Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 09:17:26 Player: LanceLander Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (7304) 7304 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2609) 2609 TOTAL SCORE: 15943 Bonus ------- High Alert Combat Kills 1337 Follower Combat Kills 572 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 43/300 Energy 61/100 System Corruption 6% Temperature Cool (35) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Coil Gun Tiamat Missile Launcher Tiamat Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Biometal Medium Treads Flexi-carbon Leg Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Large Storage Unit Salvage Targeting Computer Core Analyzer Weapon Cycler Phase Shifter Improved Core Shielding Layered Heavy Armor Plating Improved Hardlight Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Improved Heat Sink Improved Heat Sink Layered Heavy Armor Plating Improved Hacking Suite Compact HERF Cannon Plasma Cannon Phase Cannon Nova Cannon Heavy Rocket Launcher Advanced Remote Datajack Enhanced Force Lance [Rating: 109] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Quantum Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . 2 . . . . . . Utility 8 | . . . 1 2 . 2 . 1 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 132 | 6 3 1 11 8 39 12 19 11 5 3 14 Power 16 | 1 . . 1 1 4 . 6 1 . . 2 Engine 8 | 1 . . 1 . 2 . 4 . . . . Core 4 | . . . . 1 2 . 1 . . . . Reactor 4 | . . . . . . . 1 1 . . 2 Propulsion 43 | 2 . . 5 . 14 3 6 4 2 1 6 Treads 23 | . . . 3 . 6 3 5 1 1 1 3 Leg 6 | 2 . . 1 . 1 . . 1 . . 1 Wheel 2 | . . . 1 . . . . . 1 . . Hover 7 | . . . . . 7 . . . . . . Flight 5 | . . . . . . . 1 2 . . 2 Utility 43 | 1 1 1 3 4 10 7 4 4 3 2 3 Device 24 | . . . . 3 7 5 2 3 1 2 1 Storage 4 | 1 . 1 1 . . . . . . . 1 Processor 5 | . . . 1 1 1 . 1 . . . 1 Hackware 1 | . . . . . . . . . 1 . . Protection 9 | . 1 . 1 . 2 2 1 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 . 2 3 11 2 3 2 . . 3 Energy Gun 9 | 2 . . . 2 1 . 2 2 . . . Energy Cannon 4 | . . . . . 2 1 1 . . . . Ballistic Gun 9 | . 2 . 1 . 6 . . . . . . Ballistic Cannon 3 | . . . . 1 . . . . . . 2 Launcher 4 | . . . 1 . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 7 | . . . . . . . . 7 . . . Parts Lost 52 | . . . 2 . 14 2 11 8 1 3 11 Power 4 | . . . . . . . 2 . . . 2 Propulsion 25 | . . . 1 . 6 1 4 4 1 2 6 Utility 15 | . . . 1 . 5 1 3 4 . 1 . Weapon 8 | . . . . . 3 . 2 . . . 3 Highest Loss Streak 7 | . . . 2 . 3 2 3 3 1 3 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 2 6 8 11 14 14 14 12 13 12 8 5 Power 1 | . 1 1 1 1 1 1 2 1 1 1 . Propulsion 1 | . 2 2 1 4 1 1 . . . . 1 Utility 4 | . 1 2 2 3 7 6 4 4 4 1 . Weapon 4 | . 1 2 4 4 3 4 5 7 6 4 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . 1 . 1 6 9 2 1 1 . 6 5 Power 3 | . . . . 1 2 . . . . . . Propulsion 2 | . 1 . . 1 . . . . . . . Utility 12 | . . . 1 1 5 2 . 1 . 1 1 Weapon 13 | . . . . 3 2 . 1 . . 4 3 Tool/Special 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 98 100 98 99 98 99 99 94 93 46 32 Engine 4 | . 14 14 11 2 1 6 3 . . . . Core 2 | . . . . 6 5 . 1 . . . . Reactor 1 | . . . . . . . . 10 10 5 6 Treads 18 | . . . 21 27 15 33 32 17 9 5 9 Leg 4 | . 28 28 8 . . . . 1 5 2 . Hover 5 | . . . . . 20 . . . . . . Device 12 | . . . . 8 12 21 22 20 15 8 . Storage 7 | . 14 14 11 9 7 6 6 5 5 1 2 Processor 10 | . . . 10 18 12 13 13 11 10 4 3 Protection 6 | . 