Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 19:14:22 Player: Petvaria Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2154) 2154 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 5821 Bonus ------- High Alert Combat Kills 112 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 84/100 System Corruption 0% Temperature Cool (22) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Hacking Suite Medium Laser Field Laser Assault Rifle Light Assault Rifle Heavy Assault Rifle Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 37 | 6 1 . . 7 18 5 Power 4 | 1 . . . 1 2 . Engine 2 | 1 . . . 1 . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 13 | 2 . . . 2 8 1 Treads 8 | 2 . . . 1 4 1 Leg 1 | . . . . . 1 . Wheel 2 | . . . . 1 1 . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 6 | 1 1 . . . 3 1 Device . | . . . . . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 2 | . . . . . 2 . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 14 | 2 . . . 4 5 3 Energy Gun 4 | . . . . 2 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 . . . 2 4 2 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 22 | . . . . 5 10 7 Power 4 | . . . . 1 2 1 Propulsion 9 | . . . . 2 5 2 Utility 1 | . . . . . . 1 Weapon 8 | . . . . 2 3 3 Highest Loss Streak 5 | . . . . 5 3 5 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | 2 6 10 11 8 11 12 Power 1 | . 1 3 3 2 1 1 Propulsion 2 | 1 2 3 3 1 2 4 Utility 2 | . . 1 1 1 2 2 Weapon 3 | . 1 3 4 3 3 4 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . . 1 6 Power 2 | . . . . . 1 1 Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 69 | . 85 85 85 83 49 81 Engine 5 | . 14 14 14 13 . . Core 3 | . . . . . 2 8 Treads 19 | . 28 28 28 15 9 27 Wheel 1 | . . . . 11 2 . Storage 10 | . 14 14 14 14 9 9 Hackware 4 | . . . . . . 18 Protection 3 | . . . . . 4 6 Energy Gun 4 | . . . . 5 4 8 Ballistic Gun 15 | . 28 28 28 22 12 2 Peak Build Rating 35 | 6 7 7 8 8 26 35 Average Rating 14 | 4 6 7 7 7 12 29 On Entrance 8 | . 6 7 7 8 8 22 Naked Turns . | . . . . . . . Heaviest Build 41 | 13 28 28 28 29 37 41 Greatest Support 80 | 40 40 40 40 20 60 80 Greatest Overweight (x) 10 | . . . . 2 10 . Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 Most Carried 15 | 4 10 11 13 13 15 15 Average Carried 11 | 2 6 10 11 9 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 4 10 11 13 9 13 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1282 | 260 190 10 . 67 700 55 Remotely . | . . . . . . . Salvage Created 2812 | . 633 43 . 40 1206 890 Parts 158 | . 31 5 . 3 79 40 Haulers Intercepted 3 | . 2 . . . 1 . Recyclers Shooed 4 | . 4 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 63 | . 9 3 . 3 27 21 Guns 63 | . 9 3 . 3 27 21 Classes Destroyed 10 | . 6 . . . 3 1 Worker 1 | . . . . . 1 . Hauler 3 | . 2 . . . 1 . Recycler 2 | . 2 . . . . . Operator 4 | . 1 . . . 3 . Watcher 2 | . 1 . . . 1 . Swarmer 24 | . 3 3 . 3 9 6 Grunt 26 | . 6 . . . 10 10 Duelist 1 | . . . . . . 1 Sentry 9 | . . . . . 6 3 Hunter 3 | . . . . . 2 1 Best Kill Streak 6 | . 6 3 . 3 5 5 Combat Bots Only 5 | . 4 3 . 3 4 5 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 Gunslinging 1 | . . . . 1 1 . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 357 | . 38 17 . 52 159 91 Missed 83 | . 9 5 . 8 38 23 Hits 274 | . 29 12 . 44 121 68 Melee 8 | . . . . . . 8 Projectile 266 | . 29 12 . 44 121 60 Critical Strikes 13 | . 1 . . 1 5 6 Damage Taken 3625 | . 323 100 . 357 1747 1098 Core 698 | . . 45 . 91 412 150 Absorbed by Shields . | . . . . . . . Core Remaining (%) 72 | 100 . . . 45 . . Volleys Fired 192 | . 45 6 . 10 109 22 Largest 2 | . 2 2 . 2 2 2 Hottest 100 | . 40 40 . 100 70 86 Shots Fired 445 | . 90 12 . 18 231 94 Gun 445 | . 90 12 . 18 231 94 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 311 | . 90 12 . 6 182 21 Thermal 134 | . . . . 