Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 21:27:46 Player: THN-L0C Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (101) 505 Value Destroyed (3648) 3648 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2384) 2384 TOTAL SCORE: 15097 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 361 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Scanned by Researcher 500 Friendly Fire -390 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 95/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Advanced Force Booster Z-bomb Delivery System Multitool Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Flightbrick > --- UTILITY ---------- Experimental Coolant Injector Deep Structural Scanner Long-range Sensor Array Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Experimental Transmission Jammer Ghost Barrier > --- WEAPON ----------- Multitool Plasma Sword > --- INVENTORY -------- Improved Fusion Compressor Cooled Impulse Thruster Cooled Impulse Thruster Null Cannon Z-bomb Delivery System [Rating: 181] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Combat Airjet Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Enhanced Scrap Shield Weapon Multitool Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Multitool Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 8 . . . . . 2 2 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . . . 2 . 2 . . . Utility 10 | . . . . . 5 . . . . . . 2 . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 305 | 6 9 15 1 22 43 9 7 11 36 11 61 2 16 15 16 25 Power 48 | 1 3 . . 3 8 . . . 5 . 8 . 4 2 5 9 Engine 16 | 1 2 . . 3 8 . . . . . 1 . 1 . . . Core 7 | . 1 . . . . . . . . . 4 . 2 . . . Reactor 25 | . . . . . . . . . 5 . 3 . 1 2 5 9 Propulsion 70 | 2 1 5 1 6 9 4 1 . 9 . 12 1 1 4 3 11 Treads 5 | 2 . 2 . . 1 . . . . . . . . . . . Leg 16 | . 1 . . 5 4 4 1 . 1 . . . . . . . Wheel 7 | . . 3 1 1 . . . . . . 2 . . . . . Hover 20 | . . . . . 4 . . . 8 . 8 . . . . . Flight 22 | . . . . . . . . . . . 2 1 1 4 3 11 Utility 105 | 1 3 7 . 4 8 3 3 6 16 3 28 1 8 5 7 2 Device 61 | 1 1 3 . 1 4 2 3 5 10 1 23 . 2 2 2 1 Storage 11 | . 1 1 . 2 . . . 1 3 . . . 2 1 . . Processor 14 | . . . . . 3 . . . . . 4 . 2 . 5 . Hackware 3 | . . . . . 1 . . . . . . 1 . 1 . . Protection 16 | . 1 3 . 1 . 1 . . 3 2 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 3 . 9 18 2 3 5 6 8 13 . 3 4 1 3 Energy Gun 26 | . . . . 2 7 1 1 . 4 5 6 . . . . . Energy Cannon 4 | . . . . 1 2 . . . . . . . . 1 . . Ballistic Gun 7 | 2 2 2 . . . . . . . . 1 . . . . . Ballistic Cannon 5 | . . . . . 2 1 2 . . . . . . . . . Launcher 10 | . . . . . . . . 2 1 3 1 . . . . 3 Special Weapon 18 | . . . . 4 2 . . 2 1 . 5 . 2 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . 1 . 2 5 . . 1 . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 31 | . . . . . 2 1 . . 14 . 1 . 4 7 2 . Parts Lost 66 | . 1 5 . . 1 . . . 2 6 15 1 3 1 6 25 Power 6 | . . . . . . . . . . . . 1 1 . 1 3 Propulsion 24 | . 1 2 . . . . . . . . 5 . . . 3 13 Utility 28 | . . 1 . . 1 . . . 2 5 5 . 2 1 2 9 Weapon 8 | . . 2 . . . . . . . 1 5 . . . . . Highest Loss Streak 8 | . 1 3 . . 1 . . . 2 3 7 2 1 1 5 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 96 90 100 91 97 93 93 87 96 85 75 39 51 62 66 42 Engine 10 | . 10 14 14 12 12 13 13 13 7 6 1 . 1 . . . Reactor 1 | . . . . . . . . . 4 6 4 . 1 6 10 5 Treads 1 | . 21 6 . . . . . . . . . . . . . . Leg 14 | . 6 . . 18 20 16 26 26 5 . . . . . . . Wheel 2 | . . 16 28 4 1 . . . . . 3 . . . . . Hover 4 | . . . . . 2 9 . . 20 26 15 . . . . . Device 16 | . 14 9 14 8 22 20 20 14 28 18 20 13 10 16 14 5 Storage 7 | . 9 14 14 14 6 6 6 6 7 6 3 . . . . . Processor 3 | . . . . . 9 6 6 5 . . 5 4 7 9 18 17 Protection 4 | . 1 . . 4 6 6 6 6 5 6 1 . 3 4 1 . Energy Gun 3 | . . . . 2 6 12 12 . 8 12 5 . . . . . Ballistic Gun 3 | . 28 27 14 2 . . . . . . . . . . . . Special Weapon 3 | . . . . 11 . . . 5 . . 1 . 1 3 . . Slashing Weapon 4 | . . . 14 10 3 . . 5 . . . 4 4 4 3 1 Peak Build Rating 181 | 6 11 19 19 36 76 81 85 84 104 95 109 94 135 163 181 117 Average Rating 65 | 4 8 11 19 28 71 79 80 72 92 89 98 89 113 148 163 66 On Entrance 66 | . 