12 14 10 9 3 4 3 7 9 5 . Energy Gun 4 | . 19 . . 10 3 . 1 10 10 5 6 Energy Cannon 3 | . . . . . . 12 10 . . . . Ballistic Gun 7 | . 8 28 21 4 9 . . . . . . Peak Build Rating 109 | 6 7 7 13 27 51 61 76 98 109 102 71 Average Rating 45 | 4 6 7 11 22 44 55 62 90 103 56 54 On Entrance 37 | . 6 7 7 12 27 40 60 76 98 99 21 Avg Prop Armor Cover (%) 10 | . . . 11 . 5 . 1 7 6 36 18 Naked Turns 8 | . . . . . . . . . . 8 . Heaviest Build 93 | 14 17 92 93 38 52 58 58 74 87 79 54 Greatest Support 140 | 20 20 20 60 60 100 120 135 135 58 20 140 Greatest Overweight (x) 15 | 3 . 4 5 . 15 . . 2 6 8 . Average Overweight (x) . | . . 1 2 . . . . . 2 . . Largest Inventory Capacity 25 | 8 8 25 25 15 15 15 15 15 15 15 10 Average Capacity 15 | 7 8 17 22 15 15 15 15 15 15 8 7 Most Carried 17 | 4 8 9 17 15 15 15 15 15 15 15 10 Average Carried 12 | 2 6 8 11 14 14 14 12 13 13 8 6 Final Capacity 25 | 8 8 25 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 8 9 15 15 14 15 15 15 15 5 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Matter Collected 3041 | 247 110 . 364 196 938 167 605 200 35 . 179 Remotely . | . . . . . . . . . . . . Salvage Created 5757 | . 213 . 533 430 1631 565 1182 563 87 311 242 Parts 275 | . 9 . 40 24 81 24 53 23 4 4 13 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed 6 | . . . 1 . 3 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 117 | . 4 . 16 5 25 12 37 12 1 1 4 Melee 1 | . . . . . 1 . . . . . . Guns 50 | . 4 . 12 4 17 . . 9 1 1 2 Cannons 34 | . . . . 1 3 8 20 . . . 2 AOE 30 | . . . 4 . 4 3 16 3 . . . Classes Destroyed 17 | . 2 . 4 2 5 . 2 . . 1 1 Worker 5 | . . . . . 5 . . . . . . Builder 5 | . . . . 1 1 . . . . . 3 Hauler 3 | . . . . 3 . . . . . . . Recycler 4 | . . . 1 . 3 . . . . . . Watcher 4 | . 1 . 1 . 2 . . . . . . Swarmer 31 | . . . 8 . . 3 16 4 . . . Cutter 2 | . . . . . . . 2 . . . . Grunt 39 | . 4 . 5 3 11 5 10 1 . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 3 | . . . 1 . . . 1 1 . . . Sentry 17 | . . . 2 2 6 2 3 1 1 . . Specialist 1 | . . . . . . . . . . . 1 Hunter 6 | . . . . . 2 . . 2 . . 2 Programmer 13 | . . . . . 4 2 4 3 . . . Heavy 2 | . . . . . 1 . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 2 . 6 5 6 4 7 3 1 1 4 Combat Bots Only 7 | . 2 . 5 3 4 4 7 3 1 1 1 Max Kills in Single Turn 3 | . 1 . 3 2 3 2 3 2 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 3 . 2 2 3 2 . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Hostile Shots Fired 1078 | . 26 . 55 19 311 122 204 108 6 5 222 Missed 340 | . 10 . 15 7 115 53 63 22 2 . 53 Hits 738 | . 16 . 40 12 196 69 141 86 4 5 169 Melee 10 | . . . 2 . . . . 3 . 5 . Projectile 728 | . 16 . 38 12 196 69 141 83 4 . 169 Critical Strikes 24 | . . . . . 5 1 3 3 1 3 8 Actively Blocked 1 | . . . . . . . . 1 . . . Part Disruptions 2 | . . . . . 1 . 1 . . . . Damage Taken 12355 | . 201 . 496 185 2827 925 2191 1425 619 217 3269 Core 1909 | . 44 . 74 . 247 50 175 158 551 . 610 Absorbed by Shields 362 | . . . . . . . 38 300 24 . . Reduced by Siege Mode 179 | . . . . . . . . . . . 179 Redirected to Shielding 72 | . . . . . . . 15 57 . . . Core Remaining (%) 83 | 100 . 82 81 100 64 . 73 84 . . . Volleys Fired 365 | . 19 . 32 18 97 34 95 29 4 8 29 Largest 2 | . 2 . 2 2 2 2 2 2 2 2 2 Hottest 188 | . 90 . 43 122 160 160 160 188 188 188 188 Shots Fired 678 | . 36 . 63 36 181 66 172 55 8 15 46 Gun 360 | . 36 . 61 26 142 . 4 52 8 15 16 Cannon 292 | . . . . 10 35 64 153 . . . 