Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.08 @ 16:29:19 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (33) 165 Value Destroyed (1043) 1043 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4428 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 244/550 Matter 212/300 Energy 100/100 System Corruption 0% Temperature Warm (101) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Bore Cannon > --- INVENTORY (15) --- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Cooling System Lightpack 2.0 High-capacity Matter Pod (200) Experimental Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Heavy Laser Longsword +1 Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Laser Bore Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Carbon-fiber Leg Improved Cooling System Lightpack 2.0 High-capacity Matter Pod Experimental Sensor Array Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Heavy Laser Longsword +1 [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 36 | 3 3 . 4 9 1 . 16 Power 7 | 1 . . 1 2 . . 3 Engine 7 | 1 . . 1 2 . . 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 1 2 1 . 7 Treads . | . . . . . . . . Leg 13 | 2 . . 1 2 1 . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | . 1 . 1 2 . . 2 Device 2 | . . . . 1 . . 1 Storage 1 | . 1 . . . . . . Processor 3 | . . . 1 1 . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 10 | . 2 . 1 3 . . 4 Energy Gun 5 | . 1 . . 2 . . 2 Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 2 | . 1 . . 1 . . . Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . . . 6 . . 9 Power 3 | . . . . 1 . . 2 Propulsion 4 | . . . . 2 . . 2 Utility 2 | . . . . . . . 2 Weapon 6 | . . . . 3 . . 3 Highest Loss Streak 7 | . . . . 4 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 83 85 82 89 100 100 98 Engine 10 | . 14 14 11 10 11 11 8 Leg 29 | . 28 28 33 31 33 33 27 Device 6 | . . . . 5 11 11 8 Storage 10 | . 13 14 11 11 11 11 9 Processor 10 | . . . 5 12 11 11 17 Energy Gun 14 | . 13 14 11 8 22 22 14 Energy Cannon 1 | . . . 4 9 . . . Ballistic Gun 3 | . 13 14 6 . . . . Ballistic Cannon 4 | . . . . . . . 11 Naked Turns . | . . . . . . . . Heaviest Build 48 | 3 25 25 30 33 31 31 48 Greatest Support 38 | 3 20 20 30 30 30 30 38 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 Average Overweight (x) . | . . 1 . . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 Most Carried 15 | 5 5 8 14 15 15 15 15 Average Carried 11 | 3 2 4 11 12 14 14 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 5 3 8 13 15 15 15 14 Class Distribution -------------------- 36% | Mutant 29% | Scavenger-Mutant 22% | Scavenger-Gunner 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 918 | 230 55 . 36 82 . 10 505 Remotely . | . . . . . . . . Salvage Created 1253 | . 237 . 150 232 . 58 576 Parts 64 | . 12 . 5 14 . 2 31 Haulers Intercepted 1 | . . . . . . . 1 Recyclers Shooed 3 | . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 4 . 3 5 . 4 11 Guns 16 | . 4 . 2 1 . 4 5 Cannons 11 | . . . 1 4 . . 6 Classes Destroyed 9 | . 3 . 1 . . . 5 Hauler 1 | . . . . . . . 1 Recycler 4 | . 2 . . . . . 2 Watcher 1 | . . . . . . . 1 Swarmer 7 | . 3 . . . . 4 . Grunt 13 | . 1 . 1 5 . . 6 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . 2 . . . 2 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 . 1 2 . 4 4 Combat Bots Only 4 | . 2 . 1 2 . 4 3 Max Kills in Single Turn 2 | . 1 . 1 1 . 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 2273 | . 206 . 134 521 . 110 1302 Core 478 | . 54 . 14 95 . 9 306 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 . 78 . . . 70 . Volleys Fired 128 | . 25 . 12 31 . 4 56 Largest 3 | . 2 . 2 2 . 2 3 Hottest 195 | . 60 . 108 108 . 115 195 Shots Fired 275 | . 49 . 24 35 . 8 159 Gun 176 | . 49 . 18 14 . 8 87 Cannon 99 | . . . 6 21 . . 72 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 110 | . 25 . 6 7 . . 72 Thermal 165 | . 24 . 18 28 . 8 87 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . 9 . 9 10 . 7 11 Robot Miss Streak 6 | . 5 . 4 4 . . 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 . Shots Hit Robots 180 | . 