Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.06 @ 11:57:17 Player: AlmondRoll Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (201) 1005 Value Destroyed (7108) 7108 Prototype IDs (85) 1700 Alien Tech Used (0) 0 Bonus (6413) 6413 TOTAL SCORE: 24126 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1678 Follower Combat Kills 2404 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 79/100 System Corruption 4% Temperature Warm (110) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Field Propulsion Drive Centrium Medium Armor Plating GAL Module Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Makeshift Hover Unit Zionite Glidesys I Antigrav System Antigrav System Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Advanced Actuator Array Improved Force Booster Zionite Weapon Casing Improved Heavy Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Phasing Sabre Lance Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Gyrokinetic Inverter Gyrokinetic Inverter Improved Linear Gravjet Advanced Cooling System Advanced Weight Redist. System Advanced Signal Interpreter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Thermal Shield Rocket Array Makeshift Axe GAL Module [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Makeshift Power Source Power Core Micro Fission Core Propulsion Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Guided Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Slots Evolved 14 | . . 2 . . . 2 . . 2 . . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . . . . . . . 1 . . . . Utility 7 | . . . . . . 1 . . 1 . . . 1 . . . . 1 1 . . 2 Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . Parts Attached 411 | . 29 19 10 . 2 14 22 2 63 . 13 9 10 . . 3 4 61 29 38 28 55 Power 35 | . 4 1 1 . 1 1 2 . 8 . 2 . . . . . . 9 1 1 . 4 Engine 15 | . 4 1 1 . 1 . 2 . 1 . 1 . . . . . . 3 . . . 1 Core 20 | . . . . . . 1 . . 7 . 1 . . . . . . 6 1 1 . 3 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 107 | . 12 5 3 . 1 6 5 . 14 . 1 . 7 . . . 1 13 6 5 9 19 Treads 4 | . . . . . . . 2 . . . . . . . . . . . . 1 1 . Leg 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Wheel 15 | . 12 . . . 1 1 1 . . . . . . . . . . . . . . . Hover 75 | . . 5 3 . . 4 1 . 13 . 1 . 7 . . . 1 13 6 4 8 9 Flight 12 | . . . . . . 1 . . 1 . . . . . . . . . . . . 10 Utility 165 | . 10 9 4 . . 5 3 . 13 . 3 6 2 . . 1 1 32 16 25 13 22 Device 75 | . 4 6 3 . . 3 2 . 6 . 2 4 1 . . 1 . 10 6 13 4 10 Storage 9 | . 3 1 . . . . . . 1 . . . . . . . . 2 . 1 1 . Processor 10 | . . . 1 . . . . . 1 . . . 1 . . . . 2 1 3 . 1 Hackware 3 | . . . . . . . . . 1 . . . . . . . . 2 . . . . Protection 68 | . 3 2 . . . 2 1 . 4 . 1 2 . . . . 1 16 9 8 8 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | . 3 4 2 . . 2 12 2 28 . 7 3 1 . . 2 2 7 6 7 6 10 Energy Gun 19 | . 1 1 . . . . 2 1 8 . 1 1 . . . . . . . . 2 2 Energy Cannon 12 | . . 1 1 . . . 3 . 1 . . . . . . . . 2 1 2 1 . Ballistic Gun 12 | . 2 . . . . . 4 . 6 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 18 | . . . . . . . 3 1 6 . 4 . . . . . 1 1 2 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . 1 . . 5 . 1 1 1 . . . 1 3 3 5 3 4 Piercing Weapon 9 | . . . . . . . . . . . 1 1 . . . 2 . 1 . . . 4 Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . . . . 1 4 . 7 . 2 . 1 . . . . 1 2 1 8 5 Parts Lost 74 | . . 4 4 . . . 10 . 9 . . . . . . . . 13 5 2 1 26 Power 9 | . . 1 . . . . 2 . . . . . . . . . . 2 . . . 4 Propulsion 33 | . . 2 3 . . . 5 . 6 . . . . . . . . 1 3 1 . 12 Utility 24 | . . 1 1 . . . 2 . 3 . . . . . . . . 6 2 1 1 7 Weapon 8 | . . . . . . . 1 . . . . . . . . . . 4 . . . 3 Highest Loss Streak 9 | . . 2 6 . . . 9 . 7 . . . . . . . . 9 3 1 1 9 Average Slot Usage (%) 89 | . 99 87 70 77 77 85 75 90 87 69 89 93 91 93 86 93 100 95 92 90 90 86 Engine 5 | . 14 10 10 11 11 1 5 9 2 . 5 7 6 6 6 6 6 4 . . . . Core 5 | . . . . . . 7 2 . 6 7 7 7 6 6 6 6 6 5 9 10 10 6 Wheel 3 | . 27 . . . . 3 5 9 1 . . . . . . . . . . . . . Hover 26 | . . 44 30 33 33 37 12 . 29 30 37 38 33 33 33 33 33 32 25 24 29 17 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 8 Device 9 | . 11 8 9 11 11 10 10 18 9 . 5 7 6 6 6 6 6 8 8 10 10 11 Storage 7 | . 14 11 11 11 11 9 9 9 7 7 7 7 6 6 6 6 6 3 5 5 5 2 Processor 5 | . . . . . . . . . 1 7 7 7 11 13 13 13 13 11 6 9 10 10 Protection 6 | . 2 2 . . . 6 4 . 4 7 7 7 6 6 6 6 6 7 14 10 7 10 Energy Gun 3 | . 21 . . . . . 1 8 3 . 1 2 6 6 . . . . . . 1 . Ballistic Gun 1 | . 6 . . . . . 6 9 4 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 7 3 . 2 7 2 1 6 6 6 6 6 9 20 17 12 7 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . 6 13 5 . . . 8 Naked Turns 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Heaviest Build 78 | 14 53 51 24 24 24 33 33 31 44 35 61 61 47 45 45 47 47 62 64 66 67 78 Greatest Support 80 | 20 32 28 24 24 24 31 31 46 49 38 47 47 60 60 60 48 61 71 64 63 71 80 Greatest Overweight (x) 7 | . 2 3 1 . . 2 1 1 1 . 1 1 . . . . . 