30 Launcher 26 | . . . 2 . 4 2 15 3 . . . Special . | . . . . . . . . . . . . Kinetic 211 | . . . 61 20 100 . . . . . 30 Thermal 424 | . 19 . . 16 77 64 157 52 8 15 16 Explosive 26 | . . . 2 . 4 2 15 3 . . . Electromagnetic 17 | . 17 . . . . . . . . . . Robot Hit Streak 16 | . 11 . 16 14 15 13 13 8 11 12 14 Robot Miss Streak 5 | . 2 . 1 3 4 2 5 2 . 1 2 Penetration Max 1 | . . . . . 1 . . . . . 1 Secondary Targets 6 | . . . 2 . 2 . . 1 . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 . . 1 Shots Hit Robots 452 | . 27 . 47 26 128 48 89 38 7 11 31 Core Hits 269 | . 11 . 24 19 86 20 57 32 3 3 14 Critical Kills 4 | . . . . . 2 1 1 . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . Critical Strikes 13 | . 1 . 1 1 4 1 1 . . . 4 Burn 3 | . 1 . . 1 1 . . . . . . Meltdown 2 | . . . . . . 1 1 . . . . Destroy 4 | . . . 1 . 3 . . . . . . Blast 4 | . . . . . . . . . . . 4 Melee Attacks 1 | . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14513 | . 440 3 852 515 3939 1652 3952 1424 196 368 1172 Guns 5543 | . 396 . 644 397 2229 . 50 1039 196 368 224 Cannons 5494 | . . . . 113 644 1491 2300 . . . 946 Explosions 3405 | . 42 . 206 . 1018 155 1602 382 . . . Melee . | . . . . . . . . . . . . Ramming 71 | . 2 3 2 5 48 6 . 3 . . 2 Kinetic 3486 | . . . 644 250 1646 . . . . . 946 Thermal 7799 | . 194 . . 260 1677 1491 2350 1039 196 368 224 Explosive 2838 | . . . 206 . 493 155 1602 382 . . . Electromagnetic 319 | . 244 . . . 75 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . 4 . 4 3 6 11 . 6 6 Average Corruption 4 | . . . 3 . 2 2 4 6 . 6 6 Corruption Purged 4 | . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 97 | . . . 12 . 13 6 29 20 . 5 12 Message Errors 24 | . . . . . 4 1 8 5 . 1 5 Matter Fused 23 | . . . 5 . 3 1 6 3 . 2 3 Heat Flow Errors 13 | . . . 2 . 1 2 3 3 . 1 1 Energy Discharges 6 | . . . . . 1 . 2 2 . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . 2 . 2 2 1 6 . . 2 Data Loss (major) 4 | . . . . . 1 . 3 . . . . Misfires 6 | . . . 1 . 1 . 3 1 . . . Alerts 3 | . . . 2 . . . 1 . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 288 | . . . . . 67 11 143 12 . . 55 Projectiles 105 | . . . . . . 11 39 . . . 55 Explosions 183 | . . . . . 67 . 104 12 . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . 4 . 1 . . . . 4 Impact 1 | . . . . . . 1 . . . . . Kinetic 7 | . . . . 4 . . . . . . 3 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 450 | . 7 . 14 . 159 59 126 85 . . . Shots 15 | . 1 . 1 . 5 2 4 2 . . . Rammed 11 | . . . 1 1 5 2 . 1 . . 1 Targets Rammed 14 | . 1 1 1 1 6 2 . 1 . . 1 Kicked 2 | . 1 1 . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 574 | . 377 . 103 54 324 160 469 482 574 198 362 Average Temperature 120 | . 114 . 43 22 110 45 121 144 303 110 151 Received Heat Transfer 2518 | . 111 . 141 90 654 201 435 90 26 . 770 Effects 35 | . 3 . . . 5 . 11 7 7 . 2 Shutdowns 9 | . 1 . . . . . 2 3 3 . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 15 | . . . . . 4 . 6 3 . . 2 Matter Decay 3 | . 1 . . . 1 . 1 . . . . Short Circuit 3 | . 1 . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . . Damage (core) 3 | . . . . . . . . . 3 . . Siege Activations 2 | . . . . . . . . . . . 2 Total Turns 68 | . . . . . . . . . . . 68 Longest Duration 48 | . . . . . . . . . . . 48 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . Parts Melted 38 | . . . . 4 9 9 10 5 1 . . Heat Transferred 13074 | . 568 . . 