Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 20:35:27 Player: Pitt Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2266) 2266 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 6786 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 169 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 100/100 System Corruption 10% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Gauss Rifle (fused) > --- INVENTORY (5) ---- Light Antimatter Reactor Nuclear Pulse Thruster Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Phase Shifter Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Plasma Rifle Katana > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Nuclear Pulse Thruster Transmission Jammer Advanced ECM Suite Medium Armor Plating Remote Datajack [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . Utility 6 | . . 2 . 1 1 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 99 | 10 5 20 3 9 1 1 7 17 26 Power 10 | 2 1 2 . 1 . . 1 1 2 Engine 7 | 2 . 1 . 1 . . 1 . 2 Core 3 | . 1 1 . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 31 | 4 . 5 . 2 . . 1 8 11 Treads 2 | 2 . . . . . . . . . Leg 25 | . . 5 . 2 . . 1 6 11 Wheel 2 | 2 . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight 1 | . . . . . . . . 1 . Utility 33 | 2 1 9 2 5 1 . 3 7 3 Device 17 | 1 1 3 2 3 1 . 1 4 1 Storage 1 | 1 . . . . . . . . . Processor 3 | . . 2 . 1 . . . . . Hackware 3 | . . . . . . . 1 2 . Protection 9 | . . 4 . 1 . . 1 1 2 Artifact . | . . . . . . . . . . Weapon 25 | 2 3 4 1 1 . 1 2 1 10 Energy Gun 3 | . . . . . . . . 1 2 Energy Cannon 7 | . 2 2 1 1 . 1 . . . Ballistic Gun 6 | 2 . 1 . . . . . . 3 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher . | . . . . . . . . . . Special Weapon 3 | . 1 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 34 | . 1 3 . . . . 2 9 19 Power 3 | . 1 . . . . . . 1 1 Propulsion 14 | . . . . . . . 2 3 9 Utility 14 | . . 2 . . . . . 4 8 Weapon 3 | . . 1 . . . . . 1 1 Highest Loss Streak 7 | . 1 1 . . . . 2 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 92 99 99 91 92 77 84 72 Engine 5 | . 6 1 11 9 7 7 7 4 3 Core 2 | . 6 8 . . . . . 1 2 Leg 15 | . . 12 22 26 23 23 8 13 22 Wheel 3 | . 28 9 . . . . . . . Device 19 | . 14 19 16 19 22 23 29 20 10 Storage 7 | . 14 11 11 9 7 7 7 6 1 Processor 5 | . . 4 11 16 15 15 6 . . Hackware 5 | . . . . . . . . 20 19 Protection 1 | . . 2 5 . . . . 2 1 Energy Cannon 8 | . 3 19 10 18 15 15 . . . Ballistic Gun 2 | . 21 2 11 . . . . . 1 Slashing Weapon 4 | . . . . . . . 14 11 1 Naked Turns . | . . . . . . . . . . Heaviest Build 32 | 13 17 24 24 22 23 23 32 30 30 Greatest Support 70 | 40 26 26 20 37 37 37 37 70 70 Greatest Overweight (x) 9 | 1 . 1 1 . . . 1 1 9 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 Average Carried 7 | 3 5 7 7 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 8 8 8 4 Class Distribution -------------------- 41% | Scavenger-Mutant 39% | Mutant 18% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Matter Collected 1397 | 354 45 320 75 91 20 10 30 143 309 Remotely 86 | . . 26 60 . . . . . . Salvage Created 2916 | 214 125 1119 39 124 114 . 117 626 438 Parts 175 | 32 6 64 9 4 7 . 7 28 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | 1 . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 48 | . 3 20 . 3 2 . 3 8 9 Melee 14 | . . . . . . . 3 8 3 Guns 13 | . 3 4 . . . . . . 6 Cannons 21 | . . 16 . 3 2 . . . . Classes Destroyed 12 | 2 1 5 . . . . 1 3 . Worker 2 | 1 . 1 . . . . . . . Tunneler 12 | 9 . . 2 . . . . 1 . Recycler 3 | . . 2 . . . . . 1 . Watcher 2 | . . 2 . . . . . . . Swarmer 5 | . . . . . . . 2 . 3 Grunt 23 | . 3 11 . 3 1 . . 3 2 Brawler 3 | . . 2 . . . . . . 1 Duelist 4 | . . 2 . . . . . . 2 Sentry 8 | . . 5 . . 1 . 1 1 . Specialist 2 | . . . . . . . . 2 . Hunter 2 | . . . . . . . . 1 1 Programmer 1 | . . . . . . . . 1 . Best Kill Streak 5 | 5 1 4 1 2 2 . 2 3 2 Combat Bots Only 3 | . 1 3 . 2 2 . 2 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Damage Taken 4995 | . 