Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 23:29:16 Player: Suffixing Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (151) 755 Value Destroyed (4696) 4696 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1613) 1613 TOTAL SCORE: 9204 Bonus ------- High Alert Combat Kills 713 Follower Combat Kills 200 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 150/150 System Corruption 9% Temperature Cool (0) Movement Core (1450) Ox28 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Relay Coupler [Sentry] (24) > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Nuclear Core Improved Heat Sink Improved Heat Sink Advanced Heat Sink Target Analyzer Relay Coupler [NC] (22) Relay Coupler [NC] (28) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (17) Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Nuclear Core Light Treads Light Treads Improved Heat Sink Improved Heat Sink Advanced Heat Sink Target Analyzer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Datajack Remote Datajack [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 82 | 5 10 27 5 14 21 Power 9 | . 3 2 1 2 1 Engine 8 | . 3 2 1 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 26 | 2 1 13 1 3 6 Treads 25 | 2 1 12 1 3 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . 1 . . . Utility 26 | 3 3 5 3 5 7 Device 10 | 3 1 3 1 1 1 Storage 3 | . 1 1 . . 1 Processor . | . . . . . . Hackware 5 | . . . . 2 3 Protection 8 | . 1 1 2 2 2 Artifact . | . . . . . . Weapon 21 | . 3 7 . 4 7 Energy Gun 5 | . . 3 . . 2 Energy Cannon 5 | . . 1 . 3 1 Ballistic Gun 7 | . 3 1 . . 3 Ballistic Cannon 2 | . . 2 . . . Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 4 1 . 2 Corrupted Parts 1 | . . . . . 1 System Corruption 9 | . . . . . 9 Parts Lost 30 | . 3 4 . 9 14 Power 3 | . . 1 . 2 . Propulsion 13 | . . 1 . 4 8 Utility 9 | . 2 1 . 2 4 Weapon 5 | . 1 1 . 1 2 Highest Loss Streak 9 | . 1 1 . 3 9 To Critical Strikes . | . . . . . . Average Backups 14 | 4 7 15 19 18 18 Power 1 | 1 1 2 1 1 1 Propulsion 4 | 2 3 6 8 4 2 Utility 5 | . 1 3 2 6 9 Weapon 4 | 1 . 3 7 5 5 Tool/Special . | . . . . . . Unused Backups 43 | 5 4 6 2 10 16 Power 6 | . 2 3 . . 1 Propulsion 10 | 4 1 . 1 4 . Utility 12 | 1 . . 1 3 7 Weapon 14 | . 1 3 . 3 7 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 97 98 98 96 97 Engine 9 | . 13 10 9 8 7 Treads 33 | . 28 32 36 35 34 Device 9 | . 5 10 9 14 5 Storage 10 | . 14 11 9 9 9 Hackware 2 | . . . . 1 10 Protection 9 | . 5 11 17 9 10 Energy Gun 6 | . . 16 17 6 1 Energy Cannon 4 | . . . . 11 4 Ballistic Gun 9 | . 27 4 . . 10 Peak Build Rating 33 | 9 8 21 30 32 33 Average Rating 20 | 7 7 17 27 28 28 On Entrance 16 | 6 7 8 21 29 29 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 105 | 12 30 62 65 71 105 Greatest Support 92 | 40 40 66 92 92 83 Greatest Overweight (x) 29 | . . 1 . 1 29 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 25 Average Capacity 17 | 8 10 17 20 20 22 Most Carried 22 | 6 11 20 20 20 22 Average Carried 14 | 4 7 15 19 18 18 Final Capacity 25 | 8 15 20 20 20 25 Final Carried 20 | 4 11 20 16 19 19 Class Distribution -------------------- 66% | Mutant 28% | Bothacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2414 | 359 344 505 154 208 844 Remotely . | . . . . . . Salvage Created 5244 | 192 626 1372 296 1280 1478 Parts 321 | 19 34 79 18 77 94 Haulers Intercepted 11 | . 2 5 1 . 3 Recyclers Shooed 6 | . 2 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 113 | . 12 33 7 32 29 Guns 79 | . 