Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 13:48:09 Player: Mtal Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (996) 996 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 3300 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 0/550 Matter 181/300 Energy 84/100 System Corruption 0% Temperature Critical (661) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun > --- INVENTORY (10) --- Light Treads Light Treads Core Analyzer Energy Filter Improved Assault Rifle Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Light Treads Heat Sink Core Analyzer Energy Filter Heavy Particle Gun Heavy Particle Gun Improved Assault Rifle Grenade Launcher Rocket Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Heat Sink Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 34 | 6 . 2 11 3 12 Power 6 | 1 . . 3 1 1 Engine 6 | 1 . . 3 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . . 1 1 1 Treads 3 | . . . 1 1 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . 3 . 2 Device 2 | . . . 1 . 1 Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 17 | 2 . 2 4 1 8 Energy Gun 9 | 1 . 1 1 . 6 Energy Cannon 1 | . . . . 1 . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 Corrupted Parts 1 | . . . . 1 . System Corruption 3 | . . . . 3 . Parts Lost 15 | . . . 2 . 13 Power 4 | . . . 1 . 3 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Highest Loss Streak 10 | . . . 1 . 10 To Critical Strikes . | . . . . . . Average Backups 7 | 1 2 3 6 9 8 Power . | . 1 1 1 1 . Propulsion . | . . . . . 1 Utility 1 | . . . . 2 2 Weapon 4 | . 1 2 4 6 4 Tool/Special . | . . . . . . Unused Backups 9 | . . . 2 2 5 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 5 | . . . 2 2 1 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 85 85 81 100 97 Engine 18 | . 14 14 20 22 17 Treads 12 | . . . 1 21 17 Leg 7 | . 28 28 11 . . Device 8 | . . . 8 11 9 Storage 10 | . 14 14 11 11 9 Protection 10 | . . . 5 11 17 Energy Gun 15 | . 14 24 15 11 13 Energy Cannon 5 | . . . . 10 6 Ballistic Gun 1 | . 14 2 2 . . Launcher 3 | . . . 4 . 5 Peak Build Rating 33 | 6 6 9 16 24 33 Average Rating 19 | 4 6 6 11 23 26 On Entrance 9 | . 6 6 6 15 24 Naked Turns . | . . . . . . Heaviest Build 50 | 13 13 15 37 42 50 Greatest Support 48 | 20 20 20 20 48 48 Greatest Overweight (x) 6 | 3 . . 3 2 6 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 Most Carried 10 | 2 2 4 10 10 10 Average Carried 7 | . 2 3 6 9 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 2 4 10 10 7 Class Distribution -------------------- 61% | Mutant 38% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 752 | 53 . 205 194 45 255 Remotely . | . . . . . . Salvage Created 1135 | . . 81 226 115 713 Parts 54 | . . 1 13 6 34 Haulers Intercepted 4 | . . . 2 . 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . . 2 2 2 16 Guns 7 | . . 1 1 1 4 Cannons 5 | . . . . 1 4 AOE 6 | . . . . . 6 Classes Destroyed 10 | . . 1 4 . 5 Builder 3 | . . . 1 . 2 Hauler 4 | . . . 2 . 2 Watcher 1 | . . . 1 . . Swarmer 3 | . . . . . 3 Grunt 7 | . . 2 . . 5 Brawler 1 | . . . . . 1 Sentry 7 | . . . 2 2 3 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 8 | . . 2 3 2 8 Combat Bots Only 7 | . . 2 1 2 7 Max Kills in Single Turn 2 | . . 1 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 205 | . . 17 18 10 160 Missed 60 | . . 4 3 4 49 Hits 145 | . . 13 15 6 111 Projectile 145 | . . 13 15 6 111 Critical Strikes 3 | . . . . 1 2 Damage Taken 2498 | . . 168 258 107 1965 Core 733 | . . 39 94 . 600 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 84 . 76 . Volleys Fired 81 | . . 9 16 4 52 Largest 3 | . . 2 2 2 3 Hottest 177 | . . 70 90 130 177 Shots Fired 155 | . . 18 30 9 98 Gun 121 | . . 18 26 4 73 Cannon 17 | . . . . 5 12 Launcher 17 | . . . 4 . 13 Special . | . . . . . . Kinetic 9 | . . 9 . . . Thermal 123 | . . 9 26 9 79 Explosive 17 | . . . 4 . 13 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 17 | . . 6 17 3 7 Robot Miss Streak 2 | . . 1 1 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 102 | . . 