Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 23:39:23 Player: Skergy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (436) 436 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-238) -238 TOTAL SCORE: 2128 Bonus ------- Follower Combat Kills 28 Aligned with FarCom 300 Friendly Fire -566 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 108/250 System Corruption 3% Temperature Cool (24) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- EM Pulse Gun Latent Energy Streamer > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit Small Matter Pod (50) Sensor Drone Bay (19/20) PSU Rigger EM Pulse Gun Beam Rifle Datajack Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Sensor Drone Bay > --- WEAPON ----------- EM Pulse Gun Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Hover Unit Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit Small Matter Pod EM Pulse Gun Beam Rifle Datajack Welding Torch [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 27 | 6 1 . 10 7 3 . Power 2 | 1 . . . 1 . . Engine 2 | 1 . . . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 4 2 . . Treads 2 | . . . 2 . . . Leg 2 | . . . . 2 . . Wheel 4 | 2 . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 5 | 1 1 . . 2 1 . Device 2 | . . . . 1 1 . Storage 3 | 1 1 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 . . 6 2 2 . Energy Gun 2 | . . . . 2 . . Energy Cannon 5 | . . . 3 . 2 . Ballistic Gun 4 | 2 . . 2 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 1 3 . Parts Lost 9 | . . . 9 . . . Power 1 | . . . 1 . . . Propulsion 4 | . . . 4 . . . Utility . | . . . . . . . Weapon 4 | . . . 4 . . . Highest Loss Streak 5 | . . . 5 . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 85 85 60 84 94 88 Engine 10 | . 14 14 4 11 11 11 Treads 17 | . . . 11 22 22 22 Leg 16 | . . . . 22 22 22 Wheel 5 | . 28 28 13 . . . Device 5 | . . . . 7 5 . Storage 11 | . 14 14 11 11 11 11 Energy Gun 9 | . . . . 10 16 11 Energy Cannon 2 | . . . 5 . 4 11 Ballistic Gun 5 | . 28 28 10 . . . Naked Turns . | . . . . . . . Heaviest Build 63 | 14 49 49 53 63 63 . Greatest Support 40 | 20 20 20 40 40 40 . Greatest Overweight (x) 16 | 3 2 2 16 1 1 . Average Overweight (x) 1 | . . 2 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 Most Carried 18 | 6 10 10 14 15 18 18 Average Carried 12 | 3 7 10 12 12 16 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 18 | 6 10 10 13 15 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 567 | 217 60 . 204 86 . . Remotely . | . . . . . . . Salvage Created 748 | . 60 . 371 52 . 265 Parts 56 | . 4 . 22 5 . 25 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 17 | . . . 7 3 . 7 Guns 5 | . . . . 3 . 2 Cannons 3 | . . . 3 . . . AOE 9 | . . . 4 . . 5 Classes Destroyed 9 | . 1 . 5 2 . 1 Worker 1 | . . . 1 . . . Builder 1 | . . . 1 . . . Hauler 2 | . 1 . 1 . . . Recycler 1 | . . . 1 . . . Drone 1 | . . . . 1 . . Watcher 1 | . . . 1 . . . Swarmer 10 | . . . . 3 . 7 Grunt 9 | . . . 7 . . 2 Zionite 1 | . . . . . . 1 Best Kill Streak 7 | . 1 . 5 2 . 7 Combat Bots Only 7 | . . . 3 2 . 7 Max Kills in Single Turn 8 | . 1 . 2 1 . 8 Gunslinging . | . . . . . . . Exploded 5 | . . . 2 . . 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 109 | . . . 93 11 . 5 Missed 31 | . . . 26 4 . 1 Damage Taken 1233 | . . . 1104 64 . 65 Core 400 | . . . 385 9 . 6 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 46 | . 4 . 30 7 . 5 Largest 2 | . 2 . 2 2 . 2 Hottest 136 | . 40 . 136 80 . 100 Shots Fired 76 | . 8 . 48 14 . 6 Gun 43 | . 8 . 16 14 . 5 Cannon 28 | . . . 27 . . 1 Launcher 5 | . . . 5 . . . Special . | . . . . . . . Kinetic 24 | . 8 . 16 . . . Thermal 27 | . . . 27 . . . Explosive 5 | . . . 5 . . . Electromagnetic 20 | . . . . 14 . 6 Robot Hit Streak 6 | . 1 . 6 2 . 4 Robot Miss Streak 4 | . 4 . 3 3 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 37 | . 2 . 26 6 . 3 Core Hits 37 | . 1 . 20 5 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . 1 . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1749 | . 27 . 1054 90 . 578 Guns 272 | . 27 . 124 90 . 31 Cannons 373 | . . . 369 . . 4 Explosions 1104 | . . . 561 . . 543 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 151 | . 27 . 124 . . . Thermal 528 | . . . 528 . . . Explosive 402 | . . . 402 . . . Electromagnetic 668 | . . . . 90 . 578 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 77 | . . . 77 . . . Projectiles . | . . . . . . . Explosions 77 | . . . 77 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 178 | . . . 146 . . 32 Shots 4 | . . . 3 . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 708 | . . . 708 24 . 30 Average Temperature 205 | . . . 263 10 . 22 Received Heat Transfer 438 | . . . 432 6 . . Effects 21 | . . . 21 . . . Shutdowns 4 | . . . 4 . . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . 2 . . . Short Circuit 3 | . . . 3 . . . Damage (minor) 3 | . . . 3 . . . Damage (major) 6 | . . . 6 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 766 | . . . 766 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Latent Energy Used 124 | . . . . . . 124 LE Corruption 2 | . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 228 | . 11 4 228 181 . 205 Initial 76 | . . 4 1 76 . . Average 86 | . 6 4 125 110 . 115 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 96 | 100 100 100 82 100 . 54 Level 1 3 | . . . 17 . . 