Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 09:17:04

Player: Skergy

Result: Destroyed by GC-2CY(R) with Subdweller Machine Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (564)      564
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1104

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     115/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (130) Ox2
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
          Light Cannon
                Battle Cannon
>               --- INVENTORY (20) ---
          Light Ion Engine
     Subdweller Power Source
     Subdweller Power Source
          Light Nuclear Core
                Aluminum Leg
                Aluminum Leg
      Makeshift Leg
                Heat Sink
     Subdweller Optics
                Signal Interpreter
                Seismic Detector
                ECM Suite
         Medium Laser
     Subdweller Laser
     Subdweller Beam Cannon
                Assault Rifle
     Subdweller Machine Gun
                Barrage Gun
                Hammer

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
                Wheel
     Subdweller Monowheel
>               --- UTILITY ----------
  High-capacity Storage Unit
                Weapon Shielding
>               --- WEAPON -----------
                Barrage Gun
          Light Cannon
>               --- INVENTORY --------
          Light Ion Engine
     Subdweller Power Source
     Subdweller Power Source
          Light Nuclear Core
                Aluminum Leg
                Aluminum Leg
                Aluminum Leg
      Makeshift Leg
                Heat Sink
     Subdweller Optics
                Signal Interpreter
                Seismic Detector
                ECM Suite
         Medium Laser
     Subdweller Laser
     Subdweller Beam Cannon
                Assault Rifle
     Subdweller Machine Gun
                Hammer
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
  Protection               Weapon Shielding
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Impact Weapon            Hammer

