Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.10 @ 10:19:30 Player: whisper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (212) 1060 Value Destroyed (10089) 10089 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (8533) 8533 TOTAL SCORE: 27062 Bonus ------- High Alert Combat Kills 2117 Follower Combat Kills 1621 Entered Garrisons 600 Used RIF Installer 1500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -105 Cogmind --------- Core Integrity 0/1300 Matter 54/300 Energy 300/325 System Corruption 28% Temperature Cool (52) Movement Immobile (Siege) Location -3/Armory Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Long-range Sensor Array Advanced Melee Analysis Suite Microactuators Improved Utility Shielding > --- WEAPON (2) ------- Advanced Variable Charge Gun > --- INVENTORY (22) --- Quantum Reactor Power Sword Force Lance Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Spectral Analyzer Improved Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Neutrino Core Centrium Heavy Treads Centrium Heavy Treads Long-range Sensor Array Long-range Terrain Scanner Relay Coupler [NC] Tesla Rifle Advanced Variable Charge Gun Advanced Plasma Cannon Heavy Flak Cannon Heavy Missile Launcher Remote Datajack Greatsword [Rating: 145] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Slots Evolved 14 | . . . 2 . 2 . 2 . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 11 | . . . 2 . . . 2 . . . 1 . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 307 | 6 21 8 4 3 20 9 10 13 29 12 2 26 12 2 5 19 106 Power 31 | 1 4 . 1 . 1 1 1 . 2 . 1 3 2 . . 1 13 Engine 13 | 1 4 . 1 . 1 . . . 2 . . 3 1 . . . . Core 3 | . . . . . . 1 1 . . . 1 . . . . . . Reactor 15 | . . . . . . . . . . . . . 1 . . 1 13 Propulsion 44 | 2 3 . 1 . 7 1 1 5 3 4 . 4 2 . . 1 10 Treads 38 | . 3 . 1 . 5 1 1 3 3 4 . 4 2 . . 1 10 Leg 4 | 2 . . . . . . . 2 . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 114 | 1 8 . 1 1 2 1 4 5 12 2 1 7 4 2 3 17 43 Device 45 | . 1 . 1 . . . . 4 6 1 1 5 1 1 . 5 19 Storage 12 | 1 6 . . . . . . . . . . . . . . 3 2 Processor 11 | . . . . . . . 1 1 2 . . . . . . 4 3 Hackware 3 | . . . . . . . 1 . 1 . . . . . 1 . . Protection 43 | . 1 . . 1 2 1 2 . 3 1 . 2 3 1 2 5 19 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 118 | 2 6 8 1 2 10 6 4 3 12 6 . 12 4 . 2 . 40 Energy Gun 17 | . . . . . 2 2 . . 2 1 . 1 1 . . . 8 Energy Cannon 10 | . 3 . . . . 1 . . 1 1 . . . . . . 4 Ballistic Gun 54 | 2 3 4 . 2 6 . 4 3 6 3 . 6 3 . 1 . 11 Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . 9 Launcher 16 | . . 3 . . 2 3 . . . 1 . 4 . . 1 . 2 Special Weapon 5 | . . 1 1 . . . . . 2 . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . 1 . 1 . 1 . 1 . 1 . . . 4 . . 1 2 Parts Lost 54 | . . . . 1 . 3 1 7 2 1 . . . . . . 39 Power 8 | . . . . . . . . . 1 . . . . . . . 7 Propulsion 10 | . . . . . . 1 . 4 . 1 . . . . . . 4 Utility 22 | . . . . . . 1 1 3 1 . . . . . . . 16 Weapon 14 | . . . . 1 . 1 . . . . . . . . . . 12 Highest Loss Streak 19 | . . . . 1 . 3 1 3 1 1 . . . . . . 19 Average Slot Usage (%) 93 | . 98 100 88 87 99 100 99 98 99 99 98 100 88 88 88 89 79 Engine 5 | . 13 14 11 11 9 . . . 4 7 6 8 12 5 5 3 . Core 1 | . . . . . . 8 7 7 2 . 6 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . 5 5 4 8 Treads 19 | . 21 28 22 22 18 23 23 18 28 29 26 26 15 11 10 9 8 Leg 1 | . 6 . . . . . . 8 1 . . . . . . . . Wheel 2 | . . . . . 18 12 7 2 . . . . . . . . . Device 5 | . . . 11 6 . . . 10 14 . 4 6 7 17 13 8 8 Storage 16 | . 24 28 22 22 18 18 15 15 15 15 13 13 13 11 10 10 13 Processor 8 | . . . . . . . 6 10 10 15 13 13 13 11 10 18 14 Hackware 1 | . . . . . . . 7 1 2 . . . . . 4 4 3 Protection 9 | . 1 . . 4 17 18 14 6 1 14 13 12 11 11 16 18 9 Energy Gun 1 | . . . . . . 