Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 11:30:21 Player: koksu120 Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3481) 3481 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 6926 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 241 Friendly Fire -578 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 200/200 System Corruption 15% Temperature Cool (0) Movement Walking (195) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (5) ------ Improved Signal Interpreter Transmission Jammer Sensor Drone Bay (1/20) > --- WEAPON (3) ------- Plasma Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Transmission Jammer Hardened Light Armor Plating Sensor Drone Bay > --- WEAPON ----------- Flak Cannon Flak Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Treads Improved Signal Interpreter Improved Signal Interpreter Medium Armor Plating Medium Armor Plating Plasma Cannon Flak Cannon [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Cooled Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 2 . . Weapon 1 | . . . . . 1 . Parts Attached 102 | . 4 20 . 12 63 3 Power 19 | . . 2 . 2 15 . Engine 2 | . . 1 . . 1 . Core 17 | . . 1 . 2 14 . Reactor . | . . . . . . . Propulsion 23 | . 2 3 . 1 15 2 Treads 7 | . 2 1 . 1 3 . Leg 9 | . . . . . 7 2 Wheel 6 | . . 2 . . 4 . Hover 1 | . . . . . 1 . Flight . | . . . . . . . Utility 23 | . 1 5 . 4 13 . Device 9 | . . 2 . 1 6 . Storage 2 | . . . . 1 1 . Processor 5 | . 1 3 . 1 . . Hackware . | . . . . . . . Protection 7 | . . . . 1 6 . Artifact . | . . . . . . . Weapon 37 | . 1 10 . 5 20 1 Energy Gun 11 | . 1 5 . 3 2 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 7 | . . 3 . . 4 . Ballistic Cannon 4 | . . . . . 4 . Launcher 9 | . . 2 . 1 6 . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 1 4 . Parts Lost 27 | . . 2 . 1 22 2 Power 2 | . . . . . 2 . Propulsion 11 | . . 1 . 1 9 . Utility 8 | . . 1 . . 6 1 Weapon 6 | . . . . . 5 1 Highest Loss Streak 2 | . . 1 . 1 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 94 86 100 91 90 94 Engine 3 | . 14 6 11 1 2 . Core 10 | . . 4 . 7 12 15 Treads 8 | . 28 13 11 11 6 . Leg 6 | . . . . . 8 21 Wheel 3 | . . 10 22 8 2 . Device 9 | . . 6 . 9 10 15 Storage 11 | . 14 11 11 18 10 5 Processor 8 | . 8 11 22 11 7 7 Protection 4 | . . . . 6 6 5 Energy Gun 4 | . 14 10 11 14 2 . Energy Cannon 1 | . . . . . 1 7 Ballistic Gun 6 | . 14 8 . . 6 . Ballistic Cannon 4 | . . . . . 5 . Launcher 2 | . . 2 11 2 2 7 Peak Build Rating 50 | 6 7 15 13 25 50 50 Average Rating 33 | 6 6 11 13 21 39 48 On Entrance 16 | 6 6 7 13 13 25 45 Naked Turns . | . . . . . . . Heaviest Build 59 | 13 13 18 17 29 59 52 Greatest Support 68 | 20 40 40 26 40 68 42 Greatest Overweight (x) 5 | . . . . 2 5 1 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 7 Most Carried 8 | 6 7 8 8 8 8 6 Average Carried 6 | 6 5 7 8 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 7 4 Class Distribution -------------------- 35% | Tank 20% | Scavenger-Tank 19% | Scavenger-Mutant 16% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Matter Collected 2459 | 200 . 290 91 358 1520 . Remotely . | . . . . . . . Salvage Created 3427 | . 50 853 . 309 2215 . Parts 184 | . 7 55 . 17 105 . Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 4 | . . 1 . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Combat Hostiles Destroyed 68 | . . 17 . 6 45 . Melee 2 | . . . . . 2 . Guns 37 | . . 14 . 3 20 . Cannons 10 | . . . . . 10 . AOE 16 | . . 2 . 3 11 . Classes Destroyed 16 | . 