Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 15:54:23 // Winter2019/RPGLIKE Player: Jaegerpls Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (2990) 2990 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 7741 Bonus ------- High Alert Combat Kills 116 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/750 Matter 280/300 Energy 576/600 System Corruption 6% Temperature Critical (520) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2+1) ------ Fission Core Fission Core (+) Meta Core > --- PROPULSION (3+1) - Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (6+1) ---- Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer (+) Hardened Heavy Armor Plating Improved System Shield A0-MCA's Component Scanner > --- WEAPON (3+1) ----- Heavy Ion Cannon Phase Cannon (fused) Powered Cannon (+) > --- INVENTORY (3) ---- Energy Filter Weapon Cycler Peak State ------------ > --- POWER ------------ Fission Core Fission Core Meta Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Hardened Heavy Armor Plating Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Ion Cannon Phase Cannon Powered Cannon > --- INVENTORY -------- Energy Filter Weapon Cycler [Rating: 93] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Powered Cannon Energy Gun Small Laser Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | 4 . 2 . 4 Power 1 | . . 1 . . Propulsion 2 | 1 . 1 . . Utility 5 | 2 . . . 3 Weapon 2 | 1 . . . 1 Parts Attached 51 | 9 9 6 15 12 Power 8 | 1 1 1 3 2 Engine 4 | 1 1 . 2 . Core 4 | . . 1 1 2 Reactor . | . . . . . Propulsion 18 | 4 2 4 5 3 Treads 10 | . . 2 5 3 Leg . | . . . . . Wheel 4 | 4 . . . . Hover . | . . . . . Flight 4 | . 2 2 . . Utility 16 | 2 3 . 5 6 Device 8 | 2 2 . 1 3 Storage . | . . . . . Processor 4 | . 1 . 2 1 Hackware 1 | . . . . 1 Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 9 | 2 3 1 2 1 Energy Gun 2 | . 2 . . . Energy Cannon 4 | . . 1 2 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 2 | . . 1 1 . System Corruption 3 | . . 1 2 . Parts Lost 6 | . . 4 . 2 Power . | . . . . . Propulsion 4 | . . 4 . . Utility 2 | . . . . 2 Weapon . | . . . . . Highest Loss Streak 3 | . . 3 . 1 To Critical Strikes . | . . . . . Average Backups 1 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 2 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . . . 2 1 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 77 | . 86 69 77 84 Engine 5 | . 12 8 5 . Core 8 | . . 2 8 17 Treads 12 | . . . 21 17 Flight 7 | . 22 19 . . Device 12 | . 26 18 9 6 Processor 12 | . 3 8 14 17 Protection 2 | . . . 2 4 Energy Cannon 8 | . . . 11 16 Impact Weapon 3 | . 4 8 2 . Peak Build Rating 93 | 9 11 38 63 93 Average Rating 45 | 5 9 16 53 80 On Entrance 24 | . 9 10 38 63 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 73 | 10 10 23 37 73 Greatest Support 95 | 32 20 51 76 95 Greatest Overweight (x) 2 | . 2 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 1 1 1 3 3 Average Capacity 2 | 1 1 1 2 3 Most Carried 3 | 1 1 1 3 3 Average Carried 1 | . . . 2 2 Final Capacity 3 | 1 1 1 3 3 Final Carried 3 | . 1 1 3 2 Class Distribution -------------------- 49% | Gunner 24% | Scavenger-Mutant 20% | Mutant 5% | Scavenger-Scout Dominant Class ---------------- Scavenger-Scout | -10/Materials Scavenger-Mutant | -10/Subcaves Gunner | -9/Scraptown Gunner | -6/Factory Resources | -11 -10 -10 -9 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 936 | 334 112 66 99 325 Remotely . | . . . . . Salvage Created 2982 | 141 278 309 . 2254 Parts 160 | 9 23 20 . 108 Haulers Intercepted 3 | . 2 . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented 6 | . . 6 . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 64 | . 7 16 . 41 Melee 8 | . . 8 . . Guns 7 | . 7 . . . Cannons 41 | . . . . 41 Classes Destroyed 14 | 2 4 2 . 6 Worker 2 | . . . . 2 Tunneler 4 | 4 . . . . Hauler 3 | . 2 . . 1 Recycler 2 | 1 . . . 1 Watcher 4 | . 3 . . 1 Swarmer 13 | . 5 4 . 4 Grunt 28 | . 2 2 . 24 Brawler 1 | . . . . 1 Sentry 3 | . . 1 . 2 Specialist 2 | . . . . 2 Hunter 3 | . . . . 3 Programmer 4 | . . . . 4 Heavy 1 | . . . . 1 Subdweller 9 | . . 9 . . Best Kill Streak 5 | 4 4 4 . 5 Combat Bots Only 5 | . 4 4 . 5 Max Kills in Single Turn 2 | 1 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 420 | . 35 146 . 239 Missed 155 | . 15 64 . 76 Hits 265 | . 20 82 . 163 Melee 6 | . . . . 6 Projectile 259 | . 20 82 . 157 AOE 1 | . . 1 . . Critical Strikes 17 | . 1 4 . 12 Damage Taken 4386 | . 174 1233 . 2979 Core 3278 | . 148 1036 . 2094 Absorbed by Shields . | . . . . . Redirected to Core 2642 | . 85 671 . 1886 Core Remaining (%) 100 | 100 . . 100 . Volleys Fired 146 | 11 39 . . 96 Largest 3 | 2 2 . . 3 Hottest 190 | 40 80 . . 190 Shots Fired 360 | 22 78 . . 260 Gun 100 | 22 78 . . . Cannon 260 | . . . . 260 Launcher . | . . . . . Special . | . . . . . Kinetic 28 | 22 6 . . . Thermal 332 | . 72 . . 260 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | 4 7 . . 21 Robot Miss Streak 7 | 3 7 . . 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 265 | 10 42 44 . 169 Core Hits 99 | 5 15 8 . 71 Critical Kills 3 | . . 3 . . Critical Parts Destroyed 7 | . . 7 . . Critical Strikes 11 | . . 11 . . Smash 11 | . . 11 . . Melee Attacks 85 | . 9 76 . . Impact 85 | . 9 76 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles 3 | . . 3 . . Follow-up Attacks . | . . . . . Damage Inflicted 8715 | 126 569 1233 . 6787 Guns 576 | 126 450 . . . Cannons 6785 | . . . . 6785 Explosions . | . . . . . Melee 1352 | . 119 1233 . . Ramming 2 | . . . . 2 Kinetic 178 | 126 52 . . . Thermal 7183 | . 398 . . 6785 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1352 | . 119 1233 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 1 3 6 Average Corruption 4 | . . 1 3 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 51 | . . 1 . 50 Message Errors 14 | . . 1 . 13 Matter Fused 14 | . . . . 14 Heat Flow Errors 3 | . . . . 3 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 595 | . 60 256 . 279 Projectiles 279 | . . . . 279 Explosions . | . . . . . Melee 316 | . 60 256 . . Knockbacks 11 | . . 11 . . Impact 11 | . . 11 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 520 | . 50 . . 520 Average Temperature 83 | . 15 . . 106 Received Heat Transfer 1053 | . 18 150 . 885 Effects 8 | . . . . 8 Shutdowns 3 | . . . . 3 Interference 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . 1 8 . . Combat Hostiles 8 | . . 8 . . Parts Fried 7 | . . 7 . . Impact Corruptions 17 | . 3 14 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 3 . . 5 Heat Transferred 5037 | . 875 . . 4162 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 65 | 100 100 . . 52 Level 1 24 | . . . . 33 Level 2 9 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 678 | 15 132 . . 678 Initial . | . . . . . Average 175 | 3 51 . . 224 Influence Increases 1799 | 25 273 220 . 1281 Destroy 0b10 Robot/C 1100 | . 140 140 . 820 Destroy 0b10 Robot/NC 75 | 25 25 . . 25 Destroy Leader 224 | . 20 20 . 184 Successful Hack 68 | . 11 . . 57 Disable Machine 75 | . 15 . . 60 Destroy Structure 47 | . 2 . . 45 Partial Spotted 30 | . 30 . . . Lose Combat Pursuer 180 | . 30 60 . 