Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 21:08:05 Player: Xellophane Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (689) 689 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1849 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Hacking Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Medium Storage Unit Seismic Detector Propulsion Shielding EM Pulse Gun Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Improved Treads Hover Unit Hover Unit Flight Unit Flight Unit Flight Unit Medium Storage Unit Seismic Detector Propulsion Shielding EM Pulse Gun Grenade Launcher Datajack [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 8 9 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads 7 | 2 2 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight 4 | . . 4 Utility 6 | 3 3 . Device 2 | 2 . . Storage 3 | 1 2 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 6 | 2 3 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 18 | . 1 17 Power 4 | . 1 3 Propulsion 9 | . . 9 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 9 | . 1 9 To Critical Strikes . | . . . Average Backups 10 | 2 11 9 Power . | . . . Propulsion 4 | 1 4 3 Utility 3 | . 3 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . 2 5 Power . | . . . Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 96 91 Engine 9 | . 10 7 Treads 25 | . 28 21 Flight 3 | . . 9 Device 12 | . 12 10 Storage 13 | . 14 11 Hackware 4 | . 1 11 Energy Gun 23 | . 27 15 Impact Weapon 1 | . . 3 Peak Build Rating 17 | 9 12 17 Average Rating 11 | 6 10 15 On Entrance 7 | . 9 12 Avg Prop Armor Cover (%) 11 | 27 . 8 Naked Turns . | . . . Heaviest Build 33 | 14 28 33 Greatest Support 69 | 40 46 69 Greatest Overweight (x) 7 | 4 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 14 Average Carried 10 | 2 12 9 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 5 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 507 | 280 107 120 Remotely . | . . . Salvage Created 819 | 62 417 340 Parts 58 | 8 25 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 25 | . 12 13 Guns 18 | . 12 6 AOE 7 | . . 7 Classes Destroyed 7 | 1 4 2 Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | . . 1 Operator 2 | . 1 1 Swarmer 12 | . 6 6 Grunt 10 | . 6 4 Sentry 3 | . . 3 Best Kill Streak 9 | 2 4 9 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 257 | . 61 196 Missed 81 | . 16 65 Hits 176 | . 45 131 Projectile 176 | . 45 131 AOE 2 | . . 2 Critical Strikes 4 | . . 4 Damage Taken 2502 | . 497 2005 Core 474 | . 71 403 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 89 | 7 39 43 Largest 2 | 2 2 2 Hottest 100 | 80 80 100 Shots Fired 161 | 14 79 68 Gun 158 | 14 79 65 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic . | . . . Thermal 151 | 7 79 65 Explosive 3 | . . 3 Electromagnetic 7 | 7 . . Robot Hit Streak 13 | 5 13 7 Robot Miss Streak 8 | 1 8 2 Penetration Max . | . . . Secondary Targets 5 | . 4 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 109 | 9 53 47 Core Hits 52 | 3 23 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 4 | . . 4 Melee Attacks 2 | . . 2 Impact 2 | . . 2 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1827 | 104 597 1126 Guns 1260 | 104 596 560 Cannons . | . . . Explosions 524 | . . 524 Melee 42 | . . 42 Ramming 1 | . 1 . Kinetic . | . . . Thermal 1233 | 77 596 560 Explosive 524 | . . 524 Electromagnetic 27 | 27 . . Impact 42 | . . 42 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 21 . Message Errors 4 | . 4 . Matter Fused 7 | . 7 . Heat Flow Errors 2 | . 2 . Energy Discharges 3 | . 3 . Parts Fused 1 | . 1 . Data Loss (minor) 2 | . 2 . Misfires 1 | . 1 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage 121 | . . 121 Projectiles . | . . . Explosions 121 | . . 121 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 281 | . . 281 Shots 5 | . . 5 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 351 | 54 351 198 Average Temperature 88 | 24 97 89 Received Heat Transfer 636 | . 240 396 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 3 3 Heat Transferred 3412 | 175 1350 1887 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 57 Level 1 12 | . . 