Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 02:40:45 Player: BOTHUNTER Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (36) 180 Value Destroyed (626) 626 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 5899 Bonus ------- Follower Combat Kills 48 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -195 Cogmind --------- Core Integrity 0/1000 Matter 230/300 Energy 72/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Advanced Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Weapon Cycler Heavy Laser Heavy Laser Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Weight Redist. System Weight Redist. System Triangulator Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Advanced Melee Analysis Suite Improved Maneuvering Thrusters > --- WEAPON ----------- Scatter Rocket Array Heavy Flail > --- INVENTORY -------- Scatter Rocket Array Scatter Rocket Array Remote Datajack [Rating: 56] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Sentry] Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Slots Evolved 10 | . . 2 . . 4 2 . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . 2 . . 4 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 58 | 2 3 5 7 1 4 1 2 22 . 11 Power 3 | 1 . . . . . . . 2 . . Engine 1 | 1 . . . . . . . . . . Core 2 | . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . Propulsion 8 | . . 1 1 . . . . 6 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . 1 1 . . . . 6 . . Utility 27 | . . 3 3 1 2 . 1 10 . 7 Device 12 | . . 2 1 1 1 . 1 6 . . Storage 1 | . . . 1 . . . . . . . Processor 12 | . . 1 1 . 1 . . 4 . 5 Hackware 2 | . . . . . . . . . . 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 1 3 1 3 . 2 1 1 4 . 4 Energy Gun 1 | . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 3 . 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 . 1 Special Weapon 3 | . . . . . 1 . . . . 2 Impact Weapon 5 | . . 1 2 . . . . 2 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . Parts Lost 26 | . 3 . 1 . . . 2 2 2 16 Power 2 | . 1 . . . . . . . 1 . Propulsion 5 | . . . 1 . . . 1 1 . 2 Utility 12 | . . . . . . . 1 1 1 9 Weapon 7 | . 2 . . . . . . . . 5 Highest Loss Streak 11 | . 3 . 1 . . . 2 1 2 11 Average Slot Usage (%) 55 | . 28 41 69 47 44 39 29 61 91 72 Flight 9 | . . 11 18 11 7 6 2 7 13 7 Device 9 | . . 10 10 3 5 5 1 15 28 8 Storage 3 | . . . 7 11 7 6 3 . . . Processor 24 | . . 8 20 22 21 20 20 27 33 43 Ballistic Gun 2 | . 17 6 8 . 1 . . . . . Impact Weapon 1 | . . 4 4 . . . . 1 6 2 Naked Turns 1 | . 1 . . . . . . . . . Heaviest Build 22 | 5 5 3 9 5 10 9 8 22 22 13 Greatest Support 25 | 3 3 4 8 4 4 4 4 25 22 16 Greatest Overweight (x) 3 | 1 1 . 1 1 3 2 2 1 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 4 4 4 6 6 6 6 6 4 4 4 Average Capacity 4 | 4 4 4 5 6 6 6 5 4 4 4 Most Carried 6 | 4 4 4 6 6 6 6 6 4 3 4 Average Carried 4 | 3 3 2 3 5 5 5 4 3 3 2 Final Capacity 6 | 4 4 4 6 6 6 6 4 4 4 4 Final Carried 6 | 4 3 4 6 6 5 6 4 3 3 3 Class Distribution -------------------- 65% | Mutant 16% | Scout 5% | Scavenger-Ninja 4% | Ninja 4% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Ninja | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Matter Collected 974 | 220 46 69 17 . . . . 548 . 74 Remotely . | . . . . . . . . . . . Salvage Created 1138 | . 46 125 71 . . . . 817 . 79 Parts 64 | . 5 11 6 . . . . 42 . . Haulers Intercepted 3 | . . 1 1 . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Combat Hostiles Destroyed 9 | . 2 . . . . . . 6 . 1 Melee 3 | . . . . . . . . 3 . . Guns 2 | . 2 . . . . . . . . . AOE 4 | . . . . . . . . 3 . 1 Classes Destroyed 10 | . 2 2 . . . . . 5 . 1 Worker 6 | . . . . . . . . 4 . 2 Builder 4 | . . . . . . . . 4 . . Tunneler 3 | . . . . . . . . 2 . 1 Hauler 3 | . . 1 1 . . . . 1 . . Recycler 2 | . . . . . . . . 