34 . 14 23 . 7 102 Core Hits 74 | . 11 . 6 11 . 4 42 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 7 | . . . . . . . 7 Critical Strikes 14 | . . . . . . 2 12 Burn 5 | . . . . . . 2 3 Destroy 9 | . . . . . . . 9 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2982 | . 346 . 175 387 . 112 1962 Guns 1690 | . 346 . 112 98 . 112 1022 Cannons 1292 | . . . 63 289 . . 940 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1168 | . 162 . 31 35 . . 940 Thermal 1814 | . 184 . 144 352 . 112 1022 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 7 | . . . . . . . 7 Projectiles 7 | . . . . . . . 7 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 12 | . . . . . . . 12 Impact . | . . . . . . . . Kinetic 12 | . . . . . . . 12 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 324 | . 122 . 168 324 . 12 224 Average Temperature 82 | . 55 . 57 166 . 6 64 Received Heat Transfer 726 | . 54 . 48 309 . 9 306 Effects 6 | . . . . 2 . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . 2 . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 . . 1 . Heat Transferred 4067 | . 425 . 286 655 . 407 2294 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 190 | . 162 63 135 127 . 50 190 Initial 63 | . . 63 . 52 . . 19 Average 52 | . 69 32 73 48 . 16 67 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 1 . . . 5 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 10 . 10 8 . 7 20 Peak Tracking Total 5 | . 3 . 5 3 . 4 4 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . . 1 . . 4 Max in Single Turn 1 | . . . . 1 . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 2 . . . 2 . 4 Terminals 6 | . 2 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 7 . . . 2 . 9 Successful 6 | . 2 . . . 2 . 2 Failed 12 | . 5 . . . . . 7 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 15 | . 7 . . . 1 . 7 Terminals 16 | . 7 . . . . . 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 2 . . Record 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 2 Terminals 4 | . 2 . . . . . 2 Botnet 4 | . 2 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . . . . . 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 58 | . . . . 58 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 86 | . . . . 86 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 5104 | 26 318 771 361 765 432 583 1848 Spaces Moved 2492 | 32 132 378 203 453 225 290 779 Core 37 | 32 5 . . . . . . Treads . | . . . . . . . . Legs 2455 | . 127 378 203 453 225 290 779 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 50 190 120 120 190 190 110 Average Speed 174 | 50 184 190 120 148 190 190 189 Slowest Speed 190 | 50 190 190 120 190 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 24 84 22 68 59 74 48 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . . . . . 23 Melee . | . . . . . . . . Projectile 23 | . . . . . . . 23 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 3016 | 40 163 431 297 511 231 315 1028 Wait 301 | . 2 49 70 6 . 20 154 Move 2485 | 31 131 377 202 452 224 289 779 Hop . | . . . . . . . . Pick Up 42 | 6 1 5 8 11 2 1 8 Fast Attach 8 | 2 1 . . 1 . . 4 Attach 14 | 1 2 . 2 6 . . 3 Detach . | . . . . . . . . Swap 14 | . . . 2 2 1 . 9 Drop 24 | . 1 . 1 2 4 1 15 Fire 128 | . 25 . 12 31 . 4 56 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 27 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 345 | -10/Materials | Entered Mines 346 | -10/Mines | Assembled infested the area 351 | -10/Mines | Assisted by a Guerilla fighting off Assembled 357 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | Learned location of Mines (-8) 603 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 699 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 703 | -10/Mines | Found Prototype Device 1004 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Discovered new exit (range 8) 1116 | -10/Mines | Entered Materials 1116 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1159 | -9/Materials | Discovered new exit (range 13) 1253 | -9/Materials | Discovered new exit (range 8) 1459 | -9/Materials | Discovered new exit (range 