Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.01 @ 15:20:16 Player: FUMI Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (64) 320 Value Destroyed (2125) 2125 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (292) 292 TOTAL SCORE: 6337 Bonus ------- Met Data Miner 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Fission Core Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Faulty Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Stasis Canceller Improved Medium Armor Plating Improved Medium Armor Plating System Shield Faulty Precision Shock Rifle Plasma Rifle Ion Cannon Gauss Rifle Makeshift Shrapnel Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Slug Cannon Peak State ------------ > --- POWER ------------ Fission Core Fusion Compressor > --- PROPULSION ------- Improved Aluminum Leg Improved VSS Leg VTOL Module VTOL Module > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Targeting Computer Improved Particle Charger Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Rifle Heavy Flak Cannon > --- INVENTORY -------- Light Fission Core Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Advanced Heat Sink Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Stasis Canceller Improved Medium Armor Plating Improved Medium Armor Plating System Shield Precision Shock Rifle Ion Cannon Gauss Rifle Makeshift Shrapnel Gun Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Slug Cannon [Rating: 62] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . 1 . . . Utility 4 | . . 1 . 1 1 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 50 | 6 2 10 . 13 2 13 4 . Power 9 | 1 1 . . 3 . 4 . . Engine 4 | 1 1 . . 1 . 1 . . Core 5 | . . . . 2 . 3 . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 5 . 2 . 1 2 . Treads . | . . . . . . . . . Leg 10 | 2 . 5 . 2 . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . . . . . . 2 . Utility 14 | 1 1 2 . 3 2 4 1 . Device 9 | . 1 2 . 1 1 3 1 . Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . . 2 . . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 3 . 5 . 4 1 . Energy Gun 11 | 2 . 3 . 2 . 4 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . . 2 . . . . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 25 | . . 1 . 1 . 4 5 14 Power 3 | . . . . . . 1 . 2 Propulsion 6 | . . . . . . . 2 4 Utility 9 | . . 1 . 1 . 1 1 5 Weapon 7 | . . . . . . 2 2 3 Highest Loss Streak 14 | . . 1 . 1 . 3 2 14 To Critical Strikes 1 | . . . . . . 1 . . Average Backups 13 | . 6 7 8 7 8 17 19 19 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion . | . 2 . 1 1 . . . . Utility 6 | . . 1 2 2 4 9 11 10 Weapon 5 | . 2 4 4 3 3 6 6 8 Tool/Special . | . . . . . . . . . Unused Backups 36 | . 5 3 2 3 . 5 . 18 Power 3 | . 1 . . 1 . . . 1 Propulsion 4 | . 4 . . . . . . . Utility 11 | . . . 1 . . 1 . 9 Weapon 18 | . . 3 1 2 . 4 . 8 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 94 97 100 96 86 96 99 83 Engine 6 | . 14 11 11 5 7 6 . . Core 5 | . . . . 3 . 6 13 9 Leg 24 | . 27 31 33 26 22 24 18 11 Flight 1 | . . . . . . . 7 10 Device 19 | . 8 21 22 18 17 24 19 16 Storage 8 | . 14 11 11 9 7 6 6 6 Processor 4 | . . . . 6 7 6 6 6 Protection 1 | . . . . . . . 6 4 Energy Gun 15 | . 28 22 22 17 7 10 12 11 Ballistic Gun 2 | . . . . 9 7 4 . . Launcher 2 | . . . . . 7 3 5 . Peak Build Rating 62 | 6 7 15 16 25 29 61 62 62 Average Rating 36 | 5 6 13 15 23 26 49 60 50 On Entrance 24 | . 6 7 15 16 25 29 60 62 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 3 Naked Turns . | . . . . . . . . . Heaviest Build 84 | 13 14 18 18 26 62 78 84 84 Greatest Support 56 | 20 20 39 39 41 41 56 56 28 Greatest Overweight (x) 14 | 1 . . . . 1 1 2 14 Average Overweight (x) . | . . . . . . 1 1 2 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 20 Average Capacity 14 | 7 8 8 8 8 16 20 20 20 Most Carried 20 | 2 8 8 8 8 9 20 20 20 Average Carried 13 | . 7 7 7 7 8 17 19 19 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 Final Carried 20 | 2 8 8 8 8 9 20 20 19 Class Distribution -------------------- 39% | Gunner 27% | Mutant 15% | Scavenger-Gunner 10% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Matter Collected 1219 | 221 59 115 . 237 . 303 284 . Remotely . | . . . . . . . . . Salvage Created 2526 | . 212 640 100 667 . 591 232 84 Parts 129 | . 13 36 12 32 . 27 7 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . Prevented 1 | . . . . . . . 