Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 20:17:13 Player: FrigidRock Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2864) 2864 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 7592 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 14 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 99/100 System Corruption 0% Temperature Cool (25) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Gauss Cannon Faulty Scatter Rocket Array Heavy Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Light Regenerative Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Deuterium Engine Flexi-carbon Leg Improved Heat Sink Medium Storage Unit Weapon Cycler Datajack Heavy Mace Makeshift Hammer [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 Utility 4 | . . 1 1 1 . . . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 86 | 7 5 13 31 11 1 1 2 15 Power 10 | 1 1 1 5 1 . . . 1 Engine 8 | 1 1 1 3 1 . . . 1 Core 2 | . . . 2 . . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 2 4 9 4 . . . 8 Treads 4 | . . . . . . . . 4 Leg 24 | 2 2 4 9 4 . . . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 21 | 2 1 2 5 5 1 . 2 3 Device 11 | 1 1 . 3 2 1 . 1 2 Storage 3 | 1 . 1 . 1 . . . . Processor 2 | . . . . 1 . . 1 . Hackware 1 | . . 1 . . . . . . Protection 4 | . . . 2 1 . . . 1 Artifact . | . . . . . . . . . Weapon 26 | 2 1 6 12 1 . 1 . 3 Energy Gun 10 | 2 . 3 4 . . 1 . . Energy Cannon 6 | . 1 2 3 . . . . . Ballistic Gun 4 | . . 1 3 . . . . . Ballistic Cannon 3 | . . . . 1 . . . 2 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 5 . . . . 1 Parts Lost 38 | . 1 3 7 . 3 . . 24 Power 2 | . . 1 1 . . . . . Propulsion 15 | . . . 3 . 1 . . 11 Utility 9 | . . . 3 . 2 . . 4 Weapon 12 | . 1 2 . . . . . 9 Highest Loss Streak 13 | . 1 1 2 . 2 . . 13 To Critical Strikes 1 | . . 1 . . . . . . Average Backups 9 | . 5 8 8 11 14 14 13 10 Power . | . . . . 1 1 1 1 2 Propulsion 1 | . 1 . 1 2 2 2 1 . Utility 3 | . 3 2 2 3 4 4 4 2 Weapon 3 | . . 3 2 3 6 6 6 4 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . 2 3 1 . . . 4 Power 3 | . . . 1 1 . . . 1 Propulsion . | . . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon 5 | . . 2 1 . . . . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 99 97 95 97 65 97 80 Engine 8 | . 14 11 7 7 7 7 7 4 Leg 27 | . 28 33 26 30 29 23 30 18 Device 13 | . 14 11 15 13 8 15 15 15 Storage 8 | . 14 11 9 7 7 7 7 4 Processor 2 | . . . . 1 7 7 12 7 Hackware 2 | . . 10 4 . . . . . Protection 4 | . . . 6 10 12 . . 2 Energy Gun 10 | . 20 19 13 . . . 7 1 Energy Cannon 3 | . 7 1 7 . . . . . Ballistic Gun 6 | . . . 2 20 15 1 7 9 Ballistic Cannon 1 | . . . . 2 7 1 . 1 Impact Weapon 1 | . . . 2 . . . 7 2 Peak Build Rating 60 | 9 9 18 32 48 48 40 46 60 Average Rating 29 | 5 7 14 27 40 46 30 43 43 On Entrance 26 | . 9 8 18 30 48 40 40 46 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 8 Naked Turns 51 | . . . . . . . . 51 Heaviest Build 58 | 13 16 28 42 58 57 45 42 55 Greatest Support 112 | 20 20 36 38 68 68 63 63 112 Greatest Overweight (x) 1 | . . . 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 Average Capacity 11 | 7 8 9 10 13 15 15 15 13 Most Carried 15 | . 8 10 10 15 15 15 15 15 Average Carried 9 | . 5 8 8 11 14 14 13 10 Final Capacity 15 | 8 8 10 10 15 15 15 15 5 Final Carried 15 | . 8 9 9 15 14 13 15 4 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Tank 11% | Scavenger-Mutant 9% | Scavenger-Assassin 6% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Matter Collected 1949 | 211 89 145 404 318 65 . 220 497 Remotely . | . . . . . . . . . Salvage Created 3553 | 30 271 400 1651 356 98 . 