Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 02:54:39 // Halloween2020/ForbiddenLore Player: Salade Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (573) 573 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1593 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 138/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit High-capacity Storage Unit High-capacity Battery (400) Core Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Utility Shielding Hardened Light Armor Plating > --- WEAPON ----------- Light Cannon Light Cannon Improved Light Cannon > --- INVENTORY -------- Aluminum Leg Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Battery Core Shielding Light Assault Rifle Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 45 | 6 26 13 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 15 | 2 11 2 Treads 1 | . . 1 Leg 14 | 2 11 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 13 | 1 6 6 Device 2 | . 1 1 Storage 7 | 1 4 2 Processor . | . . . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 3 | . 1 2 Ballistic Cannon 7 | . 4 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 19 | . 7 12 Power 2 | . 1 1 Propulsion 6 | . 2 4 Utility 3 | . 1 2 Weapon 8 | . 3 5 Highest Loss Streak 12 | . 3 12 Average Slot Usage (%) 88 | . 87 92 Engine 8 | . 8 9 Leg 25 | . 27 19 Device 6 | . 7 2 Storage 13 | . 14 11 Protection 7 | . 4 17 Energy Gun 13 | . 17 . Ballistic Gun 4 | . 3 6 Ballistic Cannon 7 | . 3 23 Naked Turns . | . . . Heaviest Build 32 | 9 26 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 14 16 Average Capacity 7 | 5 7 8 Most Carried 8 | 3 8 8 Average Carried 5 | 1 5 6 Final Capacity 10 | 6 8 10 Final Carried 8 | 3 8 5 Class Distribution -------------------- 59% | Mutant 27% | Scavenger-Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 578 | 225 293 60 Remotely . | . . . Salvage Created 617 | . 477 140 Parts 45 | . 34 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 23 | . 16 7 Guns 17 | . 16 1 Cannons 6 | . . 6 Classes Destroyed 4 | . 3 1 Tunneler 1 | . 1 . Swarmer 10 | . 6 4 Grunt 12 | . 10 2 Sentry 1 | . . 1 Best Kill Streak 8 | . 8 4 Combat Bots Only 8 | . 8 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2464 | . 831 1633 Core 607 | . 197 410 Absorbed by Shields . | . . . Core Remaining (%) 60 | 100 21 . Volleys Fired 69 | . 54 15 Largest 3 | . 2 3 Hottest 109 | . 80 109 Shots Fired 126 | . 85 41 Gun 87 | . 83 4 Cannon 39 | . 2 37 Launcher . | . . . Special . | . . . Kinetic 53 | . 12 41 Thermal 73 | . 73 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | . 11 5 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | . 59 17 Core Hits 39 | . 29 10 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 911 | . 618 293 Guns 644 | . 618 26 Cannons 267 | . . 267 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 340 | . 47 293 Thermal 571 | . 571 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 2 | . . 2 Secondary 2 | . . 2 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 412 | . 78 412 Average Temperature 134 | . 16 230 Received Heat Transfer 717 | . 348 369 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1300 | . 1300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 261 | . 261 194 Initial 109 | . . 109 Average 158 | . 183 136 Maximum Alert Level 1 | . 1 . Low Security (%) 55 | 100 38 100 Level 1 44 | . 61 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 25 18 Peak Tracking Total 15 | . 9 15 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 7 2 Successful 7 | . 6 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Record 1 | . 1 . Locate Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . 5 . Recycle Component 2 | . 2 . Process 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 97 | . 97 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 945 | 83 683 179 Spaces Moved 531 | 56 406 69 Core 8 | 8 . . Treads . | . . . Legs 523 | 48 406 69 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 123 | 110 120 150 Slowest Speed 210 | 120 150 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 54 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 697 | 74 512 111 Wait 30 | 10 9 11 Move 529 | 55 405 69 Hop . | . . . Pick Up 11 | 3 8 . Fast Attach 23 | 6 14 3 Attach 9 | . 3 6 Detach 4 | . 1 3 Swap 13 | . 9 4 Drop 9 | . 9 . Fire 69 | . 54 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 476 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Lost 3 parts (2n1u) 551 | -10/Materials | Destroyed 8 combat bots 728 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Entered another Materials area 767 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 938 | -9/Materials | Core integrity fell below 50% 943 | -9/Materials | Core integrity fell below 20% 946 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00912_ Ion Engine destroyed. 00913_ Lgt. Cannon destroyed. 00915_ R-06 Scavenger collects Flight Unit. 00915_ Acquired Lgt. Treads. 00917_ K-01 Serf collects debris. 00918_ S-10 Pest destroyed. 00922_ Imp. Light Cannon destroyed. 00925_ Lgt. Cannon destroyed. 00928_ G-34 Mercenary destroyed. 00928_ Hrd. Light Armor Plating destroyed. 00930_ K-01 Serf cleans the Atomic Centrifuge. 00931_ Aluminum Leg destroyed. 00931_ Lgt. Treads destroyed. 00931_ S-10 Pest destroyed. 00932_ Acquired 10 matter. 00932_ Lgt. Cannon destroyed. 00934_ Lgt. Assault Rifle destroyed. 00935_ K-01 Serf cleans the Atomic Centrifuge. 00940_ Heat Sink destroyed. 00944_ K-01 Serf cleans the Atomic Centrifuge. Map ----- +----------------------------------------------------+ | ???# """"""""" # #???######???????????????????? | | ???# """ """ # #?? ????????????????????? | | ???############## ##? 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" ???# oY=ss#??????????????????????? | | ??????? ?""?????# "Tg[#??????????????????????? | | ?????????"??????# Y #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# """ ??????????????????????? | | ????????????????#k""" ##?????????????????????? | | ????????????????# """ #??????????????????????? | | ????????????????#??########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionFlakReactor Manual? 0 Play Time 00:28:01 Cumulative 14.0 hours Start 2020.11.05 @ 21:49:00 End 2020.11.08 @ 02:54:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d14ff771-8a4b-49ab-8a2e-3c423268d01f