6 9 19 19 36 71 81 81 84 95 73 94 89 129 155 97 Naked Turns 74 | . . . . 74 . . . . . . . . . . . . Heaviest Build 103 | 8 32 53 49 68 87 92 93 103 103 88 91 35 46 42 56 36 Greatest Support 80 | 40 40 40 36 36 72 72 72 68 68 48 80 37 53 56 56 54 Greatest Overweight (x) 13 | . 1 8 3 13 2 1 1 1 2 1 3 . 1 . 1 1 Average Overweight (x) . | . . . 1 1 1 1 1 1 . 1 . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 5 11 15 20 19 20 20 20 20 12 20 15 5 5 5 5 5 Most Carried 20 | 1 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Carried 15 | . 9 15 20 18 19 19 20 17 11 18 14 5 4 4 4 4 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 1 15 20 20 20 20 20 20 20 20 17 5 5 5 5 5 5 Class Distribution -------------------- 77% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Matter Collected 5248 | 302 731 298 . 300 358 285 287 381 271 206 740 108 206 124 302 349 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3684 | 115 764 437 . . 179 42 95 . 358 351 674 . 206 153 207 103 Parts 217 | 9 50 23 . . 5 . 3 . 34 19 32 . 11 7 16 8 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . 16 . . . . 5 2 . 13 . . . . . . Prevented 7 | . . . . . . . 3 2 . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 79 | . 13 10 . . 3 1 1 . 15 15 6 . . . 3 12 Melee 6 | . . . . . . . . . . . . . . . 3 3 Guns 38 | . 13 10 . . 2 1 1 . 3 4 4 . . . . . AOE 32 | . . . . . . . . . 12 11 . . . . . 9 Classes Destroyed 17 | 2 7 2 . . 1 . 1 . 2 . 2 . . . . . Worker 9 | . 3 . . . . . . . . . . . 1 4 . 1 Builder 1 | . . . . . . . . . . . 1 . . . . . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . . . . . . . Recycler 4 | 1 1 . . . . . . . . . 1 . 1 . . . Operator 2 | . 1 . . . . . . . . . . . . 1 . . Watcher 5 | . 2 . . . 1 . . . . . 1 . . 1 . . Swarmer 26 | . 5 1 . . . . . . . 10 . . . . . 10 Grunt 15 | . 5 1 . . . . . . . 5 2 . . . . 2 Sentry 2 | . . 1 . . 1 . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . . . . . 1 . Programmer 8 | . . . . . 2 1 . . . . 3 . . . 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . Subdweller 10 | . 3 7 . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . . . 2 . 1 . . . Z-Technician 5 | . . . . . . . . . 5 . . . . . . . Z-Light 8 | . . . . . . . . . 8 . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . Assembled 6 | . . . . . . . . . 6 . . . . . . . Best Kill Streak 6 | 3 6 3 . . 2 1 1 . 5 5 3 . 2 2 2 4 Combat Bots Only 5 | . 3 3 . . 1 1 1 . 5 5 3 . . . 2 4 Max Kills in Single Turn 5 | 1 1 1 . . 1 1 1 . 5 4 1 . 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . 5 4 . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Hostile Shots Fired 1100 | . 46 42 . . 35 6 9 . 69 62 193 6 78 82 76 396 Missed 489 | . 9 14 . . 12 4 2 . 42 10 57 3 38 48 26 224 Damage Taken 11930 | . 460 634 . . 280 30 127 . 856 927 2750 55 860 588 1120 3243 Core 2725 | . 65 81 . . 19 . 23 . 98 106 260 28 117 65 247 1616 Absorbed by Shields 18 | . . . . . . . . . . . . . . . . 18 Redirected to Shielding 402 | . . . . . . . . . 28 56 110 . 100 . . 108 Ignored by Resistances 107 | . . . . . . . . . . . 107 . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . 14 . . . . . Core Remaining (%) 78 | 100 . . . 41 . . . . . 71 74 97 . 86 82 . Volleys Fired 390 | 7 78 32 . . 22 10 10 . 89 42 93 . 2 . 1 4 Largest 2 | 2 2 2 . . 2 2 2 . 2 2 2 . 1 . 1 1 Hottest 200 | 40 50 55 . . 165 150 150 . 133 120 200 . . . 30 30 Shots Fired 550 | 14 151 63 . . 35 12 14 . 97 52 105 . 2 . 1 4 Gun 494 | 14 151 63 . . 23 10 10 . 73 46 104 . . . . . Cannon 17 | . . . . . 11 2 4 . . . . . . . . . Launcher 33 | . . . . . . . . . 23 6 . . . . . 4 Special 6 | . . . . . 1 . . . 1 . 1 . 2 . 1 . Kinetic 243 | 14 151 63 . . 1 2 4 . 3 . 5 . . . . . Thermal 259 | . . . . . 34 10 10 . 61 43 100 . . . 1 . Explosive 30 | . . . . . . . . . 20 6 . . . . . 4 Electromagnetic . | . . . . . . . . . . . . . . . . . Phasic 15 | . . . . . . . . . 12 3 . . . . . . Robot Hit Streak 26 | 5 17 13 . . 15 25 26 . 9 12 13 . 3 . . 1 Robot Miss Streak 6 | 2 6 3 . . 