90 Influence Decreases 1121 | 25 273 220 . 603 Time Decay 1047 | 25 229 210 . 583 Lost Part 30 | . . 10 . 20 Purge Threat 44 | . 44 . . . Squads Dispatched 13 | . . . . 13 Investigation 3 | . . . . 3 Extermination 3 | . . . . 3 Reinforcement 5 | . . . . 5 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 100 | . 22 28 . 50 Peak Tracking Total 9 | . 5 9 . 5 Tactical Retreats 7 | . 1 2 . 4 Traps | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . 1 1 . 4 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 32 | . 10 2 6 14 Terminals 15 | . 8 . . 7 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 4 | . 2 . . 2 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Total Hacks 113 | . 26 12 39 36 Successful 83 | . 15 12 39 17 Failed 30 | . 11 . . 19 Catastrophic 6 | . 1 . . 5 Database Lockouts . | . . . . . Manual 38 | . 16 . . 22 Terminals 43 | . 23 . . 20 Fabricators 4 | . . . . 4 Repair Stations 2 | . . . . 2 Recycling Units 9 | . 3 . . 6 Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 61 | . 7 12 39 3 Record 50 | . 1 11 38 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . . . 1 Zone Layout 1 | . . . . 1 Proto ID Catalog 2 | . . 1 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . . 2 Report Inventory 4 | . 2 . . 2 Scanalyzer 2 | . . . . 2 Retrieve Study 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 6 . . 8 Terminals 12 | . 6 . . 6 Botnet 3 | . 1 . . 2 Skim 9 | . 5 . . 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Mechanics 1 | . . . . 1 Recycling Units 1 | . . . . 1 Fedlink 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 8 . . 12 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 64 | . . . . 64 Total Part Build Rating 8 | . . . . 8 Part Studies Acquired 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Programmers 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 4024 | 25 615 2249 1135 . Sensors 387 | . 387 . . . Terrain 4024 | 25 615 2249 1135 . Seismic 30 | 23 7 . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 7587 | 107 615 2249 2683 1933 Spaces Moved 4703 | 68 758 1609 1425 843 Core 360 | 2 . 358 . . Treads 2408 | . . 140 1425 843 Legs . | . . . . . Wheels 95 | 66 29 . . . Hover . | . . . . . Flight 1840 | . 729 1111 . . Fastest Speed 34 | 50 37 34 160 160 Average Speed 103 | 93 38 49 163 164 Slowest Speed 200 | 100 200 160 166 166 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 61 | 4 93 94 91 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 8 | . . 2 6 . Spaces Dug 19 | . 2 1 . 16 Terrain Destroyed 57 | . 2 1 . 54 Melee 3 | . 2 1 . . Projectile 54 | . . . . 54 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Total 6991 | 89 980 2936 1784 1202 Wait 1782 | . 149 1170 320 143 Move 4695 | 67 753 1608 1424 843 Hop 2 | . 2 . . . Pick Up 23 | . 1 8 5 9 Fast Attach 36 | 7 4 6 12 7 Attach 10 | . . 2 2 6 Detach 9 | . 1 . 6 2 Swap 14 | 2 6 1 2 3 Drop 38 | 2 5 7 13 11 Fire 146 | 11 39 . . 96 Melee 85 | . 9 76 . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 150 | . 11 58 . 81 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Met a group of wandering Federalists 179 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Discovered new exit (range 16) 453 | -10/Materials | Build established: Scavenger-Scout 470 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Identified exit to Materials 675 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Identified exit to Subcaves 723 | -10/Materials | Entered Subcaves 724 | -10/Subcaves | Continued accompanying wandering Federalists (4) 725 | -10/Subcaves | Reached level 2 725 | -10/Subcaves | Upgraded with Power slot (x1) 725 | -10/Subcaves | Upgraded with Propulsion slot (x1) 790 | -10/Subcaves | Discovered new exit (range 7) 792 | -10/Subcaves | Identified exit to Materials 860 | -10/Subcaves | Build established: Scavenger-Mutant 960 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 968 | -10/Subcaves | Identified exit to Scraptown 1311 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1311 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1311 | -10/Subcaves | Learned Materials terminal intel 1399 | -10/Subcaves | Learned location of Storage (-9) 1406 | -10/Subcaves | Visited Clippyterm 1407 | -10/Subcaves | Learned Factory emergency access door positions 1812 | -10/Subcaves | Discovered new exit (range 15) 1833 | -10/Subcaves | A Subdweller sparked back to life 1833 | -10/Subcaves | A Subdweller sparked back to life 1861 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1972 | -10/Subcaves | Core integrity fell below 50% 2003 | -10/Subcaves | Identified exit to Recycling 2103 | -10/Subcaves | Visited 4L-MR0's lab 2108 | -10/Subcaves | Found Meta Core 2110 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2134 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2138 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2284 | -10/Subcaves | Lost 3 parts (3n) 2560 | -10/Subcaves | Build established: Mutant 2614 | -10/Subcaves | Discovered exit to Materials (range 10) 2719 | -10/Subcaves | Found Powered Cannon 2720 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2972 | -10/Subcaves | Entered Scraptown 2973 | -9/Scraptown | System corruption cleaned by C-Scrubber 2974 | -9/Scraptown | Reached level 3 3577 | -9/Scraptown | Discovered new exit (range 10) 3595 | -9/Scraptown | Identified exit to Factory 3838 | -9/Scraptown | Visited Bundlers 3991 | -9/Scraptown | Visited Junk Repository 4047 | -9/Scraptown | Visited Shadow of the Wyrm 4142 | -9/Scraptown | Visited Comm Corps 4166 | -9/Scraptown | Build established: Gunner 4197 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4218 | -9/Scraptown | Visited Red Mages 4300 | -9/Scraptown | Visited SPCMW 4641 | -9/Scraptown | Visited UFD Registry 4641 | -9/Scraptown | Registered with UFD as "Toolboard" 4689 | -9/Scraptown | Visited Scrap Suit Storage 4727 | -9/Scraptown | Visited Curators Association 4789 | -9/Scraptown | Visited Abandonware Association 4853 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 5061 | -9/Scraptown | Visited A0-MCA Data Center 5071 | -9/Scraptown | Given a B rating by A0-MCA 5077 | -9/Scraptown | Found A0-MCA's Component Scanner 5115 | -9/Scraptown | Visited Supply Room 5145 | -9/Scraptown | Visited Junk Repository 5233 | -9/Scraptown | Visited Supply Room 5270 | -9/Scraptown | Visited Science Guys 5338 | -9/Scraptown | Visited LU-1G1's Boring Crew 5566 | -9/Scraptown | Met Optimus 5566 | -9/Scraptown | Accepted into 0bPrime 5652 | -9/Scraptown | Discovered exit to Factory (range 3) 5655 | -9/Scraptown | Entered Factory 5657 | -6/Factory | Reached level 4 5659 | -6/Factory | Upgraded with Utility slot (x1) 5660 | -6/Factory | Identified exit to DSF 6048 | -6/Factory | Reached level 5 6051 | -6/Factory | Upgraded with Weapon slot (x1) 6329 | -6/Factory | Fabricated Gamma Bomb Array (x1) 6545 | -6/Factory | Reached level 6 6548 | -6/Factory | Upgraded with Utility slot (x1) 7115 | -6/Factory | Reached level 7 7118 | -6/Factory | Upgraded with Utility slot (x1) 7369 | -6/Factory | Loaded intel: 8 recycling unit locations 7405 | -6/Factory | First assault squad dispatched 7466 | -6/Factory | Discovered new exit (range 14) 7566 | -6/Factory | Core integrity fell below 50% 7579 | -6/Factory | Core integrity fell below 20% 7586 | -6/Factory | Reached level 8 7589 | -6/Factory | Core destroyed Last Messages --------------- 07571_ Critical hit (Burn: +37). 