2 . . Operator 2 | . 1 1 . . . . . . . . Watcher 6 | . . 2 1 . . . . 3 . . Swarmer 6 | . 2 . . . . . . 4 . . Grunt 3 | . . . . . . . . 3 . . Sentry 1 | . . . . . . . . . . 1 Best Kill Streak 13 | . 2 1 1 . . . . 13 . 1 Combat Bots Only 3 | . 2 . . . . . . 3 . 1 Max Kills in Single Turn 4 | . 1 1 1 . . . . 4 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 1 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Damage Taken 3766 | . 436 80 88 . 150 35 423 567 58 1929 Core 2089 | . 181 58 43 . 86 21 284 385 . 1031 Absorbed by Shields 69 | . . . . . . . 69 . . . Core Remaining (%) 61 | 100 27 . . 74 87 . . . 18 . Volleys Fired 55 | . 9 25 2 . 5 . 1 2 . 11 Largest 2 | . 2 1 1 . 1 . 1 1 . 1 Hottest 69 | . 40 20 20 . 30 . 33 50 . 69 Shots Fired 64 | . 18 25 2 . 5 . 1 2 . 11 Gun 51 | . 18 25 2 . . . . . . 6 Cannon . | . . . . . . . . . . . Launcher 5 | . . . . . . . 1 2 . 2 Special 8 | . . . . . 5 . . . . 3 Kinetic 45 | . 18 25 2 . . . . . . . Thermal 6 | . . . . . . . . . . 6 Explosive 4 | . . . . . . . . 2 . 2 Electromagnetic 1 | . . . . . . . 1 . . . Robot Hit Streak 8 | . 5 5 6 . 7 . . 2 . 8 Robot Miss Streak 6 | . 4 4 . . 1 . . 6 . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 69 | . 11 12 5 . 3 . . 20 . 18 Core Hits 67 | . 5 7 2 . . . 1 37 . 15 Critical Hits 1 | . . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . Melee Attacks 72 | . . 9 15 . . . . 37 . 11 Impact 47 | . . 9 15 . . . . 12 . 11 Slashing . | . . . . . . . . . . . Piercing 25 | . . . . . . . . 25 . . Sneak Attacks 11 | . . . 2 . . . . 6 . 3 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3096 | . 162 160 159 . . . 23 1765 . 827 Guns 450 | . 162 160 12 . . . . . . 116 Cannons . | . . . . . . . . . . . Explosions 1016 | . . . . . . . 23 732 . 261 Melee 1618 | . . . 147 . . . . 1033 . 438 Ramming 12 | . . . . . . . . . . 12 Kinetic 334 | . 162 160 12 . . . . . . . Thermal 116 | . . . . . . . . . . 116 Explosive 807 | . . . . . . . . 546 . 261 Electromagnetic 209 | . . . . . . . 23 186 . . Impact 1102 | . . . 147 . . . . 517 . 438 Slashing . | . . . . . . . . . . . Piercing 516 | . . . . . . . . 516 . . Highest Corruption 6 | . . . . . . . 1 6 6 2 Average Corruption 3 | . . . . . . . 1 3 6 1 Corruption Purged . | . . . . . . . . . . . Effects 10 | . . . . . . . . 9 1 . Message Errors 2 | . . . . . . . . 2 . . Matter Fused 1 | . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . 3 . . Targeting Errors 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 325 | . . . . . . . . 140 . 185 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 325 | . . . . . . . . 140 . 185 Knockbacks 7 | . . . . . . . . 4 . 3 Impact 7 | . . . . . . . . 4 . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . 8 . . 5 Shots 1 | . . . . . . . 1 . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 134 | . . . . . . . . 134 109 6 Average Temperature 44 | . . . . . . . . 66 60 3 Received Heat Transfer 759 | . 120 18 36 . 30 12 138 45 24 336 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . . . . 4 . 4 Impact Corruptions 11 | . . . . . . . . 4 . 7 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Peak Influence 1008 | . 75 152 184 163 1008 508 270 367 . 264 Initial 967 | . . 22 63 18 967 493 260 141 . 132 Average 289 | . 28 89 142 62 990 480 249 136 . 161 Maximum Alert Level 3 | . . . . . 3 2 1 1 . 1 Low Security (%) 64 | 100 100 100 100 100 . . . 91 . 78 Level 1 9 | . . . . . . 7 100 8 . 21 Level 2 13 | . . . . . . 92 . . . . Level 3 12 | . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 4 1 1 . 1 1 . 4 . 7 Investigation 9 | . 1 . 1 . . . . 3 . 4 Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 5 | . 3 1 . . . . . 1 . . Assault 2 | . . . . . . 1 . . . 1 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Distress Signals 5 | . 