1 . 2 . 1 1 3 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . Shots Hit Robots 296 | 10 94 43 . . 19 10 5 . 28 18 38 . 8 7 10 6 Core Hits 166 | 3 37 18 . . 7 2 5 . 37 21 15 . 3 4 5 9 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . 1 1 . . . 1 . . . 1 1 Burn 3 | . . . . . . 1 1 . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . 1 1 Melee Attacks 177 | . . 1 8 . 20 . . 5 . . 13 2 33 42 35 18 Impact . | . . . . . . . . . . . . . . . . . Slashing 176 | . . 1 8 . 20 . . 5 . . 13 2 33 41 35 18 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . 4 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14578 | 136 1240 657 . . 506 271 108 . 4167 1772 1313 . 427 600 481 2900 Guns 5351 | 136 1240 657 . . 437 271 108 . 810 379 1313 . . . . . Cannons 69 | . . . . . 69 . . . . . . . . . . . Explosions 7421 | . . . . . . . . . 3357 1393 . . . . . 2671 Melee 1732 | . . . . . . . . . . . . . 427 600 481 224 Ramming 5 | . . . . . . . . . . . . . . . . 5 Kinetic 2304 | 136 1240 657 . . 36 . . . 174 . 61 . . . . . Thermal 5278 | . . . . . 470 271 108 . 2864 313 1252 . . . . . Explosive 5127 | . . . . . . . . . 1063 1393 . . . . . 2671 Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1732 | . . . . . . . . . . . . . 427 600 481 224 Piercing . | . . . . . . . . . . . . . . . . . Phasic 132 | . . . . . . . . . 66 66 . . . . . . Highest Corruption 17 | . . . . . 3 5 5 5 . . 17 . 3 8 3 1 Average Corruption 4 | . . . . . 2 4 5 5 . . 9 . 1 4 2 1 Corruption Purged 4 | . . . . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 109 | . . . . . 19 16 19 5 . . 37 . 3 7 1 2 Message Errors 28 | . . . . . 4 5 4 1 . . 9 . 1 3 1 . Matter Fused 27 | . . . . . 7 2 4 2 . . 8 . 2 1 . 1 Heat Flow Errors 16 | . . . . . 3 3 6 . . . 4 . . . . . Energy Discharges 16 | . . . . . 3 1 3 . . . 6 . . 2 . 1 Data Loss (minor) 7 | . . . . . 1 1 2 . . . 2 . . 1 . . Data Loss (major) 6 | . . . . . . 1 . 2 . . 3 . . . . . Misfires 3 | . . . . . 1 . . . . . 2 . . . . . Alerts 3 | . . . . . . 2 . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1014 | . . . . . 19 . . . 173 33 . . 46 114 34 595 Projectiles 19 | . . . . . 19 . . . . . . . . . . . Explosions 792 | . . . . . . . . . 173 33 . . . . . 586 Melee 203 | . . . . . . . . . . . . . 46 114 34 9 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 242 | . . . . . . . . . . 30 . . . . . 212 Shots 2 | . . . . . . . . . . 1 . . . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 2 3 . . 218 171 207 . 52 102 403 . 112 99 197 191 Average Temperature 70 | . 1 3 . . 78 92 93 . 21 46 121 . 36 32 56 60 Received Heat Transfer 1452 | . 114 132 . . 24 . . . 234 174 453 . 72 54 36 159 Effects 11 | . . . . . . . . . . . 11 . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . Energy Bleed 4 | . . . . . . . . . . . 4 . . . . . Interference 5 | . . . . . . . . . . . 5 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . . . . . Parts Melted 16 | . 2 . . . 5 . . . 1 . 8 . . . . . Heat Transferred 4861 | . . . . . 900 600 350 . 814 407 1790 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Peak Influence 1562 | 15 252 . 148 . 106 . . . . . 798 333 675 943 585 1562 Initial 530 | . 9 . . . . . . . . . 113 275 174 303 530 216 Average 268 | 7 73 . 51 . 13 . . . . . 409 304 427 651 518 906 Maximum Alert Level 4 | . 1 . . . . . . . . . 3 1 2 3 2 4 Low Security (%) 58 | 100 92 . 100 . 100 . . . . . 28 . 4 . . . Level 1 10 | . 7 . . . . . . . . . 12 100 36 24 8 14 Level 2 19 | . . . . . . . . . . . 44 . 59 20 91 14 Level 3 7 | . . . . . . . . . . . 14 . . 54 . 20 Level 4 4 | . . . . . . . . . . . . . . . . 49 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . 5 . . . . . 9 . 3 3 2 11 Investigation 12 | . . . . . 1 . . . . . 2 . 2 2 1 4 Extermination 9 | . . . . . 3 . . . . . 2 . 1 . 1 2 Reinforcement 9 | . . . . . 1 . . . . . 3 . . 1 . 4 Assault 3 | . . . . . . . . . . . 2 . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . 1 . 1 1 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Distress Signals 15 | . 2 . . . . . . . . . 2 . 3 2 . 