Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 16:15:00 Player: Caluan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2843) 2843 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 8639 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 623 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 210/300 Energy 99/100 System Corruption 13% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Spectral Analyzer Improved Target Analyzer System Shield > --- WEAPON (3) ------- Dirty Datajack Flail > --- INVENTORY (20) --- Light Angular Momentum Engine Neutrino Core Matter Compressor (240) Armor Integrity Analyzer Improved Field Recycling Unit (0) Long-range Missile Launcher Long-range Missile Launcher Improved Datajack CPS Tube (1) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Overtuned Treads Improved Medium Treads Improved Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Spectral Analyzer IFF Parser Improved Target Analyzer Advanced ECM Suite System Shield > --- WEAPON ----------- Plasma Rifle Flail Axe > --- INVENTORY -------- Light Angular Momentum Engine Neutrino Core Overtuned Treads Scrap Suit Matter Compressor Armor Integrity Analyzer Improved Field Recycling Unit High-powered Shock Rifle High-powered Shotgun KE Penetrator Long-range Missile Launcher Long-range Missile Launcher Dirty Datajack Improved Datajack CPS Tube CPS Tube [Rating: 77] Favorites ----------- Power Nuclear Core Engine Subdweller Power Source Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware System Shield Protection Insulated Plating Weapon Minigun Energy Gun Subdweller Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 7 | . . . . . 5 2 Weapon 1 | . . . . . 1 . Parts Attached 74 | 7 5 22 1 6 16 17 Power 11 | 2 . 5 . 2 1 1 Engine 9 | 2 . 5 . 1 1 . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 18 | 2 1 5 . 2 2 6 Treads 12 | 2 . . . 2 2 6 Leg . | . . . . . . . Wheel 6 | . 1 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 3 4 1 . 8 3 Device 10 | . 2 1 . . 5 2 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . 1 . Protection 5 | . . 3 1 . 1 . Artifact . | . . . . . . . Weapon 25 | 2 1 8 . 2 5 7 Energy Gun 5 | 1 . 2 . . . 2 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 11 | 1 . 4 . 2 3 1 Ballistic Cannon 1 | . . 1 . . . . Launcher 1 | . . 1 . . . . Special Weapon 2 | . . . . . . 2 Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes . | . . . . . . . Parts Lost 32 | . 3 7 . . 1 21 Power 2 | . 1 . . . . 1 Propulsion 10 | . 1 2 . . . 7 Utility 9 | . 1 3 . . . 5 Weapon 11 | . . 2 . . 1 8 Highest Loss Streak 8 | . 3 3 . . 1 8 To Critical Strikes 1 | . . . . . . 1 Average Backups 13 | 1 3 5 11 14 16 16 Power 1 | . . . 2 1 . 1 Propulsion 3 | . . . 2 4 4 2 Utility 2 | . . . . 2 2 3 Weapon 4 | . 2 3 6 4 4 4 Tool/Special . | . . . . . . . Unused Backups 19 | . . 2 . 9 2 6 Power 2 | . . . . . . 2 Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 1 . 2 Weapon 11 | . . 2 . 5 2 2 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 88 | . 90 85 90 93 90 77 Engine 4 | . 13 13 14 3 2 . Core 6 | . . . . 10 3 4 Treads 19 | . 26 1 . 23 25 18 Wheel 5 | . . 25 28 4 . . Device 5 | . 6 5 . . 12 13 Storage 9 | . 14 3 14 14 6 5 Processor 2 | . . . . . 5 7 Hackware 1 | . . . . . 5 5 Protection 8 | . . 7 5 14 5 1 Energy Gun 2 | . 3 10 14 . . 2 Ballistic Gun 16 | . 14 12 . 19 19 11 Ballistic Cannon 1 | . . 4 14 . . . Peak Build Rating 77 | 6 9 17 18 23 61 77 Average Rating 31 | 4 6 13 16 19 54 62 On Entrance 18 | . 6 6 15 18 23 61 Avg Prop Armor Cover (%) 5 | . 12 5 . 4 . 6 Naked Turns . | . . . . . . . Heaviest Build 80 | 14 51 56 59 59 75 80 Greatest Support 103 | 40 40 40 40 46 82 103 Greatest Overweight (x) 17 | . 2 2 1 2 . 17 Average Overweight (x) . | . . . 