42 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 287 | 5 160 287 Initial . | . . . Average 60 | . 31 132 Influence Increases 878 | 15 353 510 Destroy 0b10 Robot/C 500 | . 240 260 Destroy 0b10 Robot/NC 35 | 15 10 10 Destroy Leader 112 | . 52 60 Successful Hack 34 | . 21 13 Disable Machine 30 | . . 30 Destroy Structure 47 | . . 47 Lose Combat Pursuer 120 | . 30 90 Influence Decreases 760 | 15 353 392 Time Decay 580 | 15 343 222 Lost Part 180 | . 10 170 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 23 35 Peak Tracking Total 11 | . 6 11 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 5 2 Terminals 7 | . 5 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 15 7 Successful 10 | . 7 3 Failed 12 | . 8 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 13 | . 7 6 Terminals 22 | . 15 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 7 3 Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . . 1 Emergency Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Locate Traps 2 | . 2 . Registered Components 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1990 | 64 1281 645 Terrain 1942 | 16 1281 645 Seismic 48 | 48 . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2227 | 162 1389 676 Spaces Moved 1103 | 73 754 276 Core 29 | 28 . 1 Treads 1072 | 45 754 273 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 2 | . . 2 Fastest Speed 50 | 50 160 160 Average Speed 166 | 166 160 185 Slowest Speed 435 | 250 160 435 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 7 68 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 50 | . . 50 Melee . | . . . Projectile . | . . . AOE 50 | . . 50 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1323 | 96 858 369 Wait 66 | 4 32 30 Move 1101 | 72 753 276 Hop . | . . . Pick Up 22 | 5 15 2 Fast Attach 12 | 7 2 3 Attach 11 | . 1 10 Detach . | . . . Swap 9 | 1 7 1 Drop 10 | . 8 2 Fire 89 | 7 39 43 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Min / Sto x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 3) 792 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Discovered new exit (range 3) 1552 | -10/Materials | Entered another Materials area 1552 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1858 | -9/Materials | Discovered new exit (range 10) 1909 | -9/Materials | Core integrity fell below 50% 1929 | -9/Materials | Destroyed 8 combat bots 1940 | -9/Materials | Lost 9 parts (2p4n3w) 2024 | -9/Materials | Identified exit to Mines 2024 | -9/Materials | Identified exit to Storage 2220 | -9/Materials | Core integrity fell below 20% 2228 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02060_ K-01 Serf collects debris. 02061_ Acquired Imp. Ion Engine. 02063_ U-05 Engineer builds a Wall. 02063_ R-06 Scavenger collects Heat Sink. 02063_ K-01 Serf collects debris. 02074_ R-06 Scavenger collects Lgt. Treads. 02076_ K-01 Serf collects debris. 02181_ Critical hit (Burn: +37). 02189_ Y-45 Defender suffers critical hit (Burn). 02192_ Flight Unit destroyed. 02196_ Imp. Ion Engine destroyed. 02202_ Beam Rifle destroyed. 02207_ Imp. Terrain Scanner destroyed. 02208_ Y-45 Defender heat damages Hvy. Assault Rifle. 02208_ Flight Unit destroyed. 02211_ Imp. Treads destroyed. 02215_ Flight Unit destroyed. 02219_ Y-45 Defender destroyed. 02220_ W-16 Scout destroyed. 02222_ VTOL Module destroyed. 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" #???????# " ##?#?????? | | ????? #?####### #??#?????? | | #?????# ## # ## #######+### #?#?#????? | | ?? ???## ######## # #???? # #####??#?????? | | ? ????# # # ##?# # #??????##?#??? | | ? ?? ??# # # ##?# """ # #??#????????#? | | ?? ? ??# # # #?## """ # #?#???#??????? | | ##??#?## # # ##?# """ # #?#??????????? | | ##### # # #??# # ##??#???????#? | | # #?######### #??##????????? | | = #% #?#?#???#?# ?#???#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ImprinterStasisDeflector Manual? 0 Play Time 00:22:47 Cumulative 25.0 hours Start 2025.12.23 @ 20:43:45 End 2025.12.23 @ 21:08:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33a72d8b-48cb-4092-acea-7efe1b3b020c