1 1 . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 13 15 8 8 2 9 5 15 1 7 Peak Tracking Total 11 | . 11 7 8 5 2 8 4 5 1 4 Tactical Retreats 7 | . 1 1 . . . 2 1 2 . . Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Traps Triggered 8 | . 1 . . . 2 . 3 2 . . Indirectly 1 | . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Machines Disabled 7 | . . 1 1 . . . . 5 . . Max in Single Turn 3 | . . 1 1 . . . . 3 . . Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . 3 . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Machines Accessed 26 | . . 1 5 6 2 2 . 4 . 6 Terminals 12 | . . 1 4 4 1 . . 1 . 1 Fabricators 6 | . . . . . 1 . . 3 . 2 Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 5 | . . . 1 2 . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 77 | . . 4 13 22 6 3 . 14 . 15 Successful 47 | . . 1 10 14 2 3 . 8 . 9 Failed 30 | . . 3 3 8 4 . . 6 . 6 Catastrophic 6 | . . . 1 1 2 . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 38 | . . 4 9 17 3 . . 3 . 2 Terminals 41 | . . 4 11 19 3 . . 2 . 2 Fabricators 21 | . . . . . 3 . . 12 . 6 Repair Stations 3 | . . . . . . . . . . 3 Recycling Units 9 | . . . 2 3 . 2 . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 16 | . . . 5 11 . . . . . . Part Schematic 3 | . . . 1 2 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 5 | . . . . 5 . . . . . . Open Door 1 | . . . 1 . . . . . . . Level Access Points 2 | . . . 1 1 . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . . . 7 . 3 Load Schematic 5 | . . . . . . . . 3 . 2 Build 5 | . . . . . . . . 4 . 1 Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . 1 1 . 2 . . . 1 Report Inventory 4 | . . . 1 1 . 1 . . . 1 Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . 1 Unlock Access 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . 1 Unauthorized Hacks 12 | . . 1 4 2 2 . . 1 . 2 Terminals 6 | . . 1 3 . 2 . . . . . Track 1 | . . . . . 1 . . . . . Botnet 4 | . . 1 2 . 1 . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . 1 . . Overload 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . . . 1 2 . . . . . 1 Tunnel 4 | . . . 1 2 . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . . 1 4 4 2 1 . 2 . 4 Full Trace Events 7 | . . . . 2 . . . 2 . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 8 | . . . . . . . . 4 . 4 Matter 306 | . . . . . . . . 153 . 153 Time 121 | . . . . . . . . 40 . 81 Total Robot Build Rating 8 | . . . . . . . . 4 . 4 Part Schematics Acquired 3 | . . . 1 2 . . . . . . Parts Built 3 | . . . . . . . . 3 . . Matter 248 | . . . . . . . . 248 . . Time 124 | . . . . . . . . 124 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired 1 | . . . . . . . . . . 1 Time 22 | . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 5 | . . . . . 3 . . . . 2 Non-combat 3 | . . . . . 3 . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 5 | . . . . . 3 . . . . 2 no_distress 1 | . . . . . 1 . . . . . find_chute 1 | . . . . . 1 . . . . . find_fabricator 1 | . . . . . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . 1 Attached 1 | . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Total Allies 10 | . . . . . . . . 4 1 5 Largest Group 5 | . . . . . . . . 4 1 5 Highest-Rated Group 180 | . . . . . . . . 20 180 69 Highest-Rated Ally 180 | . . . . . . . . 5 180 49 Total Orders . | . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 3 . 13 Total Damage 126 | . . . . . . . . 9 . 117 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Robot Analysis Total 5 | . . . . 5 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Turns Passed 3031 | 44 111 230 457 128 376 433 101 642 50 459 Spaces Moved 2947 | 49 95 289 316 252 294 253 104 748 80 467 Core 430 | 49 95 . . . 26 . 53 177 . 30 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2517 | . . 