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 16 8 20 20 20 20 Most Carried 20 | 2 5 11 12 20 20 20 Average Carried 14 | 1 3 5 11 16 17 16 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 4 11 12 20 20 9 Scrap Suit Usage (%) 31 | . . . . . 100 92 Parts Cannibalized 9 | . . . . . 4 5 Class Distribution -------------------- 62% | Mutant 16% | Skirmisher 10% | Scavenger-Mutant 6% | Derelict-Scrapper Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Scrapper | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Matter Collected 2601 | 213 262 504 10 70 569 973 Remotely . | . . . . . . . Salvage Created 2640 | . 452 438 . . 569 1181 Parts 164 | . 23 33 . . 37 71 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . . . . . 1 3 Parts Field Recycled 17 | . . . . . 6 11 Retrieved Matter 270 | . . . . . 106 164 Parts Self-Destructed 13 | . . 13 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Combat Hostiles Destroyed 56 | . 11 14 . . 7 24 Melee 6 | . . . . . . 6 Guns 39 | . 6 8 . . 7 18 Cannons 7 | . 5 2 . . . . AOE 4 | . . 4 . . . . Classes Destroyed 14 | . 3 2 . . 5 4 Worker 2 | . . . . . . 2 Builder 2 | . . . . . 1 1 Hauler 1 | . . . . . 1 . Recycler 3 | . 2 . . . 1 . Turret 2 | . . 2 . . . . Watcher 2 | . . . . . 1 1 Swarmer 12 | . 6 2 . . . 4 Saboteur 1 | . . . . . . 1 Grunt 18 | . 5 1 . . 3 9 Duelist 1 | . . . . . . 1 Sentry 4 | . . . . . 1 3 Programmer 8 | . . . . . 3 5 Behemoth 1 | . . . . . . 1 Subdweller 11 | . . 11 . . . . Best Kill Streak 7 | . 4 5 . . 6 7 Combat Bots Only 6 | . 3 5 . . 3 6 Max Kills in Single Turn 2 | . 2 2 . . 1 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Hostile Shots Fired 545 | . 86 88 . . 76 295 Missed 140 | . 27 24 . . 19 70 Hits 405 | . 59 64 . . 57 225 Melee 6 | . . . . . . 6 Projectile 399 | . 59 64 . . 57 219 AOE 1 | . . 1 . . . . Critical Strikes 12 | . . 1 . . 1 10 Damage Taken 7006 | . 610 1140 . . 750 4506 Core 1278 | . 77 144 . . 54 1003 Absorbed by Shields . | . . . . . . . Ignored by Resistances 12 | . . . . . 12 . Regen/Repaired (Parts) 190 | . . . . . 19 171 Core Remaining (%) 68 | 100 . . . 11 93 . Volleys Fired 209 | . 40 59 . . 43 67 Largest 3 | . 2 2 . . 3 3 Hottest 135 | . 80 100 . . 78 135 Shots Fired 513 | . 80 109 . . 129 195 Gun 447 | . 45 79 . . 129 194 Cannon 62 | . 35 27 . . . . Launcher 3 | . . 3 . . . . Special 1 | . . . . . . 1 Kinetic 381 | . 40 63 . . 129 149 Thermal 126 | . 40 43 . . . 43 Explosive 3 | . . 3 . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 17 | . 8 6 . . 11 17 Robot Miss Streak 8 | . 4 4 . . 2 8 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . . . . . 2 5 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 373 | . 47 58 . . 93 175 Core Hits 159 | . 18 31 . . 28 82 Critical Kills 4 | . . 1 . . 1 2 Critical Parts Destroyed 14 | . . 2 . . 2 10 Critical Strikes 22 | . . 3 . . 3 16 Burn 3 | . . . . . . 3 Destroy 16 | . . 3 . . 3 10 Smash 2 | . . . . . . 2 Sever 1 | . . . . . . 1 Melee Attacks 60 | . . . . . 8 52 Impact 28 | . . . . . 7 21 Slashing 16 | . . . . . . 16 Piercing 15 | . . . . . . 15 Sneak Attacks 6 | . . . . . 1 5 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 8116 | . 726 1709 . . 1703 3978 Guns 6192 | . 328 776 . . 1691 3397 Cannons 653 | . 398 255 . . . . Explosions 678 | . . 678 . . . . Melee 581 | . . . . . . 581 Ramming 12 | . . . . . 12 . Kinetic 5406 | . 303 613 . . 1691 2799 Thermal 1388 | . 423 418 . . . 547 Explosive 678 | . . 678 . . . . Electromagnetic 51 | . . . . . . 51 Impact 166 | . . . . . . 166 Slashing 383 | . . . . . . 383 Piercing 32 | . . . . . . 32 Highest Corruption 13 | . . . . . 2 13 Average Corruption 7 | . . . . . 2 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 43 | . . . . . 2 41 Message Errors 12 | . . . . . 