Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.27 @ 21:20:20 Player: Sara Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1634) 1634 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3569 Bonus ------- None Cogmind --------- Core Integrity 197/550 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Improved Targeting Computer Weapon Cycler Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Weapon Cycler Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Targeting Computer Weapon Cycler Weapon Cycler > --- WEAPON ----------- Particle Gun Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Treads Improved Treads Weapon Cycler Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 56 | . 19 13 24 Power 4 | . 1 1 2 Engine 1 | . . 1 . Core 3 | . 1 . 2 Reactor . | . . . . Propulsion 13 | . 3 4 6 Treads 12 | . 3 4 5 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 18 | . 6 2 10 Device 12 | . 3 1 8 Storage 2 | . 2 . . Processor 3 | . . 1 2 Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 21 | . 9 6 6 Energy Gun 17 | . 7 5 5 Energy Cannon 2 | . . 1 1 Ballistic Gun 2 | . 2 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 22 | . 6 3 13 Power 3 | . 1 . 2 Propulsion 5 | . 1 . 4 Utility 4 | . 1 1 2 Weapon 10 | . 3 2 5 Highest Loss Streak 7 | . 4 1 7 Average Slot Usage (%) 97 | . 96 99 95 Engine 7 | . 9 5 5 Core 3 | . 3 5 2 Treads 23 | . 17 33 26 Leg 5 | . 10 . . Device 8 | . 8 1 17 Storage 13 | . 16 11 9 Processor 5 | . . 9 11 Hackware 5 | . 1 11 6 Energy Gun 20 | . 23 21 12 Ballistic Gun 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 40 | 12 40 31 32 Greatest Support 66 | 20 40 66 66 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | . 16 10 10 Average Capacity 10 | . 11 10 10 Most Carried 10 | . 10 10 10 Average Carried 9 | . 9 9 9 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 10 9 Class Distribution -------------------- 86% | Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 748 | 200 188 140 220 Remotely . | . . . . Salvage Created 2204 | . 756 697 751 Parts 104 | . 39 33 32 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 14 11 14 Melee 1 | . . 1 . Guns 26 | . 10 7 9 Cannons 5 | . . . 5 AOE 7 | . 4 3 . Classes Destroyed 9 | . 7 1 1 Worker 2 | . 1 1 . Hauler 3 | . 1 1 1 Recycler 4 | . 1 2 1 Operator 3 | . 1 1 1 Watcher 4 | . 3 1 . Swarmer 5 | . 3 . 2 Grunt 29 | . 11 10 8 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Best Kill Streak 5 | . 4 4 5 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 3 | . 3 3 1 Gunslinging 1 | . 1 . . Exploded 2 | . 2 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2905 | . 898 414 1593 Core 690 | . 202 135 353 Absorbed by Shields . | . . . . Core Remaining (%) 61 | 100 19 66 . Volleys Fired 150 | . 61 36 53 Largest 2 | . 2 2 2 Hottest 133 | . 90 112 133 Shots Fired 269 | . 116 69 84 Gun 250 | . 116 69 65 Cannon 19 | . . . 19 Launcher . | . . . . Special . | . . . . Kinetic 8 | . 8 . . Thermal 140 | . 24 32 84 Explosive . | . . . . Electromagnetic 121 | . 84 37 . Robot Hit Streak 27 | . 11 14 27 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 188 | . 70 51 67 Core Hits 86 | . 32 22 32 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3673 | . 1432 1112 1129 Guns 2557 | . 929 811 817 Cannons 308 | . . . 308 Explosions 801 | . 503 298 . Melee . | . . . . Ramming 7 | . . 3 4 Kinetic 61 | . 61 . . Thermal 2267 | . 477 665 1125 Explosive 244 | . 170 74 . Electromagnetic 1094 | . 724 370 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 38 | . 38 . . Projectiles . | . . . . Explosions 38 | . 38 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 217 | . 178 39 . Shots 5 | . 4 1 . Rammed 1 | . . . 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 432 | . 258 216 432 Average Temperature 79 | . 58 71 111 Received Heat Transfer 1170 | . 357 210 603 Effects 1 | . . . 1 Shutdowns 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 9 | . 1 2 6 Heat Transferred 4268 | . 