Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 04:51:14 Player: mischief_2000 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (189) 945 Value Destroyed (5478) 5478 Prototype IDs (121) 2420 Alien Tech Used (10) 2000 Bonus (9040) 9040 TOTAL SCORE: 28783 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 737 Entered DSFs 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -69 Cogmind --------- Core Integrity 758/1600 Matter 245/300 Energy 348/350 System Corruption 12% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Triangulator Transdimensional Reconstructor Dual-blade Saw Dual-blade Saw Enhanced Force Lance Peak State ------------ > --- POWER ------------ Improved Ion Engine Compact Particle Reactor > --- PROPULSION ------- Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Medium Regenerative Plating Medium Regenerative Plating Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Cooled Impulse Thruster Medium Storage Unit Advanced Trap Scanner Triangulator Advanced Sensor Array Advanced Sensor Array IFF Parser Improved Melee Analysis Suite Experimental Melee Analysis Suite Graphene Brace Transdimensional Reconstructor Terrabomb Tactical Quantum Warhead [Rating: 189] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Medium Regenerative Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 6 . 2 . . . . 2 . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . . 1 . . . 4 . . . . . . . . . . 1 . . 1 . Utility 10 | . . . 1 . . . 2 . 2 . . . . 2 . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 159 | 7 9 . 18 8 1 11 10 1 9 . 1 3 . 6 2 13 12 7 6 8 13 14 Power 19 | 1 1 . 3 1 . 3 . . 1 . . . . 1 . 1 2 . . 2 2 1 Engine 11 | 1 1 . 3 1 . 3 . . . . . . . . . 1 . . . . 1 . Core 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 2 . . 2 1 1 Propulsion 48 | 2 2 . 7 3 . 3 6 . . . . 3 . . . 3 2 2 2 1 3 9 Treads 15 | 2 2 . 5 3 . 3 . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . 1 . . . 6 . . . . 3 . . . 3 2 2 2 1 3 9 Utility 57 | 2 1 . 5 . 1 3 4 1 5 . . . . 4 1 8 5 2 4 2 8 1 Device 22 | 1 . . 3 . 1 . 1 . 2 . . . . 2 1 2 1 2 2 2 2 . Storage 7 | 1 1 . 1 . . 1 . . . . . . . 1 . 1 . . . . 1 . Processor 10 | . . . . . . 1 1 . 1 . . . . 1 . 2 2 . . . 2 . Hackware 14 | . . . 1 . . . 2 1 2 . . . . . . 3 1 . 2 . 2 . Protection 4 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 5 . 3 4 . 2 . . 3 . 1 . . 1 1 1 3 3 . 3 . 3 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 13 | . . . 3 3 . . . . . . . . . . 1 1 1 . . 1 . 3 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 2 . . 1 . . . . 1 . . . . . . . . 1 . . . . Special Weapon 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . 2 . . . . . . . . 2 . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . . . . . . . 1 . . . . . . 1 . . . Parts Lost 30 | . . . . . . 4 . . . . . . 3 . . . . 1 1 2 4 15 Power 7 | . . . . . . 1 . . . . . . . . . . . . . 2 . 4 Propulsion 13 | . . . . . . 2 . . . . . . 2 . . . . . . . 2 7 Utility 6 | . . . . . . 1 . . . . . . 1 . . . . 1 1 . . 2 Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Highest Loss Streak 10 | . . . . . . 3 . . . . . . 3 . . . . 1 1 1 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 5 7 10 14 14 14 18 15 13 14 14 14 15 14 10 10 10 13 12 14 14 13 13 Power . | . . . . . . . 1 1 1 1 1 1 1 . . . . . 1 . . . Propulsion 3 | 3 2 2 1 6 7 8 2 . . . . . . . . . 2 2 . . 1 3 Utility 7 | . 2 5 6 6 5 8 9 9 10 12 12 12 12 9 8 8 8 5 6 8 8 4 Weapon 2 | 1 2 3 5 2 2 1 1 1 1 . 1 1 . 1 1 1 3 4 4 3 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 4 . 5 3 . 3 . 3 6 . . . 1 . 1 2 2 1 3 2 2 8 Power 6 | . . . . . . . . 1 2 . . . . . . 1 . . 1 1 . . Propulsion 6 | . 2 . 1 . . 1 . . . . . . . . . . . . . . . 2 Utility 19 | . . . 2 . . 2 . 2 3 . . . 1 . 1 1 1 1 1 . 2 2 Weapon 12 | . 2 . 1 3 . . . . . . . . . . . . 1 . 1 1 . 3 Tool/Special 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 100 100 97 100 99 99 75 100 95 94 94 94 92 78 87 86 81 84 83 74 81 83 Engine 7 | . 14 14 11 11 11 10 6 6 4 . . . . . . 2 . . . . 3 . Reactor 1 | . . . . . . . . . . . . . . . . . 4 8 8 4 4 2 Treads 17 | . 28 28 32 33 33 32 4 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 26 46 40 41 41 41 40 24 26 26 20 20 19 16 19 28 Device 13 | . 14 14 18 22 21 16 2 . 4 5 5 5 4 9 8 8 9 12 13 12 10 5 Storage 8 | . 14 14 11 11 11 11 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 7 | . . . . . . 4 8 13 11 11 11 11 11 14 15 17 19 17 13 13 14 20 Hackware 5 | . . . 1 . . . . 13 16 17 17 17 17 15 15 11 10 8 11 13 13 10 Protection 1 | . . . . . . . 6 . . . . . . . 1 3 2 4 4 4 5 4 Energy Cannon 6 | . . . 14 21 22 12 . . . . . . . . 3 3 1 . . 1 1 3 Ballistic Cannon 2 | . 8 14 6 . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 14 . . . . 6 6 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 3 6 6 4 4 4 5 4 . . . . 