1 1 1 1 7 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 15 15 15 11 Most Carried 21 | 8 21 20 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 19 14 13 14 14 14 14 15 14 13 14 14 14 14 15 14 13 11 13 13 14 11 Final Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 8 20 15 14 15 15 15 15 15 13 13 15 15 14 15 15 13 15 15 14 14 15 4 Class Distribution -------------------- 38% | Mutant 29% | Scavenger-Mutant 13% | Machinist-Mutant 9% | Derelict-Mutant 4% | Sprinter 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Zion Machinist-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Matter Collected 4675 | 200 330 188 64 . 26 150 173 . 971 . 213 70 120 . . . 85 610 265 525 160 525 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9798 | 89 636 267 126 . . 244 450 5 1139 . 277 279 326 92 . . 72 1828 781 1701 225 1261 Parts 429 | 4 42 8 6 . . 7 21 4 57 . 5 10 11 2 . . 2 85 39 55 11 60 Haulers Intercepted 16 | . 2 1 . . . . . . 2 . . . 1 . . . . 1 . 5 . 4 Recyclers Shooed 6 | . . . . . . . 3 . 1 . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . . 5 9 . 1 . . 6 . . . . . Prevented 5 | . . . . . . . . . . . . 4 . . 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Combat Hostiles Destroyed 130 | . 14 4 3 . . 2 15 4 21 . . 4 1 2 . . 4 17 15 12 4 8 Melee 45 | . . 1 . . . 2 . . 3 . . 1 . . . . . 12 6 12 . 8 Guns 30 | . 14 . . . . . 2 . 6 . . 3 1 2 . . . . . . 2 . Cannons 9 | . . 2 3 . . . 2 . . . . . . . . . . . 1 . 1 . AOE 44 | . . . . . . . 11 4 12 . . . . . . . 4 5 8 . . . Classes Destroyed 15 | 2 7 1 . . . 1 . . 2 . . 1 . . . . . 1 . . . . Worker 11 | . 1 . . . . . 1 . 5 . . . . . . . . 1 1 . . 2 Builder 5 | . 1 . . . . . . . 1 . . . . . . . . . . 2 . 1 Tunneler 2 | 1 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 16 | . 2 1 . . . . . . 2 . . . 1 . . . . 1 . 5 . 4 Recycler 17 | 1 . . . . . 1 3 . 2 . . . 1 . . . . 7 . 2 . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operator 10 | . 1 2 . . . 1 . . 1 . . . . . . . . . 2 2 . 1 Watcher 9 | . 1 . . . . 1 . . 2 . . . 1 . . . . 1 . 1 1 1 Swarmer 38 | . 6 . . . . . 5 4 7 . . . . 2 . . 4 5 3 . 2 . Grunt 55 | . 8 4 3 . . 1 8 . 11 . . . 1 . . . . 2 7 9 . 1 Brawler 3 | . . . . . . . . . 1 . . 2 . . . . . . . . . . Sentry 14 | . . . . . . 1 2 . . . . 1 . . . . . 2 2 1 . 5 Hunter 7 | . . . . . . . . . . . . 1 . . . . . 2 3 . 1 . Programmer 10 | . . . . . . . . . 2 . . . . . . . . 5 . 1 . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 12 | 2 4 2 3 . . 2 12 4 6 . . 3 2 2 . . 4 7 9 3 2 3 Combat Bots Only 8 | . 3 2 3 . . 2 8 4 4 . . 3 1 2 . . 4 5 8 3 2 2 Max Kills in Single Turn 4 | 1 2 1 1 . . 1 2 3 4 . . 1 1 1 . . 4 4 4 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 2 3 2 . . . . . . . 4 4 3 . . . Melee 1 | . . 1 . . . 1 . . 1 . . 1 . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Damage Taken 15158 | . 403 260 250 . . 158 978 116 1621 . . 89 124 20 99 . 90 2824 1571 1104 254 5197 Core 2776 | . 94 45 40 . . 45 210 16 197 . . 79 . . . . . 290 250 174 11 1325 Absorbed by Shields 125 | . . . . . . . . 10 . . . . . . . . . . . 23 92 . Core Remaining (%) 72 | 100 62 . . . 78 . . 50 . . . 60 . . . . 100 71 . . 62 . Volleys Fired 196 | 3 59 9 11 . . . 28 4 34 . . . . . . . 1 2 8 2 33 2 Largest 2 | 2 2 1 1 . . . 2 1 2 . . . . . . . 1 1 1 1 1 1 Hottest 100 | 100 100 68 68 . . . 91 61 86 . . . . . . . 45 45 98 98 98 80 Shots Fired 341 | 6 118 9 11 . . . 36 4 76 . . 9 19 4 1 . 1 2 8 2 33 2 Gun 253 | 6 118 . . . . . 8 2 65 . . 9 19 4 1 . . . . . 19 2 Cannon 50 | . . 9 11 . . . 13 . . . . . . . . . . . 1 2 14 . Launcher 36 | . . . . . . . 15 2 9 . . . . . . . 1 2 7 . . . Special 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 53 | . 24 . . . . . 8 . 21 . . . . . . . . . . . . . Thermal 252 | 6 94 9 11 . . . 13 2 46 . . 9 19 4 1 . . . 1 2 33 2 Explosive 36 | . . . . . . . 15 2 9 . . . . . . . 1 2 7 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 4 10 3 4 . . . 9 . 11 . . 5 7 5 . . . . 6 . 5 . Robot Miss Streak 9 | 1 5 2 1 . . . 1 . 4 . . 1 1 . 1 . . . 9 . 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Autonomous 54 | . . . . . . . . . 21 . . 9 19 4 1 . . . . . . . Shots Hit Robots 521 | 5 74 27 9 9 2 7 25 . 80 . 7 8 20 6 . . . 66 36 82 22 36 Core Hits 338 | 3 32 3 4 . . 4 34 5 72 . 5 5 8 3 . . 6 43 42 33 8 28 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 31 | . 5 1 . . . . . . 6 . 1 . . . . . . 4 3 4 1 6 Burn 6 | . 5 . . . . . . . 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . 5 . . . . . . . . 1 3 4 . . Puncture 10 | . . . . . . . . . . . 1 . . . . . . 3 . . . 6 Melee Attacks 564 | . . 28 1 9 2 13 4 . 44 . 7 1 14 2 . . . 132 52 137 23 95 Impact 28 | . . 28 . . . . . . . . . . . . . . . . . . . . Slashing 390 | . . . . . . 13 4 . 44 . 3 . 14 2 . . . 75 52 137 23 23 Piercing 134 | . . . . . . . . . . . 4 1 . . . . . 57 . . . 72 Sneak Attacks 82 | . . 4 1 8 2 3 1 . 10 . . . 3 2 . . . 11 2 25 . 10 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 106 | . . . . . . . . . . . . . . . . . . 