12 28 6 14 19 Cannons 31 | . . 5 . 18 8 AOE 1 | . . . . . 1 Classes Destroyed 14 | 2 6 4 . 1 1 Worker 3 | . . 1 . . 2 Builder 5 | . . 1 1 . 3 Tunneler 9 | 7 . . 1 . 1 Hauler 11 | . 2 5 1 . 3 Recycler 4 | 1 2 . . . 1 Operator 4 | . 1 1 . . 2 Watcher 2 | . 1 1 . . . Swarmer 41 | . 3 15 4 10 9 Grunt 41 | . 8 9 1 7 16 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . 1 . Sentry 25 | . . 8 2 12 3 Programmer 2 | . . . . 2 . Subdweller 1 | . 1 . . . . Best Kill Streak 6 | 3 3 6 4 4 5 Combat Bots Only 5 | . 3 5 4 4 5 Max Kills in Single Turn 2 | 1 1 2 1 2 2 Gunslinging 1 | . . 1 . 1 . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 682 | . 82 163 48 163 226 Missed 192 | . 20 41 20 44 67 Hits 490 | . 62 122 28 119 159 Melee 21 | . . 8 . 1 12 Projectile 469 | . 62 114 28 118 147 Critical Strikes 23 | . 3 4 1 5 10 Damage Taken 6679 | . 833 1423 329 1460 2634 Core 919 | . 171 198 6 168 376 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 498 | . 213 . 162 . 123 Core Remaining (%) 60 | 100 31 50 . . . Volleys Fired 459 | 29 72 105 24 110 119 Largest 2 | 2 2 2 2 2 2 Hottest 150 | 40 40 112 112 150 150 Shots Fired 870 | 58 144 197 48 204 219 Gun 646 | 58 144 165 48 80 151 Cannon 214 | . . 32 . 122 60 Launcher . | . . . . . . Special 10 | . . . . 2 8 Kinetic 409 | 58 144 76 . . 131 Thermal 431 | . . 121 48 202 60 Explosive . | . . . . . . Electromagnetic 20 | . . . . . 20 Robot Hit Streak 21 | 4 13 21 8 18 17 Robot Miss Streak 6 | 3 4 6 3 5 5 Penetration Max . | . . . . . . Secondary Targets 9 | . . 3 . 5 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 515 | 32 100 119 31 104 129 Core Hits 218 | 13 38 55 11 44 57 Critical Kills 3 | . 1 . . . 2 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 22 | . 1 10 7 1 3 Burn 18 | . . 10 7 1 . Destroy 4 | . 1 . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8887 | 334 961 2031 568 2288 2705 Guns 5813 | 331 949 1731 555 778 1469 Cannons 2840 | . . 272 . 1510 1058 Explosions 97 | . . . . . 97 Melee . | . . . . . . Ramming 137 | 3 12 28 13 . 81 Kinetic 2950 | 331 949 505 . . 1165 Thermal 5496 | . . 1498 555 2288 1155 Explosive . | . . . . . . Electromagnetic 304 | . . . . . 304 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 3 . . 9 Average Corruption 7 | . . 3 . . 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . 9 . . 42 Message Errors 13 | . . 3 . . 10 Matter Fused 10 | . . 1 . . 9 Heat Flow Errors 5 | . . 1 . . 4 Energy Discharges 7 | . . 2 . . 5 Data Loss (minor) 3 | . . 1 . . 2 Data Loss (major) 6 | . . 1 . . 5 Misfires 3 | . . . . . 3 Alerts 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 92 | . . 11 . 52 29 Projectiles 65 | . . 6 . 52 7 Explosions 18 | . . . . . 18 Melee 9 | . . 5 . . 4 Knockbacks 5 | . . 4 . . 1 Impact 1 | . . . . . 1 Kinetic 2 | . . 2 . . . Secondary 2 | . . 2 . . . Self-Inflicted Damage 6 | . . . . . 6 Shots 1 | . . . . . 1 Rammed 15 | 3 3 2 . . 7 Targets Rammed 20 | 3 5 2 1 . 9 Kicked . | . . . . . . Crushed 5 | . 2 . 1 . 2 Highest Temperature 588 | . 56 260 237 147 588 Average Temperature 73 | . 17 76 89 30 134 Received Heat Transfer 2412 | . 408 276 108 504 1116 Effects 13 | . . . . . 13 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions 2 | . . 1 . . 1 Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 29 | . . 13 6 8 2 Heat Transferred 11110 | . . 3959 1702 3745 1704 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 4 | . . 2 1 4 3 Low Security (%) 43 | 100 100 42 92 10 . Level 1 9 | . . 