11 1 . . . . 1 9 . . . 1 Ballistic Gun 12 | . 24 27 20 19 17 . 10 15 13 12 13 10 2 11 9 9 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 154 | 10 43 43 51 51 54 56 57 58 72 75 81 86 85 94 106 122 154 Greatest Support 160 | 20 40 40 40 40 40 24 12 62 82 82 80 82 160 160 160 160 160 Greatest Overweight (x) 15 | . 2 1 1 1 2 4 4 4 . 1 1 1 . . . . 15 Average Overweight (x) . | . . 1 1 1 1 3 4 1 . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 Average Capacity 16 | 5 12 16 16 16 16 16 16 16 16 16 16 16 16 16 16 17 21 Most Carried 22 | 6 16 16 16 16 16 16 16 16 16 16 15 16 16 16 16 22 22 Average Carried 15 | 4 10 15 15 15 14 15 15 15 15 15 14 15 15 15 15 16 19 Final Capacity 22 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 Final Carried 22 | 6 16 16 16 16 16 16 16 16 16 16 15 16 16 16 16 22 3 Class Distribution -------------------- 65% | Scavenger-Mutant 21% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Matter Collected 7097 | 216 516 122 152 107 433 190 71 458 369 378 . 675 130 2 282 382 2614 Remotely 93 | . . . . . . . . . 93 . . . . . . . . Salvage Created 9900 | . 534 34 277 276 612 493 103 655 568 446 . 546 226 . 429 280 4421 Parts 502 | . 44 9 13 12 45 26 5 40 33 23 . 30 10 . 18 12 182 Haulers Intercepted 8 | . 2 . . . 4 . . . 1 . . . . . . 1 . Recyclers Shooed 4 | . . . . 1 1 . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Combat Hostiles Destroyed 170 | . 10 6 6 1 12 15 1 13 5 14 . 7 3 . 5 3 69 Melee 3 | . . . . . . . . . . . . . . . . . 3 Guns 91 | . 9 1 6 1 6 5 . 13 4 3 . 7 1 . 2 3 30 Cannons 25 | . 1 . . . . 1 . . . . . . . . . . 23 AOE 36 | . . 5 . . 6 8 . . . 8 . . 1 . 3 . 5 Classes Destroyed 17 | . 6 . 2 3 . 1 . 1 . . . 1 . . . . 3 Worker 8 | . . . . 1 2 . . . 2 . . . . . 3 . . Builder 2 | . . . . . . . . . . . . 1 . . 1 . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 4 . . . 1 . . . . . . 1 . Recycler 8 | . . . . 3 . . . . 3 . . 1 . . 1 . . Operator 4 | . 2 . . . 1 . . . . . . 1 . . . . . Watcher 11 | . 3 . . . 1 . 1 . . . . . . . 2 . 4 Swarmer 40 | . 3 6 . . 6 4 . . . 8 . . . . . . 13 Saboteur 3 | . . . . . . . . . . . . . . . . . 3 Grunt 68 | . 7 . 4 . 3 10 . 9 . 3 . 5 . . 1 3 23 Brawler 6 | . . . 1 . . . . . . . . . . . . . 5 Duelist 4 | . . . . . . . . . . . . . . . . . 4 Sentry 18 | . . . 1 . 3 . 1 2 2 2 . 2 . . . . 5 Demolisher 2 | . . . . 1 . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . 4 Hunter 9 | . . . . . . 1 . 1 . 1 . . . . 4 . 2 Programmer 13 | . . . . . . . . 1 3 . . . . . . . 9 Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . Best Kill Streak 9 | . 4 3 3 3 4 4 1 7 3 9 . 2 3 . 6 3 8 Combat Bots Only 9 | . 3 3 3 1 4 4 1 7 1 9 . 2 3 . 4 2 8 Max Kills in Single Turn 4 | . 1 2 1 1 4 3 1 1 1 4 . 1 1 . 3 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 2 . . 3 3 . . . 4 . . 1 . 2 . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Damage Taken 24673 | . 358 175 188 469 659 667 162 1234 655 770 . 295 794 64 1178 689 16316 Core 2191 | . 25 13 26 20 74 100 21 92 128 27 . 11 237 64 47 27 1279 Absorbed by Shields 219 | . . . . . . . . 71 . 71 . 28 49 . . . . Reduced by Siege Mode 782 | . . . . . . . . . . . . . 30 . 46 50 656 Core Remaining (%) 82 | 100 . 84 . 88 . 68 . . . 61 . . 70 93 95 . . Volleys Fired 586 | . 47 11 14 12 47 27 5 38 33 27 1 31 6 . 23 24 240 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 Hottest 290 | . 136 123 100 46 46 113 113 56 124 124 56 56 290 . 70 70 194 Shots Fired 1063 | . 94 15 26 24 90 42 9 73 59 40 2 53 11 . 41 48 436 Gun 856 | . 76 7 24 24 87 29 5 73 53 32 2 45 11 . 36 48 304 Cannon 167 | . 18 . . . . 8 4 . 2 5 . . . . . . 130 Launcher 31 | . . 6 . . 3 5 . . . 3 . 7 . . 5 . 2 Special 9 | . . 2 2 . . . . . 4 . . 1 . . . . . Kinetic 812 | . 