1 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Combat Hostiles Destroyed 56 | . 5 12 6 15 . 10 7 1 Guns 53 | . 5 11 6 15 . 10 6 . AOE 1 | . . . . . . . 1 . Classes Destroyed 13 | . 3 3 . 2 . 3 2 . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . . . 1 . . Tunneler 3 | . . 1 1 1 . . . . Recycler 2 | . 1 1 . . . . . . Watcher 2 | . . 2 . . . . . . Swarmer 18 | . 3 3 6 3 . . 3 . Grunt 17 | . 2 6 . 7 . 2 . . Brawler 1 | . . . . 1 . . . . Sentry 11 | . . 3 . 4 . 3 1 . Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . . 3 1 . Enhanced Grunt 1 | . . . . . . . . 1 Assembled 1 | . . . . . . . 1 . Mutant 1 | . . . . . . . 1 . Best Kill Streak 6 | . 3 5 6 4 . 4 3 1 Combat Bots Only 6 | . 3 3 6 3 . 4 3 1 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Hostile Shots Fired 427 | . 33 45 11 48 . 165 54 71 Missed 125 | . 9 13 4 11 . 47 17 24 Hits 302 | . 24 32 7 37 . 118 37 47 Melee 3 | . . . . 3 . . . . Projectile 299 | . 24 32 7 34 . 118 37 47 AOE 2 | . . . . 2 . . . . Critical Strikes 12 | . . 3 . 3 . 4 2 . Part Disruptions 4 | . . . . . . . 2 2 Damage Taken 4222 | . 162 310 37 569 39 1013 345 1747 Core 1112 | . 40 58 . 133 . 72 20 789 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1197 | . 54 93 14 158 10 305 103 460 Regen/Repaired (Parts) 287 | . 23 . . 58 63 143 . . Core Remaining (%) 88 | 100 84 . 85 75 100 . . . Volleys Fired 162 | . 20 34 8 44 . 35 16 5 Largest 3 | . 2 2 2 3 . 3 3 2 Hottest 212 | . 90 112 112 151 . 212 168 155 Shots Fired 387 | . 40 68 16 128 . 87 36 12 Gun 378 | . 40 68 16 126 . 86 30 12 Cannon 4 | . . . . . . . 4 . Launcher 5 | . . . . 2 . 1 2 . Special . | . . . . . . . . . Kinetic 68 | . . . . 42 . 22 4 . Thermal 291 | . 40 68 16 84 . 53 18 12 Explosive 5 | . . . . 2 . 1 2 . Electromagnetic 23 | . . . . . . 11 12 . Robot Hit Streak 41 | . 15 32 14 26 . 41 28 13 Robot Miss Streak 2 | . 1 1 1 2 . 2 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 2 . 2 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . Shots Hit Robots 300 | . 33 54 11 91 . 75 26 10 Core Hits 138 | . 9 25 7 39 . 31 17 10 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 22 | . 3 5 1 9 . 3 1 . Burn 20 | . 3 5 1 8 . 2 1 . Destroy 2 | . . . . 1 . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5025 | . 400 700 174 1429 . 1396 751 175 Guns 4714 | . 394 699 174 1406 . 1347 519 175 Cannons 135 | . . . . . . . 135 . Explosions 97 | . . . . . . . 97 . Melee . | . . . . . . . . . Ramming 79 | . 6 1 . 23 . 49 . . Kinetic 832 | . . . . 429 . 268 135 . Thermal 3785 | . 394 699 174 977 . 959 407 175 Explosive 97 | . . . . . . . 97 . Electromagnetic 232 | . . . . . . 120 112 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 5 Average Corruption 3 | . . . . . . 2 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . . 19 26 3 Message Errors 10 | . . . . . . 2 7 1 Matter Fused 10 | . . . . . . 4 6 . Heat Flow Errors 6 | . . . . . . 2 4 . Energy Discharges 7 | . . . . . . 3 4 . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . 3 1 . Data Loss (major) 3 | . . . . . . 2 1 . Misfires 7 | . . . . . . 2 3 2 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . 26 . Shots 1 | . . . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed 10 | . 2 1 . 3 . 4 . . Kicked 10 | . 2 1 . 3 . 4 . . Crushed . | . . . . . . . . . Highest Temperature 306 | . 180 306 36 252 . 199 248 18 Average Temperature 72 | . 83 92 16 73 . 29 58 10 Received Heat Transfer 820 | . 48 177 . 285 . 192 118 . Effects 2 | . . 1 . 1 . . . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . 1 . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . 1 Parts Melted 28 | . 3 5 . 6 . 9 3 2 Heat Transferred 10621 | . 1263 2213 518 2960 . 2192 875 600 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 167 | . 70 97 145 167 49 66 . . Initial 49 | . . . 20 29 49 . . . Average 29 | . 9 53 55 71 10 8 . . Influence Increases 1654 | . 161 371 160 504 . 338 120 . Destroy 0b10 Robot/C 1060 | . 100 240 120 300 . 200 100 . Destroy 0b10 Robot/NC 45 | . 5 20 5 10 . 5 . . Destroy Leader 284 | . 20 64 20 80 . 80 20 . Successful Hack 10 | . 6 . . 2 . 2 . . Disable Machine 9 | . . . . . . 9 . . Destroy Structure 36 | . . 2 . 22 . 12 . . Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 195 | . 15 45 15 90 . 30 . . Influence Decreases 1654 | . 