119 628 Parts 157 | 2 16 21 56 19 3 . 6 34 Haulers Intercepted 6 | . 1 . 4 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 2 | . . . . . 2 . . . Prevented 4 | . . . . . . . 4 . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Combat Hostiles Destroyed 70 | . 9 15 22 3 2 . 4 15 Melee 2 | . . . 1 . . . 1 . Guns 38 | . 6 13 10 3 1 . 2 3 Cannons 19 | . 1 2 8 . 1 . . 7 AOE 5 | . 2 . . . . . . 3 Classes Destroyed 19 | 1 4 . 5 2 1 . 1 5 Worker 1 | . . . 1 . . . . . Builder 4 | . . . 1 . . . . 3 Tunneler 1 | 1 . . . . . . . . Hauler 6 | . 1 . 4 1 . . . . Recycler 6 | . . . 4 2 . . . . Operator 1 | . . . . . . . . 1 Drone 1 | . . . . . . . 1 . Watcher 2 | . 1 1 . . . . . . Swarmer 21 | . 7 9 . . . . 2 3 Saboteur 1 | . . . . . . . . 1 Grunt 30 | . 2 6 17 . . . . 5 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 2 . . . . . Sentry 4 | . . . 3 1 . . . . Specialist 2 | . . . . . . . . 2 Hunter 3 | . . . . 1 1 . . 1 Programmer 3 | . . . . 1 . . 1 1 Heavy 1 | . . . . . . . . 1 Behemoth 1 | . . . . . 1 . . . Decomposer 2 | . . . . . 1 . 1 . Best Kill Streak 6 | 1 4 4 6 2 1 . 2 5 Combat Bots Only 6 | . 3 3 6 1 1 . 2 3 Max Kills in Single Turn 3 | 1 3 1 2 1 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . . . . . 3 Melee 1 | . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Hostile Shots Fired 643 | . 36 92 122 27 45 . 32 289 Missed 211 | . 14 30 24 10 11 . 14 108 Hits 432 | . 22 62 98 17 34 . 18 181 Melee 3 | . . . 3 . . . . . Projectile 429 | . 22 62 95 17 34 . 18 181 AOE 1 | . . . . . . . . 1 Critical Strikes 14 | . . 1 6 . 1 . . 6 Part Disruptions 1 | . . . . . . . 1 . Damage Taken 7263 | . 240 622 1584 167 898 . 261 3491 Core 1327 | . 41 142 161 5 95 . 33 850 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 80 | . . . . . . . . 80 Core Remaining (%) 79 | 100 83 64 70 . . . 81 . Volleys Fired 223 | 2 20 38 74 19 18 . 11 41 Largest 3 | 2 2 2 3 3 3 . 2 3 Hottest 218 | 80 100 112 218 90 90 . 80 105 Shots Fired 516 | 4 40 74 175 54 55 . 13 101 Gun 370 | 4 35 68 108 49 36 . 13 57 Cannon 144 | . 5 6 67 5 19 . . 42 Launcher 2 | . . . . . . . . 2 Special . | . . . . . . . . . Kinetic 214 | . . 4 . 54 55 . 2 99 Thermal 248 | . 5 68 175 . . . . . Explosive . | . . . . . . . . . Electromagnetic 54 | 4 35 2 . . . . 11 2 Robot Hit Streak 10 | 1 6 9 10 5 8 . 2 7 Robot Miss Streak 6 | 1 4 4 6 4 4 . 2 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 312 | 2 20 39 118 24 31 . 15 63 Core Hits 136 | 1 15 20 44 10 10 . 4 32 Critical Kills 3 | . . . 1 1 . . 1 . Critical Parts Destroyed 7 | . . . 2 1 . . 2 2 Critical Strikes 23 | . 1 5 5 2 2 . 3 5 Burn 7 | . . 5 2 . . . . . Destroy 2 | . . . . 2 . . . . Blast 5 | . . . . . 2 . . 3 Corrupt 1 | . 1 . . . . . . . Smash 8 | . . . 3 . . . 3 2 Melee Attacks 32 | . . . 14 . . . 12 6 Impact 32 | . . . 14 . . . 12 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . 4 . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8121 | 26 479 610 2988 515 737 . 570 2196 Guns 3593 | 26 244 545 1303 445 413 . 132 485 Cannons 2312 | . 17 54 1015 70 324 . . 832 Explosions 952 | . 218 . . . . . . 734 Melee 1212 | . . . 639 . . . 438 135 Ramming 52 | . . 11 31 . . . . 10 Kinetic 2582 | . . 13 . 515 737 . . 1317 Thermal 3650 | . 235 576 2318 . . . . 521 Explosive 139 | . . . . . . . . 139 Electromagnetic 486 | 26 244 10 . . . . 132 74 Impact 1212 | . . . 639 . . . 438 135 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 2 . . 3 3 3 3 . Average Corruption 2 | . 2 . . 2 3 3 3 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . 7 . . 7 10 3 6 . Message Errors 8 | . 4 . . 1 2 . 