76 7 24 24 87 . . 73 48 16 2 44 2 . 36 48 325 Thermal 49 | . 18 2 2 . . . . . . . . . 3 . . . 24 Explosive 31 | . . 6 . . 3 5 . . . 3 . 7 . . 5 . 2 Electromagnetic 166 | . . . . . . 37 9 . 7 21 . 1 6 . . . 85 Robot Hit Streak 54 | . 6 2 10 8 10 5 4 16 15 14 2 35 9 . 13 34 54 Robot Miss Streak 6 | . 6 2 3 2 3 3 1 6 6 6 3 6 1 . 2 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 20 | . 2 . 1 . 1 . . 7 . 1 . . . . . 1 7 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . 1 . . . . . 1 1 Shots Hit Robots 837 | . 52 3 19 15 66 21 7 66 49 36 2 42 10 . 37 45 367 Core Hits 535 | . 24 9 10 10 29 29 3 79 26 31 . 73 7 . 26 13 166 Critical Hits 80 | . 2 . . . 1 . . . . . . . . . 9 9 59 Critical Kills 28 | . 1 . . . 1 . . . . . . . . . 3 2 21 Critical Parts Destroyed 47 | . 1 . . . . . . . . . . . . . 5 5 36 Melee Attacks 16 | . . . . . . . . . 1 . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . 1 . . . . . . . 1 Piercing 14 | . . . . . . . . . . . . . . . . . 14 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23223 | . 893 329 265 285 1330 1193 197 1303 992 1300 16 928 405 . 2040 1234 10513 Guns 15356 | . 630 19 265 285 921 314 77 1303 967 512 16 810 288 . 850 1234 6865 Cannons 3419 | . 263 . . . . 133 66 . 25 74 . . . . . . 2858 Explosions 4150 | . . 310 . . 409 746 54 . . 714 . 115 117 . 1190 . 495 Melee 295 | . . . . . . . . . . . . . . . . . 295 Ramming 3 | . . . . . . . . . . . . 3 . . . . . Kinetic 14866 | . 630 19 265 285 921 . . 1303 882 262 16 810 38 . 850 1234 7351 Thermal 1434 | . 263 . . . . 192 54 . . . . . 277 . . . 648 Explosive 3644 | . . 310 . . 409 554 . . . 714 . 115 . . 1190 . 352 Electromagnetic 2981 | . . . . . . 447 143 . 110 324 . . 90 . . . 1867 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 295 | . . . . . . . . . . . . . . . . . 295 Highest Corruption 28 | . . . . . 1 1 . 1 4 4 . 1 1 . . . 28 Average Corruption 3 | . . . . . 1 1 . 1 2 4 . 1 1 . . . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 129 | . . . . . 1 . . 5 18 14 . 3 4 . . . 84 Message Errors 23 | . . . . . . . . 2 6 3 . 2 2 . . . 8 Matter Fused 18 | . . . . . . . . . 3 5 . . . . . . 10 Heat Flow Errors 12 | . . . . . . . . . 4 . . . . . . . 8 Energy Discharges 10 | . . . . . . . . 2 . 1 . . 1 . . . 6 Data Loss (minor) 10 | . . . . . . . . 1 2 2 . 1 . . . . 4 Misfires 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . 4 Targeting Errors 42 | . . . . . . . . . 3 3 . . 1 . . . 35 Weapon Failures 8 | . . . . . 1 . . . . . . . . . . . 7 Overload Shots 3 | . . . . . . . . . . . . . 3 . . . . Overflow Damage 200 | . . 15 . . 3 5 . . . 87 . . . . 32 . 58 Projectiles 58 | . . . . . . . . . . . . . . . . . 58 Explosions 142 | . . 15 . . 3 5 . . . 87 . . . . 32 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . . . . . . . . . . 28 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . . . . . . . . . . . 28 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 55 . . . 114 . . . 37 . 26 . . . . . Shots 8 | . . 3 . . . 3 . . . 1 . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . Highest Temperature 696 | . 345 40 8 . 47 213 169 168 227 396 15 74 514 . . 222 696 Average Temperature 129 | . 89 19 4 . 25 76 79 95 77 130 9 18 276 . . 134 181 Received Heat Transfer 3913 | . 171 . 81 . 225 225 42 523 150 249 . 102 78 12 18 57 1980 Effects 48 | . 1 . . . . . . . 1 . . . 3 . . . 43 Shutdowns 13 | . . . . . . . . . . . . . 2 . . . 11 Energy Bleed 2 | . . . . . . . . . . . . . . . . . 2 Interference 13 | . . . . . . . . . 1 . . . . . . . 12 Matter Decay 4 | . . . . . . . . . . . . . . . . . 4 Short Circuit 5 | . . . . . . . . . . . . . . . . . 5 Damage (minor) 5 | . 1 . . . . . . . . . . . . . . . 4 Damage (major) 4 | . . . . . . . . . . . . . . . . . 