Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 19:59:05 Player: jumpy Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (845) 845 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4955 Bonus ------- Follower Combat Kills 100 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 292/300 Energy 69/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Leg Armored Leg Armored Leg Improved Medium Armor Plating Phase Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Compact HERF Cannon Bore Cannon Phasing Sabre > --- INVENTORY -------- Light Fission Core Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Improved Medium Armor Plating Phase Cannon Bore Cannon [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Bore Cannon Energy Gun Spread Laser Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 5 | . . 2 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 31 | 8 1 5 . 3 . 14 Power 4 | 2 . . . . . 2 Engine 3 | 2 . . . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 8 | 2 . 1 . 1 . 4 Treads 4 | 2 . 1 . 1 . . Leg 4 | . . . . . . 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 . 2 . . . 5 Device 4 | 1 . 1 . . . 2 Storage 1 | 1 . . . . . . Processor 3 | . . 1 . . . 2 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 10 | 2 1 2 . 2 . 3 Energy Gun 1 | . 1 . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 4 | . . 2 . 1 . 1 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 11 | . . . . . . 11 Power 2 | . . . . . . 2 Propulsion . | . . . . . . . Utility 4 | . . . . . . 4 Weapon 5 | . . . . . . 5 Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 7 | 4 7 6 8 8 8 7 Power . | . 1 1 1 . . . Propulsion 3 | 1 2 3 3 3 3 3 Utility 2 | 1 2 1 2 2 3 1 Weapon 1 | . 1 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 20 | 2 3 2 . 1 . 12 Power 1 | . . 1 . . . . Propulsion 9 | . 2 . . . . 7 Utility 5 | 1 1 . . . . 3 Weapon 5 | 1 . 1 . 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 99 100 100 100 90 Engine 9 | . 14 11 11 11 11 5 Treads 14 | . 28 22 22 22 22 . Leg 8 | . . . . . . 23 Device 18 | . 14 22 22 22 22 16 Storage 9 | . 14 11 11 11 11 5 Processor 11 | . . 10 11 11 11 15 Energy Gun 1 | . 5 6 . . . . Ballistic Gun 3 | . 23 6 . . . . Ballistic Cannon 11 | . . 8 22 19 11 9 Slashing Weapon 4 | . . . . 2 11 5 Peak Build Rating 73 | 8 9 17 17 24 24 73 Average Rating 32 | 6 8 14 17 19 24 61 On Entrance 14 | . 7 9 17 17 24 24 Naked Turns . | . . . . . . . Heaviest Build 39 | 14 16 24 24 25 25 39 Greatest Support 64 | 40 40 40 40 43 43 64 Greatest Overweight (x) 2 | . . . . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 4 7 6 8 8 8 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 5 Class Distribution -------------------- 73% | Mutant 24% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Assassin | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 997 | 360 52 73 36 160 20 296 Remotely . | . . . . . . . Salvage Created 1326 | 223 215 125 36 . . 727 Parts 85 | 16 16 9 2 . . 42 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 8 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 17 | . 5 2 2 . . 8 Melee 5 | . . . . . . 5 Guns 6 | . 5 1 . . . . Cannons 5 | . . 1 2 . . 2 Classes Destroyed 11 | 3 2 2 1 . . 3 Worker 4 | 2 . . . . . 2 Builder 1 | . . . . . . 1 Tunneler 6 | 5 . 1 . . . . Hauler 1 | . . 1 . . . . Recycler 4 | 1 1 . . . . 2 Operator 1 | . . 1 . . . . Swarmer 4 | . 3 1 . . . . Grunt 5 | . 2 1 1 . . 1 Duelist 1 | . . . 1 . . . Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 4 | 3 3 2 2 . . 4 Combat Bots Only 3 | . 3 1 2 . . 2 Max Kills in Single Turn 2 | 1 2 1 1 . . 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 293 | . 33 13 . . . 247 Missed 91 | . 8 3 . . . 80 Hits 202 | . 25 10 . . . 167 Projectile 202 | . 25 10 . . . 167 AOE 1 | . . . . . . 1 Critical Strikes 4 | . . . . . . 4 Part Disruptions 1 | . . . . . . 1 Damage Taken 3070 | . 278 107 . . . 2685 Core 913 | . 35 15 . . . 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 86 . . . 