | -3/Section 7 | Destroyed Alpha 7 37690 | -3/Section 7 | Destroyed Alpha 7 37705 | -3/Section 7 | Found Exp. Targeting Computer 37707 | -3/Section 7 | Found Prototype Ballistic Gun 37732 | -3/Section 7 | Found Prototype Energy Gun 37740 | -3/Section 7 | Found Prototype Energy Gun 37809 | -3/Section 7 | Spotted Executioner 37809 | -3/Section 7 | Spotted Executioner 37834 | -3/Section 7 | Destroyed Executioner 37836 | -3/Section 7 | Destroyed Executioner 37839 | -3/Section 7 | Found Prototype Processor 37839 | -3/Section 7 | Identified Exp. Core Analyzer 37864 | -3/Section 7 | Found Exp. Core Analyzer 37929 | -3/Section 7 | Spotted B-99 Colossus 37969 | -3/Section 7 | Found Integrity Redistributor 37975 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-183) 37984 | -3/Section 7 | Found Integrity Redistributor 37987 | -3/Section 7 | Found Integrity Redistributor 38022 | -3/Section 7 | Found LRC Matter Compressor 38022 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 38029 | -3/Section 7 | Found LRC Storage 38029 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 38032 | -3/Section 7 | Found LRC Storage 38032 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 38112 | -3/Section 7 | Destroyed B-99 Colossus 38122 | -3/Section 7 | Found Prototype Ballistic Gun 38251 | -3/Section 7 | Entered Research 38251 | -2/Research | Evolved 2 slots: Power x1, Utility x1 38498 | -2/Research | Retrieved Zion intel report: Branch Access 38498 | -2/Research | Identified exit to Testing 38499 | -2/Research | Zion Zionite Resupply teleported in 38507 | -2/Research | Found Zio. Weapon Casing 38740 | -2/Research | Retrieved Zion intel report: Active Terminals 38883 | -2/Research | Retrieved Zion intel report: Unaware Analyses 39021 | -2/Research | Entered Testing 39038 | -2/Testing | Spotted Alpha 7 39042 | -2/Testing | Spotted SV-WV4(K) 39042 | -2/Testing | Spotted 8Q-KW2(K) 39042 | -2/Testing | Spotted WM-LC9(K) 39050 | -2/Testing | Destroyed Alpha 7 39071 | -2/Testing | Rewired SV-WV4(K) 39076 | -2/Testing | Rewired WM-LC9(K) 39077 | -2/Testing | Rewired 8Q-KW2(K) 39122 | -2/Testing | Retrieved Zion intel report: Emergency Access 39138 | -2/Testing | Found Prototype Energy Cannon 39173 | -2/Testing | Identified Cld. Nova Cannon 39283 | -2/Testing | Found Prototype Energy Gun 39308 | -2/Testing | Identified Hyp. EM Gauss Rifle 39314 | -2/Testing | First assault squad dispatched 39475 | -2/Testing | Found Prototype Energy Cannon 39479 | -2/Testing | Found Prototype Energy Cannon 39935 | -2/Testing | Retrieved Zion intel report: Active Terminals 39965 | -2/Testing | Retrieved Zion intel report: Trap Installations 39995 | -2/Testing | Discovered new exit (range 19) 40000 | -2/Testing | Identified Potential Cannon (x2) 40000 | -2/Testing | Identified Multirail (x2) 40061 | -2/Testing | Scanned by Researcher 40069 | -2/Testing | Found Prototype Protection 40079 | -2/Testing | Identified exit to Access 40080 | -2/Testing | Entered Access 40080 | -1/Access | Evolved 2 slots: Utility x2 40081 | -1/Access | Identified SHELL Armor 40235 | -1/Access | Discovered new exit (range 17) 40330 | -1/Access | First assault squad dispatched 40354 | -1/Access | Retrieved Zion intel report: Active Terminals 40355 | -1/Access | Zion Experimental squad teleported in 40383 | -1/Access | Zion Heavy squad teleported in 40452 | -1/Access | Spotted B-99 Colossus 40452 | -1/Access | Spotted B-99 Colossus 40460 | -1/Access | Destroyed B-99 Colossus 40462 | -1/Access | Destroyed B-99 Colossus 40515 | -1/Access | Entered Command 40515 | -1/Command | Accompanied by 2 allies 40571 | -1/Command | Found Zio. Weapon Casing 40574 | -1/Command | Found Prototype Device 40575 | -1/Command | Identified Exp. Weapon Cycler 40578 | -1/Command | Found Prototype Protection 40578 | -1/Command | Identified Zio. Shade Armor 40594 | -1/Command | Found Zio. Shade Armor 40602 | -1/Command | Found Exp. Targeting Computer 40609 | -1/Command | Found Zio. Weapon Casing 40765 | -1/Command | First assault squad dispatched 40876 | -1/Command | Spotted M Guard 40880 | -1/Command | Spotted Combat Programmer 40881 | -1/Command | Spotted Combat Programmer 40884 | -1/Command | Spotted M Guard 40890 | -1/Command | Destroyed Combat Programmer 40893 | -1/Command | Destroyed Combat Programmer 40904 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-262) 40915 | -1/Command | Destroyed M Guard 40927 | -1/Command | Destroyed M Guard 40927 | -1/Command | All MAIN.C guards destroyed 40942 | -1/Command | Lost 3 parts (3u) 40946 | -1/Command | Found Prototype Device 40946 | -1/Command | Identified AEGIS Remote Shield 40951 | -1/Command | Found Prototype Reactor 40951 | -1/Command | Identified Zero-point Reactor 40989 | -1/Command | Found Exp. Targeting Computer 41175 | -1/Command | Met MAIN.C 41184 | -1/Command | 0b10 Conduit disabled 41191 | -1/Command | Destroyed MAIN.C Shell 41192 | -1/Command | MAIN.C activated Command garrisons 41201 | -1/Command | Destroyed MAIN.C 41212 | -1/Command | Discovered new exit (range 41) 41212 | -1/Command | Discovered new exit (range 98) 41212 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 41218 | -1/Command | Found Exp. Targeting Computer 41474 | -1/Command | Destroyed 10 combat bots 41743 | -1/Command | Spotted Executioner 41743 | -1/Command | Spotted Alpha 7 41745 | -1/Command | Destroyed Executioner 41748 | -1/Command | Destroyed Alpha 7 41986 | -1/Command | Found Multirail 43533 | -1/Command | Found Multirail 43832 | -1/Command | Found Exp. System Purifier 43914 | -1/Command | Found Exp. Phase Shifter 44053 | -1/Command | Warped through subspace to slip node 44053 | -1/Command | Discovered new exit (range 4) 44065 | -1/Command | Entered Access_0 44066 | -1/Access_0 | Sensed 3 artifacts in vicinity 44067 | -1/Access_0 | Met Architect 44079 | -1/Access_0 | Architect warped through subspace 44089 | -1/Access_0 | Destroyed A8 44118 | -1/Access_0 | Architect warped through subspace 44160 | -1/Access_0 | Architect warped through subspace 44209 | -1/Access_0 | Architect warped through subspace 44255 | -1/Access_0 | Architect warped through subspace 44267 | -1/Access_0 | Subspace Access Node disabled 44300 | -1/Access_0 | Architect warped through subspace 44329 | -1/Access_0 | Architect warped through subspace 44362 | -1/Access_0 | Architect warped through subspace 44375 | -1/Access_0 | A6 warped into view 44378 | -1/Access_0 | Destroyed A6 44387 | -1/Access_0 | Architect warped through subspace 44413 | -1/Access_0 | Architect warped through subspace 44431 | -1/Access_0 | Architect warped through subspace 44440 | -1/Access_0 | Destroyed 8 combat bots 44447 | -1/Access_0 | Architect warped through subspace 44470 | -1/Access_0 | Architect warped through subspace 44491 | -1/Access_0 | Architect warped through subspace 44532 | -1/Access_0 | Architect warped through subspace 44541 | -1/Access_0 | Found Core Expander 44541 | -1/Access_0 | Installed Core Expander, added new Utility slot 44556 | -1/Access_0 | Architect warped through subspace 44564 | -1/Access_0 | Subspace Access Node disabled 44579 | -1/Access_0 | Architect warped through subspace 44592 | -1/Access_0 | A5 warped into view 44597 | -1/Access_0 | Destroyed A5 44604 | -1/Access_0 | Architect warped through subspace 44626 | -1/Access_0 | Architect warped through subspace 44658 | -1/Access_0 | Architect warped through subspace 44690 | -1/Access_0 | Architect warped through subspace 44728 | -1/Access_0 | Architect warped through subspace 44755 | -1/Access_0 | Destroyed A2 44760 | -1/Access_0 | Architect warped through subspace 44761 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 44788 | -1/Access_0 | Architect warped through subspace 44814 | -1/Access_0 | Architect warped through subspace 44831 | -1/Access_0 | Subspace Access Node disabled 44837 | -1/Access_0 | Architect warped through subspace 44859 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-208) 44864 | -1/Access_0 | Architect warped through subspace 44890 | -1/Access_0 | Architect warped through subspace 44911 | -1/Access_0 | Architect warped through subspace 44938 | -1/Access_0 | Architect warped through subspace 44945 | -1/Access_0 | Found Exp. Targeting Computer 44948 | -1/Access_0 | Core integrity fell below 50% 44967 | -1/Access_0 | Found Exp. Phase Shifter 44979 | -1/Access_0 | Architect warped through subspace 45030 | -1/Access_0 | Architect warped through subspace 45036 | -1/Access_0 | A4 