4 Damage (core) 2 | . . . . . . . . . . . . . 1 . . . 1 Siege Activations 24 | . . . . . . . . . . . . . 1 . 2 4 17 Total Turns 502 | . . . . . . . . . . . . . 17 . 28 52 405 Longest Duration 57 | . . . . . . . . . . . . . 17 . 24 28 57 Robots Corrupted 14 | . . . . . . 1 1 . 1 3 . . . . . . 8 Combat Hostiles 14 | . . . . . . 1 1 . 1 3 . . . . . . 8 Parts Fried 30 | . . . . . . 1 1 . 1 4 . . . . . . 23 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Melted 2 | . 1 . . . . . . . . . . . 1 . . . . Heat Transferred 1494 | . 481 . . . . 200 50 . . . . . 200 . . . 563 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 1 . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Peak Influence 1253 | . 293 140 317 158 286 651 442 494 394 440 235 410 518 298 798 446 1253 Initial 372 | . . . . 123 61 185 341 189 259 112 231 114 181 183 145 372 136 Average 330 | . 77 63 146 145 179 452 361 363 246 396 231 249 327 195 406 345 649 Maximum Alert Level 4 | . 1 . 1 . 1 2 2 2 1 2 1 2 2 1 3 2 4 Low Security (%) 35 | 100 91 100 63 100 52 2 . 11 24 6 . 29 7 88 34 . 19 Level 1 39 | . 8 . 36 . 47 33 54 68 75 26 100 66 82 11 22 61 24 Level 2 15 | . . . . . . 64 45 19 . 67 . 3 10 . 14 38 10 Level 3 4 | . . . . . . . . . . . . . . . 28 . 17 Level 4 5 | . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 . . . 2 . 1 . 3 . 2 6 . . 6 7 8 Investigation 9 | . . . . . . . 1 . . . . 4 . . . 3 1 Extermination 6 | . . . . . . . . . 2 . . . . . . . 4 Reinforcement 14 | . 2 . . . 1 . . . 1 . 2 2 . . 2 4 . Assault 4 | . . . . . . . . . . . . . . . 1 . 3 Garrison 4 | . . . . . 1 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Distress Signals 20 | . 2 . 2 . 2 . . . 1 . . 2 2 . 1 3 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 20 9 14 2 22 17 3 13 11 12 2 16 11 1 17 11 103 Peak Tracking Total 9 | . 4 3 5 2 7 4 1 6 4 8 1 4 5 1 7 6 9 Tactical Retreats 19 | . 1 . 2 . . 2 . . . . . 2 1 . 1 . 10 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Traps Triggered 34 | . 1 . . . 1 12 . 6 1 1 . 9 . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Machines Disabled 20 | . . . . . 2 2 1 1 . . . 1 2 2 2 . 7 Max in Single Turn 1 | . . . . . 1 1 1 1 . . . 1 . . . . 1 Garrison Relay 3 | . . . . . . 2 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Machines Accessed 52 | . 4 2 5 1 6 . 4 . 3 . 2 14 2 . 1 2 6 Terminals 42 | . 3 1 4 1 4 . 2 . . . 2 14 2 . 1 2 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . Total Hacks 135 | . 12 4 25 2 13 . 11 . 7 . 2 34 4 . 2 5 14 Successful 59 | . 4 3 14 2 8 . 5 . 5 . 1 8 1 . . 2 6 Failed 76 | . 8 1 11 . 5 . 6 . 2 . 1 26 3 . 2 3 8 Catastrophic 12 | . . . 2 . 1 . 1 . . . . 4 3 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 52 | . 4 2 15 3 2 . 2 . . . . 10 1 . 2 4 7 Terminals 113 | . 11 3 22 2 8 . 6 . . . 2 34 4 . 2 5 14 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 . 3 . . . 4 . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . 3 . . . . . . . . Garrison Access 4 | . . . . . 2 . 1 . 1 . . . . . . . . Terminal Hacks 33 | . 2 3 8 2 3 . 1 . . . 1 6 1 . . 2 4 Record 2 | . . . 1 . . . . . . . . . 1 . . . . Robot Analysis 3 | . . 1 1 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . 2 . . . . . . . . . . . . Open Door 9 | . . 1 . . . . . . . . 1 6 . . . . 1 Branch Access Points 4 | . . . . . 1 . 1 . . . . . . . . 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . 1 2 1 . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 2 . 2 . . . . . . . . Scan Component 3 | . . . 1 . . . 1 . 1 . . . . . . . . Repair 3 | . . . 1 . . . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . 2 . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . Analyze 2 | . . . . . 1 . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . . . . . . Unauthorized Hacks 13 | . 2 . 4 . 2 . 1 . . . . 2 . . . . 2 Terminals 13 | . 2 . 4 . 2 . 1 . . . . 2 . . . . 2 Track 4 | . 1 . 2 . 1 . . . . . . . . . . . . Botnet 5 | . . . 1 . . . . . . . . 2 . . . . 2 Operators 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 1 5 1 5 . 4 . 3 . 1 12 2 . 1 2 6 Full Trace Events 9 | . . 1 1 . 1 . 1 . . . . 4 . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . 1 . . . . . . . . Time 48 | . . . 13 . . . 16 . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . Zone Cloak 2 | . . . . . . . . 1 . 1 . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 16 | . . . . . . 9 . 3 . . . . . . . 4 . Machine Destruction 12 | . . . . . . 9 . 3 . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . Attached 1 | . . . . . . . . . 1 . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Total Allies 23 | . . 1 . 3 . . . . . . . 14 5 . . . . Largest Group 7 | . . 1 . 3 3 . . . . . . 7 4 4 4 . . Highest-Rated Group 376 | . . 31 . 40 40 . . . . . . 224 376 376 369 . . Highest-Rated Ally 156 | . . 31 . 16 16 . . . . . . 156 156 94 94 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 262 | . . 4 . . 17 . . . . . . 75 87 1 78 . . Total Damage 6739 | . . 63 . . 175 . . . . . . 1625 2028 301 2547 . . Kills 43 | . . 3 . . 2 . . . . . . 14 12 1 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Robot Analysis Total 3 | . . 1 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Turns Passed 12918 | 68 1359 930 376 186 619 822 608 563 998 578 222 1173 481 181 512 674 2568 Spaces Moved 6275 | 49 719 490 150 79 262 491 422 265 519 301 122 561 234 111 256 306 938 Core 8 | 7 . . . . . . . . . . . . . . . . 1 Treads 4910 | . 563 490 150 79 114 . . 167 519 301 122 561 234 111 256 306 937 Legs 199 | 42 156 . . . . . . 1 . . . . . . . . . Wheels 1158 | . . . . . 148 491 422 97 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 180 180 110 110 130 130 155 156 160 156 155 160 160 160 145 Average Speed 156 | 110 159 180 180 180 140 122 130 154 155 159 176 170 159 160 160 161 160 Slowest Speed 800 | 120 180 180 180 180 180 130 130 180 156 180 180 180 160 160 160 165 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 82 81 28 15 26 66 11 49 22 53 4 61 75 2 6 9 50 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 . 1 . 1 . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . . . . . . . . 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . . . . . . . . . . . Spaces Dug 118 | . . 2 2 . . . . . 1 8 . 98 . . . . 7 Terrain Destroyed 353 | . . 47 2 . 23 18 2 . 1 14 . 124 22 . 47 1 52 Melee 4 | . . . . . . . . . 1 . . . . . . . 3 Projectile 30 | . . 2 2 . . . . . . . . . . . 8 1 17 AOE 319 | . . 45 . . 23 18 2 . . 14 . 124 22 . 39 . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Gar Fac Gar Fac Ext Cet Fac Fac Res Arm Total 8225 | 60 844 517 226 100 425 667 473 344 656 354 127 716 335 115 315 438 1513 Wait 586 | . 19 4 52 . 66 39 21 2 32 8 2 29 59 1 30 59 163 Move 6260 | 48 718 489 149 78 262 490 422 263 519 300 121 560 233 110 255 305 938 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 120 | 6 14 2 4 3 11 4 6 2 18 2 1 6 7 2 2 15 15 Fast Attach 91 | 6 9 . . 1 2 1 5 7 9 2 . 3 7 . . 5 34 Attach 51 | . . . 1 1 3 3 1 1 3 . 2 1 . 2 2 3 28 Detach 21 | . 5 . . . 1 . . . 2 . . 1 . . . 2 10 Swap 165 | . 12 8 3 1 15 5 4 5 17 10 . 22 5 . 3 11 44 Drop 160 | . 20 3 3 4 18 2 9 4 22 5 . 12 18 . . 14 26 Fire 586 | . 47 11 14 12 47 27 5 38 33 27 1 31 6 . 23 24 240 Melee 16 | . . . . . . . . . 1 . . . . . . . 15 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . 1 . . . . . Escape Stasis 138 | . . . . . . 96 . 22 . . . 20 . . . . . Rewire 30 | . . . . . . . . . . . . 