161 307 134 467 127 338 120 . Entered New Map 183 | . . . 44 61 78 . . . Time Decay 1374 | . 121 300 90 396 49 298 120 . Lost Part 57 | . . 7 . 10 . 40 . . Purge Threat 40 | . 40 . . . . . . . Squads Dispatched 13 | . 2 1 . 3 . 7 . . Investigation 2 | . 2 . . . . . . . Extermination 4 | . . . . . . 4 . . Reinforcement 7 | . . 1 . 3 . 3 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Distress Signals 4 | . 1 1 . 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 7 22 7 33 . 13 13 8 Peak Tracking Total 5 | . 3 5 4 5 . 3 4 4 Tactical Retreats 14 | . 1 3 1 6 . 2 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Traps Triggered 6 | . 1 . . . 1 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Machines Disabled 2 | . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Machines Accessed 22 | . 7 3 . 2 2 8 . . Terminals 14 | . 5 3 . 1 1 4 . . Fabricators . | . . . . . . . . . Repair Stations 5 | . 1 . . 1 1 2 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 36 | . 10 3 . 4 6 13 . . Successful 23 | . 6 2 . 2 6 7 . . Failed 13 | . 4 1 . 2 . 6 . . Catastrophic 2 | . . . . . . 2 . . Database Lockouts . | . . . . . . . . . Manual 13 | . 5 3 . 1 1 3 . . Terminals 19 | . 6 3 . 1 4 5 . . Fabricators . | . . . . . . . . . Repair Stations 11 | . 2 . . 3 2 4 . . Recycling Units 5 | . 2 . . . . 3 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . . . 3 . . . Record 2 | . . . . . 2 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 10 | . 2 . . 2 2 4 . . Scan Component 5 | . 1 . . 1 1 2 . . Repair 5 | . 1 . . 1 1 2 . . Recycling Unit Hacks 3 | . . . . . . 3 . . Recycle Component 1 | . . . . . . 1 . . Process 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 2 . . 1 . . . Terminals 5 | . 2 2 . . 1 . . . Botnet 5 | . 2 2 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 1 . 1 1 4 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 5 | . 1 . . 1 1 2 . . Time 154 | . 26 . . 32 32 64 . . Parts Recycled 1 | . . . . . . 1 . . Recycled Matter 10 | . . . . . . 10 . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Active Infowar (turns) 5737 | . 427 628 290 866 265 1826 1332 103 Optics 395 | . . . . 395 . . . . Sensors 4238 | . . . . 712 265 1826 1332 103 Terrain 470 | . . 470 . . . . . . Structural 1498 | . 427 628 290 153 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . 3 . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Turns Passed 6073 | 68 662 628 290 866 265 1826 1332 136 Spaces Moved 3142 | 44 445 353 220 477 138 826 599 40 Core 4 | 2 . . . . . . . 2 Treads . | . . . . . . . . . Legs 3138 | 42 445 353 220 477 138 826 599 38 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 187 186 265 Average Speed 159 | 124 120 120 120 120 157 187 211 298 Slowest Speed 750 | 190 120 120 120 120 190 190 265 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 71 34 44 33 4 24 85 67 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 4 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 51 | . . . . 21 . 12 18 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 51 | . . . . 21 . 12 18 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Total 3883 | 54 534 495 232 677 185 1029 631 46 Wait 426 | 3 50 80 1 122 43 119 8 . Move 3134 | 43 444 352 219 476 137 825 598 40 Hop . | . . . . . . . . . Pick Up 50 | 2 10 5 2 6 1 20 4 . Fast Attach 23 | 6 2 3 . 3 3 5 1 . Attach 12 | . . . . 2 . 5 4 1 Detach . | . . . . . . . . . Swap 26 | . 1 8 . 9 . 8 . . Drop 40 | . 5 12 2 12 1 8 . . Fire 162 | . 20 34 8 44 . 35 16 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 10 | . 2 1 . 3 . 4 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 69 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Repaired Aluminum Leg 282 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 5) 694 | -10/Materials | Discovered new exit (range 10) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Discovered new exit (range 5) 1147 | -9/Materials | Discovered new exit (range 16) 1359 | -9/Materials | Entered Mines 1366 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1377 | -9/Mines | Learned Materials trap positions 1385 | -9/Mines | Learned Materials stockpile data 1432 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1435 | -9/Mines | Found Prototype Device 1541 | -9/Mines | Learned location of Storage (-9) 1643 | -9/Mines | Discovered new exit (range 7) 1649 | -9/Mines | Entered Materials 1649 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1650 | -8/Materials | Loaded intel: 30 trap records 1921 | -8/Materials | Repaired Imp. Aluminum Leg 1961 | -8/Materials | Build established: Skirmisher 2490 | -8/Materials | Discovered new exit (range 9) 2515 | -8/Materials | Entered Factory 2515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2586 | -7/Factory | Build established: Gunner 2611 | -7/Factory | Discovered new exit (range 14) 2748 | -7/Factory | Repaired Imp. Aluminum Leg 2780 | -7/Factory | Entered another Factory area 2780 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3019 | -6/Factory | Repaired Imp. Aluminum Leg 3075 | -6/Factory | Build established: Scavenger-Gunner 4009 | -6/Factory | Build established: Gunner 4207 | -6/Factory | Lost 3 parts (1p2w) 4533 | -6/Factory | Repaired Imp. Aluminum Leg 4598 | -6/Factory | Discovered new exit (range 3) 4606 | -6/Factory | Entered Lower Caves 4801 | -6/Lower Caves | Build established: Tank 5209 | -6/Lower Caves | Build established: Gunner 5254 | -6/Lower Caves | Encountered an infested base 5255 | -6/Lower Caves | Encountered a Warlord checkpoint 5406 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5746 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5883 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5938 | -6/Lower Caves | Entered Data Miner 5938 | -6/Data Miner | Discovered new exit (range 6) 5989 | -6/Data Miner | Met Data Miner 6008 | -6/Data Miner | Data Conduit disabled 6055 | -6/Data Miner | Core integrity fell below 50% 6066 | -6/Data Miner | Core integrity fell below 20% 6074 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 06014_ Imp. Particle Charger destroyed. 06021_ Fusion Compressor destroyed. 06030_ ORACLE Interface goes dark. 06039_ Hvy. Flak Cannon destroyed. 06039_ Imp. Medium Armor Plating destroyed. 06039_ Imp. Heat Sink destroyed. 06040_ Enhanced Grunt critical meltdown. 06040_ Adv. Heat Sink melted. 06041_ Imp. Sensor Array destroyed. 06043_ Imp. VSS Leg destroyed. 06043_ VTOL Module destroyed. 06048_ Gatling Laser destroyed. 06050_ Fission Core destroyed. 06057_ VTOL Module destroyed. 06058_ System corrupted: FCS attempts to trigger Plasma Rifle. 06058_ System corrupted: Plasma Rifle misfires. 06060_ Imp. Aluminum Leg destroyed. 06062_ Plasma Rifle destroyed. 06063_ Adv. Heat Sink destroyed. 06070_ Enhanced Grunt shuts down. Map ----- +----------------------------------------------------+ | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????####?? | | ?????????############??????????????### #?? | | ????????""""""""""""###### #?#????## #?? | | ???????"""""" """"""""# # # #### < ##?? | | ???????"""""" ### | | ???????""" | | ??????"""" | | ??????""" | | ??????""" | | ??????"""" """""""""""""""### | | ???????"""" ! """"###############?? | | ???????""" g %" """###???????????????? | | ????????""""" =g#####?????????????????? | | ????????####"## g ##????????????????????? | | ???????????#"?#; ;#????????????????????? | | ???????????#??## ;#????????????????????? | | ?????????????## ;#????????????????????? | | ?????????????#; ##????????????????????? | | ?????????????# "#?????????????????????? | | ?????????????##; "#?????????????????????? | | ??????????????#; @"#?????????????????????? | | ??????????????## ""#????????????????????? | | ??????????????# ""#????????????????????? | | ?????????????#" ""#????????????????????? | | ????????????""" "#????????????????????? | | ???????????"""" X""????????????????????? | | ???????????#"#"X "#????????????????????? | | ?????????????## X"?????????????????????? | | ??????????????## "?????????????????????? | | ???????????????#####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 38 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 74% | -10/Materials Imp. Aluminum Leg | 42% | -8/Materials Imp. Aluminum Leg | 37% | -7/Factory Imp. Aluminum Leg | 46% | -6/Factory Imp. Aluminum Leg | 11% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed TrackerGravitySaw Manual? 0 Play Time 00:55:07 Cumulative 38.9 hours Start 2026.02.28 @ 12:14:52 End 2026.03.01 @ 15:20:16 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 27 Adventurer 2 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43fe8c9f-4653-4d59-80e9-1dd2edc1f34d