2 3 . 2 9 . Worker 8 | . . . . 1 7 . Builder 1 | . . . . . 1 . Tunneler 1 | . . . . . 1 . Hauler 2 | . . . . . 2 . Recycler 8 | . . 1 . . 7 . Mechanic 1 | . . . . . 1 . Operator 2 | . 1 1 . . . . Drone 2 | . . . . . 2 . Watcher 7 | . 1 3 . 1 2 . Swarmer 3 | . . . . . 3 . Grunt 42 | . . 13 . 5 24 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 7 | . . 4 . . 3 . Hunter 5 | . . . . . 5 . Programmer 9 | . . . . . 9 . Best Kill Streak 7 | . 1 4 . 3 7 . Combat Bots Only 4 | . . 3 . 2 4 . Max Kills in Single Turn 3 | . 1 1 . 2 3 . Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Hostile Shots Fired 654 | . . 93 . 29 530 2 Missed 196 | . . 21 . 12 163 . Damage Taken 6903 | . 20 1058 6 324 5423 72 Core 993 | . . 201 . 85 635 72 Absorbed by Shields . | . . . . . . . Ignored by Resistances 139 | . . . . 44 95 . Core Remaining (%) 83 | 100 100 . 49 84 . . Volleys Fired 239 | . 5 55 . 22 157 . Largest 3 | . 2 2 . 2 3 . Hottest 166 | . 60 89 . 111 166 . Shots Fired 471 | . 10 110 . 37 314 . Gun 320 | . 10 103 . 29 178 . Cannon 101 | . . . . . 101 . Launcher 48 | . . 7 . 8 33 . Special 2 | . . . . . 2 . Kinetic 224 | . 5 53 . . 166 . Thermal 187 | . . 45 . 29 113 . Explosive 47 | . . 7 . 8 32 . Electromagnetic 11 | . 5 5 . . 1 . Robot Hit Streak 17 | . 2 13 . 5 17 . Robot Miss Streak 10 | . 1 4 . 3 10 . Penetration Max 1 | . . . . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 323 | . 5 75 . 18 225 . Core Hits 292 | . 3 44 . 26 219 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . 1 1 . Burn 3 | . . 1 . 1 1 . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 5 | . . . . . 5 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8772 | . 72 1228 15 847 6610 . Guns 3924 | . 72 929 . 257 2666 . Cannons 1433 | . . . . . 1433 . Explosions 2941 | . . 292 . 588 2061 . Melee 213 | . . . . . 213 . Ramming 261 | . . 7 15 2 237 . Kinetic 2906 | . 14 514 . . 2378 . Thermal 2321 | . . 343 . 257 1721 . Explosive 2941 | . . 292 . 588 2061 . Electromagnetic 130 | . 58 72 . . . . Impact . | . . . . . . . Slashing 213 | . . . . . 213 . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . 15 15 Average Corruption 8 | . . . . . 7 15 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 112 | . . . . . 109 3 Message Errors 27 | . . . . . 27 . Matter Fused 28 | . . . . . 27 1 Heat Flow Errors 12 | . . . . . 12 . Energy Discharges 11 | . . . . . 10 1 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 11 | . . . . . 10 1 Data Loss (major) 5 | . . . . . 5 . Misfires 6 | . . . . . 6 . Alerts 2 | . . . . . 2 . Misdirections 3 | . . . . . 3 . Weapon Failures 6 | . . . . . 6 . Overload Shots . | . . . . . . . Overflow Damage 104 | . . 16 . 6 82 . Projectiles . | . . . . . . . Explosions 93 | . . 16 . 6 71 . Melee 11 | . . . . . 11 . Knockbacks 29 | . . . . . 29 . Impact . | . . . . . . . Kinetic 28 | . . . . . 28 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 401 | . . 96 6 45 254 . Shots 12 | . . 3 . 1 8 . Rammed 9 | . . 2 4 2 1 . Targets Rammed 50 | . . 2 4 2 42 . Kicked 41 | . . . . . 41 . Crushed . | . . . . . . . Highest Temperature 525 | . 20 387 . 30 525 . Average Temperature 105 | . 13 83 . 11 114 . Received Heat Transfer 2007 | . . 480 . 180 1347 . Effects 13 | . . 3 . . 10 . Shutdowns 2 | . . . . . 2 . Energy Bleed 6 | . . 1 . . 5 . Interference 1 | . . 1 . . . . Short Circuit 1 | . . 1 . . . . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . 2 . . . 1 . Impact Corruptions 2 | . . . . . 2 . Robots Melted 2 | . . 