34 17 42 . 13 Damage Inflicted 26560 | 63 900 823 183 . . 469 1938 333 4208 . 678 295 814 303 . . 138 3494 2441 5824 743 2913 Guns 3369 | 63 900 . . . . . 70 . 1108 . . 262 382 86 . . . . . . 460 38 Cannons 788 | . . 125 183 . . . 163 . . . . . . . . . . . 34 . 283 . Explosions 4834 | . . . . . . . 1621 333 1566 . . . . . . . 138 226 950 . . . Melee 17539 | . . 698 . . . 469 84 . 1523 . 678 33 432 217 . . . 3268 1457 5824 . 2856 Ramming 19 | . . . . . . . . . . . . . . . . . . . . . . 19 Kinetic 483 | . 163 . . . . . 70 . 250 . . . . . . . . . . . . . Thermal 3685 | 63 737 125 183 . . . 163 . 869 . . 262 382 86 . . . . 34 . 743 38 Explosive 4834 | . . . . . . . 1621 333 1566 . . . . . . . 138 226 950 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 698 | . . 698 . . . . . . . . . . . . . . . . . . . . Slashing 12500 | . . . . . . 469 84 . 1523 . 280 . 432 217 . . . 1866 1457 5824 . 348 Piercing 4341 | . . . . . . . . . . . 398 33 . . . . . 1402 . . . 2508 Highest Corruption 10 | . . . . . . . . . 4 4 4 . . . . . . 10 . . . 4 Average Corruption 3 | . . . . . . . . . 2 4 4 . . . . . . 6 . . . 1 Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Effects 44 | . . . . . . . . . 8 1 1 . . . . . . 26 . . . 8 Message Errors 13 | . . . . . . . . . 2 1 . . . . . . . 9 . . . 1 Matter Fused 6 | . . . . . . . . . 2 . . . . . . . . 4 . . . . Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . 3 . . . 4 Energy Discharges 5 | . . . . . . . . . . . . . . . . . . 3 . . . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . . . 3 . 1 . . . . . . 4 . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2797 | . . 249 . . . 131 32 5 394 . 141 . 131 91 . . . 339 156 885 21 222 Projectiles 33 | . . 12 . . . . . . . . . . . . . . . . . . 21 . Explosions 52 | . . . . . . . 32 5 12 . . . . . . . . . 3 . . . Melee 2712 | . . 237 . . . 131 . . 382 . 141 . 131 91 . . . 339 153 885 . 222 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 326 | . . . . . . . . 56 188 . . . . . . . 11 36 26 . . 9 Shots 11 | . . . . . . . . 2 6 . . . . . . . 1 1 1 . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 117 196 . 182 . . . 65 16 381 . 2 79 12 . 11 . 7 267 346 53 421 235 Average Temperature 56 | 59 66 . 100 . . . 24 10 145 . 2 21 2 . 5 . 3 90 146 9 75 36 Received Heat Transfer 2656 | . 186 84 141 . . 63 423 . 495 . . 18 48 9 45 . 9 291 196 215 45 388 Effects 4 | . . . . . . . . . 2 . . . . . . . . . 1 . 1 . Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . 7 . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions 11 | . . 11 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 12 | . 7 . 2 . . . . . . . . . 1 . . . . . . . 2 . Heat Transferred 6753 | 185 2553 222 333 . . . 296 . 1369 . . 296 481 111 . . . . 37 . 833 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Peak Influence 2468 | 10 316 361 94 . 119 205 632 490 1213 . . . 409 . . . . 501 1103 1048 1525 2468 Initial 915 | . 6 115 64 . . 46 86 410 256 . . . 41 . . . . 151 191 540 586 915 Average 619 | 8 177 206 89 . 52 129 393 444 714 . . . 231 . . . . 354 498 795 1074 1740 Maximum Alert Level 5 | . 1 1 . . . 1 2 2 4 . . . 2 . . . . 2 4 3 4 5 Low Security (%) 23 | 100 44 56 100 . 100 80 28 . . . . . 48 . . . . 8 16 . . . Level 1 24 | . 55 43 . . . 19 28 . 22 . . . 40 . . . . 48 12 . . . Level 2 16 | . . . . . . . 43 100 17 . . . 11 . . . . 43 46 19 7 . Level 3 19 | . . . . . . . . . 48 . . . . . . . . . 21 80 64 7 Level 4 8 | . . . . . . . . . 11 . . . . . . . . . 2 . 27 35 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . 43 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 13 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 3 3 . . . 1 5 . 11 . . . 5 . . . . 3 9 2 . 16 Investigation 14 | . 1 . . . . . 1 . 3 . . . 3 . . . . . 3 1 . 2 Extermination 6 | . . . . . . . . . 1 . . . 1 . . . . 2 . . . 2 Reinforcement 19 | . 2 3 . . . 1 2 . 5 . . . 1 . . . . . 2 1 . 2 Assault 12 | . . . . . . . . . 2 . . . . . . . . . . . . 10 Garrison 7 | . . . . . . . 2 . . . . . . . . . . 1 4 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 3 . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Distress Signals 18 | . 2 3 . . . . 2 . 2 . . . . . . . . . . 3 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 28 17 3 . 3 9 20 5 70 . . 8 16 4 10 . 12 32 23 28 20 116 Peak Tracking Total 20 | . 3 6 3 . 4 5 8 4 11 . . 6 6 9 7 . 7 4 6 6 5 20 Tactical Retreats 59 | . 2 3 . . . 1 1 . 13 . . . 5 . 1 . 1 2 5 1 . 24 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Traps Triggered 15 | . 1 . . . . . 1 2 7 . . . 1 . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Machines Disabled 26 | . 1 . . . 1 . 5 . 2 . . . . . . . . . 7 1 8 1 Max in Single Turn 6 | . 1 . . . . . 1 . 1 . . . . . . . . . 6 1 1 . Garrison Access 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Machines Accessed 50 | . 7 5 . 2 . . 6 . 11 . . . 4 . . 4 . 5 3 . . 3 Terminals 22 | . 