12 49 73 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 12 3 . 3 18 12 Robot Miss Streak 6 | . 4 2 . 4 6 1 Penetration Max . | . . . . . . . Secondary Targets 9 | . . 1 . 2 6 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Autonomous 76 | . . . . . 19 57 Shots Hit Robots 316 | . 57 6 . 8 163 82 Core Hits 129 | . 29 3 . 4 58 35 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 4 1 Burn 4 | . . . . . 3 1 Destroy 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4679 | . 602 85 . 105 2440 1447 Guns 4676 | . 602 85 . 105 2437 1447 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 3 | . . . . . 3 . Kinetic 2569 | . 602 85 . 17 1659 206 Thermal 2107 | . . . . 88 778 1241 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 121 | . 27 . . 121 85 41 Average Temperature 24 | . 8 . . 56 22 15 Received Heat Transfer 1164 | . 174 . . . 576 414 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 2 1 2 Heat Transferred 3848 | . . . . 259 1702 1887 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 75 | 100 100 100 . 100 100 6 Level 1 11 | . . . . . . 44 Level 2 12 | . . . . . . 48 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 620 | . 109 108 . 40 189 620 Initial 120 | . . 38 . . . 120 Average 130 | . 36 83 . 5 38 403 Influence Increases 1689 | . 256 70 . 70 723 570 Destroy 0b10 Robot/C 1260 | . 180 60 . 60 540 420 Destroy 0b10 Robot/NC 60 | . 30 . . . 30 . Destroy Leader 240 | . 46 10 . 10 144 30 Successful Hack 15 | . . . . . 5 10 Destroy Structure 9 | . . . . . 4 5 Lose Combat Pursuer 105 | . . . . . . 105 Influence Decreases 1069 | . 157 91 78 70 537 136 Entered New Map 205 | . . 61 78 . . 66 Time Decay 704 | . 157 30 . 50 467 . Lost Part 160 | . . . . 20 70 70 Squads Dispatched 6 | . 1 . . . 5 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 7 | . . . . . 7 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 15 3 . 4 60 25 Peak Tracking Total 8 | . 3 3 . 4 8 6 Tactical Retreats 3 | . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 3 . 2 . 7 2 Terminals 11 | . 3 . . . 6 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 24 | . 5 . 2 . 13 4 Successful 8 | . 1 . 2 . 4 1 Failed 16 | . 4 . . . 9 3 Catastrophic 3 | . . . . . 3 . Database Lockouts . | . . . . . . . Manual 15 | . 3 . 1 . 11 . Terminals 21 | . 5 . . . 12 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . . . 2 . 1 1 Record 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 Hauler Manifests 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 1 . . . 2 . Terminals 3 | . 1 . . . 2 . Assimilate 1 | . . . . . 1 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 9 | . 2 . . . 6 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 4884 | 98 592 79 777 332 1938 1068 Spaces Moved 2369 | 60 277 39 486 252 656 599 Core 13 | 12 . . . . 1 . Treads 1878 | 48 277 39 486 4 425 599 Legs 4 | . . . . . 4 . Wheels 474 | . . . . 248 226 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 110 95 160 Average Speed 163 | 138 160 160 160 112 191 160 Slowest Speed 550 | 160 160 160 160 240 550 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 4 50 11 67 66 46 56 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . . 2 . Melee . | . . . . . . . Projectile 2 | . . . . . 2 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3040 | 75 345 45 486 283 1132 674 Wait 377 | . 15 . . 14 308 40 Move 2364 | 59 276 38 485 251 656 599 Hop . | . . . . . . . Pick Up 43 | 10 7 1 1 1 21 2 Fast Attach 1 | . . . . . 1 . Attach 42 | 6 1 . . 5 22 8 Detach 10 | . . . . . 8 2 Swap 5 | . . . . 2 3 . Drop 6 | . 1 . . . 4 1 Fire 192 | . 45 6 . 