1 . . 1 . Combat Hostiles 2 | . . 1 . . 1 . Parts Melted 8 | . . 3 . 1 4 . Heat Transferred 4851 | . . 870 . 703 3278 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Peak Influence 880 | . 51 463 173 512 880 304 Initial 304 | . . 21 173 66 232 304 Average 427 | . 36 273 173 350 488 299 Maximum Alert Level 3 | . . 2 . 2 3 1 Low Security (%) 11 | 100 100 31 100 13 . . Level 1 31 | . . 45 . 37 31 100 Level 2 50 | . . 23 . 49 60 . Level 3 6 | . . . . . 8 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . . 3 . 2 15 . Investigation 4 | . . . . 1 3 . Extermination 8 | . . . . . 8 . Reinforcement 8 | . . 3 . 1 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 3 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Distress Signals 6 | . . 3 . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 2 25 . 17 56 1 Peak Tracking Total 4 | . 1 4 . 4 4 1 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Traps Triggered 7 | . 1 . . 1 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Machines Disabled 13 | . . 1 . 2 10 . Max in Single Turn 2 | . . 1 . 1 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Machines Accessed 13 | . 3 2 2 1 5 . Terminals 11 | . 3 2 1 1 4 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 7 5 3 2 9 . Successful 14 | . 5 3 2 1 3 . Failed 12 | . 2 2 1 1 6 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 24 | . 7 5 2 2 8 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 3 2 1 3 . Record 3 | . . . 1 . 2 . Open Door 1 | . . . 1 . . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . 1 . . Locate Traps 3 | . 2 1 . . . . Transport Status 1 | . 1 . . . . . Zone Layout 3 | . 1 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 1 . 1 5 . Full Trace Events 2 | . . . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . find_chute 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 48 | . . . . 48 . . Total Damage 555 | . . . . 555 . . Kills 10 | . . . . 10 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches 48 | . . . . . 46 2 Drone Recoveries 29 | . . . . . 28 1 Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Turns Passed 5942 | 5 244 568 185 370 4477 93 Spaces Moved 2884 | 5 137 289 195 245 1966 47 Core . | . . . . . . . Treads 1138 | . 137 104 . 51 846 . Legs 980 | 5 . . . . 928 47 Wheels 766 | . . 185 195 194 192 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 160 90 90 90 95 189 Average Speed 168 | 120 160 115 90 113 191 189 Slowest Speed 330 | 120 160 160 90 160 330 195 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 2 33 36 43 30 48 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 309 | . . 71 . 61 177 . Melee . | . . . . . . . Projectile 8 | . . . . . 8 . AOE 301 | . . 71 . 61 169 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Total 3506 | 4 153 419 205 299 2375 51 Wait 80 | . 2 28 3 2 45 . Move 2879 | 4 136 288 194 244 1966 47 Hop . | . . . . . . . Pick Up 76 | . 4 13 2 7 50 . Fast Attach 24 | . . 5 . 4 15 . Attach 63 | . 3 11 . 3 43 3 Detach 1 | . . . . . 1 . Swap 18 | . 1 4 . 5 8 . Drop 71 | . 2 13 2 10 43 1 Fire 239 | . 5 55 . 22 157 . Melee 5 | . . . . . 5 . Ram 6 | . . 2 4 . . . Kick 41 | . . . . . 41 . Crush 3 | . . . . 