7 4 . . . . 5 . 6 . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 . . . 1 . . . . 2 1 . . 1 Repair Stations 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 Recycling Units 3 | . . 1 . . . . . . . . . . . . . . . 1 1 . . . Scanalyzers 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . 1 Total Hacks 158 | . 29 11 . 2 . . 12 . 39 . . . 10 . . 24 . 17 7 . . 7 Successful 100 | . 17 7 . 2 . . 8 . 19 . . . 6 . . 24 . 9 3 . . 5 Failed 58 | . 12 4 . . . . 4 . 20 . . . 4 . . . . 8 4 . . 2 Catastrophic 8 | . . 2 . . . . 1 . 4 . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 20 7 . 1 . . 3 . 13 . 4 . 25 . . . . 37 13 35 13 13 Terminals 68 | . 29 10 . . . . 11 . 18 . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . 6 . . . 2 . . . . 11 1 . . 3 Repair Stations 11 | . . . . . . . . . 3 . . . . . . . . 2 3 . . 3 Recycling Units 7 | . . 1 . . . . . . . . . . . . . . . 3 3 . . . Scanalyzers 18 | . . . . . . . . . 10 . . . 8 . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . . . . . . . . 1 . . . 1 Terminal Hacks 51 | . 15 3 . 2 . . 5 . 2 . . . . . . 24 . . . . . . Record 12 | . . . . 1 . . . . . . . . . . . 11 . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . Prototype ID Bank 13 | . 9 1 . . . . . . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 4 . . . . . . . . 4 . . . 1 Load Schematic 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 Build 6 | . . . . . . . . . 3 . . . . . . . . 3 . . . . Repair Station Hacks 6 | . . . . . . . . . 1 . . . . . . . . 1 1 . . 3 Scan Component 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . 8 . . . 4 . . . . . . . . . Insert Component 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . Analyze 7 | . . . . . . . . . 5 . . . 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 2 3 . . . . 2 . 4 . . . 2 . . . . 3 2 . . 1 Terminals 10 | . 2 3 . . . . 2 . 3 . . . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 9 | . 2 3 . . . . 2 . 2 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Monitor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Extract 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Jam 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 3 . . . . 4 . 10 . . . 1 . . . . 4 2 . . 2 Full Trace Events 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . . . . 5 . . 5 . 5 . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 3 . . . 14 . . 5 . . . . . . Parts Built 7 | . . . . . . . . . 4 . . . . . . . . 3 . . . . Matter 1355 | . . . . . . . . . 716 . . . . . . . . 639 . . . . Time 549 | . . . . . . . . . 321 . . . . . . . . 228 . . . . Total Part Build Rating 35 | . . . . . . . . . 20 . . . . . . . . 15 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . . Parts Damaged 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . 1 7 1 . . . . . . . . . . . . . . . . . Non-combat 5 | . . . 1 3 1 . . . . . . . . . . . . . . . . . Combat 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . 1 7 1 . . . . . . . . . . . . . . . . . parse_system 9 | . . . 1 7 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Total Allies 48 | . . . 4 . . . . . . . 4 . 1 . . . 1 1 2 19 4 12 Largest Group 11 | . . . 4 4 3 3 . . . . 4 4 1 . . . 1 1 2 9 11 6 Highest-Rated Group 771 | . . . 71 71 40 40 . . . . 154 154 38 . . . 95 28 79 689 771 504 Highest-Rated Ally 156 | . . . 31 31 16 16 . . . . 41 41 38 . . . 95 28 50 156 156 156 Zionite Dispatches 19 | . . . . . . . . . . . . . 1 . . . . 2 2 5 4 5 Heavy 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Hover Resupply 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Total Orders 8 | . . . . . . . . . . . . . 1 . . . . 1 1 1 4 . DROP 8 | . . . . . . . . . . . . . 1 . . . . 1 1 1 4 . Ally Attacks 249 | . . . . . 8 25 . . . . . 10 . . . . 16 . 2 52 92 44 Total Damage 11085 | . . . . . 76 256 . . . . . 541 . . . . 654 . 206 2628 4318 2406 Kills 60 | . . . . . 4 3 . . . . . 4 . . . . 4 . . 9 20 16 Allies Corrupted 4 | . . . . . . . . . . . . 1 . . . . . . . 1 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . 1 2 . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . 5 . . . . 6 1 4 . . Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . . Unaware Schematics 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Turns Passed 10584 | 27 1153 446 221 245 309 344 364 108 1232 59 872 574 315 95 65 34 156 1232 390 756 388 1199 Spaces Moved 13003 | 14 794 469 229 370 394 415 242 80 1599 136 1121 688 675 237 238 76 359 1244 401 915 403 1904 Core 42 | . . . . . . . . . . . . . . . . . . . . . . 42 Treads 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Legs 22 | 14 8 . . . . . . . . . . . . . . . . . . . . . Wheels 1209 | . 786 1 . . . 81 114 78 149 . . . . . . . . . . . . . Hover 10853 | . . 468 229 370 394 334 128 . 1450 136 1121 688 675 237 238 76 359 1244 401 915 403 987 Flight 875 | . . . . . . . . . . . . . . . . . . . . . . 