Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 13:23:11 Player: wildgoose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (890) 890 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2683 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 253/300 Energy 39/100 System Corruption 0% Temperature Cool (18) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (10) --- Hover Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Hover Unit Improved Medium Armor Plating [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 43 | 7 11 16 9 Power 5 | 1 1 3 . Engine 5 | 1 1 3 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 3 3 6 4 Treads 2 | 2 . . . Leg 7 | 1 . 2 4 Wheel 4 | . 2 2 . Hover . | . . . . Flight 3 | . 1 2 . Utility 6 | 1 1 . 4 Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 2 6 7 1 Energy Gun 7 | 1 1 4 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 7 | . 5 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . 5 7 8 Power 4 | . 1 2 1 Propulsion 6 | . 2 2 2 Utility 2 | . . . 2 Weapon 8 | . 2 3 3 Highest Loss Streak 8 | . 5 5 8 Average Slot Usage (%) 85 | . 90 82 77 Engine 9 | . 11 9 6 Treads 7 | . 20 . . Leg 6 | . . 8 12 Wheel 3 | . 2 4 3 Flight 3 | . . 6 . Storage 22 | . 27 22 10 Processor 1 | . . . 8 Protection 1 | . . . 13 Energy Gun 9 | . 3 11 14 Ballistic Gun 2 | . 2 1 7 Ballistic Cannon 16 | . 21 18 . Naked Turns . | . . . . Heaviest Build 42 | 12 33 36 42 Greatest Support 40 | 40 40 32 36 Greatest Overweight (x) 10 | . 9 9 10 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 11 12 10 Most Carried 9 | 4 8 9 5 Average Carried 4 | 2 5 5 3 Final Capacity 12 | 6 12 12 10 Final Carried 4 | 4 4 1 1 Class Distribution -------------------- 48% | Mutant 42% | Gunner 9% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1027 | 257 273 446 51 Remotely . | . . . . Salvage Created 961 | 19 333 513 96 Parts 50 | 2 15 31 2 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 9 15 2 Guns 4 | . 1 1 2 Cannons 22 | . 8 14 . Classes Destroyed 9 | 1 4 4 . Worker 2 | . 1 1 . Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 5 | . 2 3 . Grunt 18 | . 7 9 2 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 7 | 1 7 6 1 Combat Bots Only 6 | . 6 5 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3770 | . 1168 953 1649 Core 908 | . 192 154 562 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 23 61 . Volleys Fired 96 | 2 29 47 18 Largest 3 | 2 2 3 3 Hottest 165 | 60 89 165 144 Shots Fired 218 | 4 55 115 44 Gun 99 | 4 13 38 44 Cannon 119 | . 42 77 . Launcher . | . . . . Special . | . . . . Kinetic 143 | 2 47 78 16 Thermal 67 | . 3 37 27 Explosive . | . . . . Electromagnetic 8 | 2 5 . 1 Robot Hit Streak 7 | 3 6 7 7 Robot Miss Streak 12 | . 3 12 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 127 | 3 35 68 21 Core Hits 55 | 1 13 33 8 Critical Hits 3 | . 1 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1969 | 36 704 909 320 Guns 681 | 36 111 214 320 Cannons 1288 | . 593 695 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1417 | 8 615 695 99 Thermal 434 | . 25 214 195 Explosive . | . . . . Electromagnetic 118 | 28 64 . 26 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 18 | . 10 8 . Impact . | . . . . Kinetic 15 | . 8 7 . Secondary 3 | . 2 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 713 | 20 135 455 713 Average Temperature 158 | 15 42 146 300 Received Heat Transfer 1644 | . 444 453 747 Effects 27 | . . 10 17 Shutdowns 4 | . . 3 1 Energy Bleed 3 | . . 2 1 Interference 6 | . . 3 3 Short Circuit 2 | . . . 2 Damage (minor) 6 | . . 2 4 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 913 | . 74 358 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 412 | 5 202 412 185 Initial 130 | . 3 85 130 Average 166 | 1 83 269 135 Maximum Alert Level 2 | . 1 2 . Low Security (%) 65 | 100 99 21 100 Level 1 31 | . . 69 . Level 2 3 | . . 8 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 20 23 10 Peak Tracking Total 10 | . 10 4 6 Tactical Retreats 6 | . 4 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 2 | . . 2 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 2 | . . 