6 Communications Jammed 44 | . . . . . . . . . . . 20 . . . 24 . Distress Signals 44 | . . . . . . . . . . . 20 . . . 24 . Times Spotted 359 | . 32 12 . . 6 1 1 1 12 16 78 3 36 41 14 106 Peak Tracking Total 27 | . 4 5 . . 2 1 1 1 5 6 18 2 10 15 10 27 Tactical Retreats 60 | . 3 . . . . . . . 1 . 14 1 11 9 2 19 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Traps Triggered 11 | . . 2 . . . . . . . . 6 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . Triggered 2 | . . . . . . . 1 . . 1 . . . . . . Most Traps Carried 3 | . . 1 1 3 2 2 2 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Machines Disabled 23 | . . . . . . . . . 4 . 5 . 4 6 . 4 Max in Single Turn 1 | . . . . . . . . . 1 . 1 . . 1 . 1 Garrison Access 3 | . . . . . . . . . . . 1 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Machines Accessed 74 | . 7 1 10 3 6 . 2 . . . 12 3 7 8 6 9 Terminals 36 | . 6 . 5 . 2 . . . . . 7 2 5 5 2 2 Fabricators 5 | . . . . . 1 . . . . . 1 . . 1 . 2 Repair Stations 3 | . . . . . . . . . . . 1 . . . 1 1 Recycling Units 13 | . 1 . 5 . 1 . . . . . 2 . 2 . . 2 Scanalyzers 4 | . . . . . 1 . . . . . . . . 1 2 . Garrison Access 7 | . . . . . 1 . . . . . 1 1 . 1 1 2 Total Hacks 176 | . 20 5 28 21 12 . 2 . . . 24 7 9 15 19 14 Successful 86 | . 11 5 21 21 2 . 2 . . . 5 3 2 4 8 2 Failed 90 | . 9 . 7 . 10 . . . . . 19 4 7 11 11 12 Catastrophic 25 | . . . 1 . 5 . . . . . 5 2 3 3 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 80 | . 16 . 17 . 4 . . 4 . . 19 4 8 3 1 4 Terminals 78 | . 18 . 17 . 5 . . . . . 15 6 6 5 3 3 Fabricators 6 | . . . . . 1 . . . . . 2 . . 1 . 2 Repair Stations 7 | . . . . . . . . . . . 2 . . . 3 2 Recycling Units 24 | . 2 . 11 . 2 . . . . . 3 . 3 . . 3 Scanalyzers 17 | . . . . . 2 . . . . . . . . 6 9 . Garrison Access 16 | . . . . . 2 . . . . . 2 1 . 3 4 4 Terminal Hacks 38 | . 1 5 6 21 . . 2 . . . 2 1 . . . . Record 21 | . . 5 . 16 . . . . . . . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . . Robot Analysis 4 | . . . . 4 . . . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . Open Door 2 | . . . . . . . 2 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 1 . . . 1 1 Scan Component 3 | . . . . . . . . . . . 1 . . . 1 1 Recycling Unit Hacks 5 | . 1 . 4 . . . . . . . . . . . . . Retrieve Components 5 | . 1 . 4 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 1 . . . . . . . . 3 6 . Insert Component 6 | . . . . . 1 . . . . . . . . 1 4 . Analyze 4 | . . . . . . . . . . . . . . 2 2 . Garrison Access Hacks 2 | . . . . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . . . . 1 . . 1 . Unauthorized Hacks 26 | . 9 . 11 . . . . . . . 2 1 2 . . 1 Terminals 17 | . 8 . 7 . . . . . . . 1 1 . . . . Assimilate 2 | . . . . . . . . . . . 1 1 . . . . Botnet 5 | . 3 . 2 . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 1 . 2 . . 1 Recycling Units 5 | . 1 . 4 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . Scrapoids 4 | . . . . . . . . . . . 1 . 2 . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 8 . 5 . . . . . 9 2 4 6 4 8 Full Trace Events 7 | . . . . . 1 . . . . . 1 . . 2 . 3 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 . . . . 14 . . . . . . 2 . Parts Built 2 | . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 7 . 5 . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . 1 2 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released 4 | . . . . . . . . . . . 2 2 . . . . Machine Destruction 4 | . . . . . . . . . . . 2 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Total Allies 17 | . . . . . . . . . . . 6 1 5 . . 5 Largest Group 5 | . . . . . . . . . . . 5 1 5 . . 5 Highest-Rated Group 323 | . . . . . . . . . . . 235 26 320 . . 323 Highest-Rated Ally 67 | . . . . . . . . . . . 47 26 64 . . 67 Total Orders 8 | . . . . . . . . . . . 8 . . . . . STAY 2 | . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . RETURN 4 | . . . . . . . . . . . 4 . . . . . Ally Attacks 167 | . . . . . . . . . . . 48 . 56 . . 63 Total Damage 4290 | . . . . . . . . . . . 1127 . 1008 . . 2155 Kills 26 | . . . . . . . . . . . 