31 7 11 . Level 2 33 | . . 26 . 29 96 Level 3 7 | . . . . 26 3 Level 4 5 | . . . . 21 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1482 | 10 92 527 211 1482 722 Initial 722 | . . 15 211 115 722 Average 374 | . 17 257 167 712 572 Influence Increases 4216 | 40 376 1036 213 1617 934 Destroy 0b10 Robot/C 2360 | . 220 660 140 760 580 Destroy 0b10 Robot/NC 190 | 40 30 45 15 . 60 Destroy Leader 426 | . 66 162 42 20 136 Allied During Kill 9 | . . . . 9 . Successful Hack 96 | . 29 25 14 28 . Disable Machine 135 | . . 45 . 60 30 Anti-Garrison Action 650 | . . . . 650 . Destroy Structure 65 | . 1 9 2 30 23 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 270 | . 30 90 . 60 90 Influence Decreases 3616 | 40 338 574 535 313 1816 Entered New Map 1135 | . . 23 289 63 760 Time Decay 1701 | 40 318 511 246 . 586 Lost Part 290 | . 20 40 . 90 140 Lost Ally 190 | . . . . 160 30 Purge Threat 300 | . . . . . 300 Squads Dispatched 15 | . 2 4 1 . 8 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 1 . . 3 Assault 3 | . . 2 . . 1 Garrison 4 | . . . 1 . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 10 | . 2 4 . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 176 | . 21 49 8 40 58 Peak Tracking Total 9 | . 4 8 4 4 9 Tactical Retreats 12 | . 2 3 . 3 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 10 | . 2 1 . 7 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 13 | . . 3 . 8 2 Max in Single Turn 1 | . . 1 . 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 33 | . 10 8 3 4 8 Terminals 24 | . 7 7 1 4 5 Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 . 1 Recycling Units 5 | . 2 1 . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 78 | . 29 14 9 7 19 Successful 39 | . 14 9 6 3 7 Failed 39 | . 15 5 3 4 12 Catastrophic 8 | . 3 . . . 5 Database Lockouts . | . . . . . . Manual 47 | . 23 13 2 . 9 Terminals 51 | . 19 11 3 7 11 Fabricators . | . . . . . . Repair Stations 12 | . 4 . 5 . 3 Recycling Units 14 | . 6 3 . . 5 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 8 | . 2 1 . 3 2 Robot Analysis 2 | . 2 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 4 . 4 . 2 Scan Component 5 | . 2 . 2 . 1 Repair 5 | . 2 . 2 . 1 Recycling Unit Hacks 2 | . . 1 . . 1 Retrieve Components 2 | . . 1 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 18 | . 8 7 1 . 2 Terminals 12 | . 6 5 1 . . Skim 12 | . 6 5 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 2 . . 2 Reject 3 | . 1 1 . . 1 Mask 3 | . 1 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 21 | . 8 3 2 2 6 Full Trace Events 5 | . 2 . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 2 . 2 . 1 Time 180 | . 52 . 102 . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . . 10 . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 6 | . . . . 1 5 Non-combat 3 | . . . . . 3 Combat 3 | . . . . 1 2 Robot Hacks Applied 8 | . . . . 1 7 parse_system 1 | . . . . . 1 purge_threat 1 | . . . . . 1 block_reporting 1 | . . . . . 1 find_garrison 1 | . . . . . 1 overload_power 1 | . . . . . 1 amplify_resonance 1 | . . . . 1 . formatsys_low 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 15 | . . . . 15 . Machine Destruction 15 | . . . . 15 . Attached 4 | . . . . 1 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . 6 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 10 | . . . . 8 2 Largest Group 6 | . . . . 6 1 Highest-Rated Group 62 | . . . . 62 15 Highest-Rated Ally 31 | . . . . 31 15 Total Orders . | . . . . . . Ally Attacks 45 | . . . . 