Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 11:31:17 Player: Gabe+Kate4EVR Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (26) 130 Value Destroyed (388) 388 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 8638 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 29/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (14) -- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Quantum Reactor Advanced Thermal Shield Drone Bay (0/2) Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter > --- UTILITY ---------- Medium Storage Unit Improved Phase Shifter Advanced Phase Shifter Advanced System Shield > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Angular Momentum Engine Advanced Weight Redist. System Advanced Thermal Shield Improved Grenade Launcher [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion VTOL Module Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Hackware Improved System Shield Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Slots Evolved 18 | . . 2 2 2 . 2 2 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 12 | . . 2 2 . . 1 . 2 1 . 2 2 . Utility 5 | . . . . 2 . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 86 | 8 9 9 4 . 4 23 . 3 . 5 18 2 1 Power 18 | 2 1 . 1 . . 9 . 1 . 1 3 . . Engine 7 | 2 . . . . . 5 . . . . . . . Core 7 | . 1 . 1 . . 4 . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 3 . . Propulsion 33 | 2 1 8 3 . 4 3 . 1 . 4 7 . . Treads . | . . . . . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight 29 | . . 8 3 . 4 3 . . . 4 7 . . Utility 21 | 1 1 1 . . . 10 . . . . 7 . 1 Device 10 | . . 1 . . . 4 . . . . 4 . 1 Storage 4 | 1 . . . . . 3 . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 5 | . . . . . . 2 . . . . 3 . . Protection 2 | . 1 . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 14 | 3 6 . . . . 1 . 1 . . 1 2 . Energy Gun 4 | . 4 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 3 2 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . Parts Lost 29 | . . . . . . 2 3 2 . 1 18 3 . Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 18 | . . . . . . 2 2 2 . . 11 1 . Utility 8 | . . . . . . . . . . 1 7 . . Weapon 1 | . . . . . . . . . . . . 1 . Highest Loss Streak 10 | . . . . . . 1 3 2 . 1 10 2 . To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 71 | . 99 92 97 . 84 80 71 50 33 43 37 10 6 Engine 1 | . 3 . . . . 3 5 3 . . . . . Core 6 | . 10 11 6 . 7 8 3 . . . . . . Leg 10 | . 28 4 . . . . . . . . . . . Flight 16 | . . 31 54 . 46 42 38 24 14 19 19 3 . Device 3 | . . 4 9 . 7 10 11 8 4 4 2 . . Storage 8 | . 14 11 9 . 7 6 5 5 4 4 3 . . Hackware 2 | . . . . . . 4 5 5 4 4 4 4 4 Protection 5 | . 13 6 . . . . . . . . . . . Energy Gun 5 | . 10 11 9 . 7 1 . . . . . . . Ballistic Gun 7 | . 17 11 9 . 7 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 32 | 13 16 16 16 16 16 32 28 26 11 19 28 9 6 Greatest Support 45 | 20 20 20 24 24 28 32 31 23 14 42 45 8 3 Greatest Overweight (x) 4 | 3 . 3 . . . 1 1 1 . 1 4 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 8 8 9 10 10 10 10 8 5 5 Most Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 10 5 5 Average Carried 7 | 3 7 7 7 8 8 8 9 9 10 9 5 4 3 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 8 8 8 8 10 10 10 10 10 5 3 5 Class Distribution -------------------- 63% | Mutant 27% | Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Sprinter | -6/Factory Mutant | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Mutant | -3/DSF Sprinter | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Matter Collected 878 | 225 239 63 112 . . . . 42 . 7 190 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 636 | . 313 109 14 . . 57 . 42 . . 101 . . Parts 37 | . 17 12 1 . . 6 . . . . 1 . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Combat Hostiles Destroyed 11 | . 4 3 . . . 4 . . . . . . . Guns 7 | . 4 3 . . . . . . . . . . . AOE 4 | . . . . . . 4 . . . . . . . Classes Destroyed 8 | . 4 2 1 . . . . 