725 1212 2331 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 4 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 278 | . 155 240 278 Initial 59 | . . . 59 Average 84 | . 60 69 164 Maximum Alert Level 1 | . . 1 1 Low Security (%) 90 | . 100 91 69 Level 1 9 | . . 8 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 2 6 Investigation 4 | . 2 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 4 | . . . 4 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 22 19 26 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . 3 2 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 7 7 . Terminals 9 | . 5 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 41 | . 21 20 . Successful 20 | . 8 12 . Failed 21 | . 13 8 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 25 | . 15 10 . Terminals 25 | . 14 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 13 | . 7 6 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Robot Analysis 2 | . 1 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 5 5 . Terminals 6 | . 3 3 . Track 1 | . 1 . . Assimilate 1 | . . 1 . Botnet 2 | . 1 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Reject 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 7 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . 3 . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3412 | . 1657 1046 709 Spaces Moved 1560 | 1 806 487 266 Core . | . . . . Treads 1308 | . 556 487 265 Legs 252 | 1 250 . 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 158 | 120 157 160 160 Slowest Speed 180 | 120 180 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 1 76 33 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 106 | . 59 47 . Melee . | . . . . Projectile . | . . . . AOE 106 | . 59 47 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2245 | . 1083 688 474 Wait 415 | . 166 129 120 Move 1557 | . 805 486 266 Hop . | . . . . Pick Up 29 | . 17 9 3 Fast Attach 22 | . 5 7 10 Attach 15 | . 6 4 5 Detach . | . . . . Swap 20 | . 8 3 9 Drop 35 | . 15 13 7 Fire 150 | . 61 36 53 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 15) 623 | -10/Materials | Lost 4 parts (1n1u2w) 756 | -10/Materials | Core integrity fell below 50% 870 | -10/Materials | Discovered new exit (range 16) 1034 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Core integrity fell below 20% 1206 | -10/Materials | Discovered new exit (range 10) 1658 | -10/Materials | Entered another Materials area 1658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2295 | -9/Materials | Discovered new exit (range 4) 2704 | -9/Materials | Entered another Materials area 2704 | -8/Materials | Evolved 2 slots: Utility x2 2871 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Lost 6 parts (1p1n2u2w) 3358 | -8/Materials | Garrison activated, responded to threat 3398 | -8/Materials | Core integrity fell below 50% 3413 | -8/Materials | Self-destructed Last Messages --------------- 03367_ G-50 Soldier heat damages Hvy. Laser. 03372_ G-47 Trooper destroyed. 03373_ Acquired 5 matter. 03376_ G-47 Trooper destroyed. 03382_ Imp. Heat Sink melted. 03382_ G-47 Trooper destroyed. 03384_ Imp. Treads destroyed. 03387_ Particle Gun destroyed. 03387_ Slammed into Y-45 Defender. 03387_ Lgt. Treads destroyed. 03391_ Acquired Aluminum Leg. 03394_ Acquired Particle Gun. 03396_ K-01 Serf cleans the Terminal. 03397_ Acquired 20 matter. 03401_ K-01 Serf collects debris. 03405_ Particle Gun destroyed. 03408_ Aluminum Leg destroyed. 03409_ K-01 Serf collects debris. 03409_ Nuclear Core destroyed. 03412_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #??#???##! 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Beam Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveBoreLeg Manual? 0 Play Time 00:27:34 Cumulative 91.0 hours Start 2022.01.27 @ 20:54:51 End 2022.01.27 @ 21:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 54 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e596c59-b1e4-4c6f-bc33-5c7199374442