9 . 5 . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Robot Analysis Total 4 | . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 4 . . 1 . . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . 3 . . . . . Drone Recoveries 3 | . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Turns Passed 28938 | 122 1659 1475 575 4411 1862 631 881 9326 3712 707 1587 102 435 377 438 638 Spaces Moved 17875 | 59 643 1074 396 2688 789 334 455 1689 2930 400 2240 277 901 718 823 1459 Core 253 | 4 . 3 . 147 . . . . . . . . . . . 99 Treads 907 | 55 643 209 . . . . . . . . . . . . . . Legs 4712 | . . . . 1482 534 180 455 1689 372 . . . . . . . Wheels 2916 | . . 862 396 1059 157 . . . . . 442 . . . . . Hover 3809 | . . . . . 98 154 . . 2558 400 599 . . . . . Flight 5278 | . . . . . . . . . . . 1199 277 901 718 823 1360 Fastest Speed 17 | 50 160 105 110 50 105 141 185 185 35 141 18 18 17 17 31 21 Average Speed 110 | 152 197 124 115 161 162 164 185 185 113 141 49 33 28 28 36 34 Slowest Speed 700 | 160 240 450 145 700 270 185 185 185 224 141 128 37 80 39 99 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . . . . . . . . 30 . 10 7 1 36 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 89 56 62 90 20 55 67 87 87 51 63 7 35 84 23 42 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 15 | . . 2 6 4 . . 1 2 . . . . . . . . Known Exits Taken 10 | . 1 1 . 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 . . 1 . . . . 1 1 . . . . 1 1 . Scrap Searched 20 | . . 5 . 7 . 3 2 3 . . . . . . . . Spaces Dug 224 | . . 1 5 . 28 2 4 . 35 22 45 2 25 28 20 7 Terrain Destroyed 479 | . . 1 5 . 29 2 4 . 178 99 53 2 25 28 20 33 Melee 120 | . . 1 5 . 20 . . . . . 12 2 25 28 20 7 Projectile 112 | . . . . . 9 2 4 . 30 26 41 . . . . . AOE 247 | . . . . . . . . . 148 73 . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Fac Res Tes Res Acc Total 26239 | 74 879 1149 504 2754 1309 400 478 7886 3208 487 2567 281 1012 820 906 1525 Wait 7193 | 2 134 5 99 . 394 42 6 6153 96 34 111 . 56 26 15 20 Move 17704 | 58 642 1073 395 2687 788 333 454 1688 2929 399 2184 276 881 704 820 1393 Hop 71 | . . . . . . . . . . . 25 . 9 6 1 30 Pick Up 166 | 1 13 13 . 28 21 2 . 14 29 . 26 . 4 6 4 5 Fast Attach 97 | 6 3 1 1 6 6 1 . . 9 . 18 2 10 9 10 15 Attach 57 | . . 5 . 4 7 . . 3 1 4 16 . 3 1 3 10 Detach 38 | . . 1 . 1 . . . 2 1 1 15 . 3 4 3 7 Swap 152 | . 6 9 . 12 30 8 7 8 26 7 27 . 3 5 4 . Drop 153 | . 3 9 1 16 20 4 1 13 26 . 25 1 6 12 10 6 Fire 390 | 7 78 32 . . 22 10 10 . 89 42 93 . 2 . 1 4 Melee 177 | . . 1 8 . 20 . . 5 . . 13 2 33 42 35 18 Ram 2 | . . . . . . . . . . . 1 . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . . . . . . . 3 . 16 Rewire 1 | . . . . . . . . . . . 1 . . . . . Trap 2 | . . . . . . . . . 2 . . . . . . . Miscellaneous 17 | . . . . . 1 . . . . . 12 . 2 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x3 / Arm) -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 9) 623 | -10/Materials | Derelicts attacked the area 871 | -10/Materials | Identified exit to Materials 938 | -10/Materials | Loaded intel: 28 trap records 996 | -10/Materials | Learned location of 2 exits from Subcaves 1045 | -10/Materials | Identified exit to Subcaves 1111 | -10/Materials | Learned Storage trap positions 1201 | -10/Materials | Learned Storage trap positions 1782 | -10/Materials | Entered Subcaves 1782 | -10/Subcaves | Learned location of Zion (-6) 1782 | -10/Subcaves | Discovered new exit (range 6) 1783 | -10/Subcaves | Identified exit to Materials 1784 | -10/Subcaves | Identified exit to Recycling 1891 | -10/Subcaves | Visited Clippyterm 1896 | -10/Subcaves | Learned location of Extension (-4) 1896 | -10/Subcaves | Learned Research machine intel 2210 | -10/Subcaves | Lost 3 parts (2n1u) 2562 | -10/Subcaves | A Subdweller sparked back to life 2562 | -10/Subcaves | A Subdweller sparked back to life 2562 | -10/Subcaves | A Subdweller sparked back to life 2635 | -10/Subcaves | Found Prototype Flight Unit 3026 | -10/Subcaves | Disturbed a concealed Subdweller 3118 | -10/Subcaves | Core integrity fell