30 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Extension (discovered 2 exits: [*Fac] / *Cet) -6/Cetus (discovered 3 exits: [*Fac x2] / [*Arc]) -5/Factory -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 9) 604 | -10/Materials | Discovered new exit (range 4) 668 | -10/Materials | Build established: Scavenger-Mutant 788 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Build established: Mutant 1428 | -10/Materials | Entered Mines 1530 | -10/Mines | Received a Mining Laser from a helpful Derelict 1685 | -10/Mines | Discovered new exit (range 8) 1975 | -10/Mines | Discovered new exit (range 6) 2214 | -10/Mines | Learned 2 Materials zone layouts 2222 | -10/Mines | Found the Drone Emporium 2238 | -10/Mines | Found Prototype Device 2358 | -10/Mines | Entered Materials 2358 | -9/Materials | Evolved 2 slots: Utility x2 2358 | -9/Materials | Identified Bomb Drone Bay 2359 | -9/Materials | Identified exit to Mines 2360 | -9/Materials | Identified exit to Materials 2390 | -9/Materials | Repaired Grenade Launcher 2734 | -9/Materials | Entered Mines 2740 | -9/Mines | Discovered exit to Materials (range 18) 2766 | -9/Mines | Assembled infested the area 2767 | -9/Mines | Discovered exit to Materials (range 9) 2909 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2913 | -9/Mines | Learned Materials interactive machine intel 2920 | -9/Mines | Entered Materials 2920 | -8/Materials | Accompanied by 3 allies 2920 | -8/Materials | Evolved 2 slots: Propulsion x2 2921 | -8/Materials | Loaded intel: 19 interactive machine locations 3005 | -8/Materials | Discovered new exit (range 11) 3158 | -8/Materials | Identified exit to Storage 3270 | -8/Materials | Garrison activated, responded to threat 3274 | -8/Materials | Build established: Scavenger-Mutant 3428 | -8/Materials | Discovered new exit (range 15) 3539 | -8/Materials | Identified exit to Garrison 3539 | -8/Materials | Entered Garrison 3606 | -8/Garrison | Triggered checkpoint 3672 | -8/Garrison | Discovered new exit (range 8) 3716 | -8/Garrison | Triggered checkpoint 3770 | -8/Garrison | Discovered new exit (range 8) 3844 | -8/Garrison | Triggered checkpoint 3856 | -8/Garrison | Lost 3 parts (1n1u1w) 3911 | -8/Garrison | Discovered new exit (range 10) 3929 | -8/Garrison | Installed Relay Interface Framework 3958 | -8/Garrison | Triggered checkpoint 4009 | -8/Garrison | Garrison Relay disabled 4136 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Garrison Relay disabled 4361 | -8/Garrison | Entered Factory 4361 | -7/Factory | Evolved 2 slots: Utility x2 4372 | -7/Factory | Identified exit to Lower Caves 4533 | -7/Factory | Repaired Med. Armor Plating 4969 | -7/Factory | Identified exit to Garrison 4969 | -7/Factory | Entered Garrison 4984 | -7/Garrison | Triggered checkpoint 5036 | -7/Garrison | Triggered checkpoint 5044 | -7/Garrison | Triggered checkpoint 5088 | -7/Garrison | Destroyed 7 combat bots 5148 | -7/Garrison | Discovered new exit (range 17) 5154 | -7/Garrison | Triggered checkpoint 5197 | -7/Garrison | Lost 3 parts (2n1u) 5368 | -7/Garrison | Discovered new exit (range 8) 5390 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5420 | -7/Garrison | Triggered checkpoint 5485 | -7/Garrison | Garrison Relay disabled 5532 | -7/Garrison | Entered Factory 5658 | -7/Factory | Repaired Adv. Treads 6487 | -7/Factory | Discovered exit to Lower Caves (range 7) 6530 | -7/Factory | Identified exit to Garrison 6530 | -7/Factory | Entered Garrison 6566 | -7/Garrison | Triggered checkpoint 6568 | -7/Garrison | Triggered checkpoint 6604 | -7/Garrison | Destroyed 9 combat bots 6801 | -7/Garrison | Discovered new exit (range 10) 6941 | -7/Garrison | Discovered new exit (range 13) 7022 | -7/Garrison | Triggered checkpoint 7072 | -7/Garrison | Discovered new exit (range 10) 7096 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7108 | -7/Garrison | Entered Factory 7108 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7210 | -6/Factory | Spotted B-75 Beast 7316 | -6/Factory | Discovered new exit (range 10) 7330 | -6/Factory | Entered Extension 7563 | -6/Extension | Rescued a captive Derelict 7564 | -6/Extension | Rescued a captive Derelict 7652 | -6/Extension | Rescued a captive Derelict 7653 | -6/Extension | Rescued a captive Derelict 7711 | -6/Extension | Rescued a captive Derelict 7711 | -6/Extension | Rescued a captive Derelict 7946 | -6/Extension | Rescued a captive Derelict 7980 | -6/Extension | Disrupted transfer network 8026 | -6/Extension | Rescued a captive Derelict 8046 | -6/Extension | Rescued a captive Derelict 8046 | -6/Extension | Rescued a captive Derelict 8190 | -6/Extension | Door terminal overloaded 8191 | -6/Extension | Rescued A7 8274 | -6/Extension | Discovered new exit (range 10) 8276 | -6/Extension | Discovered new exit (range 6) 8503 | -6/Extension | Entered Cetus 8503 | -6/Cetus | Accompanied by 3 allies (A7) 8508 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8524 | -6/Cetus | Spotted Cetus Guard 8524 | -6/Cetus | Spotted Cetus Guard 8533 | -6/Cetus | Spotted Cetus Guard 8657 | -6/Cetus | Discovered new exit (range 15) 8792 | -6/Cetus | Started Cetus Manufacturing Module 8815 | -6/Cetus | Discovered new exit (range 15) 8817 | -6/Cetus | Manufactured an Enhanced Grunt 8842 | -6/Cetus | Manufactured an Enhanced Grunt 8842 | -6/Cetus | Spotted Cetus Guard 8843 | -6/Cetus | Spotted Cetus Guard 8867 | -6/Cetus | Manufactured an Enhanced Grunt 8870 | -6/Cetus | Spotted Cetus Guard 8870 | -6/Cetus | Spotted Cetus Guard 8875 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8877 | -6/Cetus | Destroyed Cetus Guard 8882 | -6/Cetus | Destroyed Cetus Guard 8892 | -6/Cetus | Manufactured an Enhanced Grunt 8892 | -6/Cetus | Destroyed Cetus Guard 8911 | -6/Cetus | Discovered new exit (range 15) 8917 | -6/Cetus | Manufactured an Enhanced Grunt 8930 | -6/Cetus | Met Revision 17 8984 | -6/Cetus | Entered Factory 8984 | -5/Factory | Accompanied by 4 allies 8984 | -5/Factory | Evolved 2 slots: Utility x2 9022 | -5/Factory | Discovered new exit (range 24) 9165 | -5/Factory | Entered another Factory area 9165 | -4/Factory | Accompanied by 4 allies 9165 | -4/Factory | Evolved 2 slots: Utility x2 9187 | -4/Factory | Discovered new exit (range 13) 9302 | -4/Factory | Build established: Scavenger-Skirmisher 9456 | -4/Factory | Garrison activated, responded to threat 9665 | -4/Factory | First assault squad dispatched 9677 | -4/Factory | Entered Research 9677 | -3/Research | Evolved 2 slots: Utility x2 9849 | -3/Research | Found Prototype Processor 9849 | -3/Research | Identified Spectral Analyzer 9854 | -3/Research | Found Spectral Analyzer 9878 | -3/Research | Revision forces began assault on 0b10 9890 | -3/Research | Met up with Revision 17++ 9967 | -3/Research | Identified exit to Armory 9967 | -3/Research | Identified exit to Quarantine 10086 | -3/Research | Spotted B-86 Titan 10351 | -3/Research | Entered Armory 11521 | -3/Armory | Build established: Scavenger-Mutant 11644 | -3/Armory | Destroyed 8 combat bots 11818 | -3/Armory | Destroyed 7 combat bots 12101 | -3/Armory | First assault squad dispatched 12224 | -3/Armory | Found Prototype Device 12224 | -3/Armory | Identified Adv. Kinecellerator 12381 | -3/Armory | System corruption reached 10% 12432 | -3/Armory | Lost 3 parts (3u) 12535 | -3/Armory | Core integrity fell below 50% 12591 | -3/Armory | Core integrity fell below 20% 12639 | -3/Armory | Lost 19 parts (3p4n6u6w) 12919 | -3/Armory | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12897_ System corrupted: Railgun targeting data glitched. 