555 2792 2500 4137 1486 259 481 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 5 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Maximum Alert Level 5 | . . . 1 . 2 1 5 5 3 1 . Low Security (%) 58 | 100 100 100 93 100 86 . 6 . . 59 100 Level 1 11 | . . . 6 . 2 100 3 . . 40 . Level 2 4 | . . . . . 11 . 7 . 4 . . Level 3 7 | . . . . . . . 30 1 95 . . Level 4 7 | . . . . . . . 24 32 . . . Level 5 10 | . . . . . . . 27 65 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1940 | . 53 . 224 89 547 353 1940 1732 784 243 121 Initial 1018 | . . . . 89 9 262 142 1018 784 243 121 Average 436 | . 12 . 78 33 98 265 1199 1600 745 200 58 Influence Increases 5466 | . 135 . 436 191 1171 341 1908 1095 32 . 157 Destroy 0b10 Robot/C 2620 | . 80 . 320 100 500 240 920 360 20 . 80 Destroy 0b10 Robot/NC 135 | . 5 . 10 20 55 . . 30 . . 15 Destroy Leader 494 | . 12 . 72 36 164 60 50 60 10 . 30 Allied During Kill 206 | . . . . . . . 120 86 . . . Successful Hack 95 | . 15 . 5 19 42 . 14 . . . . Select Force Hacks 20 | . . . . . 20 . . . . . . Disable Machine 630 | . . . . 15 315 15 15 270 . . . Anti-Garrison Action 550 | . . . . . . . 550 . . . . Destroy Structure 581 | . 8 . 14 1 45 26 179 274 2 . 32 Partial Spotted 45 | . . . . . 30 . 15 . . . . Lose Combat Pursuer 90 | . 15 . 15 . . . 45 15 . . . Influence Decreases 5466 | . 135 . 224 381 656 675 171 1434 937 523 330 Entered New Map 2716 | . . . . 123 13 275 61 922 817 453 52 Time Decay 2183 | . 135 . 204 225 507 380 . 392 110 40 190 Lost Part 494 | . . . 20 . 136 20 110 80 10 30 88 Lost Ally 40 | . . . . . . . . 40 . . . Purge Threat 33 | . . . . 33 . . . . . . . Squads Dispatched 23 | . 2 . 3 1 6 4 . 4 . . 3 Investigation 6 | . 2 . 2 1 1 . . . . . . Extermination 7 | . . . . . 3 3 . 1 . . . Reinforcement 8 | . . . 1 . 2 1 . 1 . . 3 Assault 2 | . . . . . . . . 2 . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Distress Signals 12 | . . . 4 1 6 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 182 | . 11 . 20 7 43 18 48 17 1 6 11 Peak Tracking Total 7 | . 3 . 6 2 5 3 7 5 1 5 7 Tactical Retreats 7 | . 1 . 1 . 3 . 1 1 . . . ECM-based Alert Blocks 5 | . . . . . 5 . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Traps Triggered 12 | . . . 4 . 5 1 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . 8 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Machines Disabled 55 | . . . . 1 21 1 14 18 . . . Max in Single Turn 15 | . . . . 1 15 1 3 1 . . . Garrison Access 2 | . . . . . 2 . . . . . . Garrison Relay 8 | . . . . . . . 8 . . . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Machines Accessed 31 | . 3 . 3 4 12 3 2 2 2 . . Terminals 20 | . 3 . 3 3 6 1 2 1 1 . . Fabricators 4 | . . . . . 3 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . 1 1 . . Garrison Access 3 | . . . . . 2 1 . . . . . Total Hacks 72 | . 11 . 8 18 19 4 5 2 5 . . Successful 30 | . 5 . 4 11 6 1 1 . 2 . . Failed 41 | . 6 . 4 6 13 3 4 2 3 . . Catastrophic 14 | . 2 . 1 1 6 . 2 1 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 20 | . 6 . . 4 5 1 1 1 2 . . Terminals 52 | . 11 . 8 13 10 1 5 1 3 . . Fabricators 6 | . . . . . 4 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 10 | . . . . 5 2 . . 1 2 . . Garrison Access 4 | . . . . . 3 1 . . . . . Terminal Hacks 17 | . 5 . 4 6 1 . 1 . . . . Robot Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . . 4 1 . . . 2 . . Retrieve Study 7 | . . . . 4 1 . . . 