16 23 5 58 Core Hits 59 | . . 4 13 3 39 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 9 | . . 3 2 1 3 Burn 7 | . . 2 2 1 2 Meltdown 1 | . . . . . 1 Destroy 1 | . . 1 . . . Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing 3 | . . 3 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2817 | . . 260 386 85 2086 Guns 1343 | . . 145 258 51 889 Cannons 231 | . . . . 26 205 Explosions 1119 | . . . 127 . 992 Melee 115 | . . 115 . . . Ramming 9 | . . . 1 8 . Kinetic 46 | . . 46 . . . Thermal 1473 | . . 99 258 77 1039 Explosive 1119 | . . . 127 . 992 Electromagnetic 55 | . . . . . 55 Impact . | . . . . . . Slashing 115 | . . 115 . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 3 | . . . . 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 10 . Message Errors 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 80 | . . 39 . . 41 Projectiles . | . . . . . . Explosions 41 | . . . . . 41 Melee 39 | . . 39 . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 44 | . . . 28 . 16 Shots 2 | . . . 1 . 1 Rammed 1 | . . . . 1 . Targets Rammed 3 | . . 1 1 1 . Kicked 2 | . . 1 1 . . Crushed . | . . . . . . Highest Temperature 871 | . . 226 195 285 871 Average Temperature 223 | . . 125 80 129 280 Received Heat Transfer 690 | . . 96 72 18 504 Effects 49 | . . . . . 49 Shutdowns 9 | . . . . . 9 Energy Bleed 4 | . . . . . 4 Interference 7 | . . . . . 7 Matter Decay 4 | . . . . . 4 Short Circuit 4 | . . . . . 4 Damage (minor) 6 | . . . . . 6 Damage (major) 11 | . . . . . 11 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . 1 1 . 2 Combat Hostiles 4 | . . 1 1 . 2 Parts Melted 14 | . . 1 5 . 8 Heat Transferred 3820 | . . 444 854 272 2250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 66 Level 1 12 | . . . . . 33 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 253 | . . 40 53 48 253 Initial 15 | . . . . 1 15 Average 62 | . . 8 12 5 148 Influence Increases 866 | . . 50 120 99 597 Destroy 0b10 Robot/C 520 | . . 40 40 80 360 Destroy 0b10 Robot/NC 40 | . . . 20 . 20 Destroy Leader 140 | . . 10 26 10 94 Allied During Kill 13 | . . . . 6 7 Successful Hack 12 | . . . . . 12 Disable Machine 45 | . . . . . 45 Destroy Structure 96 | . . . 34 3 59 Influence Decreases 699 | . . 50 115 64 470 Entered New Map 29 | . . . . 4 25 Time Decay 510 | . . 50 105 60 295 Lost Part 140 | . . . 10 . 130 Lost Ally 20 | . . . . . 20 Squads Dispatched 6 | . . . 1 . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . . . 1 . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . . 2 5 4 23 Peak Tracking Total 8 | . . 2 2 2 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . . 1 3 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . . . 1 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . 1 3 Successful 2 | . . . . 1 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . . 1 Scan Component 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 32 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 25 | . . . . 16 9 Total Damage 299 | . . . . 219 80 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2021 | 65 30 256 417 466 787 Spaces Moved 904 | 45 26 179 121 262 271 Core 14 | 10 . . . . 4 Treads 546 | . . . 17 262 267 Legs 344 | 35 26 179 104 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 Average Speed 183 | 122 120 120 260 164 224 Slowest Speed 350 | 200 120 120 330 320 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 12 47 19 63 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 112 | . . . 33 3 76 Melee . | . . . . . . Projectile 5 | . . . . 3 2 AOE 107 | . . . 33 . 74 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1118 | 52 25 198 191 291 361 Wait 41 | . . 2 22 10 7 Move 899 | 44 25 178 120 261 271 Hop . | . . . . . . Pick Up 30 | 2 . 2 14 6 6 Fast Attach 13 | 6 . . 3 . 4 Attach 10 | . . . 2 . 8 Detach 2 | . . . . . 2 Swap 17 | . . 3 7 3 4 Drop 19 | . . . 6 6 7 Fire 81 | . . 9 16 4 52 Melee 3 | . . 3 . . . Ram . | . . . . . . Kick 2 | . . 