96 . Volleys Fired 75 | 20 17 18 5 . . 15 Largest 2 | 2 2 2 2 . . 2 Hottest 96 | 40 85 85 74 . . 96 Shots Fired 140 | 40 34 32 10 . . 24 Gun 88 | 40 34 14 . . . . Cannon 52 | . . 18 10 . . 24 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 125 | 40 30 27 10 . . 18 Thermal 9 | . 4 5 . . . . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 11 | 3 11 7 4 . . 3 Robot Miss Streak 14 | 3 4 14 8 . . 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 116 | 19 27 25 8 . . 37 Core Hits 60 | 10 14 16 8 . . 12 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 8 | . . . . . . 8 Destroy 3 | . . . . . . 3 Sever 5 | . . . . . . 5 Melee Attacks 45 | . . . . . . 45 Impact . | . . . . . . . Slashing 45 | . . . . . . 45 Piercing . | . . . . . . . Sneak Attacks 8 | . . . . . . 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2824 | 219 269 396 143 . . 1797 Guns 620 | 219 269 132 . . . . Cannons 638 | . . 251 143 . . 244 Explosions . | . . . . . . . Melee 1553 | . . . . . . 1553 Ramming 13 | . . 13 . . . . Kinetic 991 | 219 237 321 143 . . 71 Thermal 94 | . 32 62 . . . . Explosive . | . . . . . . . Electromagnetic 173 | . . . . . . 173 Impact . | . . . . . . . Slashing 1553 | . . . . . . 1553 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Parts Rejected 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 374 | . . . . . . 374 Projectiles 7 | . . . . . . 7 Explosions . | . . . . . . . Melee 367 | . . . . . . 367 Knockbacks 12 | . . 3 8 . . 1 Impact . | . . . . . . . Kinetic 12 | . . 3 8 . . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . . 3 . . . . Targets Rammed 3 | . . 3 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 243 | . 96 42 15 . . 243 Average Temperature 33 | . 28 10 8 . . 63 Received Heat Transfer 330 | . 105 30 . . . 195 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 125 | . 40 85 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 92 | 15 70 80 74 . . 92 Initial 24 | . . 13 24 . . . Average 14 | 1 16 11 59 . . 15 Influence Increases 944 | 40 125 167 50 . 126 436 Destroy 0b10 Robot/C 420 | . 100 40 40 . 80 160 Destroy 0b10 Robot/NC 90 | 40 5 15 . . . 30 Destroy Leader 122 | . 20 22 10 . 10 60 Allied During Kill 37 | . . . . . 36 1 Successful Hack 14 | . . . . . . 14 Select Force Hacks 30 | . . 30 . . . . Disable Machine 30 | . . . . . . 30 Destroy Structure 21 | . . . . . . 21 Lose Combat Pursuer 180 | . . 60 . . . 120 Influence Decreases 876 | 40 93 135 60 54 126 368 Entered New Map 113 | . . 19 40 54 . . Time Decay 607 | 40 93 116 20 . 126 212 Lost Part 100 | . . . . . . 100 Lost Ally 56 | . . . . . . 56 Squads Dispatched 6 | . . 1 . . . 5 Investigation 3 | . . 1 . . . 2 Extermination 3 | . . . . . . 3 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 5 | . . 1 . . . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 10 7 1 . 4 35 Peak Tracking Total 9 | . 4 5 1 . 1 9 Tactical Retreats 5 | . . 2 . . . 3 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 3 | . 1 1 . . . 1 Terminals 1 | . 1 . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . 2 1 . . . 2 Successful 3 | . 1 1 . . . 1 Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . 2 1 . . . 4 Terminals 2 | . 2 . . . . . Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 1 | . 1 . . . . . Detonate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . 1 . 12 . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 64 | . . . . . . 64 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 4 Highest-Rated Group 152 | . . . . 152 152 146 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 13 6 Total Damage 611 | . . . . . 227 384 Kills 5 | . . . . . 4 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4026 | 151 410 517 44 979 460 1465 Optics 1064 | . . . . . . 1064 Sensors 978 | . . . . . . 978 Terrain 2862 | . . 517 44 979 460 862 Seismic 3050 | 151 410 517 44 979 460 489 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Zionite Intel Received 1 | . . . . . . 