12897_ Slug penetrates L-61 Swordsman. 12897_ Slug penetrates Reinforced Shell. 12897_ System corrupted: Hyp. Mass Driver targeting data glitched. 12897_ L-61 Swordsman suffers critical hit. 12897_ Destroyed Flexi-carbon Leg. 12897_ L-61 Swordsman knocked back. 12899_ Hyp. Mass Driver destroyed. 12899_ Lyr. Heavy Armor Plating destroyed. 12906_ System corrupted: Force Lance targeting data glitched. 12908_ L-61 Swordsman destroyed. 12909_ Imp. Core Shielding destroyed. 12910_ System corrupted: Component data lost. 12912_ Gamma Rifle destroyed. 12913_ Slug penetrates G-67 Veteran. 12916_ System corrupted: Railgun targeting data glitched. 12916_ Slug penetrates G-67 Veteran. 12916_ System corrupted: Adv. Variable Charge Gun targeting data glitched. 12916_ Railgun destroyed. 12919_ G-67 Veteran destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?#################???????????????????????????????? | | ?# """" ##"""""#???????????????????????????????? | | ?# ""R"" ##""T""#############???????????????????? | | ?# "" "" + #???????????????????? | | ?# # ! [ #???????????????????? | | ?# + ? |! #???????????????????? | | ?#* """ # "" != #???????????????????? | | ?# """ =# " = ### #???????????????????? | | ?# """ #== ###?# ########????????????? | | ?# #=! #???# #???????? | | ?########## #???# ##### #???????? | | ?????????# #???# #???????????????????? | | ?????????# ! #####+#####+#?????????????? | | ?????????# !! # #?????????????? | | ?????????######" ""### #?????????????? | | ??????????????#""F"""#?# #?????????????? | | ??????????????# """""#?# #?????????????? | | ??????????????########?# g"""""" #?????????????? | | ???????????????????????# "!""*" #?????????????? | | ???????????????????????# "= "=" #?????????????? | | ???????????????????????# "] "[ #?????????????? | | ???????????????????????# %//g g[] #?????????????? | | ???????????????????????# @% g ==%= #?????????????? | | ???????????????????????# =!g=[ #?????????????? | | ???????????????????????# [%g[ ! #?????????????? | | ???????????????????????# *= #?????????????? | | ???????????????????????#######%;;;#### ###??????? | | ????????????????????????# " +???? | | ????????????????????????# % +???? | | ????????????????????????# !!#####+## ### #???? | | ????????????????????????####!%#????? #? #????????? | | ???????????????????????????#//#??????????????????? | | ???????????????????????????# #??????????????????? | | ?????????????????????????### *###????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????# ??????????? | | ?????????????????????????# #????# ########## | | ?????????????????????????# #????# ^ | | ?????????????????????????# #????# | | ?????????????????????????# #????# """"" !! | | ?????????????????????????## ##????# """ !! | | ??????????????????????????# #?????+ " !! | | ??????????????????????????# #?????# ! | | ??????????????????????????# #?????+ ] | | ??????????????????????????# #???###+####+###+## | | ??????????????????????????# #???# # | | ??????????????????????????# [#???# # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 3600 Resistance: KI 30 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 12 Melee Accuracy 16 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 14 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Lrn. Tractor Beam | -8/Materials | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal Revolutionary Research Sniper Challenges ------------ None Game ------ Seed ImprinterCloakFlakker Manual? 0 Play Time 03:40:50 Cumulative 129.6 hours Start 2021.06.03 @ 10:25:07 End 2021.06.10 @ 10:19:30 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf621dd-306c-4b97-9229-30b02d260206