1 . Matter Fused 7 | . . . . . 3 1 3 . Heat Flow Errors 6 | . 2 . . 1 . 2 1 . Energy Discharges 3 | . . . . . 3 . . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 4 | . 1 . . 3 . . . . Misfires 1 | . . . . . 1 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 849 | . 12 . 238 31 . . 256 312 Projectiles 74 | . . . 15 31 . . . 28 Explosions 195 | . 12 . . . . . . 183 Melee 580 | . . . 223 . . . 256 101 Knockbacks 16 | . . 1 2 1 1 . 3 8 Impact 7 | . . 1 2 . . . 3 1 Kinetic 8 | . . . . 1 1 . . 6 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 448 | . 38 . . . . . . 410 Shots 7 | . 1 . . . . . . 6 Rammed . | . . . . . . . . . Targets Rammed 18 | . . 3 6 1 . . . 8 Kicked 18 | . . 3 6 1 . . . 8 Crushed . | . . . . . . . . . Highest Temperature 555 | 18 275 252 420 53 555 177 69 126 Average Temperature 104 | 12 91 81 122 16 198 94 50 35 Received Heat Transfer 1928 | . 42 216 882 36 488 . . 264 Effects 6 | . . . 2 . 4 . . . Energy Bleed 1 | . . . . . 1 . . . Matter Decay 2 | . . . . . 2 . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 2 | . . . 1 . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Robots Corrupted 7 | . . . 4 . . . 1 2 Combat Hostiles 5 | . . . 2 . . . 1 2 Parts Fried 9 | . . . 6 . . . . 3 Impact Corruptions 26 | . . . 11 . . . 12 3 Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 16 | . . 4 12 . . . . . Heat Transferred 6618 | . 287 1813 4218 . . . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Maximum Alert Level 2 | . . . 1 . . . . 2 Low Security (%) 64 | 100 100 100 47 100 . . . 1 Level 1 33 | . . . 52 . . . . 86 Level 2 1 | . . . . . . . . 11 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 479 | 5 93 137 311 93 . . . 479 Initial 300 | . . 25 34 93 . . . 300 Average 129 | . 36 52 166 25 . . . 306 Influence Increases 2997 | 5 324 465 797 123 60 . 105 1118 Destroy 0b10 Robot/C 1420 | . 220 300 440 60 40 . 60 300 Destroy 0b10 Robot/NC 115 | 5 15 5 50 15 . . 5 20 Destroy Leader 296 | . 34 42 98 32 20 . 10 60 Allied During Kill 13 | . 8 5 . . . . . . Successful Hack 90 | . 34 4 23 . . . . 29 Select Force Hacks 90 | . . 30 60 . . . . . Disable Machine 210 | . . 30 45 15 . . . 120 Destroy Structure 118 | . 13 4 21 1 . . . 79 Advance Influence 300 | . . . . . . . . 300 Lose Combat Pursuer 345 | . . 45 60 . . . 30 210 Influence Decreases 2561 | 5 263 443 673 330 46 14 105 682 Entered New Map 213 | . . 36 49 114 . 14 . . Time Decay 1859 | 5 253 338 554 216 46 . 105 342 Search Patrol Dispatched 100 | . . . . . . . . 100 Lost Part 350 | . 10 30 70 . . . . 240 Lost Ally 20 | . . 20 . . . . . . Purge Threat 19 | . . 19 . . . . . . Squads Dispatched 11 | . . 1 4 1 . . . 5 Investigation 4 | . . 1 2 . . . . 1 Extermination 2 | . . . . 1 . . . 1 Reinforcement 5 | . . . 2 . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . 1 Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Distress Signals 11 | . 1 3 5 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 15 21 33 6 2 . 7 41 Peak Tracking Total 10 | . 5 4 4 3 1 . 3 10 Tactical Retreats 13 | . . 2 3 . . . 1 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Traps Triggered 3 | . 1 . . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Machines Disabled 14 | . . 2 3 1 . . . 8 Max in Single Turn 6 | . . 1 1 1 . . . 6 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Machines Accessed 32 | . 7 6 9 2 1 4 . 3 Terminals 20 | . 7 5 7 1 . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . 1 Total Hacks 85 | . 13 17 13 2 1 33 . 6 Successful 64 | . 7 10 9 . 1 33 . 4 Failed 20 | . 6 6 4 2 . . . 2 Catastrophic 3 | . . . 1 1 . . . 