Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 18:27:51 Player: Compilatron Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (50) 250 Value Destroyed (1794) 1794 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (626) 626 TOTAL SCORE: 7690 Bonus ------- Follower Combat Kills 126 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Medium Treads Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Advanced Shield Generator Drone Bay > --- WEAPON ----------- Heavy Laser Wave Gun KE Penetrator > --- INVENTORY -------- Medium Treads Improved Heat Sink Coolant Injector Improved Reaction Control System Heavy Shock Bomb Launcher [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Slots Evolved 12 | . . . . 4 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 5 | . . . . 1 2 . . 1 1 . Utility 5 | . . . . 2 . 1 . 1 1 . Weapon 1 | . . . . 1 . . . . . . Parts Attached 79 | 7 2 1 11 11 14 3 7 17 4 2 Power 7 | 1 . 1 1 2 1 . . 1 . . Engine 4 | 1 . . 1 2 . . . . . . Core 3 | . . 1 . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 24 | 2 . . 3 4 4 . 5 5 1 . Treads 17 | 2 . . 3 4 4 . . 3 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . . 5 2 . . Utility 25 | 2 2 . 1 2 5 1 2 7 2 1 Device 13 | 1 1 . . 1 1 1 . 5 2 1 Storage 3 | 1 1 . . 1 . . . . . . Processor 3 | . . . 1 . . . 2 . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . . 4 . . 2 . . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . 6 3 4 2 . 4 1 1 Energy Gun 5 | . . . . 1 . 1 . 2 . 1 Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 13 | 2 . . 4 1 4 1 . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . 1 . Special Weapon 2 | . . . 2 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 36 | . 1 . 5 1 5 . 4 10 4 6 Power 3 | . . . 1 . . . . 2 . . Propulsion 11 | . . . 2 1 . . 2 4 1 1 Utility 12 | . 1 . . . 2 . 1 2 2 4 Weapon 10 | . . . 2 . 3 . 1 2 1 1 Highest Loss Streak 9 | . 1 . 4 1 4 . 4 9 3 6 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 91 | . 99 100 99 82 94 85 86 73 42 16 Engine 4 | . 14 13 1 9 1 . . . . . Core 6 | . . . 12 . 5 6 6 8 . . Treads 25 | . 28 28 28 19 37 26 11 4 5 2 Flight 1 | . . . . . . . 18 13 4 . Device 6 | . 13 14 . 9 4 12 12 17 20 6 Storage 12 | . 14 14 14 14 15 13 6 . . . Processor 6 | . . . 13 3 . . 6 11 10 6 Protection 1 | . . . . . 4 6 5 1 . . Energy Gun 2 | . . . . 6 2 5 6 7 1 1 Ballistic Gun 19 | . 28 28 23 11 16 13 11 3 . . Launcher 1 | . . . . 8 2 . . . . . Special Weapon 1 | . . . 4 . . . . . . . Peak Build Rating 86 | 7 9 12 15 30 42 43 57 86 48 26 Average Rating 21 | 4 7 9 12 23 37 42 48 68 38 11 On Entrance 20 | . 7 9 12 14 30 36 43 25 32 19 Naked Turns 40 | . . . . . . . . . . 40 Heaviest Build 77 | 11 46 48 49 75 77 73 73 39 8 8 Greatest Support 110 | 40 40 40 40 66 110 88 88 93 13 3 Greatest Overweight (x) 3 | 1 1 1 1 3 . . 3 1 1 2 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 Average Capacity 17 | 7 9 20 20 20 20 20 12 5 5 5 Most Carried 20 | 8 8 18 20 20 20 19 20 5 4 2 Average Carried 15 | 5 7 13 18 18 17 17 10 4 2 1 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 6 8 18 20 20 20 17 3 5 3 1 Class Distribution -------------------- 64% | Mutant 15% | Gunner 10% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Tank | -6/Factory Sprinter | -6/DSF Scavenger-Tank | -5/Factory Scout | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Matter Collected 1803 | 186 153 15 210 266 751 . 61 154 . 7 Remotely . | . . . . . . . . . . . Salvage Created 1939 | 25 205 . 172 328 800 . 53 356 . . Parts 107 | 3 12 . 12 21 39 . 2 18 . . Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Combat Hostiles Destroyed 37 | . 5 . 5 7 16 . 1 3 . . Melee 1 | . . . . 1 . . . . . . Guns 28 | . 5 . 4 3 15 . 1 . . . Cannons 2 | . . . 1 . . . . 1 . . AOE 4 | . . . . 3 1 . . . . . Classes Destroyed 16 | 1 1 . 1 6 4 . 1 2 . . Worker 5 | . . . . 1 1 . . 3 . . Builder 1 | . . . . 1 . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 2 | . . . . . . . . 2 . . Swarmer 4 | . . . . . 4 . . . . . Grunt 18 | . 5 . . 4 7 . . 