1 1 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 11) 96 | -10/Materials | Entered Mines 101 | -10/Mines | Met a Derelict bent on vengeance 246 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 300 | -10/Mines | Build established: Mutant 315 | -10/Mines | Discovered new exit (range 7) 352 | -10/Mines | Entered Materials 352 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 686 | -9/Materials | Discovered new exit (range 8) 769 | -9/Materials | Entered Mines 778 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1070 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1104 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1164 | -9/Mines | Learned Materials stockpile data 1221 | -9/Mines | Discovered new exit (range 10) 1235 | -9/Mines | Entered Materials 1235 | -8/Materials | Accompanied by 2 allies 1235 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1482 | -8/Materials | Destroyed 7 combat bots 1503 | -8/Materials | Lost 3 parts (1p1n1w) 1523 | -8/Materials | Build established: Tank 1937 | -8/Materials | Garrison activated, responded to threat 2013 | -8/Materials | Core integrity fell below 50% 2021 | -8/Materials | Core integrity fell below 20% 2023 | -8/Materials | Core destroyed Last Messages --------------- 02012_ Hvy. Particle Gun broken. 02012_ Overheating: Short circuit. 02014_ Hvy. Particle Gun broken. 02014_ Overheating: Short circuit. 02014_ K-01 Serf collects debris. 02014_ Adv. Beam Rifle destroyed. 02016_ Broken Hvy. Particle Gun destroyed. 02017_ Overheating: Core damaged (-82). 02017_ K-01 Serf collects debris. 02018_ Critical hit (Burn: +37). 02019_ Overheating: Imp. Heat Sink damaged (-1). 02019_ Overheating: Broken Hvy. Particle Gun damaged (-31). 02019_ Overheating: Med. Storage Unit damaged (-6). 02020_ Overheating: Energy bleed (-13). 02021_ Overheating: Core damaged (-104). 02021_ Imp. Heat Sink destroyed. 02021_ K-01 Serf collects debris. 02023_ Overheating: Core damaged (-99). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????!????????????????????? | | ??????????????????????????????????????]??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ######????????????????# ??????????????????? | | #????????????????# ! ???????????????????? | | " #????????????????# =%[????????????????????? | | " #????????????????# %k!#????????????????????? | | " #????????????????# !g#????????????????????? | | "" #?????????????=??# !#????????????????????? | | " """#????????????????# g%#????????????????????? | | " ]R"#????????????????# #????????????????????? | | " """#????????????????# ###??????????????????? | | #???????????????## # #??????????????????? | | ####################### # #??????????????????? | | %[ # ##?????????????????? | | ^ = k [[% # #?????????????????? | | % ! [ # #?????????????????? | | ###!!! k [@ # #?????????????????? | | ??#!*!! ## #??????????????????? | | ??#!!^ [ # ?????????????? | | ### % [[ # ???????????????????? | | # % [[ / + "???? ????????????? | | # % /%/# """?? ?????????????? | | # =!=#?"""" "?????????????? | | # ######## #???"" ??????????????? | | # #??????# u# ??????????????? | | # """ #??????# # ???????????????? | | # """ #??????# %= # ##??????????????????? | | """ #??????# %= # #??????????????????? | | #??????# % ! # #???????????????????? | | #??????# # #???????????????????? | | ##+#########??????# %* ! # #???????????????????? | | ?????????????# = " ###???????????????????? | | ???????""" # [ ##????#########???????? | | """ #?????""" # % #?????# #???????? | | """""#???? + = #?????# "" #???????? | | """""#??? ! # [ ####### T" #???????? | | """""#??# # = ## # ! "" #???????? | | ""?????######## # #???????? | | [ ????????????## # """ #???????? | | ####?????????????##+#### ### # """ ######### | | ???????????????# ? # #?## ## """ !## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstRemoteThrower Manual? 0 Play Time 00:18:11 Cumulative 1.6 hours Start 2025.08.12 @ 13:32:01 End 2025.08.12 @ 13:48:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a064916-82df-489f-a573-7efcf5959cc5