3 2 . . . Peak Build Rating 189 | 7 8 8 21 23 23 35 54 56 73 72 72 84 84 89 90 123 163 181 177 176 189 186 Average Rating 67 | 6 7 8 16 22 21 25 45 52 68 71 71 78 82 77 88 106 145 174 172 164 180 171 On Entrance 74 | . 7 8 8 21 23 21 34 51 56 72 72 72 84 65 84 85 123 156 174 169 167 151 Avg Prop Armor Cover (%) 1 | . . . 5 . . 9 . 5 . . . . 1 4 . . . . . . . 1 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 76 | 13 32 32 41 42 40 59 34 28 33 31 31 31 34 26 27 46 59 66 65 72 75 76 Greatest Support 79 | 40 40 40 60 60 60 60 35 35 35 35 35 38 47 28 37 55 62 68 68 64 79 73 Greatest Overweight (x) 2 | 1 . . 1 . . 2 . 1 . . . . . . . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 15 15 15 15 15 15 10 15 15 15 15 15 15 15 Average Capacity 15 | 7 8 15 15 15 15 18 16 15 15 15 15 15 15 10 10 12 15 15 15 15 14 14 Most Carried 20 | 8 10 12 15 15 15 20 20 15 15 15 15 15 15 14 10 15 15 15 15 15 15 15 Average Carried 14 | 5 7 10 14 14 14 18 13 13 14 14 14 15 14 10 10 11 14 14 14 14 13 13 Final Capacity 20 | 8 15 15 15 15 15 20 15 15 15 15 15 15 15 10 10 15 15 15 15 15 15 5 Final Carried 20 | 8 10 12 15 15 14 20 12 15 15 15 15 15 15 10 10 14 15 15 14 12 14 5 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Mutant 10% | Hacker-Ninja 7% | Hacker-Scout 7% | Hacker-Sprinter 7% | Hacker-Mutant 4% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Assassin | -4/DSF Hacker-Mutant | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Ninja | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Matter Collected 4453 | 309 328 89 428 213 10 350 . . 392 62 . . 107 . . 209 269 276 135 380 402 494 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7051 | 191 696 21 377 380 199 768 . . 587 106 83 . 61 . . 239 413 481 232 455 1278 484 Parts 385 | 20 32 3 31 26 10 35 . . 36 11 2 . 4 . . 21 16 23 9 13 63 30 Haulers Intercepted 15 | . 2 . 4 1 . . . . 1 . . . . . . 1 . 2 . . 4 . Recyclers Shooed 8 | . 2 . . . 1 . . . 1 . . . . . . . 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 1 . . . 6 . . 3 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 92 | . 14 . 4 9 1 17 . . 6 4 . . 5 . . 4 1 4 . 7 6 10 Melee 13 | . . . . . . 1 . . 2 . . . . . . . 1 . . 3 6 . Guns 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . 2 . 4 7 1 . . . . . . . . . . . . . . . . 3 AOE 56 | . 8 . . 1 . 16 . . 4 4 . . 5 . . 4 . 4 . 4 . 6 Classes Destroyed 20 | 3 5 . 2 1 . 5 . . 1 1 . . 1 . . . 1 . . . . . Worker 22 | 2 3 . . . . . . . 3 . . . . . . . . 9 2 . 1 2 Builder 16 | . 2 . 1 1 2 . . . 2 . . . . . . 4 . 1 . 2 1 . Tunneler 6 | 5 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 4 1 . . . . 1 . . . . . . 1 . 2 . . 4 . Recycler 14 | 1 1 . 1 . 1 . . . 2 . . . . . . . 2 1 1 2 1 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 9 | . 3 . . . . . . . . . . . . . . . 1 1 1 . 3 . Watcher 11 | . 1 . 1 1 . . . . 1 . . . . . . . 1 . . 1 4 1 Swarmer 38 | . . . 2 4 . . . . 4 4 . . 5 . . 4 . 4 . 6 . 5 Grunt 22 | . 14 . 1 4 . . . . . . . . . . . . . . . . 3 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 5 | . . . 2 1 1 . . . . . . . . . . . . . . 1 . . Programmer 11 | . . . . . . . . . 2 . . . . . . . 1 . . . 3 5 Federalist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Explorer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Ranger 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scrapper 9 | . . . . . . 9 . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | 5 9 1 2 5 2 10 . . 8 4 . . 5 . . 5 2 12 2 11 6 6 Combat Bots Only 10 | . 7 . 2 4 1 10 . . 5 4 . . 5 . . 4 1 4 . 7 3 6 Max Kills in Single Turn 6 | 1 4 1 1 2 1 2 . . 4 3 1 . 2 . . 3 1 6 1 4 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . . 1 . 2 . . 3 3 . . 2 . . 3 . 4 . 2 . 4 Melee 1 | . . . . . . 1 . . 1 . . . . . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Hostile Shots Fired 807 | . 58 . 25 26 2 38 . 7 31 12 9 . 44 . 10 26 14 41 12 170 94 188 Missed 329 | . 16 . 6 11 . 9 . 3 13 9 5 . 18 . 8 10 9 18 4 77 43 70 Hits 478 | . 42 . 19 15 2 29 . 4 18 3 4 . 26 . 2 16 5 23 8 93 51 118 Melee 5 | . . . . . . 2 . . . . . . . . . . . . . 3 . . Projectile 473 | . 42 . 19 15 2 27 . 4 18 3 4 . 26 . 2 16 5 23 8 90 51 118 AOE 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Critical Strikes 21 | . . . . . . 3 . . 2 . . . 1 . . 1 1 . . 4 3 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Part Disruptions 3 | . . . . . . . . . 1 . . . . . . . . . . . . 2 Damage Taken 10642 | . 485 . 296 202 31 576 . 41 353 38 76 . 565 . 27 404 111 517 228 2376 1437 2879 Core 1985 | . 70 . 19 11 . 78 . 23 79 20 62 . 177 . . 25 25 66 69 419 155 687 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 365 | . . . . . . . . . . . . . . . . . . . . 9 87 269 Regen/Repaired (Parts) 2259 | . . . . . . . . . 16 . . . . 99 . . 1 94 176 1225 507 141 Core Remaining (%) 77 | 100 . 72 . . . 73 . 97 . . . . 66 . 100 . 