875 Fastest Speed 24 | 120 105 48 52 52 52 44 44 115 27 43 40 40 24 25 25 40 25 33 40 40 44 27 Average Speed 52 | 120 106 49 52 52 52 60 77 116 47 43 64 63 37 37 27 40 38 47 45 42 45 42 Slowest Speed 400 | 120 120 240 112 52 52 130 115 160 116 43 100 100 40 40 40 40 40 105 98 100 103 400 Overloaded Moves 573 | . . . . . . . . . 98 . . . 112 35 236 . 49 43 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 97 45 33 78 69 16 46 34 39 14 88 74 23 47 55 68 66 35 10 78 90 53 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 15 | . . . . 1 . . . . . . . . 6 . 1 1 1 5 . . . . Known Exits Taken 13 | . . 1 . . . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . . . . . . . . . 1 . 1 . Scrap Searched 16 | . . . 1 . 1 . . . . . 4 4 . 1 2 . 3 . . . . . Spaces Dug 130 | . . 1 . . . . 2 . 20 . . . 8 . . . . 47 6 19 . 27 Terrain Destroyed 510 | . . 1 . . . . 87 . 120 . . 1 13 1 1 . 22 82 133 19 3 27 Melee 90 | . . 1 . . . . 2 . 11 . . . 8 . . . . 17 6 18 . 27 Projectile 15 | . . . . . . . 1 . 2 . . 1 5 1 1 . . . . 1 3 . AOE 405 | . . . . . . . 84 . 107 . . . . . . . 22 65 127 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Low Zio Pro Fac Low Low Dat Pro Fac Fac Ext Cet Res Total 15820 | 18 1004 643 316 414 497 482 373 90 1952 135 1261 827 724 239 237 78 374 1735 539 1159 547 2176 Wait 1246 | . 36 80 59 30 94 24 54 . 128 . 94 111 5 . . . 8 265 53 79 34 92 Move 12975 | 13 793 468 228 369 393 414 241 79 1598 135 1120 687 674 236 237 75 358 1243 400 914 402 1898 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 251 | 2 46 15 5 3 2 7 10 . 29 . 11 7 8 1 . . 2 38 9 17 12 27 Fast Attach 126 | . 2 2 . . . 5 11 . 22 . 8 4 2 . . . 1 17 7 7 13 25 Attach 110 | . 2 8 7 . 1 3 5 . 17 . 4 3 1 . . 2 . 16 6 11 3 21 Detach 39 | . . 4 2 . 1 1 2 . 10 . 2 1 . . . . . 3 2 3 1 7 Swap 177 | . 25 9 3 . 1 6 6 2 24 . 1 2 7 . . 1 3 28 16 20 12 11 Drop 301 | . 41 20 . 3 3 9 12 . 46 . 14 11 8 . . . 1 41 11 24 24 33 Fire 196 | 3 59 9 11 . . . 28 4 34 . . . . . . . 1 2 8 2 33 2 Melee 370 | . . 28 1 9 2 13 4 . 44 . 7 1 14 2 . . . 82 27 69 13 54 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 5 . . . . 5 . . . . . . 13 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -8/Garrison -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Discovered new exit (range 7) 742 | -10/Materials | Discovered new exit (range 4) 870 | -10/Materials | Discovered new exit (range 15) 1181 | -10/Materials | Entered another Materials area 1181 | -9/Materials | Evolved 2 slots: Propulsion x2 1411 | -9/Materials | Discovered new exit (range 16) 1584 | -9/Materials | Identified exit to Mines 1627 | -9/Materials | Entered Mines 1666 | -9/Mines | Met a Derelict bent on vengeance 1677 | -9/Mines | Lost 6 parts (1p4n1u) 1714 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1720 | -9/Mines | Identified exit to Zion 1723 | -9/Mines | Received a Mining Laser from a helpful Derelict 1765 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1821 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1821 | -9/Mines | Discovered new exit (range 5) 1848 | -9/Mines | Entered Exiles 1848 | -9/Exiles | Accompanied by 4 allies 1856 | -9/Exiles | Discovered new exit (range 15) 1862 | -9/Exiles | Met 8R-AWN 1872 | -9/Exiles | Met EX-HEX 1921 | -9/Exiles | Met EX-BIN 1930 | -9/Exiles | Aligned with FarCom system 1930 | -9/Exiles | Given EX-Vault access code 1942 | -9/Exiles | Opened EX-Vault 1946 | -9/Exiles | Found Skeleton Box 1949 | -9/Exiles | Found AWS/Thermal 1961 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1975 | -9/Exiles | Met EX-DEC 1999 | -9/Exiles | Visited The Gauntlet 2032 | -9/Exiles | Learned location of Zion (-7) 2059 | -9/Exiles | Discovered new exit (range 10) 2093 | -9/Exiles | Stole two prototypes: Skeleton Box, AWS/Thermal 2093 | -9/Exiles | Entered Mines 2093 | -8/Mines | Accompanied by 3 allies 2250 | -8/Mines | Discovered new exit (range 14) 2323 | -8/Mines | Discovered new exit (range 3) 2402 | -8/Mines | Entered Materials 2402 | -8/Materials | Accompanied by 3 allies 2402 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2559 | -8/Materials | Discovered new exit (range 15) 2746 | -8/Materials | Entered Storage 2892 | -8/Storage | Destroyed 8 combat bots 2899 | -8/Storage | Lost 9 parts (2p5n1u1w) 2949 | -8/Storage | Garrison activated, responded to threat 3029 | -8/Storage | Identified exit to Garrison 3110 | -8/Storage | Entered Garrison 3170 | -8/Garrison | Triggered checkpoint 3210 | -8/Garrison | Discovered new exit (range 8) 3218 | -8/Garrison | Entered Factory 3218 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3220 | -7/Factory | FarCom data flow suspended 3282 | -7/Factory | Build established: Scavenger-Mutant 3595 | -7/Factory | Fabricated Antigrav System? 3757 | -7/Factory | Build established: Mutant 3898 | -7/Factory | Discovered new exit (range 16) 4018 | -7/Factory | First assault squad dispatched 4075 | -7/Factory | Found Prototype Launcher 4075 | -7/Factory | Identified Rocket Array 4161 | -7/Factory | Fabricated Cld. Airjet? 