45 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 1 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 33 | . 1 . 18 7 . 7 Peak Tracking Total 8 | . 5 . 8 5 . 6 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 4 | . . . 2 1 . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 3 | . 2 . . 1 . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 6 | . 5 . . 1 . . Successful 4 | . 3 . . 1 . . Failed 2 | . 2 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . 5 . . . 1 . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Open Door 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals 3 | . 3 . . . . . Botnet 2 | . 2 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 2 2 Highest-Rated Group 40 | . . . . 40 32 32 Highest-Rated Ally 16 | . . . . 16 16 16 Total Orders 2 | . . . . 2 . . EXPLORE 2 | . . . . 2 . . Ally Attacks 18 | . . . . 12 . 6 Total Damage 354 | . . . . 302 . 52 Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches 2 | . . . . 2 . . Drone Recoveries 1 | . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1837 | 62 86 174 221 744 539 11 Spaces Moved 877 | 49 77 159 79 291 222 . Core 14 | 12 . . 2 . . . Treads 533 | . . . 20 291 222 . Legs . | . . . . . . . Wheels 330 | 37 77 159 57 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 105 240 240 . Average Speed 187 | 97 90 110 158 240 240 . Slowest Speed 850 | 200 110 110 850 240 240 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Time Travels 1 | . . . . . 1 . Exploration Rate (%) 34 | 4 18 54 17 82 60 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . 52 . . 13 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 65 | . . . 52 . . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 986 | 60 85 158 125 323 230 5 Wait 12 | . . . . 11 1 . Move 871 | 48 76 158 78 290 221 . Hop . | . . . . . . . Pick Up 21 | 6 3 . 5 7 . . Fast Attach 15 | 6 1 . 4 1 3 . Attach 9 | . . . 4 5 . . Detach 7 | . 1 . 2 . 4 . Swap 3 | . . . 2 1 . . Drop 2 | . . . . 1 1 . Fire 46 | . 4 . 30 7 . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 6) 149 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 319 | -10/Mines | Discovered new exit (range 5) 323 | -10/Mines | Entered Materials 323 | -9/Materials | Evolved 2 slots: Propulsion x2 389 | -9/Materials | Core integrity fell below 50% 427 | -9/Materials | Core integrity fell below 20% 453 | -9/Materials | Lost 4 parts (1p2n1w) 532 | -9/Materials | Discovered new exit (range 11) 544 | -9/Materials | Entered Mines 573 | -9/Mines | Lost 5 parts (2n3w) 610 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 742 | -9/Mines | Learned 4 Materials zone layouts 760 | -9/Mines | Found the Drone Emporium 769 | -9/Mines | Found Prototype Device 769 | -9/Mines | Identified Sensor Drone Bay 820 | -9/Mines | Discovered new exit (range 24) 825 | -9/Mines | Identified exit to Materials 862 | -9/Mines | Discovered exit to Materials (range 45) 1198 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1278 | -9/Mines | Discovered new exit (range 5) 1288 | -9/Mines | Entered Exiles 1288 | -9/Exiles | Accompanied by 2 allies 1346 | -9/Exiles | Met 8R-AWN 1389 | -9/Exiles | Met EX-HEX 1461 | -9/Exiles | Met EX-BIN 1500 | -9/Exiles | Aligned with FarCom system 1502 | -9/Exiles | Given EX-Vault access code 1560 | -9/Exiles | Opened EX-Vault 1572 | -9/Exiles | Found Prototype Energy Cannon 1572 | -9/Exiles | Identified Latent Energy Streamer 1580 | -9/Exiles | Found Prototype Device 1580 | -9/Exiles | Identified Chronowheel 1580 | -9/Exiles | Activated Chronowheel 1580 | -9/Exiles | Spacetime reconverged on an earlier point 1590 | -9/Exiles | Found Prototype Device 1590 | -9/Exiles | Identified PSU Rigger 1655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1664 | -9/Exiles | Exiles lab attacked by MAIN.C 1807 | -9/Exiles | Discovered new exit (range 10) 1827 | -9/Exiles | Stole two prototypes: PSU Rigger, Latent Energy Streamer 1827 | -9/Exiles | Entered Mines 1827 | -8/Mines | Accompanied by 2 allies 1838 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01827_ Receiving FarCom transmissions... 01827_ S-10 Pest destroyed. 01829_ GM-J5T: "That was close. Too bad in all the rush we got split up from the others." 01829_ S-10 Pest destroyed. 01831_ Seismic Survey Station disabled. 01832_ C-30 ARC bursts open, deploying its payload. 01832_ S-10 Pest unfolds itself. 01833_ Trooper 2b suffers critical hit (Destroy). 01833_ S-10 Pest destroyed. 01833_ GM-J5T destroyed. 01833_ S-10 Pest destroyed. 01833_ Trooper 2b destroyed. 01833_ S-10 Pest destroyed. [Achievement: Quick And Dirty] 01833_ Trooper 2a destroyed. 01833_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????###########? | | ??????????????????#;;;; ;#;#? | | ??????????????????#; =%[ #? | | ???????????????# ##;%[ [ ! #? | | ???????????????#% s=%%=%* #? | | ??????????????????#;[*= ! #? | | ??????????????????#;=%[*%@= #? | | ??????????????????#; %=%= #? | | ??????????????????## *"[" #? | | ???????????????????# """ #? | | ???????????????????# """ #? | | ???????????????????# #? | | ???????????????????# #? | | ???????????????????##########? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed PiercingStructuralSpear Manual? 0 Play Time 00:20:53 Cumulative 28.2 hours Start 2024.06.04 @ 23:15:30 End 2024.06.04 @ 23:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6cafc71-eb07-42e6-b411-2cad64c3c904