16) 1477 | -9/Materials | Entered Mines 1660 | -9/Mines | Lost 4 parts (1p1n2w) 1830 | -9/Mines | Discovered new exit (range 5) 2082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2082 | -9/Mines | Discovered new exit (range 5) 2197 | -9/Mines | Build established: Scavenger-Mutant 2242 | -9/Mines | Entered Exiles 2242 | -9/Exiles | Accompanied by 1 ally 2272 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2288 | -9/Exiles | Met 8R-AWN 2322 | -9/Exiles | Met EX-HEX 2375 | -9/Exiles | Met EX-BIN 2396 | -9/Exiles | Aligned with FarCom system 2398 | -9/Exiles | Given EX-Vault access code 2442 | -9/Exiles | Opened EX-Vault 2461 | -9/Exiles | Found Lightpack 2.0 2467 | -9/Exiles | Found Longsword +1 2512 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2524 | -9/Exiles | Exiles lab attacked by MAIN.C 2599 | -9/Exiles | Learned location of Zion (-6) 2658 | -9/Exiles | Discovered new exit (range 10) 2674 | -9/Exiles | Stole two prototypes: Lightpack 2.0, Longsword +1 2674 | -9/Exiles | Entered Mines 3191 | -8/Mines | Discovered new exit (range 14) 3257 | -8/Mines | Entered Materials 3257 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3818 | -8/Materials | Build established: Scavenger-Gunner 4363 | -8/Materials | Discovered new exit (range 14) 4776 | -8/Materials | Build established: Gunner 4859 | -8/Materials | Garrison activated, responded to threat 5081 | -8/Materials | Discovered new exit (range 4) 5105 | -8/Materials | Core integrity fell below 50% 5105 | -8/Materials | Self-destructed Last Messages --------------- 05093_ Hvy. Laser destroyed. 05093_ Knocked back. 05094_ HV Slug penetrates Wall. 05096_ U-05 Engineer builds a Wall. 05098_ R-06 Scavenger collects Prototype Hover Unit. 05099_ Adv. Targeting Computer destroyed. 05100_ U-05 Engineer builds a Wall. 05100_ HV Slug penetrates Wall. 05100_ HV Slug penetrates H-61 Shepherd. 05100_ HV Slug penetrates Wall. 05101_ U-05 Engineer destroyed. 05101_ R-06 Scavenger collects Structural Scanner. 05101_ Slug penetrates Wall. 05103_ Acquired 6 matter. 05104_ Imp. Aluminum Leg destroyed. 05104_ Hvy. Laser destroyed. 05104_ Imp. Ion Engine destroyed. 05104_ Critical hit (Blast). 05104_ K-01 Serf destroyed. 05104_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????? ???????????? | | ????????????????????????# ???????????? | | ????????????????????????# #??????????? | | ????????????????????????# #??????????? | | ????????????w???????????# #??????????? | | ????????????????????????# #??????????? | | ????????????????????????# #?? ??????? | | ????????????????????????# #??""??????? | | ????????????????????????# +? ""??????? | | ????????????????????????# #? "???????? | | ????????????????????????# #= ????????? | | ????????????????????????# #;####?????? | | ????????????????????????# ;#?????? | | ????????????????????????+ H%;#?????? | | ????????????????????????# %=* #??????? | | ????????????????????????#r !;;#????????? | | ????????????????????????#@ %#??????????? | | ????????????????????????#[=%#??????????? | | ????????????????Y???????#%=*#??????????? | | ????????????????????????#==!#??????????? | | ????????????????????????#!= #??????????? | | ???????????????########## % #??????????? | | ???????????????# "" # #??????????? | | ???????????????# "T" ! # k #??????????? | | ####???????????# #x #??????????? | | #???????????# [ /* ####???????? | | #???????????# # = # #??????? | | #???????????# """ #% ?????? | | +???????????# """ # # #???? | | #???????????# """ # ########???? | | #???????????# # #??????????? | | ######################k #??????????? | | ! #??????????? | | #??????????? | | #????##???## | | #????# # | | ######### #????# """ # | | ######## #???????# #????# """ # | | #??????#+######### #????# """ # | | #??????# # #????# # | | #??????# # #????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingUtilityLance Manual? 0 Play Time 00:21:19 Cumulative 103.7 hours Start 2023.11.06 @ 17:05:34 End 2023.11.08 @ 16:29:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 170 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e6172f9-591c-4e30-9b45-da00c317fc9a