2 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 223 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Identified exit to Materials 250 | -10/Materials | Entered another Materials area 250 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 748 | -9/Materials | Core integrity fell below 50% 803 | -9/Materials | Discovered new exit (range 8) 811 | -9/Materials | Identified exit to Mines 818 | -9/Materials | Entered Mines 833 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 905 | -9/Mines | Found the Drone Emporium 909 | -9/Mines | Found Prototype Device 953 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 961 | -9/Mines | Discovered new exit (range 5) 969 | -9/Mines | Discovered new exit (range 7) 978 | -9/Mines | Identified exit to Materials 1003 | -9/Mines | Entered Materials 1003 | -8/Materials | Accompanied by 3 allies 1003 | -8/Materials | Evolved 2 slots: Utility x2 1004 | -8/Materials | Identified exit to Factory 1085 | -8/Materials | Build established: Scavenger-Mutant 1373 | -8/Materials | Entered Factory 1373 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1676 | -7/Factory | Build established: Scavenger-Tank 2315 | -7/Factory | Build established: Tank 2785 | -7/Factory | Build established: Scavenger-Tank 3351 | -7/Factory | Identified Sensor Drone Bay 3540 | -7/Factory | Lost 6 allies 3607 | -7/Factory | Core integrity fell below 50% 3939 | -7/Factory | Lost 5 allies 4260 | -7/Factory | Build established: Scavenger-Gunner 4647 | -7/Factory | System corruption reached 10% 5141 | -7/Factory | Build established: Tank 5322 | -7/Factory | Core integrity fell below 20% 5832 | -7/Factory | Discovered new exit (range 16) 5850 | -7/Factory | Sucked down chute 5850 | -7/Factory | Entered Waste 5877 | -7/Waste | Spotted C-40 Crusher 5892 | -7/Waste | Spotted C-40 Crusher 5929 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5943 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5943 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05861_ System corrupted: Matter fused (-6). 05907_ System corrupted: Component data lost. 05918_ Sensor Drone Lgt. Ion Engine crushed. 05918_ Sensor Drone Mak. Flight Unit crushed. 05918_ Mak. Flight Unit disintegrated. 05918_ Sensor Drone Mak. Sensor Array crushed. 05918_ Mak. Sensor Array disintegrated. 05918_ Sensor Drone destroyed. 05929_ Lyr. Light Armor Plating crushed. 05929_ Sml. Storage Unit crushed. 05929_ VSS Leg crushed. 05931_ System corrupted: Energy discharge (-54). 05932_ VSS Leg crushed. 05934_ Sml. Storage Unit crushed. 05935_ Sensor Drone retrieved by Sensor Drone Bay. 05938_ 4 Matter crushed. 05943_ Prc. Grenade Launcher crushed. 05943_ Power Maul crushed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????### ###??????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# !#????????????????????? | | ???????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### CC #????????????????????? | | ?????????############??# CC #????????????????????? | | ?????????# #??# @ #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #### ######## #????????? | | ?????????# ????????? | | ?????????# [ ????????? | | ?????????# ????????? | | ?????????# ????????? | | ?????????# #### ######## ?????????? | | ?????????# #??# #????????? ?????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????## #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 370 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: TH 15 Resistance: EX 25 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing No Signal Challenges ------------ None Game ------ Seed SignalFlightFocus Manual? 0 Play Time 00:49:33 Cumulative 16.5 hours Start 2024.09.26 @ 12:57:23 End 2024.10.31 @ 11:30:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b46c612e-8b33-41c2-ac3b-756f548bdbf4