Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 20:01:39 Player: canerib Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (715) 715 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3237 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 514/700 Matter 224/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- VTOL Module Cesium-ion Thruster > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Advanced Weight Redist. System > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Flight Unit Heat Sink Heat Sink Sensor Array Advanced Terrain Scan Processor Improved Shield Generator Flak Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Weight Redist. System Propulsion Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Heat Sink Heat Sink Sensor Array Advanced Terrain Scan Processor Improved Shield Generator Flak Cannon [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . . 1 1 1 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 42 | 3 12 12 12 3 Power 2 | . . 2 . . Engine 2 | . . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 1 4 6 3 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 14 | . 1 4 6 3 Utility 13 | 2 5 2 4 . Device 11 | 2 5 1 3 . Storage 1 | . . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 1 6 4 2 . Energy Gun 8 | 1 6 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | . . 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 2 2 8 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 3 | . 1 1 . 1 Weapon 4 | . . 1 1 2 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 68 | . 45 66 99 87 Engine 3 | . . 5 9 6 Flight 19 | . 3 21 35 34 Device 21 | . 25 17 23 15 Storage 1 | . . . 3 7 Protection 4 | . . 5 9 7 Energy Gun 9 | . 16 8 5 . Ballistic Gun 6 | . . 8 12 14 Peak Build Rating 23 | 5 6 10 21 23 Average Rating 8 | 2 3 6 15 21 On Entrance 8 | . 5 4 10 21 Naked Turns 1 | . 1 . . . Heaviest Build 17 | 4 5 12 17 17 Greatest Support 25 | 3 4 12 25 18 Greatest Overweight (x) 1 | 1 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 Average Capacity 5 | 5 5 5 5 8 Most Carried 8 | 5 5 5 8 8 Average Carried 4 | 3 3 3 5 7 Final Capacity 8 | 5 5 5 8 8 Final Carried 8 | 4 4 4 8 7 Class Distribution -------------------- 55% | Mutant 31% | Scavenger-Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 694 | 230 106 202 130 26 Remotely . | . . . . . Salvage Created 1013 | 121 295 274 297 26 Parts 69 | 11 18 20 18 2 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 23 | . 7 8 7 1 Guns 23 | . 7 8 7 1 Classes Destroyed 7 | 2 4 1 . . Tunneler 3 | 3 . . . . Hauler 2 | . 1 . 1 . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 10 | . 3 3 3 1 Grunt 9 | . 4 2 3 . Sentry 4 | . . 3 1 . Best Kill Streak 5 | 3 5 5 4 1 Combat Bots Only 5 | . 5 5 4 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 168 | . 37 48 47 36 Missed 65 | . 14 17 26 8 Damage Taken 1404 | . 278 364 282 480 Core 542 | . 126 135 95 186 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 4 15 34 Core Remaining (%) 74 | 100 49 66 82 . Volleys Fired 142 | 9 50 33 26 24 Largest 2 | 1 2 2 2 2 Hottest 90 | 50 90 60 60 40 Shots Fired 206 | 9 57 46 50 44 Gun 206 | 9 57 46 50 44 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 112 | . . 33 35 44 Thermal 94 | 9 57 13 15 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 26 | 5 15 16 26 7 Robot Miss Streak 4 | 2 3 4 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 155 | 7 39 36 43 30 Core Hits 57 | 5 16 13 18 5 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 3 | . . 1 2 . Destroy 3 | . . 1 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1663 | 87 440 405 379 352 Guns 1663 | 87 440 405 379 352 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 877 | . . 286 239 352 Thermal 786 | 87 440 119 140 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 181 | . 181 11 8 14 Average Temperature 47 | . 73 4 7 7 Received Heat Transfer 351 | . 144 105 72 30 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1894 | 259 1035 275 325 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 496 | 20 316 438 496 423 Initial 232 | . 13 48 184 232 Average 237 | 7 202 226 347 324 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 35 | 100 39 41 21 . Level 1 53 | . 60 48 33 92 Level 2 11 | . . 9 45 7 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 2 2 3 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 3 | . . . 2 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 16 14 15 12 Peak Tracking Total 8 | . 6 5 8 4 Tactical Retreats 11 | . 2 3 4 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 5 3 1 4 Terminals 8 | . 5 2 1 . Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 36 | . 18 7 1 10 Successful 19 | . 10 3 1 5 Failed 17 | . 8 4 . 5 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 22 | . 18 3 1 . Fabricators 7 | . . . . 7 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 4 . 3 Garrison Access . | . . . . . Terminal Hacks 8 | . 6 1 1 . Prototype ID Bank 1 | . 1 . . . Level Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . 1 . . Hauler Manifests 2 | . 1 . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 . 2 Insert Component 2 | . . 1 . 1 Analyze 2 | . . 1 . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 3 1 4 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 1 . 1 Parts Built . | . . . . . Authchips . | . . . . . Time 39 | . . . . 39 Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 1 . 1 Part Schematics Acquired 2 | . . 1 . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1088 | 85 403 232 201 167 Spaces Moved 1321 | 77 435 262 271 276 Core 320 | 77 243 . . . Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 1001 | . 192 262 271 276 Fastest Speed 28 | 50 40 34 28 28 Average Speed 39 | 55 50 36 31 29 Slowest Speed 114 | 100 100 40 114 112 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 14 | . . 5 6 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 77 34 37 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1666 | 109 556 346 337 318 Wait 149 | 16 55 38 25 15 Move 1289 | 76 434 251 258 270 Hop 14 | . . 5 6 3 Pick Up 14 | 5 2 2 4 1 Fast Attach 23 | 2 10 7 3 1 Attach 9 | 1 2 3 1 2 Detach 3 | . 1 1 . 1 Swap 10 | . . 2 8 . Drop 13 | . 2 4 6 1 Fire 142 | 9 50 33 26 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 719 | -9/Materials | Discovered new exit (range 4) 721 | -9/Materials | Entered another Materials area 721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 786 | -8/Materials | Garrison activated, responded to threat 906 | -8/Materials | Discovered new exit (range 16) 922 | -8/Materials | Entered Factory 922 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 947 | -7/Factory | Garrison activated, responded to threat 1011 | -7/Factory | Build established: Scavenger-Sprinter 1089 | -7/Factory | Self-destructed Last Messages --------------- 01059_ Flight Unit destroyed. 01061_ Imp. Ion Engine destroyed. 01062_ Chain reaction triggered in Lgt. Nuclear Core. 01062_ S-27 Virus destroyed. 01062_ K-01 Serf collects debris. 01065_ Cesium-ion Thruster destroyed. 01074_ R-06 Scavenger collects Lgt. Nuclear Core. 01077_ R-06 Scavenger collects Corrupted Autogun. 01078_ Lgt. Assault Rifle destroyed. 01081_ Destroyed Shock Rifle. 01083_ U-05 Engineer builds a Wall. 01083_ K-01 Serf cleans the Fabricator. 01085_ Propulsion Shielding destroyed. 01085_ Flight Unit destroyed. 01086_ K-01 Serf cleans the Fabricator. 01087_ Assault Rifle destroyed. 01088_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????? """"""""" | | ????????????????? 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