1 . . . . . Worker 6 | . . 1 . . . . . 2 . . 3 . . Builder 4 | . . . . . . . . 1 . . 3 . . Hauler 2 | . 1 1 . . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 7 | . . 3 . . . 4 . . . . . . . Grunt 4 | . 4 . . . . . . . . . . . . Best Kill Streak 5 | . 2 4 1 . . 4 . 3 . . 5 . . Combat Bots Only 4 | . 2 3 . . . 4 . . . . . . . Max Kills in Single Turn 4 | . 1 1 1 . . 4 . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Hostile Shots Fired 397 | . 22 9 14 . 2 33 12 18 . 16 173 22 76 Missed 191 | . 8 2 10 . 2 20 4 8 . 7 96 7 27 Damage Taken 4742 | . 209 62 63 . . 213 190 154 . 223 1758 350 1520 Core 2667 | . 39 17 . . . 80 52 44 . 67 737 158 1473 Absorbed by Shields 20 | . . . . . . . . . . 20 . . . Redirected to Shielding 9 | . 8 1 . . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . 11 . . . . . . . . . . Core Remaining (%) 90 | 100 84 95 100 . 100 90 94 96 . 94 49 . . Volleys Fired 54 | . 37 6 5 . . 2 . . . . . 4 . Largest 2 | . 2 2 2 . . 2 . . . . . 1 . Hottest 89 | . 85 76 76 . . 89 . . . . . 36 . Shots Fired 104 | . 74 12 10 . . 4 . . . . . 4 . Gun 99 | . 74 12 10 . . 3 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 . . . . . 4 . Special . | . . . . . . . . . . . . . . Kinetic 61 | . 49 6 5 . . 1 . . . . . . . Thermal 38 | . 25 6 5 . . 2 . . . . . . . Explosive 5 | . . . . . . 1 . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 5 3 . . 2 . . . . . . . Robot Miss Streak 3 | . 3 1 2 . . 2 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 72 | . 47 7 6 . . 2 . 3 . . 7 . . Core Hits 25 | . 14 6 2 . . 3 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Critical Strikes 3 | . 1 . 1 . . . . . . . 1 . . Burn 2 | . 1 . 1 . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . Melee Attacks 19 | . . . . . . . . 3 . . 7 8 1 Impact 19 | . . . . . . . . 3 . . 7 8 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 3 . . 5 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1829 | . 603 94 81 . . 243 . 307 . . 501 . . Guns 793 | . 603 94 81 . . 15 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 228 | . . . . . . 228 . . . . . . . Melee 808 | . . . . . . . . 307 . . 501 . . Ramming . | . . . . . . . . . . . . . . Kinetic 473 | . 369 51 53 . . . . . . . . . . Thermal 320 | . 234 43 28 . . 15 . . . . . . . Explosive 228 | . . . . . . 228 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 808 | . . . . . . . . 307 . . 501 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . . 2 . 3 Average Corruption 1 | . . . . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 . . Matter Fused 2 | . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 556 | . . . . . . 33 . 212 . . 311 . . Projectiles . | . . . . . . . . . . . . . . Explosions 33 | . . . . . . 33 . . . . . . . Melee 523 | . . . . . . . . 212 . . 311 . . Knockbacks 5 | . . . . . . . . 1 . . 4 . . Impact 5 | . . . . . . . . 1 . . 4 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . . 40 . Shots 2 | . . . . . . . . . . . . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 281 | . 281 56 31 . . 53 47 . . . 65 . . Average Temperature 41 | . 64 23 14 . . 22 21 . . . 23 . . Received Heat Transfer 618 | . 156 6 54 . . 30 18 21 . 18 306 . 9 Effects 1 | . 1 . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 6 . . 8 . . Impact Corruptions 17 | . . . . . . . . 6 . . 11 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 925 | . 629 111 148 . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Peak Influence 635 | . 87 217 248 112 81 207 130 111 57 62 635 564 429 Initial 380 | . . . 91 112 81 42 100 56 57 42 34 380 354 Average 130 | . 23 88 180 112 81 157 104 69 57 49 239 475 381 Maximum Alert Level 2 | . . 1 1 . . 1 . . . . 2 2 2 Low Security (%) 77 | 100 100 96 40 100 100 95 100 100 100 100 48 . . Level 1 13 | . . 3 59 . . 4 . . . . 27 9 84 Level 2 9 | . . . . . . . . . . . 23 90 15 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . . 1 2 . . 3 . 1 . 