96 . . 44 . 47 Volleys Fired 396 | 13 74 2 44 27 14 20 . 5 3 2 3 . 4 . 2 57 30 1 . 43 . 52 Largest 2 | 2 2 1 2 2 2 1 . 1 1 1 1 . 1 . 1 1 1 1 . 1 . 2 Hottest 240 | 70 100 30 120 128 128 30 . 30 43 43 60 . 43 . 98 113 113 20 . 120 . 240 Shots Fired 559 | 26 142 2 82 51 28 20 . 5 3 2 3 . 4 . 2 57 30 1 . 43 . 58 Gun 121 | 26 90 . . . . . . . . . . . . . . . 5 . . . . . Cannon 379 | . 44 2 81 47 28 . . . . . . . . . 2 55 25 . . 41 . 54 Launcher 54 | . 6 . 1 4 . 20 . 5 3 2 . . 4 . . 2 . 1 . 2 . 4 Special 5 | . 2 . . . . . . . . . 3 . . . . . . . . . . . Kinetic 154 | 13 90 2 49 . . . . . . . . . . . . . . . . . . . Thermal 337 | 13 46 . 32 47 28 . . . . . 3 . . . 2 55 24 . . 41 . 46 Explosive 54 | . 6 . 1 4 . 20 . 5 3 2 . . 4 . . 2 . 1 . 2 . 4 Electromagnetic 14 | . . . . . . . . . . . . . . . . . 6 . . . . 8 Robot Hit Streak 10 | 10 10 4 6 5 6 3 . . 1 2 . . 2 . . 8 2 . . 1 . 6 Robot Miss Streak 6 | 2 6 . 3 2 2 . . . 2 . . . 1 . . 1 3 1 . 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 345 | 17 74 2 50 22 15 5 . . 25 2 2 . 3 . . 22 12 18 4 12 36 24 Core Hits 240 | 9 47 1 13 13 4 37 . 4 13 3 1 . 7 . . 11 8 15 2 15 17 20 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 18 | . 5 . . 1 . . . . 1 . 1 . . . . . . 2 . 3 4 1 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Impale 10 | . . . . . . . . . . . . . . . . . . 2 . 3 4 1 Melee Attacks 281 | . . . . . . 7 . . 57 5 11 . 17 . . 1 21 40 26 35 58 3 Impact 12 | . . . . . . 7 . . 5 . . . . . . . . . . . . . Slashing 129 | . . . . . . . . . 52 5 11 . 17 . . . . 26 18 . . . Piercing 139 | . . . . . . . . . . . . . . . . . 21 14 8 35 58 3 Sneak Attacks 49 | . . . . . . . . . 8 1 1 . 1 . . 1 3 16 3 2 11 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Damage Inflicted 20688 | 211 1987 36 1031 761 311 1134 . 84 2346 439 173 . 822 . . 1407 835 2256 426 1274 3015 2140 Guns 899 | 211 678 . . . . . . . . . . . . . . . 10 . . . . . Cannons 4113 | . 390 36 1031 527 311 . . . . . . . . . . 760 81 . . 81 . 896 Explosions 6675 | . 919 . . 234 . 1086 . 84 570 317 . . 717 . . 644 60 459 . 589 . 996 Melee 8998 | . . . . . . 48 . . 1776 122 173 . 105 . . . 684 1797 426 604 3015 248 Ramming 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Kinetic 1384 | 86 710 36 552 . . . . . . . . . . . . . . . . . . . Thermal 4108 | 125 938 . 479 527 311 . . . . . . . . . . 760 141 . . 81 . 746 Explosive 6035 | . 339 . . 234 . 1086 . 84 570 317 . . 717 . . 644 . 459 . 589 . 996 Electromagnetic 160 | . . . . . . . . . . . . . . . . . 10 . . . . 150 Impact 48 | . . . . . . 48 . . . . . . . . . . . . . . . . Slashing 3359 | . . . . . . . . . 1776 122 173 . 105 . . . . 935 248 . . . Piercing 5591 | . . . . . . . . . . . . . . . . . 684 862 178 604 3015 248 Highest Corruption 12 | . . . . . . . . . 6 6 6 6 6 . . 1 1 . 3 3 4 12 Average Corruption 4 | . . . . . . . . . 3 6 6 6 6 . . 1 1 . 2 3 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 67 | . . . . . . . . . 4 6 2 3 5 . . . 5 . 1 20 4 17 Message Errors 16 | . . . . . . . . . 1 . 1 . . . . . 3 . 1 3 1 6 Matter Fused 18 | . . . . . . . . . 1 2 1 2 3 . . . . . . 1 3 5 Heat Flow Errors 6 | . . . . . . . . . . . . . 1 . . . 1 . . 2 . 2 Energy Discharges 13 | . . . . . . . . . 1 1 . . 1 . . . 1 . . 8 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 9 | . . . . . . . . . 1 2 . 1 . . . . . . . 4 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2414 | . 72 . 36 26 21 12 . . 204 105 . . 153 . . 52 167 504 168 217 532 145 Projectiles 155 | . . . 36 26 21 . . . . . . . . . . 51 . . . 10 . 11 Explosions 470 | . 72 . . . . 12 . . 40 105 . . 78 . . 1 . 28 . . . 134 Melee 1789 | . . . . . . . . . 164 . . . 75 . . . 167 476 168 207 532 . Knockbacks 11 | . 5 1 4 . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 10 | . 5 1 4 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 380 | . . . . 39 . 46 . . . . . . . . . 1 . 42 . 48 . 204 Shots 7 | . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . 3 Rammed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 27 156 . 6 . 72 24 26 . 231 195 101 88 243 . 4 112 147 2 . 344 . 234 Average Temperature 47 | 12 42 . 4 . 26 10 15 . 43 66 33 45 83 . 4 34 28 2 . 97 . 131 Received Heat Transfer 1187 | . 261 . 93 36 9 278 . . . 18 9 . 51 . 12 27 33 63 9 171 99 18 Effects 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Melted 15 | . 1 . 3 2 . . . . . . . . . . . . 1 . . . . 8 Heat Transferred 5493 | 370 1447 . 777 851 555 . . . . . . . . . . 703 124 . . 74 . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . 1 . . 1 . . . . 1 . . . . . . . . 2 1 2 2 4 Low Security (%) 64 | 100 45 100 100 90 100 . 100 100 63 . . . . 100 100 100 100 28 . 23 . . Level 1 19 | . 54 . . 9 . . . . 36 . . . . . . . . 18 100 . 65 22 Level 2 12 | . . . . . . . . . . . . . . . . . . 53 . 