1 Guard Positions 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4173 | 294 410 517 44 979 460 1469 Spaces Moved 2559 | 139 218 273 19 601 279 1030 Core 108 | 3 . . . . . 105 Treads 1565 | 136 218 273 19 601 279 39 Legs 886 | . . . . . . 886 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 50 Average Speed 141 | 157 160 160 160 160 160 114 Slowest Speed 260 | 160 160 160 160 160 160 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 8 37 27 10 55 41 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug 5 | . . . . . . 5 Terrain Destroyed 19 | . . . . . . 19 Melee 5 | . . . . . . 5 Projectile 14 | . . . . . . 14 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2912 | 175 249 320 23 622 293 1230 Wait 144 | . 6 15 . 13 15 95 Move 2553 | 138 217 272 18 600 278 1030 Hop . | . . . . . . . Pick Up 29 | 7 5 4 . 2 . 11 Fast Attach 16 | 7 . . . . . 9 Attach 8 | . . 2 . . . 6 Detach . | . . . . . . . Swap 10 | 1 1 3 . 3 . 2 Drop 29 | 2 3 3 . 4 . 17 Fire 75 | 20 17 18 5 . . 15 Melee 45 | . . . . . . 45 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 295 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 10) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Utility x2 1202 | -9/Materials | Discovered new exit (range 9) 1222 | -9/Materials | Entered Mines 1225 | -9/Mines | Met a Derelict bent on vengeance 1261 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1266 | -9/Mines | Entered Zion 1322 | -7/Zion | Given the Hacking Drone Bay 1342 | -7/Zion | Found Prototype Device 1794 | -7/Zion | Met Imprinter 1820 | -7/Zion | Imprinted 1822 | -7/Zion | Declared Zion's savior 2224 | -7/Zion | Discovered new exit (range 9) 2245 | -7/Zion | Entered Proximity Caves 2245 | -6/Proximity Caves | Accompanied by 4 allies 2291 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2686 | -6/Proximity Caves | Discovered new exit (range 8) 2705 | -6/Proximity Caves | Entered Factory 2705 | -6/Factory | Accompanied by 4 allies 2705 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 2706 | -6/Factory | Identified exit to Lower Caves 2802 | -6/Factory | Fabricated Com. HERF Cannon? 2844 | -6/Factory | Identified Hacking Drone Bay 3119 | -6/Factory | Lost 4 allies 3369 | -6/Factory | Build established: Assassin 3604 | -6/Factory | Cargo convoy interrupted 3932 | -6/Factory | Retrieved Zion intel report: Guard Positions 3955 | -6/Factory | Spotted B-75 Beast 3995 | -6/Factory | Terminal network hard line cut 4101 | -6/Factory | Core integrity fell below 50% 4158 | -6/Factory | Lost 4 parts (2u2w) 4169 | -6/Factory | Core integrity fell below 20% 4174 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04103_ Phasing Sabre destroyed. 04105_ R-10 Processor collects Wheel. 04107_ Dropped Arm. Leg. 04109_ K-01 Serf cleans the Fusion Modulator. 04113_ R-10 Processor collects Flexi-carbon Leg. 04120_ Dropped Arm. Leg. 04125_ Fusion Modulator explodes. 04125_ Matter Pump disabled. 04127_ K-01 Serf collects debris. 04127_ Enh. Optical Array destroyed. 04131_ K-01 Serf collects debris. 04134_ System corrupted: Heat flow error (+218). 04155_ O|TY %VL>V0DABEW6N4/ PXANZ 04160_ W-25 Informer sends out distress signal. 04167_ K-01 Serf collects debris. 04169_ M-28 Smith repairs S-27 Virus Autogun. 04170_ K-01 Serf collects debris. 04170_ Imp. Sensor Array destroyed. 04173_ System corrupted: Matter fused (-8). 04173_ K-01 Serf collects debris. 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""" """ """ #??? | | ??????????????????????????????# """ """ """ ???? | | ??????????????????????????????#! ???? | | ??????????????????????????????? ! ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- EMP Blaster | -9/Materials | Extracted Hvy. Missile Launcher | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Coil Gun | -7/Zion | Archive Chainsword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpDrainedHammer Manual? 0 Play Time 00:21:17 Cumulative 122.7 hours Start 2025.06.03 @ 19:38:54 End 2025.06.03 @ 19:59:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14cb41ad-0194-43a7-b6a8-acb7c32e01c5