below 50% 3257 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3257 | -10/Subcaves | Entered Recycling 3555 | -9/Recycling | Scanned before Scraplab entrance 3690 | -9/Recycling | Learned Storage trap positions 3720 | -9/Recycling | Entered Scraplab 3730 | -9/Recycling | Discovered new exit (range 3) 3749 | -9/Recycling | Learned Storage stockpile data 3765 | -9/Recycling | Learned Materials security intel 3774 | -9/Recycling | Learned location of Storage (-9) 3780 | -9/Recycling | Identified exit to Factory 3796 | -9/Recycling | Learned location of Mines (-9) 3832 | -9/Recycling | Entered Scraptown 4148 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4154 | -9/Scraptown | Learned 8 Research zone layouts 4160 | -9/Scraptown | Learned 8 Factory zone layouts 4355 | -9/Scraptown | Visited The Evicted 4396 | -9/Scraptown | Visited Assassins FH 4741 | -9/Scraptown | Visited Awakened 4815 | -9/Scraptown | Visited Bundlers 5048 | -9/Scraptown | Visited Observation Area 5101 | -9/Scraptown | Visited UFD Registry 5101 | -9/Scraptown | Registered with UFD as "Steelglider" 5157 | -9/Scraptown | Visited A0-MCA Data Center 5169 | -9/Scraptown | Given a C- rating by A0-MCA 5204 | -9/Scraptown | Visited Science Guys 5268 | -9/Scraptown | Visited Junk Repository 5333 | -9/Scraptown | Visited Scrapoid Research Area 5391 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5608 | -9/Scraptown | Visited Scrap Suit Storage 5650 | -9/Scraptown | Visited Research Penetration Think Tank 5703 | -9/Scraptown | Visited Analyses Database 5758 | -9/Scraptown | Visited Chapter 10 5849 | -9/Scraptown | Visited Cartography Club 5935 | -9/Scraptown | Visited LU-1G1's Boring Crew 6146 | -9/Scraptown | Released all parts (7) 6191 | -9/Scraptown | Found Deep Structural Scanner 6204 | -9/Scraptown | Learned location of Mines (-8) 6204 | -9/Scraptown | Learned location of Recycling (-9) 6204 | -9/Scraptown | Learned location of Archives (-4) 6204 | -9/Scraptown | Learned 8 Factory zone layouts 6204 | -9/Scraptown | Learned 20 Factory zone layouts 6204 | -9/Scraptown | Learned 8 Research zone layouts 6204 | -9/Scraptown | Learned 4 Storage zone layouts 6204 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 6204 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 6204 | -9/Scraptown | Learned Storage emergency access door positions 6204 | -9/Scraptown | Learned location of 3 exits from Factory 6204 | -9/Scraptown | Learned location of 2 exits from Lower Caves 6204 | -9/Scraptown | Learned location of 3 exits from Lower Caves 6204 | -9/Scraptown | Identified exit to Factory 6667 | -9/Scraptown | Identified Flightbrick 7645 | -9/Scraptown | Discovered exit to Factory (range 3) 8243 | -9/Scraptown | Entered Factory 8243 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 8244 | -6/Factory | Identified exit to Lower Caves 8245 | -6/Factory | Identified exit to Factory 8587 | -6/Factory | Fabricated Adv. VSS Leg (x2) 9333 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 10105 | -6/Factory | Entered Lower Caves 10106 | -6/Lower Caves | Identified exit to Lower Caves 10107 | -6/Lower Caves | UFD Scientist delivered a prototype 10111 | -6/Lower Caves | Found Prototype Protection 10111 | -6/Lower Caves | Identified Enh. Scrap Shield 10736 | -6/Lower Caves | Entered another Lower Caves area 10737 | -6/Lower Caves | Identified exit to Zion 11617 | -6/Lower Caves | Entered Zion 11713 | -6/Zion | Learned location of Warlord (-4) 11759 | -6/Zion | System corruption cleaned by Quarantine Array 11905 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 18778 | -6/Zion | Received a visual enhancement algorithm 19487 | -6/Zion | Opened final containment barrier to the Deep Caves 19500 | -6/Zion | Discovered new exit (range 12) 19852 | -6/Zion | Discovered new exit (range 17) 19867 | -6/Zion | Given the Hacking Drone Bay 19867 | -6/Zion | Found Prototype Device 20661 | -6/Zion | Turned away by Imprinter 20935 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20943 | -6/Zion | Entered Deep Caves 