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             23   | 6   6   11  
  Power                    4    | 1   1   2   
    Engine                 4    | 1   1   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 2    | 2   .   .   
    Leg                    1    | .   .   1   
    Wheel                  3    | .   2   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 .    | .   .   .   
    Storage                3    | 1   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             1    | .   1   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   .   7   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   .   1   
    Ballistic Cannon       2    | .   .   2   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          3    | .   .   3   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   1   7   
  Power                    2    | .   .   2   
  Propulsion               4    | .   1   3   
  Utility                  1    | .   .   1   
  Weapon                   1    | .   .   1   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     93   | .   94  91  
  Engine                   13   | .   14  12  
  Treads                   17   | .   26  .   
  Leg                      1    | .   .   4   
  Wheel                    8    | .   .   22  
  Storage                  14   | .   14  14  
  Protection               9    | .   9   8   
  Energy Gun               10   | .   14  4   
  Ballistic Gun            13   | .   14  12  
  Ballistic Cannon         2    | .   .   8   
Peak Build Rating          14   | 6   9   14  
  Average Rating           8    | 4   7   11  
  On Entrance              5    | .   6   9   
Naked Turns                .    | .   .   .   
Heaviest Build             52   | 12  50  52  
  Greatest Support         40   | 40  40  30  
  Greatest Overweight (x)  4    | .   3   4   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         16   | 7   16  20  
  Most Carried             20   | 6   19  20  
  Average Carried          13   | 4   10  19  
  Final Capacity           20   | 8   20  20  
  Final Carried            19   | 6   18  19  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           707  | 183 248 276 
  Remotely                 .    | .   .   .   
Salvage Created            867  | .   497 370 
  Parts                    63   | .   39  24  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      13   | .   .   13  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  23   | .   12  11  
  Guns                     17   | .   9   8   
  Cannons                  3    | .   .   3   
  AOE                      3    | .   3   .   
Classes Destroyed          7    | .   5   2   
  Builder                  1    | .   1   .   
  Hauler                   1    | .   1   .   
  Turret                   2    | .   .   2   
  Watcher                  1    | .   1   .   
  Swarmer                  14   | .   5   9   
  Grunt                    7    | .   7   .   
  Subdweller               2    | .   .   2   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         4    | .   4   3   
Max Kills in Single Turn   3    | .   3   1   
  Gunslinging              1    | .   1   .   
  Exploded                 3    | .   3   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        215  | .    59   156  
  Missed                   77   | .    22   55   
Damage Taken               1172 | .    419  753  
  Core                     260  | .    59   201  
  Absorbed by Shields      .    | .    .    .    
  Redirected to Shielding  50   | .    5    45   
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              96   | .    37   59   
  Largest                  2    | .    2    2    
  Hottest                  74   | .    60   74   
Shots Fired                192  | .    74   118  
  Gun                      152  | .    74   78   
  Cannon                   40   | .    .    40   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  132  | .    37   95   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          60   | .    37   23   
  Robot Hit Streak         13   | .    13   7    
  Robot Miss Streak        5    | .    5    5    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    1    2    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           120  | .    48   72   
  Core Hits                46   | .    23   23   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed 2    | .    1    1    
  Critical Strikes         4    | .    1    3    
    Destroy                1    | .    1    .    
    Blast                  1    | .    .    1    
    Smash                  2    | .    .    2    
Melee Attacks              17   | .    .    17   
  Impact                   17   | .    .    17   
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2071 | .    830  1241 
  Guns                     1334 | .    652  682  
  Cannons                  449  | .    .    449  
  Explosions               178  | .    178  .    
  Melee                    110  | .    .    110  
  Ramming                  .    | .    .    .    
  Kinetic                  1213 | .    278  935  
  Thermal                  178  | .    178  .    
  Explosive                .    | .    .    .    
  Electromagnetic          570  | .    374  196  
  Impact                   110  | .    .    110  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            64   | .    .    64   
  Projectiles              14   | .    .    14   
  Explosions               .    | .    .    .    
  Melee                    50   | .    .    50   
Knockbacks                 10   | .    .    10   
  Impact                   1    | .    .    1    
  Kinetic                  9    | .    .    9    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      12   | .    12   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        288  | .    96   288  
  Average Temperature      52   | .    33   147  
  Received Heat Transfer   512  | .    168  344  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       1    | .    .    1    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    .    1    
  Heat Transferred         150  | .    150  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      3    | .    3    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             275  | .   275 .   
  Initial                  .    | .   .   .   
  Average                  72   | .   79  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         88   | 100 87  .   
  Level 1                  11   | .   12  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              63   | .   18  45  
  Peak Tracking Total      6    | .   5   6   
  Tactical Retreats        5    | .   1   4   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                6    | .   6   .   
  Successful               .    | .   .   .   
  Failed                   6    | .   6   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             .    | .   .   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2099 | 114  1292 693  
Spaces Moved               1005 | 60   553  392  
  Core                     6    | 6    .    .    
  Treads                   552  | 54   498  .    
  Legs                     .    | .    .    .    
  Wheels                   447  | .    55   392  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   105  105  
  Average Speed            160  | 149  194  113  
  Slowest Speed            320  | 160  320  140  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 5    73   28   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             5    | .    .    5    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          12   | .    12   .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      12   | .    12   .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1279 | 82  697 500 
  Wait                     95   | 11  84  .   
  Move                     1003 | 59  552 392 
  Hop                      .    | .   .   .   
  Pick Up                  32   | 6   13  13  
  Fast Attach              8    | 6   2   .   
  Attach                   6    | .   2   4   
  Detach                   2    | .   2   .   
  Swap                     9    | .   2   7   
  Drop                     11   | .   3   8   
  Fire                     96   | .   37  59  
  Melee                    17   | .   .   17  
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 1 exit: [*Rec])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  115 | -11/Scrapyard | Entered Materials
  250 | -10/Materials | Discovered new exit (range 15)
  326 | -10/Materials | Build established: Mutant
  613 | -10/Materials | Discovered new exit (range 12)
  855 | -10/Materials | Discovered new exit (range 16)
  997 | -10/Materials | Discovered new exit (range 16)
 1398 | -10/Materials | Discovered new exit (range 6)
 1407 | -10/Materials | Entered Subcaves
 1605 | -10/Subcaves  | Discovered new exit (range 14)
 1733 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 1886 | -10/Subcaves  | Core integrity fell below 50%
 1918 | -10/Subcaves  | Core integrity fell below 20%
 2026 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2064 | -10/Subcaves  | Shifting Twisted Machinery released Scrap Shield
 2100 | -10/Subcaves  | Destroyed by GC-2CY(R) with Subdweller Machine Gun

 Last Messages 
---------------
01858_ Acquired 3 matter.
01892_ S-10 Pest destroyed.
01901_ Lgt. Assault Rifle fries itself beyond repair.
01902_ S-10 Pest knocked back.
01905_ S-10 Pest destroyed.
01908_ S-10 Pest knocked back.
01918_ S-10 Pest destroyed.
01923_ Acquired 1 matter.
01925_ Acquired 18 matter.
01978_ Acquired 1 matter.
01979_ Acquired 7 matter.
01988_ Acquired 4 matter.
Battle Cannon falls loose from the Twisted Machinery.
02049_ Acquired Battle Cannon.
Scrap Shield falls loose from the Twisted Machinery.
02092_ GC-2CY(R) knocked back. <x2>
02096_ Acquired 3 matter.
02096_ Sub. Power Source destroyed.
02098_ Critical hit (Destroy).
02098_ Aluminum Leg destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ArcBottomlessSpoofer
  Manual?         0
Play Time         00:17:51
  Cumulative      65.2 hours
  Start           2025.03.11 @ 09:00:51
  End             2025.03.11 @ 09:17:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          66
  Rogue           66
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             38
Gallery%          43
Achievement%      39
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Terminus
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 881dc994-b8e7-4930-8cab-a45b503c7f28