1 11 Matter Fused 11 | . . . . . 1 10 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Misdirections 2 | . . . . . . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 73 | . . 13 . . . 60 Projectiles 10 | . . 10 . . . . Explosions 3 | . . 3 . . . . Melee 60 | . . . . . . 60 Knockbacks 2 | . . 1 . . . 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 87 | . . 87 . . . . Shots 3 | . . 3 . . . . Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 334 | . 141 28 . . 216 334 Average Temperature 74 | . 58 9 . . 57 97 Received Heat Transfer 1944 | . 213 201 . . 288 1242 Effects 5 | . . . . . . 5 Interference 3 | . . . . . . 3 Short Circuit 2 | . . . . . . 2 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 2974 | . 925 549 . . . 1500 Parts Sabotaged 2 | . . . . . . 2 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Maximum Alert Level 4 | . . . . . . 4 Low Security (%) 82 | 100 100 . 100 . 100 65 Level 1 2 | . . . . . . 5 Level 2 4 | . . . . . . 7 Level 3 4 | . . . . . . 8 Level 4 6 | . . . . . . 12 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1256 | . 92 . 35 . 107 1256 Initial 39 | . . . 35 . . 39 Average 171 | . 40 . 9 . 16 305 Influence Increases 2354 | . 290 140 . . 221 1703 Destroy 0b10 Robot/C 1240 | . 220 100 . . 140 780 Destroy 0b10 Robot/NC 120 | . 10 . . . 20 90 Destroy Leader 262 | . 40 10 . . 54 158 Allied During Kill 39 | . . . . . . 39 Successful Hack 9 | . 5 . . . . 4 Disable Machine 420 | . 15 . . . . 405 Destroy Structure 189 | . . . . . 7 182 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 60 | . . 30 . . . 30 Influence Decreases 1180 | . 240 116 74 . 139 611 Entered New Map 107 | . . 25 39 . . 43 Time Decay 803 | . 210 81 35 . 129 348 Lost Part 250 | . 30 10 . . 10 200 Lost Ally 20 | . . . . . . 20 Squads Dispatched 16 | . 1 . . . 5 10 Investigation 8 | . . . . . 3 5 Extermination 5 | . . . . . 2 3 Reinforcement 2 | . 1 . . . . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 13 24 . . 9 54 Peak Tracking Total 7 | . 3 5 . . 4 7 Tactical Retreats 4 | . . 2 . . . 2 Traps | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Disabled 29 | . 1 1 . . . 27 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Machines Accessed 22 | . 1 . 1 5 8 7 Terminals 5 | . 1 . 1 . 3 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . . 1 Recycling Units 8 | . . . . . 3 5 Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 66 | . 2 . 2 29 15 18 Successful 42 | . 1 . 1 29 5 6 Failed 23 | . 1 . 1 . 9 12 Catastrophic 6 | . 1 . . . 2 3 Database Lockouts 1 | . . . . . 1 . Manual 30 | . 2 . 2 . 13 13 Terminals 8 | . 2 . 2 . 4 . Fabricators 5 | . . . . . 5 . Repair Stations 3 | . . . . . . 3 Recycling Units 16 | . . . . . 3 13 Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 29 | . . . . 29 . . Record 29 | . . . . 29 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Retrieve Study 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . 3 4 Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 3 4 Fedlink 6 | . . . . . 3 3 Scraphulk 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 1 . 4 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . 2 . Parts Repaired 1 | . . . . . . 1 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Total Allies 2 | . . . . . . 2 Largest Group 1 | . . . . . . 1 Highest-Rated Group 123 | . . . . . . 123 Highest-Rated Ally 123 | . . . . . . 123 Initial UFD Resources 41 | . . . . . 23 41 Total Orders . | . . . . . . . Ally Attacks 43 | . . . . . . 43 Total Damage 3378 | . . . . . . 3378 Kills 29 | . . . . . . 29 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Active Infowar (turns) 3765 | . 185 506 . . 981 2093 Optics 3174 | . . 100 . . 981 2093 Sensors 674 | . . . . . 674 . IFF 2177 | . . . . . 