21520 | -6/Deep Caves | Attacked by Z-Imprinter 21564 | -6/Deep Caves | Destroyed Z-Imprinter 21588 | -6/Deep Caves | Found Prototype Device 21588 | -6/Deep Caves | Identified Zio. Metafield Generator 21619 | -6/Deep Caves | Found Prototype Protection 21619 | -6/Deep Caves | Identified Zio. Weapon Casing 21894 | -6/Deep Caves | Build established: Scavenger-Mutant 21945 | -6/Deep Caves | Z-Facility disabled 22556 | -6/Deep Caves | Discovered new exit (range 12) 23450 | -6/Deep Caves | Found Zio. Weapon Casing 23977 | -6/Deep Caves | Found Prototype Protection 23977 | -6/Deep Caves | Identified Zio. Heavy Carapace 24655 | -6/Deep Caves | Entered Proximity Caves 24892 | -5/Proximity Caves | Learned 4 Factory zone layouts 25118 | -5/Proximity Caves | Build established: Mutant 25151 | -5/Proximity Caves | Lost 3 parts (2u1w) 25319 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25362 | -5/Proximity Caves | Entered Factory 25362 | -5/Factory | Evolved 2 slots: Propulsion x2 25385 | -5/Factory | Identified Hacking Drone Bay 25594 | -5/Factory | Found Hvy. Insulated Plating 25693 | -5/Factory | Discovered new exit (range 8) 25775 | -5/Factory | Build established: Infiltrator-Mutant 25812 | -5/Factory | Scrapoid reinforcements arrived 25852 | -5/Factory | Found Scrap Suit 25963 | -5/Factory | Lost 7 parts (3n2u2w) 26017 | -5/Factory | Identified exit to Factory 26060 | -5/Factory | Found Scrap Suit 26116 | -5/Factory | P-70 Sage assimilated allied 05F03-D 26255 | -5/Factory | Build established: Scavenger-Scrapper 26255 | -5/Factory | Discovered exit to Factory (range 16) 26262 | -5/Factory | First assault squad dispatched 26440 | -5/Factory | Cargo convoy interrupted 26453 | -5/Factory | System corruption reached 10% 26456 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 26485 | -5/Factory | Lost 5 parts (1n2u2w) 26691 | -5/Factory | Noticed a derelict Sapper rigging charges 26862 | -5/Factory | Search patrols dispatched 26937 | -5/Factory | Discovered exit to Factory (range 16) 26949 | -5/Factory | Entered another Factory area 26949 | -4/Factory | Evolved 2 slots: Utility x2 26950 | -4/Factory | Identified exit to Research 26950 | -4/Factory | Identified exit to Armory 27003 | -4/Factory | Spotted B-86 Titan 27051 | -4/Factory | Entered Research 27051 | -3/Research | Evolved 2 slots: Propulsion x2 27052 | -3/Research | Identified exit to Testing 27053 | -3/Research | Loaded intel: 102 machine locations 27209 | -3/Research | Scrapoids reinforcements arrived? 27220 | -3/Research | Spotted B-86 Titan 27273 | -3/Research | Found Scrap Suit 27351 | -3/Research | Search patrols dispatched 27402 | -3/Research | Spotted B-86 Titan 27438 | -3/Research | Spotted B-86 Titan 27486 | -3/Research | Entered Testing 27495 | -3/Testing | Found Prototype Energy Cannon 27495 | -3/Testing | Identified Null Cannon 27643 | -3/Testing | Discovered new exit (range 13) 27684 | -3/Testing | Found Prototype Hackware 27684 | -3/Testing | Identified Ghost Barrier 27736 | -3/Testing | Search patrols dispatched 27808 | -3/Testing | Found Prototype Launcher 27838 | -3/Testing | Scanned by Researcher 27863 | -3/Testing | Entered Research 27863 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28082 | -2/Research | Found Prototype Device 28082 | -2/Research | Identified Exp. Transmission Jammer 28103 | -2/Research | Identified Z-bomb Delivery System 28113 | -2/Research | Search patrols dispatched 28140 | -2/Research | Build established: Hacker-Mutant 28278 | -2/Research | Discovered new exit (range 8) 28301 | -2/Research | Entered Access 28301 | -1/Access | Evolved 2 slots: Utility x2 28329 | -1/Access | Lost 5 parts (1p2n2u) 28478 | -1/Access | Scrapoids reinforcements arrived? 