1 3 1 2 Investigation 6 | . . 1 2 . . 1 . . . . 1 1 . Extermination . | . . . . . . . . . . . . . . Reinforcement 8 | . . . . . . 2 . 1 . 1 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Distress Signals 8 | . 1 1 3 . . . . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 149 | . 10 13 15 . 1 13 3 8 . 5 64 5 12 Peak Tracking Total 22 | . 3 6 10 . . 5 3 7 . 4 22 3 10 Tactical Retreats 22 | . . 2 1 . . 3 . . . 1 11 4 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Traps Triggered 4 | . . 1 . . . . . . . 1 2 . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Machines Disabled 2 | . . 1 . . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Machines Accessed 26 | . 4 1 6 1 . 5 . . 2 . 3 3 1 Terminals 17 | . 4 1 3 1 . 1 . . 2 . 1 3 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . Repair Stations 3 | . . . 1 . . 2 . . . . . . . Recycling Units 3 | . . . 1 . . 1 . . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 56 | . 6 1 16 2 . 14 . . 3 . 7 5 2 Successful 20 | . 3 . 8 1 . 2 . . 1 . 2 3 . Failed 36 | . 3 1 8 1 . 12 . . 2 . 5 2 2 Catastrophic 4 | . 1 . 1 . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . 3 1 6 . . . . . . . . . 1 Terminals 33 | . 6 1 9 2 . 2 . . 3 . 3 5 2 Fabricators 6 | . . . . . . 3 . . . . 3 . . Repair Stations 8 | . . . 2 . . 6 . . . . . . . Recycling Units 6 | . . . 2 . . 3 . . . . 1 . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . 3 . 1 1 . . . . 1 . 1 3 . Record 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . 3 . Open DSF 3 | . . . . 1 . . . . 1 . 1 . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . Repair Station Hacks 3 | . . . 2 . . 1 . . . . . . . Scan Component 2 | . . . 1 . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 2 . . . . . . . . . . Terminals 2 | . . . 2 . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 2 1 6 . . 5 . . 1 . 2 3 1 Full Trace Events 6 | . 1 . 2 . . 1 . . . . 1 1 . Feedback Events 1 | . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Total Allies 1 | . . . 1 . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Turns Passed 2353 | 115 819 178 149 1 15 233 42 122 6 75 345 133 120 Spaces Moved 3523 | 72 474 395 314 3 44 450 124 263 19 101 799 265 200 Core 238 | 28 . . . . . . . . . . 3 7 200 Treads . | . . . . . . . . . . . . . . Legs 543 | 44 474 25 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 26 | . . . . . . . . . . . 26 . . Flight 2716 | . . 370 314 3 44 450 124 263 19 101 770 258 . Fastest Speed 17 | 50 120 26 21 21 20 17 17 24 29 19 20 35 50 Average Speed 45 | 124 120 34 21 21 20 24 21 31 29 48 29 37 56 Slowest Speed 280 | 200 120 280 21 21 21 100 104 104 29 109 250 150 100 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . 3 6 . . 10 . 3 . 1 13 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 6 69 43 23 . 41 15 3 8 . 81 30 6 16 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 18 | . . . . . . 6 . . . . . 12 . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE 18 | . . . . . . 6 . . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Fac Res DSF Res Acc Com Total 4116 | 93 658 424 380 2 55 560 139 295 18 127 882 276 207 Wait 365 | 10 118 . 61 . . 72 12 22 . . 67 1 2 Move 3435 | 71 473 388 302 2 43 430 123 256 18 98 773 258 200 Hop 36 | . . 3 5 . . 9 . 3 . 1 12 3 . Pick Up 39 | 4 7 6 2 . 2 5 2 2 . 7 1 . 1 Fast Attach 45 | 6 5 4 1 . 1 11 . 2 . 5 10 . . Attach 21 | . . 1 3 . . 5 . 1 . . 8 2 1 Detach 14 | . 1 . 1 . . 6 . 1 . . 3 . 2 Swap 20 | 2 4 4 . . 3 7 . . . . . . . Drop 59 | . 13 12 . . 6 13 2 5 . 7 1 . . Fire 54 | . 37 6 5 . . 2 . . . . . 4 . Melee 19 | . . . . . . . . 3 . . 