289 316 252 268 253 51 571 80 437 Fastest Speed 34 | 50 50 40 37 40 40 40 40 34 34 34 Average Speed 54 | 76 83 40 49 49 93 101 58 42 34 35 Slowest Speed 200 | 100 100 40 120 120 200 200 150 120 34 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 16 | . . 5 3 2 . . . 3 . 3 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 22 | 3 24 20 48 71 9 7 33 14 10 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 2 . . . . . 1 Known Exits Taken 6 | . . . 1 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 14 | . . 6 1 . . . . 6 . 1 Terrain Destroyed 83 | . . 6 1 . . . . 35 . 41 Melee 14 | . . 6 1 . . . . 6 . 1 Projectile . | . . . . . . . . . . . AOE 69 | . . . . . . . . 29 . 40 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Sto Rec Fac Fac Gar Fac Low Fac Total 4141 | 54 108 358 590 253 394 432 143 989 102 718 Wait 901 | . . 33 245 2 52 170 16 149 23 211 Move 2906 | 48 94 278 309 247 293 253 103 741 79 461 Hop 16 | . . 5 3 2 . . . 3 . 3 Pick Up 22 | 4 1 1 2 . 1 2 . 7 . 4 Fast Attach 34 | 2 . 4 3 . 3 . . 14 . 8 Attach 22 | . 3 1 4 1 1 1 2 6 . 3 Detach 14 | . 1 1 5 1 1 3 1 1 . . Swap 2 | . . . . . . . . 2 . . Drop 20 | . . 1 2 . 2 3 1 9 . 2 Fire 55 | . 9 25 2 . 5 . 1 2 . 11 Melee 72 | . . 9 15 . . . . 37 . 11 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 73 | . . . . . 36 . 19 18 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -6/Factory -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Core integrity fell below 50% 148 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Utility x2 172 | -9/Materials | Lost 3 parts (1p2w) 316 | -9/Materials | Build established: Mutant 332 | -9/Materials | Discovered new exit (range 17) 386 | -9/Materials | Entered Storage 448 | -9/Storage | Identified exit to Materials 841 | -9/Storage | Used back door to open Recycling access 841 | -9/Storage | Discovered new exit (range 5) 843 | -9/Storage | Identified exit to Recycling 843 | -9/Storage | Entered Recycling 892 | -9/Recycling | Spotter reported a threat 899 | -9/Recycling | Spotter reported a threat 901 | -9/Recycling | Spotter reported a threat 921 | -9/Recycling | Spotter reported a threat 921 | -9/Recycling | Spotter reported a threat 941 | -9/Recycling | Identified exit to Factory 945 | -9/Recycling | Spotter reported a threat 952 | -9/Recycling | Spotter reported a threat 954 | -9/Recycling | Spotter reported a threat 971 | -9/Recycling | Entered Factory 971 | -7/Factory | Evolved 4 slots: Utility x4 1049 | -7/Factory | Discovered new exit (range 3) 1052 | -7/Factory | Identified exit to Factory 1317 | -7/Factory | Discovered exit to Factory (range 15) 1347 | -7/Factory | Entered another Factory area 1347 | -6/Factory | Evolved 2 slots: Utility x2 1697 | -6/Factory | First assault squad dispatched 1780 | -6/Factory | Identified exit to Garrison 1780 | -6/Factory | Entered Garrison 1782 | -6/Garrison | Installed Relay Interface Framework 1826 | -6/Garrison | Triggered checkpoint 1843 | -6/Garrison | Triggered checkpoint 1874 | -6/Garrison | Discovered new exit (range 13) 1880 | -6/Garrison | Identified exit to Factory 1881 | -6/Garrison | Entered Factory 1978 | -6/Factory | Fabricated S-10 Pest (x4) 2029 | -6/Factory | Core integrity fell below 50% 2155 | -6/Factory | Fabricated Weight Redist. System (x2) 2223 | -6/Factory | Fabricated Imp. Targeting Computer? 