215 1962 Seismic 591 | . 185 406 . . . . ECM 28 | . . . . . . 28 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 6 | . . 1 . 5 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Turns Passed 9566 | 80 587 1247 169 4340 1050 2093 Spaces Moved 4709 | 46 221 899 137 2034 516 856 Core 16 | 4 . . . . . 12 Treads 3113 | 42 192 . . 1519 516 844 Legs . | . . . . . . . Wheels 1580 | . 29 899 137 515 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 100 120 120 150 145 Average Speed 174 | 150 193 111 120 211 150 174 Slowest Speed 900 | 160 320 130 120 240 150 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 35 49 25 86 15 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . Scrap Searched 8 | . . . . 8 . . Spaces Dug 16 | . . . . . 7 9 Terrain Destroyed 49 | . . 32 . . 7 10 Melee 16 | . . . . . 7 9 Projectile 8 | . . 7 . . . 1 AOE 25 | . . 25 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Total 5581 | 53 298 1035 141 2082 711 1261 Wait 383 | . 22 18 3 . 96 244 Move 4703 | 45 220 898 136 2033 515 856 Hop . | . . . . . . . Pick Up 61 | 1 4 16 1 23 10 6 Fast Attach 28 | 6 2 9 1 1 6 3 Attach 33 | . 2 4 . 5 7 15 Detach 6 | . 1 1 . . 2 2 Swap 51 | 1 6 14 . 2 12 16 Drop 46 | . 1 16 . 18 8 3 Fire 209 | . 40 59 . . 43 67 Melee 57 | . . . . . 8 49 Ram . | . . . . . . . Kick . | . . . . . . . Crush 4 | . . . . . 4 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 647 | -10/Materials | Lost 3 parts (1p1n1u) 661 | -10/Materials | Discovered new exit (range 8) 668 | -10/Materials | Entered Subcaves 669 | -10/Subcaves | Approached by a straggling Scientist 737 | -10/Subcaves | Ambushed by swarm of Subdwellers 741 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 786 | -10/Subcaves | Lost 3 parts (1n1u1w) 935 | -10/Subcaves | Identified exit to Recycling 1040 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1108 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1549 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1699 | -10/Subcaves | Core integrity fell below 50% 1773 | -10/Subcaves | Build established: Scavenger-Mutant 1853 | -10/Subcaves | Core integrity fell below 20% 1915 | -10/Subcaves | Entered Recycling 2047 | -8/Recycling | Scanned before Scraplab entrance 2072 | -8/Recycling | Entered Scraplab 2082 | -8/Recycling | Discovered new exit (range 3) 2084 | -8/Recycling | Entered Scraptown 2208 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2244 | -8/Scraptown | Visited Symbiants 2297 | -8/Scraptown | Visited Awakened 2345 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2348 | -8/Scraptown | Learned Research security intel 2349 | -8/Scraptown | Learned Factory stockpile data 2351 | -8/Scraptown | Learned location of 1 exit from Research 2352 | -8/Scraptown | Learned Research stockpile data 2353 | -8/Scraptown | Learned location of 1 exit from Factory 2373 | -8/Scraptown | Discovered new exit (range 5) 2700 | -8/Scraptown | Build established: Mutant 3042 | -8/Scraptown | Visited Fellowship of the Rings 3094 | -8/Scraptown | Visited SPCMW 3187 | -8/Scraptown | Visited Bundlers 3364 | -8/Scraptown | Visited UFD Registry 3731 | -8/Scraptown | Registered with UFD as "Roughchip" 3815 | -8/Scraptown | Visited Modified Component R&D 3899 | -8/Scraptown | Visited Abandonware Association 3945 | -8/Scraptown | Visited Chapter 10 3983 | -8/Scraptown | Visited Scrap Suit Storage 3995 | -8/Scraptown | Found Scrap Suit 4027 | -8/Scraptown | Found Scrap Suit 4069 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4091 | -8/Scraptown | Found DCF Scrap (30 items) 4495 | -8/Scraptown | Visited Infowarlord's Domain 4512 | -8/Scraptown | Found Spectral Analyzer 4904 | -8/Scraptown | Visited LU-1G1's Boring Crew 4940 | -8/Scraptown | Visited Curators Association 