2 . . Garrison Access Hacks 3 | . . . . . 2 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Seal Access 2 | . . . . . 2 . . . . . . Unauthorized Hacks 2 | . . . . 1 1 . . . . . . Terminals 1 | . . . . 1 . . . . . . . Botnet 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . Download 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 . 3 3 8 1 2 2 1 . . Full Trace Events 6 | . 3 . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . Part Studies Acquired 5 | . . . . 4 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . find_chute 1 | . . . . . 1 . . . . . . Relay Couplers Released 30 | . . . . . . . 30 . . . . Machine Destruction 30 | . . . . . . . 30 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 1 . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Total Allies 3 | . . . . . . . 2 1 . . . Largest Group 2 | . . . . . . . 2 2 . . . Highest-Rated Group 238 | . . . . . . . 238 220 . . . Highest-Rated Ally 119 | . . . . . . . 119 119 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 46 | . . . . . . . 28 18 . . . Total Damage 2934 | . . . . . . . 1377 1557 . . . Kills 22 | . . . . . . . 9 13 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Active Infowar (turns) 790 | . . . . . 785 . . . . . 5 Sensors 542 | . . . . . 542 . . . . . . Jamming 16 | . . . . . 16 . . . . . . ECM 448 | . . . . . 443 . . . . . 5 Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Turns Passed 9367 | 78 537 681 877 612 2526 892 1510 927 231 99 397 Spaces Moved 5035 | 54 367 339 315 310 1788 432 689 397 88 87 169 Core 111 | 14 . . . . 1 . . . . 75 21 Treads 2624 | . . . 147 310 433 432 689 397 68 . 148 Legs 768 | 40 367 339 21 . . . . . . 1 . Wheels 283 | . . . 147 . 106 . . . 20 10 . Hover 1248 | . . . . . 1248 . . . . . . Flight 1 | . . . . . . . . . . 1 . Fastest Speed 40 | 50 120 120 130 160 40 166 161 158 180 50 50 Average Speed 140 | 121 120 197 222 160 86 168 164 192 226 74 146 Slowest Speed 800 | 200 120 400 480 160 800 170 167 305 400 685 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 3 46 93 32 26 46 13 88 11 2 72 6 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 2 | . . . . . . . . 2 . . . Terrain Destroyed 355 | . 6 . 18 . 38 22 208 48 . . 15 Melee . | . . . . . . . . . . . . Projectile 32 | . . . . . 1 7 2 7 . . 15 AOE 323 | . 6 . 18 . 37 15 206 41 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac Gar Fac Fac Was Fac Total 6697 | 63 427 352 425 396 2594 528 919 500 114 108 271 Wait 884 | . 30 11 49 32 571 32 69 40 12 . 38 Move 5026 | 53 366 338 314 309 1787 432 688 396 88 86 169 Hop . | . . . . . . . . . . . . Pick Up 107 | 4 6 1 11 11 33 7 12 7 2 4 9 Fast Attach 56 | 6 1 . 2 4 11 1 6 7 3 5 10 Attach 45 | . 1 . 2 2 11 5 12 5 . 1 6 Detach 8 | . . . . 2 1 . 4 . 1 . . Swap 81 | . 1 1 11 2 30 9 18 4 2 1 2 Drop 92 | . 2 . 3 15 38 6 12 4 2 3 7 Fire 365 | . 19 . 32 18 97 34 95 29 4 8 29 Melee 1 | . . . . . 1 . . . . . . Ram 1 | . . . . . 1 . . . . . . Kick 2 | . 1 1 . . . . . . . . . Crush 11 | . . . 1 1 5 2 . 1 . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 10 | . . . . . . . 3 7 . . . Trap 8 | . . . . . 