Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.14 @ 01:51:56 Player: Navi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3357) 3357 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (713) 713 TOTAL SCORE: 7355 Bonus ------- High Alert Combat Kills 790 Friendly Fire -77 Cogmind --------- Core Integrity 544/700 Matter 290/300 Energy 480/480 System Corruption 7% Temperature Cool (90) Movement Rolling (120) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Xenon Bombardment Thruster > --- UTILITY (5) ------ Improved Cooling System Medium Storage Unit Targeting Computer Hardened Light Armor Plating System Restoration Module > --- WEAPON (2) ------- Lightning Gun Heavy Missile Launcher > --- INVENTORY (10) --- Xenon Bombardment Thruster Improved Cooling System Matter Filter Energy Filter Hardened Light Armor Plating Shield Generator Heavy EM Pulse Gun Heavy Ion Cannon Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Airjet Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Targeting Computer Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Airjet Airjet Matter Filter Hardened Light Armor Plating Hardened Light Armor Plating Flak Gun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 1 . 1 Weapon . | . . . . . . . Parts Attached 103 | 7 5 2 30 8 13 38 Power 10 | 1 . . 2 2 1 4 Engine 8 | 1 . . 2 2 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 31 | 2 4 . 12 1 3 9 Treads 1 | . . . . . . 1 Leg 3 | . 3 . . . . . Wheel 9 | 2 . . 2 . . 5 Hover 9 | . . . 3 1 3 2 Flight 9 | . 1 . 7 . . 1 Utility 22 | 1 . 1 4 2 2 12 Device 14 | . . . 3 1 . 10 Storage 2 | 1 . . . . . 1 Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection 4 | . . 1 . 1 1 1 Artifact . | . . . . . . . Weapon 40 | 3 1 1 12 3 7 13 Energy Gun 16 | 1 1 1 3 2 4 4 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 2 . . 3 . . 3 Ballistic Cannon . | . . . . . . . Launcher 13 | . . . 4 1 3 5 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 2 | . . . 1 1 . . Corrupted Parts 3 | . . 1 . . . 2 System Corruption 8 | . . 4 . . . 4 Parts Lost 20 | . . . 8 . 2 10 Power 4 | . . . 2 . 1 1 Propulsion 10 | . . . 4 . . 6 Utility 3 | . . . 1 . 1 1 Weapon 3 | . . . 1 . . 2 Highest Loss Streak 7 | . . . 5 . 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 85 92 80 91 98 96 Engine 8 | . 14 14 9 6 8 6 Core 3 | . . . . . . 7 Leg 2 | . 3 28 4 . . . Wheel 4 | . 24 . 3 . . 4 Hover 17 | . . . 2 36 35 22 Flight 2 | . . . 11 . . . Device 12 | . . . 12 18 16 14 Storage 9 | . 14 14 11 9 9 7 Processor 4 | . . . 4 . 1 7 Protection 6 | . . 8 2 9 9 7 Energy Gun 9 | . 9 13 9 4 11 9 Ballistic Gun 4 | . 18 14 7 . . 1 Launcher 2 | . . . . . 6 3 Peak Build Rating 44 | 6 6 13 19 31 37 44 Average Rating 26 | 4 5 10 10 24 33 39 On Entrance 15 | . 6 6 13 19 31 33 Naked Turns . | . . . . . . . Heaviest Build 54 | 12 12 19 19 29 32 54 Greatest Support 32 | 26 26 20 24 32 32 32 Greatest Overweight (x) 5 | . 1 . 4 1 3 5 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 9 Most Carried 10 | 2 8 8 8 8 8 10 Average Carried 7 | 1 4 7 6 7 7 8 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 10 | 2 7 8 7 8 6 10 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1670 | 31 76 186 297 71 307 702 Remotely . | . . . . . . . Salvage Created 3120 | . 126 181 593 71 743 1406 Parts 192 | . 14 13 41 1 43 80 Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . . . 2 1 3 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 75 | . 6 4 15 . 