7 8 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 9 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -3/Research -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 16) 484 | -10/Materials | Discovered new exit (range 5) 862 | -10/Materials | Discovered new exit (range 15) 900 | -10/Materials | Discovered new exit (range 14) 935 | -10/Materials | Entered another Materials area 935 | -9/Materials | Evolved 2 slots: Propulsion x2 935 | -9/Materials | Discovered new exit (range 7) 1081 | -9/Materials | Discovered new exit (range 12) 1094 | -9/Materials | Discovered new exit (range 7) 1109 | -9/Materials | Discovered new exit (range 15) 1113 | -9/Materials | Entered another Materials area 1113 | -8/Materials | Evolved 2 slots: Propulsion x2 1205 | -8/Materials | Repaired Lgt. Nuclear Core 1260 | -8/Materials | Discovered new exit (range 10) 1262 | -8/Materials | Entered Factory 1262 | -7/Factory | Evolved 2 slots: Utility x2 1263 | -7/Factory | Identified exit to DSF 1263 | -7/Factory | Entered DSF 1275 | -7/DSF | Discovered new exit (range 11) 1278 | -7/DSF | Entered Factory 1278 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1504 | -6/Factory | Discovered new exit (range 14) 1511 | -6/Factory | Entered another Factory area 1511 | -5/Factory | Evolved 2 slots: Utility x2 1551 | -5/Factory | Discovered new exit (range 8) 1553 | -5/Factory | Entered another Factory area 1553 | -4/Factory | Evolved 2 slots: Propulsion x2 1579 | -4/Factory | Lost 3 parts (1p2n) 1661 | -4/Factory | Discovered new exit (range 12) 1675 | -4/Factory | Entered Research 1675 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1681 | -3/Research | Identified exit to DSF 1681 | -3/Research | Entered DSF 1698 | -3/DSF | Additional patrols routed to DSF 1753 | -3/DSF | Discovered new exit (range 14) 1756 | -3/DSF | Entered Research 1756 | -2/Research | Evolved 2 slots: Propulsion x2 1847 | -2/Research | Lost 4 parts (4n) 1857 | -2/Research | Spotted B-90 Cyclops 1960 | -2/Research | Lost 4 parts (1n3u) 1967 | -2/Research | Spotted B-90 Cyclops 2085 | -2/Research | Discovered new exit (range 15) 2097 | -2/Research | Lost 10 parts (6n4u) 2101 | -2/Research | Entered Access 2101 | -1/Access | Evolved 2 slots: Propulsion x2 2178 | -1/Access | Discovered new exit (range 7) 2234 | -1/Access | Entered Command 2337 | -1/Command | Core integrity fell below 50% 2347 | -1/Command | Spotted M Guard 2348 | -1/Command | Spotted M Guard 2348 | -1/Command | Spotted Combat Programmer 2348 | -1/Command | Spotted Combat Programmer 2352 | -1/Command | Core integrity fell below 20% 2354 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 02308_ Slug penetrates Wall. 02329_ >> Lost connection to Drone. 02329_ Slug penetrates Wall. 02329_ Slug penetrates H-88 Terminator. 02329_ Slug penetrates Door. 02329_ Penetrated by Slug. 02335_ Slug penetrates Wall. 02335_ Slug penetrates Quantum Router. 02335_ Penetrated by Slug. 02335_ K-01 Serf cleans the Operations Mainframe. 02335_ Slug penetrates Wall. 02335_ Slug penetrates Door. 02336_ K-01 Serf cleans the Quantum Router. 02336_ Penetrated by Slug. 02340_ Slug penetrates Door. 02348_ Penetrated by EMDS Slug. 02348_ Knocked back. 02348_ Penetrated by EMDS Slug. 02351_ Knocked back. 02352_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #?###??????????????? | | ?????????????????????????## ## ##?????????????? | | ?????????????????????????# # ###???????????? | | ??????????????????????????# #####???????? | | ??????????????????????????# # #???????? | | ?????????????????????????## ##?#####? | | ?????????????????????????# #?# #? | | ???????????????????#+++#### W W W ### ## | | ???????????????????# @ + | | ???????????????????# Y + | | ???????????????????# " | | ???????????????????# Y pp + | | ???????????????????# + | | ???????????????????# ### ## W ### ## | | ???????????????????#####??# ### # #?# #? | | ??????????????????????????#####?###########?#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Phase Shifting 10 Evasion (%) 75 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeFieldHumpback Manual? 0 Play Time 00:37:18 Cumulative 159.6 hours Start 2024.05.09 @ 10:48:44 End 2024.05.09 @ 11:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 085e1fa7-0dfc-46b8-bb38-f5872031eb47