28523 | -1/Access | Found Adv. Force Booster 28559 | -1/Access | Lost 4 parts (3n1u) 28594 | -1/Access | First assault squad dispatched 28606 | -1/Access | Spotted B-99 Colossus 28607 | -1/Access | Spotted B-99 Colossus 28644 | -1/Access | Lost 8 parts (2p4n2u) 28647 | -1/Access | Energy Cycler disabled 28668 | -1/Access | Spotted B-99 Colossus 28699 | -1/Access | Core integrity fell below 50% 28729 | -1/Access | Lost 4 parts (3n1u) 28849 | -1/Access | Search patrols dispatched 28911 | -1/Access | Core integrity fell below 20% 28931 | -1/Access | Lost 5 parts (1n4u) 28939 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 28898_ Adv. Targeting Computer destroyed. 28898_ Impulse Thruster destroyed. 28898_ Imp. Melee Analysis Suite destroyed. 28900_ Adv. Weight Redist. System destroyed. 28909_ Penetrated by Slug. 28910_ Slug penetrates Wall. 28910_ Slug penetrates Terminal. 28910_ Slug penetrates Wall. 28916_ Penetrated by Slug. 28934_ Destroyed Xenon Bombardment Thruster. 28934_ Destroyed Lgt. Antimatter Reactor. 28934_ S-43 Plague destroyed. 28934_ Destroyed Lgt. Antimatter Reactor. 28934_ S-43 Plague destroyed. 28934_ Destroyed Xenon Bombardment Thruster. 28934_ Destroyed Lgt. Antimatter Reactor. 28934_ Destroyed Xenon Bombardment Thruster. 28934_ S-43 Plague destroyed. 28936_ Terminal disabled. 28936_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ####???????# #### ################????? #? | | ####???????# #??# ##= #??????? ## | | ####???????# #?## ## #??????#+#/## | | ??????? #?# # ######## | | ??????? ### # " | | ?? / ######## | | ##??????######## # #??????###### | | ################ ###############???????????## | | #######################??????????????????????????? | | ###################??????????????????????????????? | | ###################??????????????????????????????? | | ### ####??????????????????????????????# | | ### ####??????????????????????????????# | | ### ####??????????????????????????????# | | ### ####???????????? ???####?????????# | | ### ####???????????? ??# +?????????# | | ### *####????????????? ??# #?????????# | | ### ####????????????? ?# #?????????# | | / ####??????????????" ?# #?????????# | | ### ####??????????????? # +?????????# | | ###* ####???????????????? # #?????????# | | ### ####?????????????????/ #?????????# | | ### ####?????????????????# #?????????# | | #########/#########??#######????????# #?????????# | | ####### ########### ########## ########### | | ^ @ g gp | | g g p | | ###+### ######### ###################+ | | ## ########?# #???????????????? | | ## ########?# #??????????????# | | ## ########?# #??????????????# | | ## # ????# ""#??????????????# " | | ## # ?????# ""#??????????????# "" | | ## # ?????# ""#??????????????# " | | ## + ????# ??????????????# | | ##"##### ????????## ???????????????# ! | | !#### ?????????# ???????????????# | | #### ?????????# """""" ????????????######## | | #### ?????????# ?????? ????????????# """S" | | ####???????????# ?????? ????????????# """ " | | # #####???????????????????? ????????????# | | # #####???????????????????? ?????????????# | | # #####??????????????????????????????????# | | # #####??????????????????????????????????# ] | | # ####???????????????????????????????????######## | | # ####??????????????????????????????????????????? | | # ####??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ??????????????????????????????????????????? | | ####+##??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 59 Energy Capacity 1290 Matter Stores 542 Matter Capacity 550 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 9 Armor Coverage 1200 Resistance: EX 25 Resistance: EM 25 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 12 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Machine Analyzer | -9/Recycling | Hacked Launcher Guidance Computer | -9/Recycling | Hacked Hvy. Pick | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Multitool | -2/Research | Scanalyzed Cld. Impulse Thruster | -2/Research | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive W-25 Informer | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Adv. VSS Leg | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed ServoCompanionBallwheel Manual? 0 Play Time 05:17:11 Cumulative 232.8 hours Start 2024.09.06 @ 14:43:22 End 2024.09.06 @ 21:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 358f4717-2560-439a-bb1e-d04a58a7da94