15 35 Guns 44 | . 6 4 9 . 8 17 AOE 31 | . . . 6 . 7 18 Classes Destroyed 14 | . 2 . 8 . 1 3 Worker 12 | . . . 1 . 3 8 Builder 6 | . . . 3 . 1 2 Recycler 3 | . . . 1 1 1 . Mechanic 2 | . . . 1 . . 1 Operator 1 | . . . 1 . . . Watcher 4 | . . . 1 . 2 1 Swarmer 8 | . 5 . 3 . . . Grunt 44 | . 1 4 8 . 5 26 Brawler 2 | . . . . . . 2 Duelist 2 | . . . 1 . . 1 Protector 1 | . . . . . . 1 Sentry 14 | . . . 3 . 9 2 Hunter 3 | . . . . . 1 2 Programmer 1 | . . . . . . 1 Best Kill Streak 18 | . 5 2 14 1 6 18 Combat Bots Only 13 | . 5 2 6 . 4 13 Max Kills in Single Turn 6 | . 1 1 4 1 3 6 Gunslinging . | . . . . . . . Exploded 4 | . . . 1 . 3 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 413 | . 45 20 95 8 81 164 Missed 149 | . 8 8 29 7 37 60 Damage Taken 3008 | . 241 136 776 18 626 1211 Core 673 | . 73 41 294 . 109 156 Absorbed by Shields 18 | . . . . . . 18 Ignored by Resistances 895 | . 78 52 258 3 158 346 Core Remaining (%) 65 | 100 . 54 26 . 80 . Volleys Fired 196 | . 16 14 58 12 48 48 Largest 2 | . 2 2 2 2 2 2 Hottest 160 | . 60 95 95 106 160 160 Shots Fired 266 | . 24 24 71 14 57 76 Gun 223 | . 24 24 62 4 47 62 Cannon 9 | . . . . 9 . . Launcher 33 | . . . 9 1 10 13 Special 1 | . . . . . . 1 Kinetic 80 | . 21 14 38 . . 7 Thermal 124 | . 3 10 10 11 45 45 Explosive 33 | . . . 9 1 10 13 Electromagnetic 28 | . . . 14 2 2 10 Robot Hit Streak 28 | . 7 8 28 3 25 22 Robot Miss Streak 5 | . 3 1 3 1 5 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 211 | . 15 15 59 9 46 67 Core Hits 211 | . 7 9 39 2 45 109 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . 1 1 . 1 . Burn 2 | . . 1 . . 1 . Destroy 1 | . . . 1 . . . Melee Attacks 1 | . . . 1 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8718 | . 190 226 1490 228 2122 4462 Guns 3630 | . 186 226 663 57 1054 1444 Cannons 105 | . . . . 105 . . Explosions 4805 | . . . 813 52 961 2979 Melee . | . . . . . . . Ramming 178 | . 4 . 14 14 107 39 Kinetic 922 | . 186 122 401 . . 213 Thermal 3239 | . . 104 170 197 1039 1729 Explosive 4074 | . . . 765 . 961 2348 Electromagnetic 305 | . . . 140 17 15 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 4 . 2 2 8 Average Corruption 2 | . . 4 . 2 2 3 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 12 | . . . . 1 4 7 Message Errors 3 | . . . . . 1 2 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . 1 1 1 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 391 | . . . 30 . 41 320 Projectiles . | . . . . . . . Explosions 387 | . . . 30 . 37 320 Melee 4 | . . . . . 4 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 416 | . 2 . 120 6 98 190 Shots 15 | . . . 5 . 4 6 Rammed 13 | . 1 . 3 2 4 3 Targets Rammed 16 | . 1 . 6 2 4 3 Kicked 3 | . . . 3 . . . Crushed . | . . . . . . . Highest Temperature 356 | . . 249 202 105 259 356 Average Temperature 78 | . . 85 48 31 95 74 Received Heat Transfer 1410 | . 30 90 417 . 252 621 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . 1 . 6 2 Heat Transferred 6223 | . . 259 346 346 2397 2875 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 1 . 1 Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Peak Influence 1061 | . 231 175 501 76 832 1061 Initial 324 | . . 75 57 28 27 324 Average 383 | . 73 109 178 36 368 653 Maximum Alert Level 3 | . 1 . 2 . 3 3 Low Security (%) 38 | 100 79 100 67 100 26 . Level 1 14 | . 20 . 17 . 34 9 Level 2 28 | . . . 14 . 28 48 Level 3 19 | . . . . . 9 42 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . 1 1 3 7 Investigation 3 | . . . . 1 2 . Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 1 . . 3 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | . 11 4 20 2 21 41 Peak Tracking Total 10 | . 5 2 6 1 6 10 Tactical Retreats 7 | . 2 . . . 3 2 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . 6 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 12 | . . . 5 . 4 3 Max in Single Turn 2 | . . . 2 . 2 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 19 | . 1 1 5 2 6 4 Terminals 14 | . 1 . 4 2 5 2 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 50 | . 2 1 13 7 20 7 Successful 27 | . . 1 8 6 10 2 Failed 23 | . 2 . 5 1 10 5 Catastrophic 6 | . . . 3 . 3 . Database Lockouts . | . . . . . . . Manual 21 | . . . 9 . 9 3 Terminals 38 | . 2 . 12 7 14 3 Fabricators 2 | . . . . . . 2 Repair Stations 1 | . . . 1 . . . Recycling Units 6 | . . . . . 6 . Scanalyzers 2 | . . . . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 19 | . . 1 8 6 4 . Record 3 | . . . . 3 . . Prototype ID Bank 1 | . . . 1 . . . Open Door 2 | . . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 6 | . . . 4 1 1 . Unreport Threat 2 | . . . 2 . . . Reprogram Traps 1 | . . . . . 1 . Zone Layout 3 | . . . 1 1 1 . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . . . . . 6 . Recycle Component 2 | . . . . . 2 . Process 2 | . . . . . 2 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 1 . 4 1 6 2 Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 38 | . . . . . . 38 Total Robot Build Rating 6 | . . . . . . 6 Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . . . 2 . Recycled Matter 170 | . . . . . 170 . Retrieved Matter 170 | . . . . . 170 . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 1 . . 1 Non-combat 1 | . . . 1 . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 2 | . . . 1 . . 1 parse_system 1 | . . . . . . 1 no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 2 | . . . . . . 2 Largest Group 2 | . . . . . . 2 Highest-Rated Group 38 | . . . . . . 38 Highest-Rated Ally 19 | . . . . . . 19 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 2690 | 53 171 135 666 171 345 1149 Spaces Moved 2083 | 46 123 78 414 169 404 849 Core 73 | 1 . . 72 . . . Treads 1 | . . . . . . 1 Legs 174 | . 15 78 81 . . . Wheels 556 | 45 108 . 142 . . 261 Hover 1231 | . . . 71 169 404 587 Flight 48 | . . . 48 . . . Fastest Speed 37 | 50 90 120 37 48 40 40 Average Speed 88 | 89 94 120 113 49 45 100 Slowest Speed 320 | 100 190 120 260 116 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 4 23 16 28 11 65 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . . 10 . Terrain Destroyed 336 | . . . 58 15 130 133 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 336 | . . . 58 15 130 133 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2639 | 54 156 95 534 243 498 1059 Wait 114 | . . 1 . 38 4 71 Move 2075 | 45 122 77 411 168 403 849 Hop 1 | . . . 1 . . . Pick Up 59 | 1 8 . 7 6 12 25 Fast Attach 49 | 7 . 2 17 5 4 14 Attach 27 | . 3 . 7 3 2 12 Detach 12 | 1 1 1 6 1 . 2 Swap 27 | . 2 . 6 . 7 12 Drop 62 | . 3 . 14 8 14 23 Fire 196 | . 16 14 58 12 48 48 Melee 1 | . . . 1 . . . Ram 13 | . 1 . 3 2 4 3 Kick 3 | . . . 