75 34 1 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 61 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1158 | 10 310 95 132 215 66 . . 48 255 . . . . 44 4 177 170 488 310 662 477 1158 Initial 376 | . . 95 . 50 46 . . . 25 . . . . 44 4 2 69 66 274 141 376 300 Average 198 | 1 155 9 77 129 16 . . 17 135 . . . . 28 4 87 114 318 276 444 388 815 Influence Increases 6970 | 40 568 12 643 332 37 5 . 48 494 225 45 . 115 12 . 368 304 638 201 875 561 1447 Destroy 0b10 Robot/C 1940 | . 280 . 340 180 20 . . . 120 80 . . 100 . . 80 40 80 . 140 120 360 Destroy 0b10 Robot/NC 470 | 40 60 5 40 15 15 5 . . 45 . . . 5 . . 25 15 65 20 25 60 30 Destroy Leader 446 | . 66 . 112 44 . . . . 24 10 . . 10 . . 12 12 14 . 32 24 86 Allied During Kill 309 | . . . 111 . . . . . . . . . . . . . . . . . . 198 Successful Hack 256 | . 14 7 2 14 . . . . 32 . . . . 12 . 36 4 32 22 . 30 51 Disable Machine 480 | . 75 . 15 45 . . . 15 . . . . . . . 15 105 . 60 120 . 30 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1444 | . 73 . 8 34 2 . . 18 108 . . . . . . 80 38 222 54 273 42 492 Partial Spotted 390 | . . . 15 . . . . . 30 . . . . . . 45 15 90 30 45 75 45 Lose Combat Pursuer 1185 | . . . . . . . . 15 135 135 45 . . . . 75 75 135 15 240 210 105 Influence Decreases 6063 | 40 323 257 524 331 157 5 . . 293 193 95 231 45 76 2 248 309 269 438 498 720 1009 Entered New Map 1578 | . . 150 . 69 74 . . . 23 93 55 231 . 26 2 2 55 53 214 110 252 169 Time Decay 3552 | 40 323 107 464 262 83 2 . . 270 100 40 . 15 50 . 246 254 206 214 368 278 230 Lost Part 263 | . . . . . . 3 . . . . . . 30 . . . . 10 10 20 40 150 Lost Ally 520 | . . . 60 . . . . . . . . . . . . . . . . . . 460 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 59 | . 3 . 3 1 . . 1 1 2 . . . . 1 1 6 4 5 6 7 12 6 Investigation 16 | . 1 . 2 . . . 1 . 1 . . . . 1 . 1 1 2 . . 4 2 Extermination 20 | . . . . . . . . . 1 . . . . . . 2 2 2 3 3 4 3 Reinforcement 22 | . 2 . 1 1 . . . 1 . . . . . . 1 3 1 1 3 3 4 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . 1 . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Distress Signals 16 | . 3 . 2 1 . . . . 1 . . . . . . 1 2 2 . . 1 3 Communications Jammed 95 | . . . . . . . . . . . . . . . . . . 15 16 57 6 1 Distress Signals 95 | . . . . . . . . . . . . . . . . . . 15 16 57 6 1 Times Spotted 316 | . 24 . 18 12 1 16 . 3 22 14 3 . 12 . 3 18 8 32 12 44 38 36 Peak Tracking Total 19 | . 8 . 4 3 1 5 . 3 6 6 3 . 12 . 4 6 4 19 4 9 10 12 Tactical Retreats 41 | . . . . . . . . 1 5 4 3 . . . . 2 3 3 1 7 7 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Traps Triggered 10 | . 1 . 1 . . . . 3 . . . . . . . 1 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Machines Disabled 43 | . 6 . 1 3 . 6 . 1 . . . . . . . 1 8 . 4 9 . 4 Max in Single Turn 4 | . 3 . 1 1 . 1 . 1 . . . . . . . 1 4 . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Machines Accessed 81 | . 3 1 4 3 1 3 2 . 9 . . 4 . 2 . 9 5 5 9 7 9 5 Terminals 56 | . 3 1 2 3 1 . 2 . 7 . . . . 1 . 7 2 4 7 6 7 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 5 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . . 1 . . . . . . 1 1 . 2 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . Total Hacks 211 | . 11 3 14 11 2 4 4 . 24 . . 17 . 5 . 22 11 15 19 11 25 13 Successful 109 | . 4 1 10 4 . 4 1 . 12 . . 17 . 4 . 9 9 5 8 6 9 6 Failed 97 | . 7 2 3 7 2 . 3 . 11 . . . . 1 . 13 1 10 10 4 16 7 Catastrophic 19 | . 3 1 . 3 . . . . 2 . . . . . . 5 1 1 . 1 1 1 Database Lockouts 5 | . . . 1 . . . . . 1 . . . . . . . 1 . 1 1 . . Manual 68 | . 8 3 3 9 . . . . 5 . . . . 1 . 9 4 8 3 6 8 1 Terminals 138 | . 11 3 3 11 2 . 4 . 15 . . . . 1 . 17 5 12 15 10 20 9 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 12 | . . . . . . . . . 2 . . . . 4 . . . . . . 2 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 11 . . . . . 7 . . . . . . 3 3 . 4 1 3 . Garrison Access 6 | . . . . . . . . . . . . . . . . 2 1 3 . . . . Terminal Hacks 64 | . 2 1 1 2 . 4 1 . 5 . . 17 . 1 . 6 2 3 6 5 5 3 Record 8 | . . . . . . 3 . . . . . 5 . . . . . . . . . . Part Schematic 10 | . . 1 . 1 . . . . 1 . . 4 . . . 1 . . 1 1 . . Robot Analysis 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . . . . . 1 . . 4 . . . . . . 1 . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . . 2 3 . Open DSF 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Level Access Points 4 | . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 Branch Access Points 5 | . . . 1 . . . . . 1 . . . . . . 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . . 2 . . . . 2 . . . . . . . 3 Scan Component 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Repair 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 9 . . . . . 5 . . . . . . 2 3 . 2 . 1 . Insert Component 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . Retrieve Study 14 | . . . 3 . . . . . 3 . . . . . . 2 3 . 2 . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 13 | . 2 . . 2 . . . . . . . . . 1 . 1 1 2 . 1 3 . Terminals 11 | . 2 . . 2 . . . . . . . . . . . 1 1 2 . 1 2 . Assimilate 5 | . . . . . . . . . . . . . . . . 1 1 1 . . 2 . Botnet 5 | . 1 . . 2 . . . . . . . . . . . . . 1 . 1 . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Patch 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 3 1 3 2 1 . 1 . 9 . . . . 1 . 9 3 5 8 4 8 5 Full Trace Events 11 | . . . 2 . . . 1 . 1 . . . . . . . . 2 . . 3 2 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 3 1 . . . . 1 . . 4 . . . 1 . . 1 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Part Studies Acquired 14 | . . . 3 . . . . . 3 . . . . . . 2 3 . 2 . 1 . Parts Repaired 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Time 117 | . . . . . . . . . 51 . . . . 44 . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Total Allies 34 | . . 5 . . . . . . . . . . . . . . 1 1 . . 2 25 Largest Group 15 | . . 5 5 1 . . . . . . . . . . . . 1 . . . 1 15 Highest-Rated Group 421 | . . 89 89 16 . . . . . . . . . . . . 10 . . . 40 421 Highest-Rated Ally 234 | . . 31 31 16 . . . . . . . . . . . . 10 . . . 40 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 196 | . . . 60 . . . . . . . . . . . . . . . . . . 136 Total Damage 3315 | . . . 765 . . . . . . . . . . . . . . . . . . 2550 Kills 26 | . . . 14 . . . . . . . . . . . . . . . . . . 12 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 8 | . . . . . 1 7 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Active Infowar (turns) 10883 | 115 840 775 378 . 334 3039 16 111 585 206 99 59 241 103 78 523 546 427 448 854 617 489 Optics 5402 | . . . . . . . 16 111 585 206 99 59 241 103 78 523 546 427 448 854 617 489 Sensors 2845 | . . . . . . . . . 81 . . . . . . 383 502 249 391 611 463 165 IFF 1652 | . . . . . . . . . 500 206 99 57 225 . . . . 34 57 313 153 8 Terrain 1619 | . . . . . . . . . . . . . . 98 61 507 546 407 . . . . Traps 546 | . . . . . . . . . . . . . . . . . . 161 385 . . . Seismic 5481 | 115 840 775 378 . 334 3039 . . . . . . . . . . . . . . . . Cloaking 165 | . . . . . . . . . . . . . . 101 64 . . . . . . . Jamming 2878 | . . . . . . . . . . . . . . . . . 43 427 448 854 617 489 Robot Analysis Total 5 | . . . . . . . . . 1 . . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Turns Passed 12806 | 207 840 1027 1210 567 362 3179 26 111 585 206 99 59 241 103 78 523 546 427 448 854 617 491 Spaces Moved 14335 | 96 359 503 634 288 184 1916 44 130 1165 516 193 143 652 100 61 853 903 832 1061 1422 1212 1068 Core 9 | 4 . . . . . . . . . . . . . . . . . . . . . 5 Treads 3976 | 92 359 503 634 288 184 1916 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 10350 | . . . . . . . 44 130 1165 516 193 143 652 100 61 853 903 832 1061 1422 1212 1063 Fastest Speed 7 | 50 160 160 160 160 160 146 22 22 22 22 22 19 7 25 15 13 29 25 25 34 25 17 Average Speed 64 | 155 160 160 160 160 160 160 22 35 22 22 22 20 19 25 22 25 32 29 30 34 31 23 Slowest Speed 320 | 160 160 160 240 160 160 320 22 98 22 22 22 22 25 28 25 98 34 34 34 114 116 100 Overloaded Moves 110 | . . . . . . . . . . . . . 21 . 15 33 . 35 6 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . . . . 1 . . . 1 . . 4 5 3 3 16 3 4 Potential Cave-ins 10 | . . . . . . . . . . . . . . . . 4 1 . . 4 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 5 58 85 44 42 25 88 1 75 36 78 41 61 72 3 59 29 80 22 83 85 40 42 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 6 | . . 2 . . . . . . . . . 3 1 . . . . . . . . . Known Exits Taken 12 | . . 1 1 . . . 1 . 1 1 . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 . . 1 1 1 . . . . 1 1 1 . . . . . . . . . Scrap Searched 14 | . . 1 . . . 6 . . . 1 2 . 4 . . . . . . . . . Spaces Dug 212 | . 2 . . . 2 . . . 27 4 25 . 13 . . 24 15 20 18 38 14 10 Terrain Destroyed 903 | . 75 . 8 32 3 112 . 36 59 34 10 . 44 . . 44 21 75 18 101 14 217 Melee 128 | . . . . . . . . . 27 4 8 . 13 . . . 4 20 18 19 14 1 Projectile 117 | . 2 . 2 4 3 . . . . . . . . . . 34 17 . . 31 . 24 AOE 656 | . 73 . 6 28 . 112 . 36 32 30 . . 31 . . 10 . 55 . 51 . 192 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac DSF Res Tes Res Qua Sec Acc Com Total 16724 | 124 480 723 755 345 224 1981 59 189 1385 595 218 170 727 179 121 1091 1079 939 1135 1640 1326 1239 Wait 1102 | 1 15 217 16 7 25 . 1 . 116 68 7 19 47 62 54 130 89 44 12 85 19 68 Move 14234 | 95 358 502 633 287 183 1915 43 129 1162 515 192 142 649 99 60 845 893 825 1054 1390 1204 1059 Hop 38 | . . . . . . . . . 1 . . . 1 . . 4 4 3 3 15 3 4 Pick Up 152 | 8 9 2 17 5 . 10 . 6 14 1 1 . 2 3 . 11 12 8 12 8 11 12 Fast Attach 85 | 7 1 . 5 3 . 10 1 . 5 1 1 5 1 2 1 7 4 2 2 16 4 7 Attach 85 | . 1 . 6 1 1 1 8 . 6 1 1 . 1 6 . 9 6 6 4 10 4 13 Detach 20 | . . . . . . . . . 1 . . . 1 1 1 5 2 . . 3 1 5 Swap 105 | . 11 . 10 5 . 6 3 3 3 . . . . 