warped into view 45059 | -1/Access_0 | Destroyed A4 45064 | -1/Access_0 | Build established: Scavenger-Construct 45084 | -1/Access_0 | Architect warped through subspace 45106 | -1/Access_0 | Found Exp. Phase Shifter 45108 | -1/Access_0 | Found Exp. Phase Shifter 45133 | -1/Access_0 | Architect warped through subspace 45160 | -1/Access_0 | Started Test 138-B, establishing a local singularity 45169 | -1/Access_0 | Singularity Gate disabled 45175 | -1/Access_0 | Architect warped through subspace 45201 | -1/Access_0 | Found Integrated Reactor 45201 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 45224 | -1/Access_0 | Architect warped through subspace 45229 | -1/Access_0 | Found Sigix Corpse 45235 | -1/Access_0 | Used Subatomic Replicator to replicate Sigix Corpse 45262 | -1/Access_0 | Architect warped through subspace 45293 | -1/Access_0 | Architect warped through subspace 45320 | -1/Access_0 | Architect warped through subspace 45339 | -1/Access_0 | Architect warped through subspace 45354 | -1/Access_0 | Architect warped through subspace 45377 | -1/Access_0 | Architect warped through subspace 45394 | -1/Access_0 | Architect warped through subspace 45401 | -1/Access_0 | Architect warped through subspace 45408 | -1/Access_0 | Architect warped through subspace 45414 | -1/Access_0 | Architect warped through subspace 45421 | -1/Access_0 | Architect warped through subspace 45427 | -1/Access_0 | Subspace Access Node disabled 45441 | -1/Access_0 | Destroyed Architect 45446 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 45451 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 45500 | -1/Access_0 | Build established: Alien-Construct 45527 | -1/Access_0 | Found Exp. Phase Shifter 45933 | -1/Access_0 | Found Exp. Target Analyzer 46144 | -1/Access_0 | A3 warped into view 46152 | -1/Access_0 | Destroyed A3 46158 | -1/Access_0 | Found Prototype Device 46158 | -1/Access_0 | Identified ST Field Compressor 46234 | -1/Access_0 | Warped through subspace to slip node 46234 | -1/Access_0 | Discovered new exit (range 8) 46241 | *** | Heading to fleet! Last Messages --------------- 46152_ A3: "How even..." 46152_ A3 destroyed. 46156_ Acquired 25 matter. 46157_ Dropped Zio. Shade Armor. 46158_ Acquired Prototype Device. 46158_ Identified ST Field Compressor. 46159_ Dropped ST Field Compressor. 46161_ Acquired Zio. Shade Armor. 46163_ Acquired 10 matter. 46166_ Dropped Prototype Energy Gun. 46168_ Arm. Scrap Engine consumes Prototype Energy Gun. 46168_ Dropped Prc. Phase Gun. 46169_ Arm. Scrap Engine consumes Prc. Phase Gun. 46204_ Scrap Engine modifies Shotgun Thermic Nova Construct/C: Max Damage -52, Range +7, Max Integrity -238 Renamed Shotgun Energy Construct/C. 46206_ System corrupted: Matter fused (-7). 46207_ Acquired 12 matter. 46234_ Warped through subspace, drawn to slip node. 46234_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 107 Energy Capacity 2399 Matter Stores 425 Matter Capacity 425 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 40 Armor Coverage 1125 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 78 Targeting Accuracy 36 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 25 Offensive Hacking 14 Item Schematics ----------------- Helical Railgun | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Hvy. Proton Missile Launcher | -2/Testing | Archive Exp. Cloaking Device | -2/Testing | Archive Imp. Quantum Reactor | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -2/Testing | Archive R-10 Processor | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Cld. Plasma Cannon | x1 | -5/Factory Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Thermoelectric Network Integrated Mediator Integrity Redistributor LRC Matter Compressor LRC Storage Transdimensional Reconstructor Core Expander Integrated Reactor Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MasterComponentWarhead Manual? 0 Play Time 06:05:19 Cumulative 1642.0 hours Start 2022.12.14 @ 13:06:05 End 2022.12.14 @ 22:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 572 Rogue 572 Adventurer 0 Explorer 0 Win Type 2 Total 121 Types 26/13/51/6/1/2/20/1/1 Lore% 97 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 689bdfde-4aff-43b7-b658-b6c255bf1c8f