Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 20:20:59 Player: Vinsi Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (623) 623 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2318 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Visual Processing Unit Transmission Jammer > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Reaction Control System Field Recycling Unit Light Assault Rifle Hammer Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Reaction Control System Storage Small Storage Unit Processor Visual Processing Unit Weapon Light EM Pulse Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 30 | 6 5 5 14 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 3 3 Device 7 | . 1 3 3 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 . 8 Energy Gun . | . . . . Energy Cannon 4 | . 2 . 2 Ballistic Gun 5 | 2 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . 1 . . System Corruption 9 | . 9 . . Parts Lost 13 | . . . 13 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 2 | . . . 2 Weapon 6 | . . . 6 Highest Loss Streak 8 | . . . 8 To Critical Strikes 3 | . . . 3 Average Slot Usage (%) 82 | . 92 93 66 Engine 13 | . 14 16 10 Leg 21 | . 28 22 16 Device 11 | . 6 15 12 Storage 5 | . 14 6 . Processor 6 | . . 11 6 Energy Cannon 16 | . 15 22 13 Ballistic Gun 4 | . 13 . 3 Impact Weapon 1 | . . . 4 Peak Build Rating 18 | 6 10 14 18 Average Rating 10 | 2 8 13 11 On Entrance 7 | . 6 10 14 Naked Turns 20 | . . . 20 Heaviest Build 26 | 12 26 26 26 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 6 8 6 5 Most Carried 5 | 5 2 5 5 Average Carried 2 | 1 1 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 4 | 1 2 4 2 Class Distribution -------------------- 74% | Mutant 11% | Skirmisher 7% | Scavenger-Mutant 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 503 | 200 124 40 139 Remotely . | . . . . Salvage Created 749 | . 140 292 317 Parts 47 | . 7 18 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 2 6 7 Guns 3 | . . . 3 Cannons 10 | . 2 5 3 AOE 2 | . . 1 1 Classes Destroyed 6 | . 2 1 3 Worker 2 | . . . 2 Watcher 2 | . 2 . . Swarmer 2 | . . . 2 Grunt 8 | . 2 3 3 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 2 | . 2 2 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 171 | . 16 17 138 Missed 39 | . 4 4 31 Damage Taken 1889 | . 162 187 1540 Core 610 | . 39 15 556 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 84 96 . Volleys Fired 58 | . 17 10 31 Largest 3 | . 2 2 3 Hottest 175 | . 112 112 175 Shots Fired 110 | . 34 20 56 Gun 54 | . 24 . 30 Cannon 56 | . 10 20 26 Launcher . | . . . . Special . | . . . . Kinetic 54 | . 24 . 30 Thermal . | . . . . Explosive . | . . . . Electromagnetic 56 | . 10 20 26 Robot Hit Streak 8 | . 4 6 8 Robot Miss Streak 8 | . 2 1 8 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . 22 13 34 Core Hits 29 | . 6 7 16 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 2 . 1 Destroy 3 | . 2 . 1 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1269 | . 291 252 726 Guns 226 | . 107 . 119 Cannons 708 | . 184 204 320 Explosions 290 | . . 48 242 Melee 45 | . . . 45 Ramming . | . . . . Kinetic 226 | . 107 . 119 Thermal 290 | . . 48 242 Explosive . | . . . . Electromagnetic 708 | . 184 204 320 Impact 45 | . . . 45 Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . 9 . 3 Average Corruption 2 | . 9 . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 31 | . 30 . 1 Projectiles 30 | . 30 . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 51 | . . . 51 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 321 | . 217 165 321 Average Temperature 91 | . 82 68 116 Received Heat Transfer 459 | . 84 69 306 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 300 | . . 50 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 292 | . 94 292 270 Initial 122 | . . 39 122 Average 124 | . 29 133 194 Maximum Alert Level 1 | . . 1 1 Low Security (%) 69 | 100 100 68 46 Level 1 30 | . . 31 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . 2 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed 1 | . . . 1 Distress Signals 1 | . . . 1 Times Spotted 30 | . 6 8 16 Peak Tracking Total 8 | . 2 2 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . . 2 2 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . . 9 10 Successful 10 | . . 2 8 Failed 9 | . . 7 2 Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 5 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 7 | . . . 7 Garrison Access . | . . . . Terminal Hacks 4 | . . 2 2 Record 3 | . . 1 2 Emergency Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . . 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1073 | 55 276 321 421 Spaces Moved 529 | 65 128 203 133 Core 53 | 49 . . 4 Treads . | . . . . Legs 476 | 16 128 203 129 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 136 | 67 153 134 158 Slowest Speed 200 | 120 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 28 21 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 2 5 Melee . | . . . . Projectile . | . . . . AOE 7 | . . 2 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 775 | 75 177 231 292 Wait 127 | . 22 6 99 Move 526 | 64 127 202 133 Hop . | . . . . Pick Up 20 | 5 4 6 5 Fast Attach 3 | 2 . . 1 Attach 18 | 4 1 3 10 Detach 4 | . . . 4 Swap 9 | . 4 2 3 Drop 7 | . 2 2 3 Fire 58 | . 17 10 31 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 56 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 8) 170 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 643 | -9/Materials | Discovered new exit (range 8) 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 941 | -8/Materials | Lost 8 parts (2p2n1u3w) 1048 | -8/Materials | Core integrity fell below 50% 1070 | -8/Materials | Core integrity fell below 20% 1074 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- K-01 Serf collects debris. EM Pulse Cannon destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Lgt. Assault Rifle destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. G-47 Trooper misfires. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Critical hit (Smash). Hammer destroyed. System corrupted by crushing effect (+1). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Critical hit (Smash). Field Recycling Unit destroyed. System corrupted by crushing effect (+2). 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Assault Rifle | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyTachyonMachine Manual? 0 Play Time 00:20:39 Cumulative 2.4 hours Start 2024.08.06 @ 19:06:00 End 2024.08.06 @ 20:20:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f188b072-0d52-4130-8da4-0eed8077386d