10 109 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 15) 653 | -10/Materials | Discovered new exit (range 8) 691 | -10/Materials | Entered Mines 762 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 764 | -10/Mines | Discovered new exit (range 5) 770 | -10/Mines | Entered Exiles 810 | -10/Exiles | Met 8R-AWN 836 | -10/Exiles | Met EX-HEX 884 | -10/Exiles | Met EX-BIN 903 | -10/Exiles | Aligned with FarCom system 905 | -10/Exiles | Given EX-Vault access code 943 | -10/Exiles | Opened EX-Vault 985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1031 | -10/Exiles | Met EX-DEC 1042 | -10/Exiles | Learned location of Zion (-7) 1092 | -10/Exiles | Discovered new exit (range 10) 1254 | -10/Exiles | Found AWS/Thermal 1547 | -10/Exiles | Left Exiles lab with AWS/Thermal 1547 | -10/Exiles | Entered Mines 1561 | -9/Mines | Core integrity fell below 50% 1602 | -9/Mines | Lost 5 parts (1p2n2w) 1775 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1872 | -9/Mines | Discovered new exit (range 7) 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2024 | -8/Materials | Lost 3 parts (1p1n1w) 2148 | -8/Materials | Core integrity fell below 50% 2324 | -8/Materials | Build established: Scavenger-Mutant 3036 | -8/Materials | Discovered new exit (range 13) 3096 | -8/Materials | Build established: Mutant 3617 | -8/Materials | Garrison activated, responded to threat 3815 | -8/Materials | Identified exit to Garrison 3817 | -8/Materials | Entered Garrison 3991 | -8/Garrison | Triggered checkpoint 4030 | -8/Garrison | Build established: Scavenger-Mutant 4167 | -8/Garrison | Triggered checkpoint 4315 | -8/Garrison | Discovered new exit (range 10) 4353 | -8/Garrison | Triggered checkpoint 4487 | -8/Garrison | Triggered checkpoint 4578 | -8/Garrison | AWS/Thermal suddenly broke down 4594 | -8/Garrison | Core integrity fell below 20% 4683 | -8/Garrison | Discovered new exit (range 10) 4767 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Triggered checkpoint 4885 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Beams of light sweep through the air. An alarm sounds. Y-45 Defender destroyed. Acquired 32 matter. Beams of light sweep through the air. An alarm sounds. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Lgt. Treads destroyed. Assault Rifle destroyed. Lgt. Nuclear Core destroyed. Hvy. Assault Rifle destroyed. Lgt. Treads severed. Melee Analysis Suite melted. L-31 Rogue destroyed. Field Laser destroyed. G-47 Trooper destroyed. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # #????????????????????????????+???+Y??????????? | | # < #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #?????????????????????????####???????????????? | | # #????????????????????????""""#???????????????? | | # #??????????????????###### ###+##???????????? | | # #??????????????????# #???????????? | | # #??????????????????#= #???????????? | | # #??????????????????#/g### "####?????????????? | | # #??????????????????#%@#????%#????????????????? | | # #################### #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | ####################### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ???????????????#####??# #?????????????????###### | | ???????????????# %#??# #?????????????????# | | ????????????#### !#### #?????????????????# | | ????????????#^^ ##????????????????# | | ????????????# T#????????????????# ## | | ????????????# ##+##### ##????????????????# #? | | ????????????# #??????# #?????????????????# #? | | ????????????# #??????# #?????????????????+ +? | | ???????????#] ]#?????# #?????????????????# #? | | ???????????#] ]#?????# #???????????####+## #? | | ???????????#] ]+?????+^^ +???????????+ *%=##% #? | | ???????????#] ]#?????# ^^###+##+##+### = ##%[ #? | | ???????????#]]]]#?????# =%=== #? | | ???????????######?????# [ ! +? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberGravityConstruct Manual? 0 Play Time 00:26:36 Cumulative 160.0 hours Start 2025.08.30 @ 18:38:29 End 2025.08.30 @ 19:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/0/2/2/0/0/0/0/0/1 Lore% 84 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8e283f96-839d-46b9-bb5a-a5efb02340b9