182 889 . 106 252 . 213 1066 2287 Core 1176 | . 15 203 . 55 34 . 11 274 584 Absorbed by Shields 20 | . . . . . . . . . 20 Regen/Repaired (Parts) 185 | . . 34 . . . . . 151 . Core Remaining (%) 85 | 100 94 . 49 90 . . 93 . . Volleys Fired 236 | 27 16 88 10 19 10 . . . 66 Largest 2 | 2 2 2 1 2 2 . . . 2 Hottest 120 | 40 100 120 60 120 120 . . . 97 Shots Fired 351 | 54 31 125 10 38 20 . . . 73 Gun 179 | 54 30 30 . . . . . . 65 Cannon 165 | . . 90 10 38 20 . . . 7 Launcher . | . . . . . . . . . . Special 7 | . 1 5 . . . . . . 1 Kinetic 135 | 54 30 30 . . . . . . 21 Thermal 215 | . 1 95 10 38 20 . . . 51 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 6 10 13 14 10 7 . . . 8 Robot Miss Streak 6 | 3 2 3 1 3 2 . . . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 Shots Hit Robots 294 | 30 22 87 8 26 15 . 8 42 56 Core Hits 128 | 19 9 40 2 8 8 . 4 17 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 6 | . 1 . . . . . 1 1 3 Burn 2 | . . . . . . . . . 2 Destroy 1 | . 1 . . . . . . . . Sever 3 | . . . . . . . 1 1 1 Melee Attacks 99 | . . . . . . . 9 57 33 Impact . | . . . . . . . . . . Slashing 99 | . . . . . . . 9 57 33 Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks 5 | . . . . . . . . 5 . Damage Inflicted 5974 | 263 167 1474 137 477 260 . 249 1432 1515 Guns 1414 | 263 167 375 . . . . . . 609 Cannons 2205 | . . 1099 137 477 260 . . . 232 Explosions . | . . . . . . . . . . Melee 2351 | . . . . . . . 249 1432 670 Ramming 4 | . . . . . . . . . 4 Kinetic 1135 | 263 167 375 . . . . . . 330 Thermal 2484 | . . 1099 137 477 260 . . . 511 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2351 | . . . . . . . 249 1432 670 Piercing . | . . . . . . . . . . Highest Corruption 10 | . . 4 4 . . . . 7 10 Average Corruption 6 | . . 4 4 . . . . 6 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . 7 12 . . . . 9 35 Message Errors 9 | . . 2 . . . . . 3 4 Matter Fused 18 | . . . 6 . . . . 1 11 Heat Flow Errors 8 | . . 2 1 . . . . 1 4 Energy Discharges 7 | . . 1 2 . . . . 1 3 Parts Rejected 2 | . . 1 . . . . . . 1 Parts Fused 3 | . . . 1 . . . . . 2 Data Loss (minor) 7 | . . . 1 . . . . 2 4 Data Loss (major) 5 | . . . 1 . . . . 1 3 Misfires 1 | . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 93 | . . . 4 13 . . . 28 48 Projectiles 17 | . . . 4 13 . . . . . Explosions . | . . . . . . . . . . Melee 76 | . . . . . . . . 28 48 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . 4 Kicked 4 | . . . . . . . . . 4 Crushed . | . . . . . . . . . . Highest Temperature 309 | . 28 309 246 99 94 . . 160 237 Average Temperature 75 | . 10 91 57 36 55 . . 80 83 Received Heat Transfer 1104 | . 102 324 . 54 105 . 36 189 294 Effects 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . . 7 . 2 . . . . 3 Heat Transferred 5477 | . . 2331 296 999 555 . . . 1296 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Peak Influence 416 | 50 75 416 168 140 65 . . 130 327 Initial 157 | . . 31 157 . . . . . 91 Average 104 | 20 32 119 88 89 7 . . 44 234 Maximum Alert Level 2 | . . 2 . . . . . . 1 Low Security (%) 83 | 100 100 77 100 100 100 . . 100 43 Level 1 14 | . . 16 . . . . . . 56 Level 2 1 | . . 6 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . 2 . 2 2 . . 2 . Investigation 2 | . . 2 . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 4 | . . . . 2 1 . . 1 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Distress Signals 5 | . 1 4 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . 4 32 . 10 4 . 3 10 15 Peak Tracking Total 6 | . 3 6 . 3 3 . 3 3 3 Tactical Retreats 6 | . . . . . . . . 2 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Traps Triggered 4 | . . 1 . . . . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Machines Disabled 2 | . . 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Machines Accessed 15 | . 1 6 . 2 2 . 1 2 1 Terminals 7 | . 1 3 . 2 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . 1 . . 1 . . 1 . Recycling Units 2 | . . 1 . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 40 | . 2 18 . 11 3 . 1 3 2 Successful 21 | . 1 9 . 6 . . 1 3 1 Failed 19 | . 1 9 . 5 3 . . . 1 Catastrophic 3 | . . 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 1 12 . 11 1 . . . . Terminals 25 | . 2 10 . 11 . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 4 . . 2 . . 2 . Recycling Units 4 | . . 3 . . 1 . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 7 | . 1 2 . 2 . . 1 . 1 Open Door 1 | . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . 1 Terminal Index 2 | . . 1 . 1 . . . . . Alert Level 2 | . . 1 . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 4 . . . . . 2 . Scan Component 3 | . . 2 . . . . . 1 . Repair 3 | . . 2 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . . 3 . 4 . . . . . Terminals 5 | . . 1 . 4 . . . . . Track 1 | . . . . 1 . . . . . Botnet 3 | . . 1 . 2 . . . . . Operators 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . Reject 1 | . . 1 . . . . . . . Mask 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 6 . 1 2 . . 2 1 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . 1 . Time 83 | . . 64 . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Total Allies 6 | . . . 5 . . . . . 1 Largest Group 5 | . . . 5 5 . . . . 1 Highest-Rated Group 86 | . . . 86 86 . . . . 85 Highest-Rated Ally 85 | . . . 31 31 . . . . 85 Total Orders . | . . . . . . . . . . Ally Attacks 49 | . . . . 48 . . . . 1 Total Damage 622 | . . . . 552 . . . . 70 Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Turns Passed 7918 | 422 272 1819 732 427 239 332 1468 1131 1076 Spaces Moved 3376 | 342 136 565 436 165 121 263 438 311 599 Core 65 | 11 . . . . . . . . 54 Treads 29 | 29 . . . . . . . . . Legs 2699 | . . 420 436 165 121 263 438 311 545 Wheels 583 | 302 136 145 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 123 123 123 90 50 Average Speed 127 | 94 90 121 149 122 123 123 177 120 117 Slowest Speed 500 | 160 90 190 190 123 123 123 200 210 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 8 24 39 83 21 5 42 62 7 54 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . 1 . . 2 2 . . Spaces Dug 6 | . 1 5 . . . . . . . Terrain Destroyed 10 | . 1 5 . . . . . . 4 Melee . | . . . . . . . . . . Projectile 10 | . 1 5 . . . . . . 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Gar Total 6472 | 392 257 1563 505 351 192 271 1114 987 840 Wait 2557 | 4 93 870 48 154 54 6 651 596 81 Move 3368 | 341 135 564 435 164 120 262 437 311 599 Hop . | . . . . . . . . . . Pick Up 42 | 8 4 8 5 1 4 1 4 7 . Fast Attach 55 | 6 3 10 . 1 . . 4 13 18 Attach 16 | 1 . 2 1 2 1 . . 4 5 Detach 8 | . 1 2 . 1 . . 2 . 2 Swap 28 | 3 2 8 2 6 . 1 3 . 3 Drop 49 | 2 3 11 4 3 3 1 5 6 11 Fire 236 | 27 16 88 10 19 10 . . . 66 Melee 91 | . . . . . . . 8 50 33 Ram . | . . . . . . . . . . Kick 4 | . . . . . . . . . 4 Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 423 | -11/Junkyard | Entered Materials 424 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 3) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Utility x2 1381 | -9/Materials | Repaired Seismic Detector 1420 | -9/Materials | Repaired Lgt. Nuclear Core 2482 | -9/Materials | Discovered new exit (range 17) 2506 | -9/Materials | Core integrity fell below 50% 2514 | -9/Materials | Entered Mines 2582 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2656 | -9/Mines | Found a hidden stash of uninstalled traps 2681 | -9/Mines | Learned location of Recycling (-8) 3156 | -9/Mines | Discovered new exit (range 12) 3246 | -9/Mines | Entered Materials 3246 | -8/Materials | Accompanied by 5 allies 3246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3251 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3531 | -8/Materials | Discovered new exit (range 3) 3673 | -8/Materials | Entered Factory 3673 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3725 | -7/Factory | Build established: Scavenger-Mutant 3872 | -7/Factory | Discovered new exit (range 16) 3879 | -7/Factory | Garrison