Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 21:10:37 // Winter2019/RPGLIKE Player: Nalzok Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (430) 430 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2345 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/600 Matter 217/300 Energy 280/280 System Corruption 0% Temperature Cool (9) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (1) --- Aluminum Leg > --- UTILITY (1) ------ Signal Interpreter > --- WEAPON (1) ------- Advanced Assault Cannon > --- INVENTORY (4) ---- Arc Projector Advanced Assault Cannon EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Signal Interpreter > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Arc Projector Plasma Cannon EMP Blaster Remote Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Processor Signal Interpreter Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 9 | . . 5 4 Power 2 | . . 2 . Engine 2 | . . 2 . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . . 2 . Device . | . . . . Storage . | . . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . . 1 4 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 75 99 99 Engine 25 | . 25 25 25 Leg 25 | . 25 25 25 Processor 22 | . . 24 25 Ballistic Gun 21 | . 25 25 11 Ballistic Cannon 3 | . . . 13 Naked Turns . | . . . . Heaviest Build 15 | 7 7 9 15 Greatest Support 10 | 10 10 10 10 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | . . 2 4 Average Capacity 2 | . . 1 3 Most Carried 4 | . . 2 4 Average Carried 2 | . . 1 3 Final Capacity 4 | . . 2 4 Final Carried 4 | . . 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 456 | 200 . 137 119 Remotely . | . . . . Salvage Created 373 | . . 254 119 Parts 28 | . . 23 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 10 | . . 6 4 Guns 7 | . . 6 1 Cannons 3 | . . . 3 Classes Destroyed 6 | . . 5 1 Worker 2 | . . 1 1 Hauler 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 3 | . . 3 . Grunt 3 | . . . 3 Sentry 4 | . . 3 1 Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | . . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1191 | . 11 732 448 Core 999 | . 8 619 372 Absorbed by Shields . | . . . . Redirected to Core 677 | . 8 405 264 Core Remaining (%) 77 | 100 98 33 . Volleys Fired 67 | . . 44 23 Largest 1 | . . 1 1 Hottest 48 | . . 20 48 Shots Fired 67 | . . 44 23 Gun 51 | . . 44 7 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 67 | . . 44 23 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | . . 6 6 Robot Miss Streak 5 | . . 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 44 | . . 26 18 Core Hits 23 | . . 14 9 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 846 | . . 378 468 Guns 425 | . . 331 94 Cannons 374 | . . . 374 Explosions 47 | . . 47 . Melee . | . . . . Ramming . | . . . . Kinetic 799 | . . 331 468 Thermal . | . . . . Explosive 47 | . . 47 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 174 | . . 174 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 313 | . . . 313 Average Temperature 147 | . . . 147 Received Heat Transfer 417 | . 6 177 234 Effects 2 | . . . 2 Energy Bleed 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 199 | . . 169 199 Average Influence 80 | . . 79 114 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 1 12 6 Peak Tracking Total 3 | . 1 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 7 . Successful 5 | . 1 4 . Failed 4 | . 1 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Emergency Access Points 2 | . . 2 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 988 | . 94 639 255 Spaces Moved 626 | 1 79 421 125 Core . | . . . . Treads . | . . . . Legs 626 | 1 79 421 125 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 125 | 120 120 120 146 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 2 20 34 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 11 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 11 | . . 11 . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 763 | . 78 511 174 Wait 30 | . . 25 5 Move 623 | . 78 420 125 Hop . | . . . . Pick Up 6 | . . 2 4 Fast Attach 6 | . . 3 3 Attach . | . . . . Detach . | . . . . Swap 3 | . . 2 1 Drop 9 | . . 4 5 Fire 67 | . . 44 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 19 | . . 11 8 Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 4) 95 | -10/Materials | Entered another Materials area 97 | -9/Materials | Reached level 2 310 | -9/Materials | Build established: Mutant 566 | -9/Materials | Core integrity fell below 50% 590 | -9/Materials | Core integrity fell below 20% 716 | -9/Materials | Discovered new exit (range 16) 733 | -9/Materials | Identified exit to Materials 734 | -9/Materials | Entered another Materials area 735 | -8/Materials | Core integrity fell below 50% 736 | -8/Materials | Reached level 3 933 | -8/Materials | Reached level 4 938 | -8/Materials | Core integrity fell below 20% 989 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00941_ G-47 Trooper suffers critical hit. 00941_ Destroyed Aluminum Leg. 00943_ G-47 Trooper knocked back. 00944_ Overheating: Energy bleed (-47). 00947_ G-47 Trooper destroyed. 00948_ Overheating: Energy bleed (-33). 00949_ Acquired 64 matter. 00952_ Acquired 42 matter. 00955_ K-01 Serf collects debris. 00959_ Dropped Adv. Assault Cannon. 00960_ Acquired Prototype Energy Gun. 00960_ Identified Prc. Beam Rifle. 00962_ K-01 Serf collects debris. 00965_ Dropped Prc. Beam Rifle. 00966_ Acquired Adv. Assault Cannon. 00966_ K-01 Serf collects debris. 00972_ R-06 Scavenger collects Prc. Beam Rifle. 00974_ K-01 Serf collects debris. 00986_ U-05 Engineer builds a Wall. 00987_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????######???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# ] #????########???????????????????????????? | | ????# !#????#==]]==#???????????????????????????? | | ????# ######== ==#???????????????????????????? | | ????# + # #########+##??########??????? | | ????#/ #### ## ### #### #??????? | | ????# ! #??# ## # + """ #??????? | | ????# #??# x! ![[ #### """ [#####??? | | ????# ! #??#### ### ! [ #??# """ # #??? | | ????######?????#####?# [[[ #??# # #??? | | ?????????????????????# =% #??# # #??? | | ?????????????????????# x #######+### #??? | | ?????????????????????# #??? | | ?????????????????????# #??? | | ??????????############ ! #??? | | ??????? [ /############ ####??? | | ??????? a #? ??# [ #?????? | | ???????? """" """"g #?T """ #?#[ | ]#?????? | | ??????????????""" """" # """ #?#[[||]]#?????? | | ??????????????""" """" # """ #?########?????? | | ????????? [ @ #??????????????? | | ????????? a # """ #??????????????? | | ???????????#######+### # """ #??????????????? | | ??X????????????? ??# #? """ #??????????????? | | ??????????????? ???# #? ???????????????? | | ??????????????"""????# #??#######??????????????? | | ??????????????"??????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????X???????? ???????????????????????? | | ????????????????????? X ???????????????????????? | | ????????????????????x ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????x???????# ???????????????????????? | | x???????????????????###+##???????????????????????? | | ?????????????????????????????????????????????????? | | ??????x??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 30 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 3 | . . 1 2 XP Earned 7805 | 3000 100 2705 2000 XP Spent 5975 | . . 4125 1850 Upgrades 20 | . . 17 3 Inventory Capacity 4 | . . 2 2 Sight Range 1 | . . . 1 Sensor Range 15 | . . 15 . Protomatter Created 152 | . . 95 57 Integrity Restored 399 | . . 228 171 Core 399 | . . 228 171 Protomatter Decayed 19 | . . 19 . Game ------ Seed PropulsionMappingActivator Manual? 0 Play Time 00:08:15 Cumulative 202.2 hours Start 2019.12.18 @ 20:58:23 End 2019.12.18 @ 21:10:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 326 Rogue 325 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 59 Gallery% 76 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 18b847df-2ebf-47fe-b7a0-2ea6d2bb896f