35 10 Total Damage 612 | . . . . 539 73 Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 1330 | 257 695 378 . . . Terrain 210 | 210 . . . . . Structural 378 | . . 378 . . . Seismic 742 | 47 695 . . . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 8584 | 582 1718 1635 538 2279 1832 Spaces Moved 3651 | 237 818 730 189 1016 661 Core 1 | . . . . . 1 Treads 3640 | 227 818 730 189 1016 660 Legs 10 | 10 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 160 160 160 160 Average Speed 168 | 158 160 161 160 165 199 Slowest Speed 1500 | 160 160 240 160 240 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 9 88 63 20 80 64 Regions Visited 5 Branch Regions . Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . 2 . . 16 Melee . | . . . . . . Projectile 15 | . . 2 . . 13 AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5300 | 391 1104 998 378 1419 1010 Wait 738 | 109 166 61 136 115 151 Move 3645 | 236 817 729 188 1014 661 Hop . | . . . . . . Pick Up 132 | 4 23 40 10 31 24 Fast Attach . | . . . . . . Attach 42 | 2 7 10 3 10 10 Detach . | . . . . . . Swap 80 | 3 6 28 6 14 23 Drop 77 | 5 8 23 10 18 13 Fire 459 | 29 72 105 24 110 119 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 20 | 3 5 2 1 . 9 Escape Stasis 4 | . . . . 4 . Rewire 103 | . . . . 103 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 583 | -11/Scrapyard | Entered Materials 584 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 15) 978 | -10/Materials | Discovered new exit (range 16) 1083 | -10/Materials | Derelicts attacked the area 1207 | -10/Materials | Core integrity fell below 50% 1538 | -10/Materials | Discovered new exit (range 15) 1739 | -10/Materials | Learned 4 Subcaves zone layouts 1783 | -10/Materials | Identified exit to Mines 1817 | -10/Materials | Learned Recycling recycling unit intel 1840 | -10/Materials | Repaired Lgt. Treads 1856 | -10/Materials | Identified exit to Subcaves 1861 | -10/Materials | Learned location of 1 exit from Storage 1868 | -10/Materials | Repaired Lgt. Treads 1899 | -10/Materials | Learned 4 Recycling zone layouts 2033 | -10/Materials | Discovered new exit (range 3) 2301 | -10/Materials | Entered another Materials area 2301 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2302 | -9/Materials | Identified exit to Storage 2839 | -9/Materials | Discovered new exit (range 11) 3358 | -9/Materials | Discovered new exit (range 8) 3695 | -9/Materials | Discovered new exit (range 14) 3873 | -9/Materials | Discovered new exit (range 14) 3891 | -9/Materials | Identified exit to Mines 3901 | -9/Materials | Learned 2 Storage zone layouts 3901 | -9/Materials | First assault squad dispatched 3936 | -9/Materials | Entered another Materials area 3936 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4056 | -8/Materials | Repaired Imp. Medium Laser 4108 | -8/Materials | Repaired Imp. Medium Laser 4384 | -8/Materials | Garrison activated, responded to threat 4466 | -8/Materials | Identified exit to Garrison 4474 | -8/Materials | Entered Garrison 4489 | -8/Garrison | Learned Materials security intel 4534 | -8/Garrison | Installed Relay Interface Framework 4684 | -8/Garrison | Triggered checkpoint 4721 | -8/Garrison | Garrison Relay disabled 4846 | -8/Garrison | Triggered checkpoint 4962 | -8/Garrison | Rescued a captive Derelict 4964 | -8/Garrison | Rescued a captive Derelict 5350 | -8/Garrison | Discovered new exit (range 14) 5481 | -8/Garrison | Garrison Relay disabled 5654 | -8/Garrison | Triggered checkpoint 5675 | -8/Garrison | Triggered checkpoint 5784 | -8/Garrison | Lost 6 allies 5804 | -8/Garrison | Triggered checkpoint 5843 | -8/Garrison | Lost 3 parts (1p1n1u) 5928 | -8/Garrison | Triggered checkpoint 6021 | -8/Garrison | Discovered new exit (range 13) 6040 | -8/Garrison | Triggered checkpoint 6067 | -8/Garrison | Garrison Relay disabled 6107 | -8/Garrison | Build established: Scavenger-Mutant 6356 | -8/Garrison | Triggered checkpoint 6416 | -8/Garrison | Build established: Bothacker-Mutant 6423 | -8/Garrison | Discovered new exit (range 10) 6456 | -8/Garrison | Triggered checkpoint 6481 | -8/Garrison | Garrison Relay disabled 6556 | -8/Garrison | Triggered checkpoint 6753 | -8/Garrison | Entered Materials 6960 | -8/Materials | Core integrity fell below 50% 7553 | -8/Materials | First assault squad dispatched 7727 | -8/Materials | Repaired Lgt. Treads 7975 | -8/Materials | Garrison activated, responded to threat 8199 | -8/Materials | Discovered new exit (range 7) 8497 | -8/Materials | Core integrity fell below 20% 8585 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 08508_ Recycling unit begins recycling process. 08508_ U-05 Engineer works on Material Processor. 08510_ K-01 Serf collects debris. 08511_ U-05 Engineer works on Material Processor. 08515_ Lgt. Treads destroyed. 08518_ U-05 Engineer completes Material Processor. 08537_ Lgt. Treads destroyed. 08541_ System corrupted: Energy discharge (-60). 08558_ System corrupted: Energy discharge (-37). 08558_ Lgt. Treads destroyed. 08560_ Acquired 46 matter. 08565_ Hrd. Medium Armor Plating destroyed. 08568_ Enh. Autogun destroyed. 08578_ J/G>JKBXJOPL 08579_ Lgt. Treads destroyed. 08584_ Enh. Autogun destroyed. 08585_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | ?? #?## " #! #?? ?# ??????????? | | ?! #?# T %/ #??"" ## ####??????? | | ? #?## " !!*# #??"" ## ??????? | | #??# ! # #???" ## #??????? | | #??# # #???? ## #??????? | | #??######## #?????## #??????? | | ]]]#?????????# =#??????# #??????? | | ]]]#???####### =#??????# #??????? | | ?]]]#???# [ !#??????# ^^#???#### | | ?# ##???# ######/#####???# #??? # | | ??##???????# =* #???# #?? # | | ???????????# """ #???# #? # | | ???????????# """"" #???# # #? | | ???????????# """"" ##### # #? | | ???????????+ """"" / + #?? | | ???????????# """ ########/######## | | ???????????# #??????# # | | ???????????# #??????# # | | ???????????###########??????# # | | ??????????????????????#######* # | | ??????????????????????# # kr # | | ??????????????????""" # # [ # | | ??????????????????""" + Tg i = # | | ??????????????????""" # gg# # | | ??????????????????????# l # # | | ??????????????????????## @ ########### | | ???????????????????????# #?????????? | | ???????????????????????# +?????????? | | ???????????????????????# < #?????????? | | ???????????????????????# #?????????? | | ???????????????????????#####?????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 25% | -10/Materials Imp. Medium Laser | 4% | -8/Materials Imp. Medium Laser | 15% | -8/Materials Lgt. Treads | 12% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Join The Dark Side Mindtrick Well Done Challenges ------------ None Game ------ Seed ForceModifiedBattery Manual? 0 Play Time 01:07:14 Cumulative 46.5 hours Start 2026.01.29 @ 22:18:46 End 2026.01.29 @ 23:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 138 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce481bad-144f-40c9-8656-8a27ae6157be