2 . Failed 5 | . 2 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Record 1 | . . 1 . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1710 | 125 602 759 224 Spaces Moved 772 | 79 271 317 105 Core 53 | 22 14 11 6 Treads 278 | 57 221 . . Legs 198 | . . 132 66 Wheels 185 | . 36 116 33 Hover . | . . . . Flight 58 | . . 58 . Fastest Speed 50 | 50 100 100 100 Average Speed 172 | 129 181 184 143 Slowest Speed 550 | 160 500 500 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 5 29 21 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 973 | 99 331 398 145 Wait . | . . . . Move 769 | 78 270 316 105 Hop . | . . . . Pick Up 45 | 11 13 12 9 Fast Attach . | . . . . Attach 41 | 7 11 14 9 Detach 2 | . 1 . 1 Swap 2 | . . 2 . Drop 18 | 1 7 7 3 Fire 96 | 2 29 47 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 13) 557 | -10/Materials | Core integrity fell below 50% 594 | -10/Materials | Lost 5 parts (1p2n2w) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1221 | -9/Materials | Build established: Gunner 1260 | -9/Materials | Identified exit to Mines 1356 | -9/Materials | Discovered new exit (range 13) 1424 | -9/Materials | Lost 5 parts (1p2n2w) 1487 | -9/Materials | Entered another Materials area 1487 | -8/Materials | Evolved 2 slots: Utility x2 1664 | -8/Materials | Core integrity fell below 50% 1691 | -8/Materials | Core integrity fell below 20% 1711 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Imp. Carbon-fiber Leg permanently disabled. Overheating: Short circuit. R-06 Scavenger collects Imp. Heat Sink. Overheating: Imp. Carbon-fiber Leg damaged (-57). K-01 Serf collects debris. Imp. Carbon-fiber Leg destroyed. Overheating: Broken Imp. Carbon-fiber Leg damaged (-31). Broken Particle Gun destroyed. Imp. Medium Armor Plating destroyed. K-01 Serf collects debris. K-01 Serf cleans the Fusion Modulator. Overheating: Imp. Medium Armor Plating damaged (-15). Imp. Medium Armor Plating destroyed. Broken Imp. Carbon-fiber Leg destroyed. K-01 Serf cleans the Fusion Modulator. K-01 Serf destroyed. K-01 Serf collects debris. Acquired Prototype Energy Gun. Identified Hvy. EM Shotgun. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # # # #??????????????????????????? | | # # ##########??????????????????????????? | | # # #???????????????????????????????????? | | ########## #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ?????????# #???????????????????????????????????? | | ??#??????# #???????????????????????????????????? | | ??# ????# #???????????????????????????????????? | | ??# """??# #???????????????????????????????????? | | ??# """ # #???????????????????????????????????? | | ??# """ + +???????????????????????????????????? | | ??# # # ??????????????????????????????????? | | ??# ??# # ?????????????????????????????????? | | ??###????# #?###?#?????????????????????????????? | | ?????????# #???# #?????????????????????????????? | | ?????????# #???# #?????????????????????????????? | | ?????????# #???# #?????????????????????????????? | | ?????????# ##### ############# ?? ?????????????? | | ?????????# u ??????????????? | | ?????????# ??????????????? | | ?????????# """ """ """ """??????????????? | | ???####### """ """k """ """??"???????????? | | """ """ """ """ """?????????? | | ^ g %! kg ????????? | | g g =a ????????? | | ########## k @ k ????????? | | ?????????# #############+##### ?????????? | | ?????????# % #????????????????????????????? | | ?????????# ]]] #????????????????????????????? | | ?????????# ]] #????????????????????????????? | | ?????????# ]] #????????????????????????????? | | ?????????# +????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #????????????????????????????? | | ?????????# #### #????????????????????????????? | | ?????????# ???# #????????????????????????????? | | ?????????# ???# #????????????????????????????? | | ?????????? ???# #????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityReinforcedRay Manual? 0 Play Time 00:21:36 Cumulative 6.9 hours Start 2021.11.27 @ 13:03:00 End 2021.11.27 @ 13:23:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7a76e6c9-ea31-42c5-bd7e-9afe8ceccf68