3 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 11) 225 | -10/Materials | Entered Mines 269 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 301 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 7) 360 | -10/Mines | Entered Materials 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 622 | -9/Materials | Core integrity fell below 50% 652 | -9/Materials | Lost 5 parts (1p2n1u1w) 728 | -9/Materials | Discovered new exit (range 11) 907 | -9/Materials | Build established: Scavenger-Mutant 1026 | -9/Materials | Entered another Materials area 1026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1070 | -8/Materials | Discovered new exit (range 6) 1197 | -8/Materials | Entered Storage 1236 | -8/Storage | Build established: Mutant 1360 | -8/Storage | Garrison activated, responded to threat 1528 | -8/Storage | Discovered new exit (range 15) 1542 | -8/Storage | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1611 | -7/Factory | Fabricated W-25 Informer (x2) 1942 | -7/Factory | First assault squad dispatched 2266 | -7/Factory | Destroyed 13 combat bots 2275 | -7/Factory | Lost 7 parts (1p4n1u1w) 2691 | -7/Factory | Self-destructed Last Messages --------------- 02615_ Dropped Wheel. [Achievement: Universal Adapter] 02619_ Acquired Wheel. 02620_ Acquired 20 matter. 02623_ The unstable cave ceiling collapses. 02630_ Acquired Corrupted Com. Wheel. 02630_ Integrated Corrupted Com. Wheel (+2). 02630_ Corrupted Com. Wheel temporarily disabled. 02636_ Acquired Corrupted Com. Wheel. 02636_ Integrated Corrupted Com. Wheel (+2). 02653_ System corrupted: Component data lost. 02653_ Acquired 20 matter. 02660_ System Restoration Module purges 1% system corruption (7%). 02663_ K-01 Serf cleans the Neutrino Reactor. 02670_ 8& UAOS3TK NY82Z J7Y< 02687_ System corrupted: Heat flow error (+244). 02688_ Dropped Lgt. Treads. 02689_ Acquired Xenon Bombardment Thruster. Map ----- +----------------------------------------------------+ | ??????# """ """ #???????????????? | | ??????# """ """ #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# = #???????????????? | | ??????# % #???????????????? | | ??????### # " "##???????????????? | | ######## "#????????????????? | | "#????????????????? | | "" """ * [ ##????????????????? | | "" """ !% %= #?????????????????? | | "" """ # =% #?????????????????? | | ##?????????????????? | | "" """ #??????????????????? | | "" """ #??????????????????? | | "" """ ##############??????? | | # # #??????? | | # # """ """ #??????? | | # # """ """" #??????? | | # # """ "F"" #??????? | | ########## # "" "" #??????? | | # # # "" """ #??????? | | #] """" # + "" #??????? | | # """" # # #??????? | | + """" # # !! #??????? | | # """" # # !@ =#??????? | | # """" # # !! #??????? | | # """" # # #??????? | | # """" # ##+###########??????? | | # # #????????????????? | | # """" # #????????????????? | | # """" # #????????????????? | | # """" # #????????????????? | | # """" # #????????????????? | | # """" # #####????????????? | | # """" # #????????????? | | # """" # #????????????? | | # # #????????????? | | ######### #????????????? | | #???????# #????????????? | | #???????# ^^######+#######??????? | | #########^ ^ # #??????? | | %=%=[ =[# """ #??????? | | = = + """ #??????? | | * ^ !# """ #??????? | | # #??????? | | # #??????? | | ###### ^ # #??????? | | [#* # #??????? | | """"!+ ^ # #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Universal Adapter Challenges ------------ None Game ------ Seed TripodBoltMaul Manual? 0 Play Time 01:05:39 Cumulative 7.8 hours Start 2024.10.16 @ 15:00:17 End 2024.12.14 @ 01:51:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 2 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1e9779-e384-4331-9013-0f095d87ac77