2 . . Brawler 2 | . . . . 1 1 . . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . . . 1 2 . . 1 . . Specialist 1 | . . . . . . . 1 . . . Hunter 1 | . . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . . Subdweller 5 | . . . 5 . . . . . . . Best Kill Streak 6 | 1 2 . 1 6 6 . 1 3 . . Combat Bots Only 4 | . 2 . 1 2 4 . 1 2 . . Max Kills in Single Turn 2 | 1 1 . 1 2 2 . 1 2 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . 1 1 . . . . . Melee 1 | . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Hostile Shots Fired 563 | . 34 4 36 42 126 . 26 173 49 73 Missed 213 | . 10 . 5 11 47 . 8 83 20 29 Damage Taken 6249 | . 285 58 793 503 1123 . 489 1293 512 1193 Core 1880 | . 69 . 168 66 145 . 52 175 231 974 Absorbed by Shields 282 | . . . . . 37 . 56 189 . . Core Remaining (%) 74 | 100 . . 5 88 79 . 93 82 . . Volleys Fired 208 | 9 23 . 63 37 38 . 3 28 3 4 Largest 3 | 2 2 . 2 3 3 . 3 3 1 1 Hottest 183 | 40 40 . 125 88 123 . 138 183 69 60 Shots Fired 375 | 18 46 . 89 50 106 . 9 50 3 4 Gun 323 | 18 46 . 49 44 104 . 9 46 3 4 Cannon 4 | . . . . . . . . 4 . . Launcher 8 | . . . . 6 2 . . . . . Special 40 | . . . 40 . . . . . . . Kinetic 268 | 18 46 . 49 37 99 . 6 13 . . Thermal 103 | . . . 40 13 7 . 3 37 3 . Explosive . | . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . 4 Robot Hit Streak 18 | 4 11 . 18 10 13 . 5 4 1 2 Robot Miss Streak 6 | 3 2 . 3 3 6 . 2 6 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . . 6 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 207 | 10 32 . 32 29 69 . 6 26 1 2 Core Hits 113 | 4 16 . 12 17 37 . 4 15 1 7 Critical Kills 2 | . . . . . 1 . . 1 . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . Critical Strikes 3 | 1 . . . . 1 . . 1 . . Meltdown 1 | . . . . . . . . 1 . . Destroy 2 | 1 . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4518 | 97 261 . 436 1069 1561 . 130 648 22 294 Guns 3211 | 97 258 . 388 485 1274 . 130 552 18 9 Cannons 96 | . . . . . . . . 96 . . Explosions 870 | . . . . 583 287 . . . . . Melee . | . . . . . . . . . . . Ramming 293 | . 3 . . 1 . . . . 4 285 Kinetic 3367 | 97 258 . 388 905 1482 . 67 170 . . Thermal 849 | . . . 48 163 79 . 63 478 18 . Explosive . | . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . 9 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 27 | . . . . . . . 1 . . 27 Average Corruption 7 | . . . . . . . 1 . . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . . . . . . 6 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 20 | . . . . 9 11 . . . . . Projectiles . | . . . . . . . . . . . Explosions 20 | . . . . 9 11 . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact 3 | . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 147 | . . . . 24 . . . . 2 121 Shots 1 | . . . . 1 . . . . . . Rammed 92 | . 1 . . . . . . . 1 90 Targets Rammed 93 | . 1 . . 1 . . . . 1 90 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . Highest Temperature 279 | . 31 . 2 135 107 . . 279 . . Average Temperature 51 | . 14 . 2 50 38 . . 78 . . Received Heat Transfer 743 | . 159 18 156 126 242 . . 33 9 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Parts Melted 7 | . . . . . 2 . . 5 . . Heat Transferred 1440 | . . . 100 200 100 . 150 853 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Peak Influence 280 | 5 150 119 . 189 280 114 99 261 123 50 Initial 114 | . 3 58 . . . 114 79 30 83 50 Average 85 | 1 72 34 . 74 139 114 90 148 87 19 Maximum Alert Level 1 | . . . . . 1 . . 1 . . Low Security (%) 90 | 100 100 100 . 100 70 100 100 72 100 100 Level 1 9 | . . . . . 29 . . 27 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 2 . . . 4 . 1 4 1 . Investigation 2 | . . . . . 1 . . . 1 . Extermination 2 | . . . . . 2 . . . . . Reinforcement 8 | . 2 . . . 1 . 1 4 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Distress Signals 1 | . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 91 | . 8 2 7 11 16 . 5 29 12 1 Peak Tracking Total 12 | . 2 2 2 4 3 . 4 12 9 1 Tactical Retreats 5 | . . . . . . . . 3 2 . Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Traps Triggered 6 | . . . 1 . 3 . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Machines Disabled 6 | . . 1 . . 2 . . 3 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Machines Accessed 13 | . 3 . 1 . 5 2 . 1 1 . Terminals 7 | . 3 . . . 2 1 . . 1 . Fabricators 2 | . . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 32 | . 6 . 3 . 16 3 . 1 3 . Successful 18 | . 4 . 3 . 7 2 . 1 1 . Failed 14 | . 2 . . . 9 1 . . 2 . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 20 | . 6 . . . 9 2 . . 3 . Fabricators 3 | . . . . . 2 . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 12 | . 4 . 3 . 3 1 . . 1 . Record 3 | . . . 3 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . 1 . . Network Status 1 | . . . . . 1 . . . . . Build 2 | . . . . . 1 . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 2 . . . 4 . . . 1 . Full Trace Events 2 | . . . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 4 | . . . . . 2 . . 2 . . Authchips . | . . . . . . . . . . . Time 234 | . . . . . 117 . . 117 . . Total Part Build Rating 28 | . . . . . 14 . . 14 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Total Allies 4 | . . 4 . . . . . . . . Largest Group 4 | . . 4 3 1 . . . . . . Highest-Rated Group 71 | . . 71 40 11 . . . . . . Highest-Rated Ally 31 | . . 31 16 11 . . . . . . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . 2 . . Ally Attacks 44 | . . 21 23 . . . . . . . Total Damage 461 | . . 245 216 . . . . . . . Kills 4 | . . 2 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Turns Passed 6877 | 122 394 977 2571 876 1048 77 100 424 146 142 Spaces Moved 3340 | 61 195 400 940 286 578 51 78 510 196 45 Core 95 | 21 . . . . . . . . 29 45 Treads 2527 | 40 195 400 940 286 578 51 14 23 . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 718 | . . . . . . . 64 487 167 . Fastest Speed 28 | 50 160 240 240 225 145 145 28 34 50 50 Average Speed 171 | 130 166 240 242 246 145 145 57 54 60 67 Slowest Speed 460 | 160 240 240 250 460 145 145 291 240 100 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 8 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 5 32 75 49 23 16 2 89 26 8 6 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . Scrap Searched 7 | . . 1 6 . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 63 | . . . . 46 16 . . 1 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 62 | . . . . 46 16 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Fac Ext Total 4096 | 89 228 417 1079 413 708 54 127 610 220 151 Wait 228 | . 5 7 30 60 57 . 5 39 15 10 Move 3316 | 60 194 399 939 285 577 50 77 495 195 45 Hop 6 | . . . . . . . . 6 . . Pick Up 92 | 13 2 10 21 10 15 . 6 14 1 . Fast Attach 12 | . 1 . . 1 3 . . 7 . . Attach 42 | 7 . . 5 3 9 2 3 7 4 2 Detach 2 | . . . . . . . . 1 1 . Swap 25 | . 1 1 6 7 2 1 4 3 . . Drop 50 | . 1 . 15 9 7 1 7 10 . . Fire 208 | 9 23 . 63 37 38 . 3 28 3 4 Melee . | . . . . . . . . . . . Ram 91 | . . . . . . . . . 1 90 Kick . | . . . . . . . . . . . Crush 2 | . 1 . . 1 . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire 4 | . . . . . . . 4 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 517 | -10/Materials | Entered Mines 525 | -10/Mines | Met a Derelict bent on vengeance 525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 551 | -10/Mines | Identified exit to Subcaves 731 | -10/Mines | Learned Materials stockpile data 1133 | -10/Mines | Received a Mining Laser from a helpful Derelict 1366 | -10/Mines | Discovered new exit (range 4) 1494 | -10/Mines | Entered Subcaves 1494 | -10/Subcaves | Accompanied by 3 allies 1562 | -10/Subcaves | Discovered new exit (range 5) 1563 | -10/Subcaves | Learned location of Zion (-7) 1563 | -10/Subcaves | Met a Zionite searching for "candidates" 1579 | -10/Subcaves | Identified exit to Materials 1647 | -10/Subcaves | Discovered exit to Materials (range 13) 1672 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2573 | -10/Subcaves | Visited Clippyterm 2580 | -10/Subcaves | Learned Factory garrison access intel 2733 | -10/Subcaves | Disturbed a concealed Subdweller 2895 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2959 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3208 | -10/Subcaves | Core integrity fell below 50% 3228 | -10/Subcaves | Core integrity fell below 20% 3254 | -10/Subcaves | Lost 4 parts (2n2w) 4065 | -10/Subcaves | Entered Materials 4065 | -8/Materials | Accompanied by 1 ally 4065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4504 | -8/Materials | Discovered new exit (range 3) 4796 | -8/Materials | Build established: Gunner 4941 | -8/Materials | Entered Factory 4941 | -7/Factory | Evolved 2 slots: Propulsion x2 4942 | -7/Factory | Loaded intel: 4 garrison access locations 5107 | -7/Factory | Fabricated Imp. Antigrav System? 5397 | -7/Factory | Lost 4 parts (1u3w) 5674 | -7/Factory | Build established: Tank 5954 | -7/Factory | Discovered new exit (range 14) 5989 | -7/Factory | Entered another Factory area 5989 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6065 | -6/Factory | Identified exit to DSF 6066 | -6/Factory | Entered DSF 6130 | -6/DSF | Additional patrols routed to DSF 6161 | -6/DSF | Discovered new exit (range 16) 6166 | -6/DSF | Identified exit to Factory 6166 | -6/DSF | Entered Factory 6166 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6191 | -5/Factory | Lost 4 parts (2n1u1w) 6230 | -5/Factory | Discovered new exit (range 15) 6305 | -5/Factory | Identified exit to Factory 6519 | -5/Factory | Fabricated Adv. VSS Leg? 6584 | -5/Factory | Discovered exit to Factory (range 16) 6590 | -5/Factory | Entered another Factory area 6590 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6604 | -4/Factory | Lost 9 parts (2p3n2u2w) 6734 | -4/Factory | Discovered new exit (range 6) 6736 | -4/Factory | Identified exit to Extension 6736 | -4/Factory | Entered Extension 6759 | -4/Extension | Lost 3 parts (1n2u) 6798 | -4/Extension | System corruption reached 10% 6807 | -4/Extension | Disrupted transfer network 6809 | -4/Extension | Core integrity fell below 50% 6855 | -4/Extension | Core integrity fell below 20% 6869 | -4/Extension | Lost 6 parts (1n4u1w) 6878 | -4/Extension | Core destroyed Last Messages --------------- 06838_ Adv. Visual Processing Unit destroyed. 06838_ System corrupted by crushing effect (+4). 06839_ Slammed into P-70 Sage. 06843_ Destabilizing: Core damaged (-11). 06844_ Slammed into P-70 Sage. 06846_ Destabilizing: System corrupted (+2). 06847_ Slammed into P-70 Sage. 06847_ Destabilizing: System corrupted (+1). 06849_ Slammed into P-70 Sage. 06851_ P-70 Sage knocked back. 06852_ Slammed into P-70 Sage. 06857_ System corrupted: Matter fused (-8). 06857_ Acquired 3 matter. 06857_ Slammed into P-70 Sage. 06858_ Acquired 1 matter. 06858_ Slammed into P-70 Sage. 06872_ System corrupted: Substantial component data lost. 06873_ Slammed into P-70 Sage. 06878_ Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????? ?????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?????# #????????????????????? | | ?##### #####????????????????? | | ?# "" " %#????????????????? | | ?# %%p %%%################?? | | ?#%%@% %%% %% ?? | | ?# %% % %%% ? | | ?# % % % ? | | ?# % % ? | | ?# %%!%%%% ? | | ?# %%%%%%###############??? | | ?# %%%% #????????????????? | | ?### %%%%###????????????????? | | ???# %%%"#??????????????????? | | ???#""" "#??????????????????? | | ???#######??????????????????? | | ????????????????????????????? | | ????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 200 Matter Stores 353 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 800 Evasion (%) 63 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Antigrav System | x2 | -7/Factory | Preloaded Adv. VSS Leg | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronChargeExtractor Manual? 0 Play Time 00:52:55 Cumulative 35.3 hours Start 2024.08.09 @ 17:13:26 End 2024.08.09 @ 18:27:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 24 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b8df38a-a7ef-4029-aa68-14c454c5e588