4171 | -7/Factory | Discovered new exit (range 4) 4174 | -7/Factory | Identified exit to Factory 4304 | -7/Factory | Discovered new exit (range 9) 4307 | -7/Factory | Identified exit to Lower Caves 4388 | -7/Factory | Lost 7 parts (6n1u) 4435 | -7/Factory | Fabricated Cld. Airjet (x1) 4450 | -7/Factory | Entered Lower Caves 4458 | -7/Lower Caves | Encountered a Warlord checkpoint 4504 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4509 | -7/Lower Caves | Entered Zion 4525 | -7/Zion | Discovered new exit (range 13) 4536 | -7/Zion | System corruption cleaned by Quarantine Array 4541 | -7/Zion | Given the Hacking Drone Bay 4541 | -7/Zion | Found Prototype Device 4544 | -7/Zion | Identified Hacking Drone Bay 4571 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4605 | -7/Zion | Learned Factory terminal intel 4673 | -7/Zion | Learned Factory terminal intel 4739 | -7/Zion | Opened final containment barrier to the Deep Caves 4746 | -7/Zion | Discovered new exit (range 4) 4746 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4748 | -7/Zion | Identified exit to Deep Caves 4796 | -7/Zion | Found Rocket Array 4800 | -7/Zion | Found Prototype Launcher 4800 | -7/Zion | Identified Gui. Missile Launcher 4807 | -7/Zion | Found Gui. Missile Launcher 4837 | -7/Zion | Found CR-A16's Pointy Stick 4860 | -7/Zion | Found GAL Module 5079 | -7/Zion | Build established: Machinist-Mutant 5131 | -7/Zion | Imprinted 5133 | -7/Zion | Declared Zion's savior 5284 | -7/Zion | Identified exit to Proximity Caves 5381 | -7/Zion | Entered Proximity Caves 5381 | -6/Proximity Caves | Accompanied by 4 allies 5784 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5955 | -6/Proximity Caves | Entered Factory 5955 | -6/Factory | Accompanied by 1 ally 5955 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5956 | -6/Factory | Identified exit to Lower Caves 5957 | -6/Factory | Loaded intel: 20 terminal locations 6005 | -6/Factory | Retrieved Zion intel report: Active Terminals 6007 | -6/Factory | Discovered new exit (range 3) 6008 | -6/Factory | Identified exit to Factory 6045 | -6/Factory | Retrieved Zion intel report: Main Access 6046 | -6/Factory | Zion Hover Resupply teleported in 6117 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6181 | -6/Factory | Discovered exit to Lower Caves (range 14) 6204 | -6/Factory | Retrieved Zion intel report: Trap Installations 6238 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 6270 | -6/Factory | Entered Lower Caves 6344 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6363 | -6/Lower Caves | Discovered new exit (range 5) 6364 | -6/Lower Caves | Identified exit to Lower Caves 6365 | -6/Lower Caves | Entered another Lower Caves area 6365 | -6/Lower Caves | Spotted 79-6H7(f) 6365 | -6/Lower Caves | Spotted 4M-EMR(f) 6366 | -6/Lower Caves | Encountered a Master Thief 6366 | -6/Lower Caves | Encountered a Master Thief 6366 | -6/Lower Caves | AWS/Thermal stolen by Master Thief 6366 | -6/Lower Caves | Spotted 3D-JY8(f) 6373 | -6/Lower Caves | Encountered a Master Thief 6381 | -6/Lower Caves | Discovered exit to Factory (range 8) 6426 | -6/Lower Caves | Discovered new exit (range 13) 6429 | -6/Lower Caves | Identified exit to Data Miner 6430 | -6/Lower Caves | Entered Data Miner 6430 | -6/Data Miner | Discovered new exit (range 6) 6438 | -6/Data Miner | Met Data Miner 6445 | -6/Data Miner | Learned location of Section 7 (-3) 6445 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6455 | -6/Data Miner | Received God Mode back door access code from Data Miner 6464 | -6/Data Miner | Identified exit to Proximity Caves 6464 | -6/Data Miner | Entered Proximity Caves 6493 | -5/Proximity Caves | Escorted by Enhanced Grunt 6616 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6619 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6620 | -5/Proximity Caves | Entered Factory 6620 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6621 | -5/Factory | Loaded intel: 20 terminal locations 6722 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 6734 | -5/Factory | Garrison activated, responded to threat 6822 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 6830 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 6855 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 6893 | -5/Factory | Spotted B-75 Beast 6984 | -5/Factory | Destroyed B-75 Beast 7038 | -5/Factory | Lost 9 parts (1p1n5u2w) 7182 | -5/Factory | Retrieved Zion intel report: Active Garrisons 7183 | -5/Factory | Zion Melee Resupply teleported in 7249 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7275 | -5/Factory | Zion Recon squad teleported in 7326 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7406 | -5/Factory | Fabricated Lgt. Regenerative Plating? 