2333 | -6/Factory | Discovered new exit (range 4) 2390 | -6/Factory | Core integrity fell below 20% 2441 | -6/Factory | Found Prototype Launcher 2441 | -6/Factory | Identified Scatter Rocket Array 2444 | -6/Factory | Found Scatter Rocket Array 2501 | -6/Factory | Found Scatter Rocket Array 2522 | -6/Factory | Identified exit to Lower Caves 2523 | -6/Factory | Entered Lower Caves 2538 | -6/Lower Caves | Encountered a Warlord checkpoint 2543 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2557 | -6/Lower Caves | 7V-RTL showed up to help 2559 | -6/Lower Caves | 7V-RTL revealed a hidden path 2572 | -6/Lower Caves | Identified exit to Factory 2573 | -6/Lower Caves | Entered Factory 2573 | -5/Factory | Evolved 2 slots: Utility x2 2763 | -5/Factory | Garrison activated, responded to threat 2838 | -5/Factory | Core integrity fell below 50% 2868 | -5/Factory | Lost 11 parts (1n7u3w) 2899 | -5/Factory | Repaired Remote Datajack 2984 | -5/Factory | Spotted B-75 Beast 3020 | -5/Factory | Fabricated S-10 Pest? 3023 | -5/Factory | Core integrity fell below 20% 3032 | -5/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03009_ Y-64 Sentinel heat spikes uncontrollably. 03011_ Y-64 Sentinel heat short circuits Mic. Fission Core. 03012_ Y-64 Sentinel heat short circuits Imp. Treads. 03013_ Hvy. Laser destroyed. 03013_ Imp. Cesium-ion Thruster destroyed. 03013_ Slammed into P-70 Sage. 03015_ Transport Network Coupler permanently disabled. 03015_ Destabilizing: Short circuit. 03016_ Slug penetrates Wall. 03016_ Slammed into P-70 Sage. 03019_ Remote Datajack destroyed. 03019_ Matter Pump disabled. 03020_ >> FABRICATOR: Completed S-10 Pest? 03025_ Nuclear Reactor explodes. 03025_ Matter Pump disabled. 03026_ U-05 Engineer lays Concrete. 03029_ Power Conduit explodes. 03029_ Imp. Targeting Computer destroyed. 03029_ Hacking Suite destroyed. 03029_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####??????????????### | | ????????????????????????????# ########???????# | | ????????????????????????????# # #???????# | | ????????????????????????????# ### "#?????????# | | ????????????????????????????#####?# ########???# | | ??????????????????????????????????# #???# | | ??????????????????????????????????# ##### | | ??????????????????????????????????# | | ???????????????????????????######?# ^ | | ???????????????????????????# # [! | | ???????????????????????????# """" # !! | | ???????????????????????????# """" + !! ### | | ???????????????????????????# """" # #?? | | ???????????????????????????? """" # ^ #?? | | ???????????????????????????? # #?? | | ???????????????????????????######;;p """ %"" #?? | | ?????????????????????#######;;;;;;; """ """ ### | | ?????????????????????# @ ; """ """ # | | ?????????????????????# " # | | ?????????????????????# " """ """ # | | ?????????????????????# " "" """ # | | ?????????????????????# " """ # | | ?????????????????????# " !! + | | ?????????????????????# " !! """ # | | ?????????????????????# " !! """ # | | ?????????????????????# " """ # | | ?????????????????????# " ### | | ?????????????????????# ?? | | ??????????????????????? B ? | | ??????????????????????########### | | ????????????????????????????????### ## | | ???????????????????????????????????####### | | ?????????????????????????????????????????###+#### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 6 Evasion (%) 73 Targeting Accuracy 30 Melee Accuracy 8 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 1 Item Schematics ----------------- Hvy. Assault Rifle | -9/Storage | Hacked Weight Redist. System | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Robot Schematics ------------------ S-10 Pest | -9/Recycling | Hacked Fabricated ------------ S-10 Pest | x4 | -6/Factory Weight Redist. System | x2 | -6/Factory Imp. Targeting Computer | x1 | -6/Factory S-10 Pest | x4 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassShrapnelChainsword Manual? 0 Play Time 01:00:40 Cumulative 132.9 hours Start 2021.03.12 @ 01:23:19 End 2021.03.12 @ 02:40:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 169 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bc059e5-bfbc-4d75-a7ed-69ff61b34ff0