1 2 6 4 4 9 22 12 4 Drop 182 | . 11 . 24 10 1 12 3 3 17 2 2 4 4 5 1 15 14 8 13 13 8 12 Fire 396 | 13 74 2 44 27 14 20 . 5 3 2 3 . 4 . 2 57 30 1 . 43 . 52 Melee 275 | . . . . . . 7 . . 57 5 11 . 17 . . 1 21 38 26 35 54 3 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . . . 43 . . . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 624 | -10/Materials | Destroyed 7 combat bots 654 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Discovered new exit (range 8) 1048 | -10/Materials | Entered Mines 1136 | -10/Mines | Learned location of Storage (-9) 1209 | -10/Mines | Assembled infested the area 1696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1798 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1924 | -10/Mines | Learned location of Mines (-9) 1927 | -10/Mines | Discovered exit to Materials (range 6) 2075 | -10/Mines | Entered Materials 2075 | -9/Materials | Accompanied by 5 allies 2075 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2080 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2415 | -9/Materials | Build established: Scavenger-Mutant 2762 | -9/Materials | Discovered new exit (range 11) 2927 | -9/Materials | Central database locked down 2945 | -9/Materials | Identified exit to Mines 2945 | -9/Materials | Identified exit to Storage 3285 | -9/Materials | Entered Storage 3285 | -9/Storage | Accompanied by 1 ally 3652 | -9/Storage | Met 01-MTF 3841 | -9/Storage | Discovered new exit (range 8) 3852 | -9/Storage | Entered Recycling 3852 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4036 | -9/Recycling | Scanned before Scraplab entrance 4195 | -9/Recycling | Entered Scraplab 4207 | -9/Recycling | Discovered new exit (range 4) 4214 | -9/Recycling | Entered Scraptown 4423 | -9/Scraptown | Visited Cave Peace 4483 | -9/Scraptown | Visited UFD Registry 4483 | -9/Scraptown | Registered with UFD as "Electroblaster" 4571 | -9/Scraptown | Visited Spacefarers 4937 | -9/Scraptown | Discovered new exit (range 13) 5150 | -9/Scraptown | Visited Bundlers 5287 | -9/Scraptown | Visited Fellowship of the Rings 5312 | -9/Scraptown | Visited Cyclists 5325 | -9/Scraptown | Entered Cyclist Reading Room 5384 | -9/Scraptown | Visited TADAMA 5477 | -9/Scraptown | Visited A0-MCA Data Center 5500 | -9/Scraptown | Visited Observation Area 5541 | -9/Scraptown | Visited Science Guys 5591 | -9/Scraptown | Visited Junk Cannon Lab 5618 | -9/Scraptown | Visited Derelict Rescue Squad 5639 | -9/Scraptown | Visited Junk Repository 5669 | -9/Scraptown | Visited Scrap Suit Storage 5720 | -9/Scraptown | Visited Chapter 10 5748 | -9/Scraptown | Received an X-ray algorithm 5756 | -9/Scraptown | Visited LU-1G1's Boring Crew 5792 | -9/Scraptown | Visited Research Penetration Think Tank 5965 | -9/Scraptown | Given a B+ rating by A0-MCA 5969 | -9/Scraptown | Found A0-MCA's Component Scanner 6275 | -9/Scraptown | Build established: Mutant 7031 | -9/Scraptown | Met Optimus 7031 | -9/Scraptown | Accepted into 0bPrime 7152 | -9/Scraptown | Civil war broke out across Scraptown 7197 | -9/Scraptown | Found LU-1G1's Laser Shovel 7207 | -9/Scraptown | Lost 5 allies 7236 | -9/Scraptown | Optimus destroyed in the chaos of civil war 7316 | -9/Scraptown | Discovered new exit (range 15) 7335 | -9/Scraptown | Destroyed 10 combat bots 7370 | -9/Scraptown | Lost 3 parts (1p2n) 7393 | -9/Scraptown | Entered Factory 7393 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 7419 | -6/Factory | Identified exit to DSF 7419 | -6/Factory | Entered DSF 7445 | -6/DSF | Additional patrols routed to DSF 7518 | -6/DSF | Discovered new exit (range 20) 7530 | -6/DSF | Entered Factory 7530 | -5/Factory | Evolved 2 slots: Utility x2 7549 | -5/Factory | Identified exit to Upper Caves 7789 | -5/Factory | Build established: Hacker-Sprinter 7839 | -5/Factory | Central database locked down 7876 | -5/Factory | Discovered new exit (range 22) 7938 | -5/Factory | Repaired Imp. Flight Unit 8115 | -5/Factory | Entered Upper Caves 8140 | -5/Upper Caves | Spotted B-75 Beast 8176 | -5/Upper Caves | Learned Factory stockpile data 8185 | -5/Upper Caves | Identified exit to Upper Caves 8321 | -5/Upper Caves | Entered another Upper Caves area 8321 | -5/Upper Caves | Spotted B-75 Beast 8323 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8325 | -5/Upper Caves | Found DCF Scrap (13 items) 8326 | -5/Upper Caves | Learned Factory security intel 8420 | -5/Upper Caves | Discovered new exit (range 2) 8420 | -5/Upper Caves | Entered Zhirov 8420 | -5/Zhirov | Discovered new exit (range 3) 8424 | -5/Zhirov | Met Zhirov 8428 | -5/Zhirov | Learned location of Quarantine (-2) 8428 | -5/Zhirov | Learned location of Testing (-3) 8428 | -5/Zhirov | Learned location of Command (-1) 8431 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8435 | -5/Zhirov | Found Alien Artifact 8435 | -5/Zhirov | Identified Integrated Dissipator 8435 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8479 | -5/Zhirov | Entered Proximity Caves 8667 | -4/Proximity Caves | Spotted B-86 Titan 8718 | -4/Proximity Caves | Discovered new exit (range 7) 8720 | -4/Proximity Caves | Entered Factory 8720 | -4/Factory | Evolved 2 slots: Utility x2 8741 | -4/Factory | Lost 3 parts (2n1u) 8815 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 8823 | -4/Factory | Identified exit to DSF 8823 | -4/Factory | Entered DSF 8879 | -4/DSF | Additional patrols routed to DSF 8896 | -4/DSF | Discovered new exit (range 22) 8901 | -4/DSF | Entered Research 8901 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8948 | -3/Research | Identified exit to Testing 9030 | -3/Research | Spotted B-86 Titan 9328 | -3/Research | Found Exp. Melee Analysis Suite 9405 | -3/Research | Found Spectral Analyzer 9424 | -3/Research | Entered Testing 9450 | -3/Testing | Found Hyp. EM Gauss Rifle 9514 | -3/Testing | Unstable Terrabomb Derivative detonated 9603 | -3/Testing | Found Med. Regenerative Plating 9605 | -3/Testing | Found Med. Regenerative Plating 9618 | -3/Testing | Spotted PP-15ARXBWLMP 9680 | -3/Testing | Found Exp. Terrain Scan Processor 9686 | -3/Testing | Central database locked down 9701 | -3/Testing | Build established: Hacker-Scout 9795 | -3/Testing | Fabricated Exp. Signal Interpreter? 9826 | -3/Testing | Spotted Alpha 7 9961 | -3/Testing | Discovered new exit (range 19) 9961 | -3/Testing | Found Tactical Quantum Warhead 9970 | -3/Testing | Identified exit to Research 9970 | -3/Testing | Entered Research 9970 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10008 | -2/Research | Identified exit to Access 10008 | -2/Research | Identified exit to Quarantine 10257 | -2/Research | Build established: Hacker-Ninja 10389 | -2/Research | Spotted B-90 Cyclops 10397 | -2/Research | Entered Quarantine 10447 | -2/Quarantine | Found Alien Artifact 10483 | -2/Quarantine | Found Alien Artifact 10509 | -2/Quarantine | Watched by a mysterious "MATRIX" hacker 10509 | -2/Quarantine | Central database locked down 10671 | -2/Quarantine | Found Alien Artifact 10671 | -2/Quarantine | Identified Core Reset Matrix 10671 | -2/Quarantine | Identified Terrabomb 10671 | -2/Quarantine | Identified Subatomic Replicator 10671 | -2/Quarantine | Used Core Reset Matrix 10675 | -2/Quarantine | Detected hypermatrix surge 10675 | -2/Quarantine | Sensed 5 artifacts in vicinity 10739 | -2/Quarantine | Discovered exit to Access (range 7) 10820 | -2/Quarantine | Spotted Fortress 10843 | -2/Quarantine | Discovered new exit (range 6) 10843 | -2/Quarantine | Discovered new exit (range 7) 10844 | -2/Quarantine | Identified exit to Section 7 10845 | -2/Quarantine | Entered Section 7 10846 | -2/Section 7 | Detected hypermatrix surge 10846 | -2/Section 7 | Sensed 23 artifacts in vicinity 10862 | -2/Section 7 | Found Integrity Redistributor 10923 | -2/Section 7 | Spotted B-90 Cyclops 10939 | -2/Section 7 | Central database locked down 11049 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-125) 11081 | -2/Section 7 | Destroyed 7 combat bots 11082 | -2/Section 7 | Found Integrity Redistributor 11265 | -2/Section 7 | Spotted S7 Guard 11292 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-38) 11345 | -2/Section 7 | Found Integrated Reactor 11345 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11390 | -2/Section 7 | Discovered exit to Access (range 5) 11402 | -2/Section 7 | Found Integrated Reactor 11402 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11416 | -2/Section 7 | Found Integrated Dissipator 11416 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11481 | -2/Section 7 | Spotted Alpha 7 11485 | -2/Section 7 | Spotted Alpha 7 11490 | -2/Section 7 | Spotted B-99 Colossus 11497 | -2/Section 7 | Spotted Executioner 11497 | -2/Section 7 | Spotted Executioner 11520 | -2/Section 7 | Found Matter Drive 11524 | -2/Section 7 | Found Transdimensional Reconstructor 11526 | -2/Section 7 | Found Transdimensional Reconstructor 11534 | -2/Section 7 | Spotted Striker 11534 | -2/Section 7 | Spotted Striker 11572 | -2/Section 7 | Found LRC Insulator 11572 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 11574 | -2/Section 7 | Found LRC Energy Well 11574 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11578 | -2/Section 7 | Used Subatomic Replicator to replicate Impulse Thruster Array 11585 | -2/Section 7 | Warped through subspace 11594 | -2/Section 7 | Found Integrated Dissipator 11594 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11595 | -2/Section 7 | First assault squad dispatched 11596 | -2/Section 7 | Found Integrated Dissipator 11596 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11670 | -2/Section 7 | Core integrity fell below 50% 11699 | -2/Section 