7746 | -5/Factory | Build established: Scavenger-Mutant 7747 | -5/Factory | Discovered new exit (range 5) 7757 | -5/Factory | System corruption reached 10% 7770 | -5/Factory | Identified exit to Factory 7823 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 7852 | -5/Factory | Entered another Factory area 7852 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7875 | -4/Factory | Found Prototype Processor 7875 | -4/Factory | Identified Exp. Melee Analysis Suite 7906 | -4/Factory | Incoming investigation squad redirected 7913 | -4/Factory | Garrison activated, responded to threat 7960 | -4/Factory | Spotted B-86 Titan 7986 | -4/Factory | Destroyed 8 combat bots 7993 | -4/Factory | Lost 3 parts (2n1u) 8134 | -4/Factory | Discovered new exit (range 5) 8142 | -4/Factory | Incoming investigation squad redirected 8165 | -4/Factory | Incoming investigation squad redirected 8193 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 8194 | -4/Factory | Zion Demo squad teleported in 8197 | -4/Factory | Discovered new exit (range 6) 8199 | -4/Factory | Zion Melee Resupply teleported in 8230 | -4/Factory | Garrison activated, responded to threat 8242 | -4/Factory | Entered Extension 8290 | -4/Extension | Rescued a captive Derelict 8291 | -4/Extension | Zion Heavy squad teleported in 8297 | -4/Extension | Rescued a captive Derelict 8302 | -4/Extension | Rescued a captive Derelict 8360 | -4/Extension | Found Prototype Protection 8371 | -4/Extension | Rescued a captive Derelict 8437 | -4/Extension | Found Prototype Protection 8460 | -4/Extension | Rescued a captive Derelict 8460 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 8460 | -4/Extension | Rescued a captive Derelict 8461 | -4/Extension | Zion Heavy Resupply teleported in 8491 | -4/Extension | Rescued a captive Derelict 8494 | -4/Extension | Rescued a captive Derelict 8562 | -4/Extension | Spotted B-86 Titan 8568 | -4/Extension | Spotted B-86 Titan 8573 | -4/Extension | Allies destroyed B-86 Titan 8582 | -4/Extension | Retrieved Zion intel report: Prototype Stockpiles 8582 | -4/Extension | Discovered new exit (range 8) 8583 | -4/Extension | Zion Trap Resupply teleported in 8617 | -4/Extension | Disrupted transfer network 8619 | -4/Extension | Destroyed B-86 Titan 8716 | -4/Extension | Discovered new exit (range 15) 8717 | -4/Extension | Discovered new exit (range 15) 8737 | -4/Extension | Identified Zio. Weapon Casing 8810 | -4/Extension | Zion Heavy squad teleported in 8830 | -4/Extension | Zion Heavy squad teleported in 8830 | -4/Extension | Rescued A7 8836 | -4/Extension | Rescued a captive Derelict 8840 | -4/Extension | Retrieved Zion intel report: Branch Access 8840 | -4/Extension | Identified exit to Cetus 8841 | -4/Extension | Rescued a captive Derelict 8841 | -4/Extension | Rescued a captive Derelict 8860 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 8998 | -4/Extension | Entered Cetus 8998 | -4/Cetus | Accompanied by 7 allies (A7) 9003 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 9011 | -4/Cetus | Spotted Cetus Guard 9011 | -4/Cetus | Spotted Cetus Guard 9014 | -4/Cetus | Spotted Cetus Guard 9019 | -4/Cetus | Destroyed Cetus Guard 9020 | -4/Cetus | Spotted Cetus Guard 9025 | -4/Cetus | Allies destroyed Cetus Guard 9027 | -4/Cetus | Allies destroyed Cetus Guard 9030 | -4/Cetus | Allies destroyed Cetus Guard 9072 | -4/Cetus | Zion Hover Resupply teleported in 9074 | -4/Cetus | Zion Resource Resupply teleported in 9126 | -4/Cetus | Zion Heavy Resupply teleported in 9128 | -4/Cetus | Zion Heavy Resupply teleported in 9248 | -4/Cetus | Identified Zio. Heavy Carapace 9268 | -4/Cetus | P-70 Sage assimilated allied GB-52M(A) 9279 | -4/Cetus | Cetus Manufacturing Module disabled 9303 | -4/Cetus | Discovered new exit (range 16) 9310 | -4/Cetus | Spotted Cetus Guard 9310 | -4/Cetus | Spotted Cetus Guard 9315 | -4/Cetus | Spotted Cetus Guard 9315 | -4/Cetus | Spotted Cetus Guard 9323 | -4/Cetus | Allies destroyed Cetus Guard 9332 | -4/Cetus | Allies destroyed Cetus Guard 9333 | -4/Cetus | Allies destroyed Cetus Guard 9335 | -4/Cetus | Allies destroyed Cetus Guard 9347 | -4/Cetus | Discovered new exit (range 15) 9352 | -4/Cetus | Scared off Revision 17 9386 | -4/Cetus | Entered Research 9386 | -3/Research | Accompanied by 5 allies (A7) 9386 | -3/Research | Evolved 2 slots: Utility x2 9415 | -3/Research | Zion Heavy squad teleported in 9423 | -3/Research | Found Enh. Force Lance 9492 | -3/Research | Incoming investigation squad redirected 9523 | -3/Research | Found Zio. Heavy Carapace 9527 | -3/Research | Found Zio. Weapon Casing 9886 | -3/Research | First assault squad dispatched 9904 | -3/Research | Incoming assault squad redirected 9909 | -3/Research | Lost 9 parts (1p5n3u) 9989 | -3/Research | Crushed by falling debris 10034 | -3/Research | Zion Hacker squad teleported in 10035 | -3/Research | Spotted B-86 Titan 10085 | -3/Research | Lost 3 parts (1p1n1u) 10153 | -3/Research | Incoming assault squad redirected 10160 | -3/Research | Incoming assault squad redirected 10332 | -3/Research | Repaired Field Propulsion Drive 10351 | -3/Research | Zion Heavy squad teleported in 10381 | -3/Research | Zion Heavy squad teleported in 10388 | -3/Research | Found Prototype Slashing Weapon 10388 | -3/Research | Identified Centrium Greatsword 10400 | -3/Research | Found Prototype Processor 10400 | -3/Research | Identified Exp. Terrain Scan Processor 10401 | -3/Research | Incoming assault squad redirected 10405 | -3/Research | Incoming assault squad redirected 10407 | -3/Research | Zion Light squad teleported in 10419 | -3/Research | High security lockdown imminent 10454 | -3/Research | Found Zio. Weapon Casing 10460 | -3/Research | Spotted B-86 Titan 10476 | -3/Research | Build established: Sprinter 10499 | -3/Research | High security lockdown engaged 10499 | -3/Research | Core integrity fell below 50% 10561 | -3/Research | Released all parts (13) 10577 | -3/Research | Core integrity fell below 20% 10582 | -3/Research | Discovered new exit (range 12) 10585 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 10561_ Released Adv. Cooling System. 10568_ System corrupted: Heat flow error (+190). 10575_ Slammed into S-43 Plague. 10575_ Destabilizing: System corrupted (+2). 10576_ Slammed into S-43 Plague. 10576_ Destabilizing: Core damaged (-65). 10577_ Slammed into S-43 Plague. 10578_ C-30 ARC bursts open, deploying its payload. 10578_ P-80 Master unfolds itself. 10578_ M-36 Artificer unfolds itself. 10581_ P-80 Master resets G-67 Veteran, system corruption cleaned. 10582_ EXIT=FOUND 10583_ Slug penetrates Wall. 10583_ K-01 Serf exits level. 10584_ System corrupted: Heat flow error (+138). 10584_ P-80 Master resets S-43 Plague, system corruption cleaned. 10584_ Slug penetrates Wall. 10584_ U-05 Engineer exits level. 10584_ Penetrated by Slug. 10585_ R-10 Processor exits level. Map ----- +----------------------------------------------------+ | #?# # # # ???# #?? | | #?# # # # ] ????# #???####### | | #?# # # / ????# #?????????? | | #####?# # * # # ?????# ##########? | | # ########## # ] ?????# #? | | = # ########## #? ? ??????########## #? | | " + #??#########?????????# #? | | " # #??# #######?### ## | | " # #??# ## !! # | | " ?# #??# ## ! # | | " ?########+######+####??# ## +/! | | ???????? ???????????###+###### ! #/!= | | ??????# [ = ???????????# #????# #==! | | ###???????# #??????????# #????# ?##=! # | | ??????????# #??????????# #??########### # | | ??????????# #??????????#%#### "%" # | | ??????????/ "Y" #??????????#%% " # | | ?????????## """ #??????????# # | | ??????????# #??????????# ###+###### | | ??????????# # ?????????#"" !! #? ????? | | ??????????###########k????????#"" != #? ! ????? | | ?????????????????####R###?????#"Y != # ???? | | ?????????????????# u ?????#"" # ???? | | ?????????????????# kY ######"" ss # !] ??? | | ????????????? # uY s # !] ??? | | ????????????? + gkY @ ########?? | | ?????????????????# YY #????????? | | ?????????????????# ##;####### #????????? | | ?????????????????# # ????#######????????? | | ?????????????????######### ??????????????????? | | ?????????????????????????# ?????????????????? | | ?????????????????????????# ! ????????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????# #???????????????? | | ?????????????????????????? #???????????????? | | ??????????????????????????########???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 120 Energy Generation 32 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 67 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 30 Matter Filtering 30 Particle Charging 15 Force Boost 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Extracted Imp. Heat Shielding | -6/Factory | Extracted Hpw. Electrolaser | -6/Factory | Extracted Gravmag System | -6/Factory | Extracted Nuclear Core | -6/Factory | Extracted Hammer | -6/Factory | Extracted Arm. Leg | -6/Factory | Extracted Hvy. Hammer | -6/Factory | Extracted Target Analyzer | -6/Factory | Extracted Targeting Computer | -6/Factory | Extracted Enh. Optical Array | -6/Factory | Extracted Hvy. Pick | -6/Factory | Extracted Cmb. Airjet | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel M-14 Sweeper | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free R-06 Scavenger | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel E-15 Imp | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel B-48 Gladiator | -5/Factory | Z-intel K-01 Serf | -4/Extension | Z-intel A-02 Transporter | -4/Extension | Z-intel B-60 Warrior | -4/Extension | Z-intel Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded Cld. Airjet | x1 | -7/Factory Cld. Airjet | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Freeware Friend Of Zion Revising The Future Challenges ------------ None Game ------ Seed ShrapnelGrenadeSteel Manual? 0 Play Time 04:56:07 Cumulative 209.9 hours Start 2021.07.05 @ 23:14:17 End 2021.07.06 @ 11:57:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 72 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 883aa08c-5ba6-44ca-8997-99d7e6757b11