8 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 16) 616 | -10/Materials | Entered Mines 625 | -10/Mines | Discovered new exit (range 5) 915 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 993 | -10/Mines | Discovered new exit (range 10) 1029 | -10/Mines | Discovered new exit (range 13) 1297 | -10/Mines | Entered Materials 1297 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -9/Materials | Discovered new exit (range 16) 2133 | -9/Materials | Discovered new exit (range 16) 2174 | -9/Materials | Entered another Materials area 2174 | -8/Materials | Evolved 2 slots: Utility x2 2449 | -8/Materials | Build established: Scavenger-Mutant 2488 | -8/Materials | Central database locked down 2679 | -8/Materials | Discovered new exit (range 7) 2786 | -8/Materials | Entered Factory 2786 | -7/Factory | Evolved 2 slots: Propulsion x2 3081 | -7/Factory | Build established: Mutant 3108 | -7/Factory | Fabricated Antigrav System (x2) 3493 | -7/Factory | Discovered new exit (range 14) 4157 | -7/Factory | Lost 3 parts (2n1w) 4198 | -7/Factory | Cargo convoy interrupted 5228 | -7/Factory | Discovered new exit (range 15) 5312 | -7/Factory | Entered another Factory area 5312 | -6/Factory | Evolved 2 slots: Utility x2 6204 | -6/Factory | Identified exit to Garrison 6204 | -6/Factory | Entered Garrison 6270 | -6/Garrison | Triggered checkpoint 6307 | -6/Garrison | Garrison Relay disabled 6357 | -6/Garrison | Triggered checkpoint 6359 | -6/Garrison | Triggered checkpoint 6363 | -6/Garrison | Spotted B-75 Beast 6384 | -6/Garrison | Destroyed 7 combat bots 6396 | -6/Garrison | Destroyed B-75 Beast 6469 | -6/Garrison | Garrison Relay disabled 6508 | -6/Garrison | Destroyed 7 combat bots 6512 | -6/Garrison | Garrison Relay disabled 6598 | -6/Garrison | Triggered checkpoint 6695 | -6/Garrison | Discovered new exit (range 12) 6738 | -6/Garrison | Triggered checkpoint 6766 | -6/Garrison | Garrison Relay disabled 6937 | -6/Garrison | Phase Generator disabled 6956 | -6/Garrison | Discovered new exit (range 13) 7160 | -6/Garrison | Garrison Relay disabled 7226 | -6/Garrison | Rewired Executioner 7228 | -6/Garrison | Rewired Executioner 7248 | -6/Garrison | Triggered checkpoint 7289 | -6/Garrison | Spotted B-75 Beast 7297 | -6/Garrison | Allies destroyed B-75 Beast 7321 | -6/Garrison | Found Prototype Device 7321 | -6/Garrison | Identified Adv. Kinecellerator 7368 | -6/Garrison | Discovered new exit (range 15) 7412 | -6/Garrison | Found Unknown Hackware 7412 | -6/Garrison | Identified Relay Coupler [Proto] 7478 | -6/Garrison | Triggered checkpoint 7522 | -6/Garrison | Lost 3 parts (1p2w) 7599 | -6/Garrison | Build established: Scavenger-Mutant 7630 | -6/Garrison | Garrison Relay disabled 7701 | -6/Garrison | Installed Relay Interface Framework 7714 | -6/Garrison | Entered Factory 7714 | -5/Factory | Accompanied by 2 allies 7714 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7804 | -5/Factory | Discovered new exit (range 16) 7864 | -5/Factory | Discovered new exit (range 7) 7961 | -5/Factory | Lost 3 parts (1n2u) 8272 | -5/Factory | System corruption reached 10% 8294 | -5/Factory | Build established: Mutant 8314 | -5/Factory | First assault squad dispatched 8641 | -5/Factory | Entered another Factory area 8641 | -4/Factory | Evolved 2 slots: Utility x2 8872 | -4/Factory | Sucked down chute 8872 | -4/Factory | Entered Waste 8885 | -4/Waste | Spotted C-40 Crusher 8887 | -4/Waste | EMP discharged 8896 | -4/Waste | Crushed by Compactor (1 part destroyed) 8899 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8902 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8905 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8908 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8910 | -4/Waste | Destroyed C-40 Crusher 8921 | -4/Waste | Spotted C-40 Crusher 8927 | -4/Waste | Released all parts (14) 8927 | -4/Waste | Spotted C-40 Crusher 8930 | -4/Waste | Lost 3 parts (2n1u) 8933 | -4/Waste | Spotted C-40 Crusher 8940 | -4/Waste | Spotted C-40 Crusher 8948 | -4/Waste | Spotted C-40 Crusher 8965 | -4/Waste | Discovered new exit (range 13) 8971 | -4/Waste | Entered Factory 9174 | -4/Factory | Core integrity fell below 50% 9335 | -4/Factory | Lost 3 parts (3n) 9360 | -4/Factory | Core integrity fell below 20% 9368 | -4/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09343_ X-77 Beamer knocked back. 09343_ Slug penetrates Door. 09346_ X-77 Beamer destroyed. 09349_ G-67 Veteran knocked back. 09352_ Slug penetrates Wall. 09354_ Lgt. Antimatter Reactor destroyed. 09355_ Slug penetrates Wall. 09355_ Critical hit (Burn: +50). 09356_ Hvy. Gauss Cannon destroyed. 09358_ Dropped Med. Storage Unit. 09358_ Mic. Antimatter Reactor destroyed. 09358_ Hvy. Treads destroyed. 09359_ Critical hit (Burn: +50). 09360_ Acquired Field Propulsion Drive. 09363_ Field Propulsion Drive destroyed. 09363_ Acquired ECM Suite. 09364_ Myomer Leg destroyed. 09364_ U-05 Engineer builds a Door. 09367_ U-05 Engineer builds a Wall. 09367_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????##########???????????????????? | | ??????????????? #???????????????????? | | ???????????????"""" ###########?????????? | | ???????????????"""" !# #?????????? | | ??????????????#"""" # #?????????? | | ??????????????#"""" # #?????????? | | ??????????????#"""" # #?????????? | | ??????????????#"""" ! # #?????????? | | ??????????????#"""" ! # #?????????? | | ?????????????# %[! # #?????????? | | ????????????#####/#"## #?????????? | | ??????????????# x%gg;#+######### ????????? | | ?????????????# u @ k w #?????? | | ? ?? ?????????# %" #?????? | | ?? ? ?????????# #?????? | | ??? ?????????# ############# ##?????? | | ???? ????????#;;#t###????????????????????? | | ???###+###?????#### #??????????????????????? | | ???#[ %###?????## ##?????????????????????? | | ???# !%%#!####### #?????????????????????? | | ???# % = *= *! + ??????????????? | | ???# ! !##"##!### #?????????????????????? | | ???# !! %#####%#?#####?????????????????????? | | ???##%! ##???# #???????????????????????????? | | ????# #????# #???????????????????????????? | | #####[% #????# #???????????????????????????? | | ^ ###%[ ###??# #???????????????????????????? | | ! # #??# #???????????????????????????? | | ######/#####???????????????????????? | | ! ## ???????????????????????? | | ## """ #????????????????????? | | ## "R" #????????????????????? | | ## " " #????????????????????? | | # #????????????????????? | | # #????????????????????? | | + #????????????????????? | | # """"" #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 43 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 20 EM Shielding 2 Armor Coverage 600 Core Shielding 30 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 5 Energy Filtering 30 Particle Charging 27 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Antigrav System | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Airjet | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeScrapoidGreatsword Manual? 0 Play Time 01:42:41 Cumulative 96.4 hours Start 2026.08.01 @ 00:38:10 End 2026.08.01 @ 09:17:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f5c385d-7e99-4b54-8924-27b48107f558