7 | Entered Access 11699 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11792 | -1/Access | Found Exp. System Shield 12030 | -1/Access | Spotted B-99 Colossus 12084 | -1/Access | Found Tactical Quantum Warhead 12128 | -1/Access | Identified exit to Command 12316 | -1/Access | Entered Command 12357 | -1/Command | Spotted B-99 Colossus 12461 | -1/Command | System corruption reached 10% 12463 | -1/Command | Disengaged cave seal 12488 | -1/Command | Lost 4 parts (2p1n1w) 12556 | -1/Command | Build established: Alien-Sprinter 12566 | -1/Command | Repaired Enh. Force Lance 12576 | -1/Command | Lost 6 allies 12580 | -1/Command | Spotted B-99 Colossus 12634 | -1/Command | Phase Generator disabled 12731 | -1/Command | Lost 3 allies 12772 | -1/Command | Identified exit to Surface 12792 | -1/Command | Used Terrabomb 12792 | -1/Command | Spotted B-99 Colossus 12797 | -1/Command | Spotted Alpha 7 12797 | -1/Command | Spotted Striker 12797 | -1/Command | Spotted Executioner 12800 | -1/Command | Spotted B-99 Colossus 12800 | -1/Command | Spotted Executioner 12800 | -1/Command | Spotted Alpha 7 12800 | -1/Command | Spotted Striker 12800 | -1/Command | Spotted Executioner 12800 | -1/Command | Spotted Executioner 12805 | -1/Command | Released all parts (12) 12807 | *** | Heading to fleet! Last Messages --------------- 12804_ Enh. Nova Cannon destroyed. 12804_ Penetrated by Slug. 12804_ Mic. Antimatter Reactor destroyed. 12804_ Knocked back. 12804_ Penetrated by Slug. 12805_ Released Impulse Thruster Array+. 12805_ Released Adv. Melee Analysis Suite. 12805_ Released Exp. Signal Interpreter. 12805_ Released Spectral Analyzer. 12805_ Released A0-MCA's Component Scanner. 12805_ Released Adv. Hacking Suite. 12805_ Released Adv. Transmission Jammer. 12805_ Released Lrg. Storage Unit. 12805_ Released Exp. Melee Analysis Suite. 12805_ Released Adv. Hacking Suite. 12805_ Released Impulse Thruster Array+. 12805_ Released Tactical Quantum Warhead. 12806_ Knocked back. 12806_ Penetrated by Slug. 12806_ Knocked back. Map ----- +----------------------------------------------------+ | ?+ #?????????????????????? | | # #?????????????????????? | | "" # #?????????????????????? | | """" + !/] #?????????????????????? | | """" # !/] #?????????????????????? | | "" # ] #?????????????????????? | | ?# ###"###""##### #?????????????????????? | | ?# # ###??????????????????????????????? | | ??# # #????##++++##????????????????????? | | #####??# # % #????# #????????????????????? | | #### # #????# #????????????????????? | | # #???? 7????????????????????? | | " + #????# #????????????????????? | | ###### #???? ##??????????????????? | | # ##????# #???## K# ###????????????????# | | # #?????# #?### # ##???????????????# | | # #?????# ###;;;EK7 E ##??????????????# | | # #?????# #;;;;E^ ###????????????# | | # #?????# ;;;;; E ; ###??????????# | | # #?????# ;;;BB ;; ##?????????# | | # #?????# ;; BB BB ;; ##????????# | | # #?????##;;#;;;;; BB ;; ##???????# | | # #????##" ; ##??????# | | # #??###"; ^ #??????? | | # #??# # ; "" ; ##?????? | | # #??# ""; ; "@% ^ ;; #?????? | | # #?###""; ;;; % ;; ##????? | | # ### ]!"; ;;; " =!% ;; #????? | | ## ] "" ;;; =]=%] ;; ###### | | "" ## ""[ ;;" !!! ; " | | T ## "" """ = " | | ## "" "";;;;; ; ; " | | # ###! "" ";;;;;;;;; ;;;;; " | | # #?# "" ; " | | # ###""+"""""+%;;;;;;;;;;;; " | | # %%%% % k% %; ""##/" | | # ""+"""""+;;;;;;;;;;; ; ### | | # " ; ; ; ###/# | | # " " ; ; # | | # " ! " ; ; # | | # " " ; ;"""""""""""""""""# | | # """"""""""" " % % % / | | #+#####""" " " """"""""""""""## ! | | "" """""""""" " ## | | "" / " ####### | | """" "" " """" #?????? | | ""R"" #" " " ##?????? | | "" "" #" + " #??????? | | ## " T """""""""" " ##??????? | | ## " " " ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 51 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 2 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 25 Evasion (%) 78 Melee Accuracy 20 Recoil Reduction 3 Offensive Hacking 52 Defensive Hacking 16 Authchip Count 4 Item Schematics ----------------- Nanoactuators | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Signal Interpreter | x1 | -3/Testing | Authchip Repaired ---------- Imp. Flight Unit | 60% | -5/Factory Cld. Nuclear Pulse Thruster | 14% | -4/Factory Enh. Force Lance | 16% | -1/Command Studied --------- Impulse Thruster Array | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrity Redistributor Integrated Reactor Matter Drive LRC Insulator LRC Energy Well Subatomic Replicator Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalArchitectLance Manual? 0 Play Time 03:54:03 Cumulative 484.2 hours Start 2026.09.21 @ 00:07:39 End 2026.09.21 @ 04:51:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 9/1/2/1/1/0/1/1/1/1 Lore% 72 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9cc2ec73-631b-47bf-8251-b386d9592c8e