activated, responded to threat 3912 | -7/Factory | Entered Lower Caves 4213 | -7/Lower Caves | Discovered new exit (range 10) 4244 | -7/Lower Caves | Entered another Lower Caves area 4273 | -7/Lower Caves | Learned Factory emergency access door positions 4285 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4350 | -7/Lower Caves | Learned location of 1 exit from Factory 4461 | -7/Lower Caves | Spotted B-75 Beast 5615 | -7/Lower Caves | Discovered new exit (range 11) 5712 | -7/Lower Caves | Entered Factory 5712 | -6/Factory | Evolved 2 slots: Utility x2 5713 | -6/Factory | Identified exit to Factory 5904 | -6/Factory | Repaired Hrd. Medium Armor Plating 6020 | -6/Factory | Build established: Hacker-Mutant 6843 | -6/Factory | Identified exit to Garrison 6843 | -6/Factory | Entered Garrison 6956 | -6/Garrison | Triggered checkpoint 6960 | -6/Garrison | Triggered checkpoint 6998 | -6/Garrison | System corruption reached 10% 7054 | -6/Garrison | Build established: Scavenger-Mutant 7177 | -6/Garrison | Core integrity fell below 50% 7186 | -6/Garrison | Lost 3 parts (1n1u1w) 7293 | -6/Garrison | Lost 6 parts (3n3u) 7393 | -6/Garrison | Discovered new exit (range 15) 7438 | -6/Garrison | Triggered checkpoint 7661 | -6/Garrison | Discovered new exit (range 8) 7732 | -6/Garrison | Spotted B-75 Beast 7825 | -6/Garrison | Rewired B-75 Beast 7860 | -6/Garrison | Core integrity fell below 20% 7863 | -6/Garrison | Build established: Hacker-Mutant 7887 | -6/Garrison | Lost 7 parts (1p4n2u) 7919 | -6/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07874_ Field strength at 88. 07875_ Field strength at 82. 07876_ Field strength at 76. 07877_ Field strength at 70. 07878_ Field strength at 64. 07879_ Field strength at 58. 07880_ Field strength at 52. 07881_ Field strength at 46. 07882_ Field strength at 40. 07883_ Field strength at 34. 07884_ Field strength at 28. 07885_ Field strength at 22. 07886_ #/TBT%NR6LFBSVY X0 M 07886_ Field strength at 16. 07887_ Field strength at 10. 07888_ Field strength at 4. 07889_ Stasis field depleted. 07901_ Slug penetrates Wall. 07909_ System corrupted: Gauss Rifle fused. 07915_ Slug penetrates Y-54 Guardian. Map ----- +----------------------------------------------------+ | ??????????????????????????????" %*" ! | | ????????????????????????????+?" / ### | | ?????????????##########???????" #?? | | ?##??????????# #???????" #?? | | """ ??###???#[[[[[ # #???????# ## ## ###?? | | """ *"#"""##########+######### ## ## #???? | | % %*%!= [% % ##### | | %[ =[! | ] * " / # | | ############ ######## * ### # | | ?????????????# #??????##+### ## #?#*# | | ???????????????# #???????# #?# ## #?# | | ?????????????????# #???????# #?####### #?# # | | ]??????????########## ######### #???????# #?#%# | | ???????????# " #???????# #?#!# | | ???????????# ###########???????# #?# # | | ???????????# < ##### ###?????????????????# ###+# | | ???????????# #???# #???????????????????# [% | | ???????????#####???# #???????????????????# = | | ???????????????????#^#???????????????????# | | ???????????????????# ######??????????????#######+" | | ???????????????????# " #????????????????????# | | ???????????????????# #### #????????????????????# | | ???????????????????# #??# #????????????????????#"+ | | ???????????????????# #??# #????????????????????# | | ???????????????????# #??# #????????????????????# | | ???????????????????# #??#@#????????????????????## | | ???????????????????+ +? Y #????????????????????#"" | | ???????????????????# # ## #????????????????????### | | ???????????????????# ####+###????????????????????? | | ???????????????????# ?????????????? | | ???????????????????#######"""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverTacticalMegatreads Manual? 0 Play Time 00:59:26 Cumulative 188.4 hours Start 2023.12.31 @ 19:14:16 End 2023.12.31 @ 20:35:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 286 Rogue 286 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450d3165-af83-4340-9a68-30f818098b2f