4988 | -8/Scraptown | Visited Observation Area 6265 | -8/Scraptown | Met Optimus 6265 | -8/Scraptown | Accepted into 0bPrime 6414 | -8/Scraptown | Discovered new exit (range 5) 6424 | -8/Scraptown | Entered Factory 6424 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6425 | -6/Factory | Identified exit to Factory 6685 | -6/Factory | Central database locked down 6732 | -6/Factory | Build established: Derelict-Scrapper 6886 | -6/Factory | Loaded intel: 8 recycling unit locations 7106 | -6/Factory | Learned location of Protoforge (-2) 7416 | -6/Factory | Discovered exit to Factory (range 5) 7474 | -6/Factory | Entered another Factory area 7474 | -5/Factory | Evolved 2 slots: Utility x2 7555 | -5/Factory | Discovered new exit (range 9) 7649 | -5/Factory | Build established: Skirmisher 7657 | -5/Factory | Spotted B-75 Beast 8138 | -5/Factory | Loaded intel: 8 recycling unit locations 8741 | -5/Factory | Repaired Hpw. Shotgun 8818 | -5/Factory | System corruption reached 10% 8868 | -5/Factory | Lost 3 parts (1n2u) 8929 | -5/Factory | Scraphulk reinforcements arrived 9020 | -5/Factory | Attached CPS modules to B-75 Beast 9027 | -5/Factory | Destroyed B-75 Beast 9274 | -5/Factory | First assault squad dispatched 9431 | -5/Factory | Core integrity fell below 50% 9450 | -5/Factory | Core integrity fell below 20% 9467 | -5/Factory | Lost 8 parts (1p2u5w) 9567 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09528_ G-50 Soldier misfires. 09532_ ZK|W%3LS5UK#M,UV=/PPI F32CF#IAQRK 09539_ Splicing G-50 Soldier... Rewriting IFF filter. 09539_ Sneak attack on G-50 Soldier. 09539_ Splicing G-50 Soldier... 09539_ G-50 Soldier system unaffected. 09547_ R-10 Processor collects Sml. Matter Pod. 09550_ Network quickbooting G-50 Soldier, ETC: 8. 09551_ System corrupted: Matter fused (-6). 09551_ R-10 Processor collects Adv. Heat Sink. 09554_ R-10 Processor collects Propulsion Shielding. 09558_ G-50 Soldier reactivates. 09559_ Splicing G-50 Soldier... Unable to locate active power source. 09559_ Splicing G-50 Soldier... Unable to locate active power source. 09563_ G-50 Soldier IFF system glitched. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????########## | | ??????????????????????????????????????# = # | | ??????????????????????????????????????# """# | | ??????????????????????????????????????# """" | | ????????????????????????############### """" | | ????????????????????????#[ %+ + " | | ????????????????????????# """"!##### " | | ????????????????????????# "" ==;#??# " " # | | ????????????????????????# %;##?# "Y" # | | ????????????????????????# "" [[; #?# """ # | | ????????????????????????# u###########+# | | ????????????????????????# " *%; % | | ????????????????????????# """= # % | | ????????????????????????# """"%#? """" "%"" " | | ????????????????????????#@ """=!#?? """" """" " | | ????????????????????????#g !*=#????"""" """" " | | ????????????? /R """"[#????? ?? | | ???????? ### """ #??????"" "??" | | ???????? #??????# """" #???????? ""?" | | ???????? ?????????????# """" #?????????""?" | | ????????????????????????# #????????????? | | ????????????????????????########+##????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 800 Resistance: EM 15 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 3% | -5/Factory Studied --------- Minigun | -6/Factory | Hacked Autogun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hulk Smash Low-level Research Challenges ------------ None Game ------ Seed InsulatedProjectileBattery Manual? 0 Play Time 00:57:19 Cumulative 320.1 hours Start 2026.09.22 @ 15:09:51 End 2026.09.22 @ 16:15:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 354 Rogue 354 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7942049-4860-485a-bcd8-e53f600bb4e9