07573_ R-10 Processor collects Flexi-carbon Leg. 07575_ Critical hit (Burn: +37). 07575_ G-50 Soldier destroyed. 07575_ R-10 Processor destroyed. 07576_ Power failure, Fission Core+ shutdown. 07576_ Critical hit (Burn: +37). 07578_ Terminal disabled. 07578_ G-50 Soldier destroyed. 07580_ Power failure, Meta Core shutdown. 07582_ Overheating: System interference. 07582_ Imp. Cooling System temporarily disabled. 07582_ A0-MCA's Component Scanner temporarily disabled. 07583_ R-10 Processor collects Com. Wheel. 07586_ Power failure, Fission Core+ shutdown. 07586_ R-10 Processor collects Com. Wheel. 07586_ Reached level 8. 07586_ G-50 Soldier destroyed. 07587_ R-10 Processor collects Lgt. Angular Momentum Engine. 07589_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ?????????????# #???????????# "Y | | ?????????????# #???????????# "" * | | ?????????????# #???????????# * | | ?????????????# #??############+## | | ?????????????# #?## # # | | ????#????????# ###" ! + | | ????# ???????# T#?# #! # | | ????# ??????# ??# [ ## ## | | ????? ?????# #??# ## #? | | ??###+#"+##### #??# ! ## #? | | ??# ## #??# ## #? | | ??# ## #??# ## #? | | ??# """"""" ## #####+######### #? | | ??# """"""" # = | | ??# """"""" + " !% | | ??# """"""" # "%% % | | ??# # "#################### | | ??# # # # | | ??###+####### # # | | ??# ! *# # "" # | | ??# = i # + "" """?? | | ??# # * # T """?? | | ??# """"""" #%* R "" """?? | | ??# """"""" #!=%# "" ]] = ? | | ??# """"""" =%==# ]] *%= # | | ??# """""""@/%R ############### "##? | | ??# # ! ###########?????##?? | | ?###+######## ## #????????? | | ?# ##### #[ """"#????????? | | ?# T # """"#????????? | | ?# " "" + """"#????????? | | ?#! # """"#????????? | | ?# ##### # """"#????????? | | ?## ##???### ### """"?????????? | | ??# #??????# #?# """"?????????? | | ??# #??????#+#?# ?????????? | | ??# #?????? ?##########????????? | | ??# #?????? ???????????????????? | | ?? ??????[ ??????????????????? | | ?# = ?????? ??????????????????? | | ?# < ??????""" #?????????????????? | | ?# ????????" #?????????????????? | | ?# ????????? ??????????????????? | | ?### #?????????????????????????????? | | ???? ??????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 52 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Fission Core | -6/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -6 --------- Run | Yrd Mat Sub Scr Fac Levels Raised 7 | . . 1 1 5 XP Earned 13602 | 3000 855 1800 900 7047 XP Spent 11955 | 3000 . 1500 1470 5985 Upgrades 30 | 11 . 4 6 9 Power Slot 1 | . . 1 . . Propulsion Slot 2 | 1 . 1 . . Utility Slot 5 | 2 . . . 3 Weapon Slot 2 | 1 . . . 1 Core Integrity 3 | . . . 2 1 Heat Dissipation 5 | 1 . . 2 2 Energy Generation 1 | . . . . 1 Mass Support 1 | . . 1 . . Inventory Capacity 3 | 1 . . 2 . Sight Range 1 | . . 1 . . Sensor Range 4 | 4 . . . . Terrain Scan Density 1 | 1 . . . . Ranged Accuracy 1 | . . . . 1 Protomatter Created 1194 | . 73 299 . 822 Integrity Restored 3106 | . 179 1149 . 1778 Core 2517 | . 148 1036 . 1333 Parts 589 | . 31 113 . 445 Protomatter Decayed 135 | . 67 48 . 20 Game ------ Seed ScatterIntegrityBroadsword Manual? 0 Play Time 01:20:49 Cumulative 46.0 hours Start 2025.10.31 @ 14:19:53 End 2025.10.31 @ 15:54:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a6705ba-55eb-4beb-b657-d865c765d732