1 Database Lockouts 1 | . . 1 . . . . . . Manual 40 | . 13 14 12 1 . . . . Terminals 41 | . 13 16 11 1 . . . . Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 3 | . . . . 1 . . . 2 Terminal Hacks 39 | . 1 3 1 . 1 33 . . Record 11 | . . . . . . 11 . . Part Schematic 15 | . . 2 . . . 13 . . Robot Schematic 6 | . . . . . . 6 . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . . . . . . 3 . . Open Door 1 | . . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 21 | . 6 7 8 . . . . . Terminals 18 | . 6 6 6 . . . . . Botnet 3 | . 1 1 1 . . . . . Skim 15 | . 5 5 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . 1 2 . . . . . Tunnel 3 | . . 1 2 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 6 4 3 2 . . . 3 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . 2 . . . 13 . . Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 152 | . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . 5 Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . 1 . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Total Allies 1 | . 1 . . . . . . . Largest Group 1 | . 1 1 . . . . . . Highest-Rated Group 16 | . 16 16 . . . . . . Highest-Rated Ally 16 | . 16 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . 10 6 . . . . . . Total Damage 142 | . 97 45 . . . . . . Kills 3 | . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Active Infowar (turns) 3756 | 19 673 815 502 105 495 104 420 623 Optics 557 | . . . . . . . 293 264 Sensors 1747 | . . . . 105 495 104 420 623 Terrain 158 | 19 139 . . . . . . . Structural 1851 | . 534 815 502 . . . . . Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 4 | . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Turns Passed 5564 | 74 673 815 1658 565 495 104 420 760 Spaces Moved 2839 | 51 343 268 583 399 355 79 286 475 Core 121 | 4 . . . . . . . 117 Treads 62 | . . . . . . . . 62 Legs 2521 | 47 343 268 583 399 355 79 286 161 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 135 | . . . . . . . . 135 Fastest Speed 40 | 50 120 120 120 120 122 122 122 40 Average Speed 120 | 114 120 120 144 121 122 122 122 90 Slowest Speed 240 | 120 120 120 190 122 123 123 123 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 73 41 44 9 57 68 47 18 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 8 | . 3 2 2 . . 1 . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 4 | . . . 2 . . . . 2 Terrain Destroyed 120 | . 11 . 20 . 6 . . 83 Melee 2 | . . . . . . . . 2 Projectile 38 | . . . 20 . 6 . . 12 AOE 80 | . 11 . . . . . . 69 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Total 4541 | 59 566 687 1220 456 390 87 323 753 Wait 1224 | . 181 347 471 12 17 . 10 186 Move 2831 | 50 342 267 582 398 354 78 285 475 Hop . | . . . . . . . . . Pick Up 42 | . 10 7 8 7 . 2 2 6 Fast Attach 36 | 7 1 4 16 1 . . 1 6 Attach 33 | . 1 5 8 1 1 4 . 13 Detach 4 | . . 1 2 . . 1 . . Swap 44 | . 3 6 17 11 . . 1 6 Drop 51 | . 5 9 22 6 . 2 1 6 Fire 223 | 2 20 38 74 19 18 . 11 41 Melee 32 | . . . 14 . . . 12 6 Ram . | . . . . . . . . . Kick 18 | . . 3 6 1 . . . 8 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . 3 . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 520 | -10/Materials | Learned location of Mines (-9) 557 | -10/Materials | Learned Storage trap positions 586 | -10/Materials | Learned location of Recycling (-8) 610 | -10/Materials | Identified exit to Materials 610 | -10/Materials | Identified exit to Subcaves 748 | -10/Materials | Entered another Materials area 748 | -9/Materials | Accompanied by 1 ally 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 749 | -9/Materials | Identified exit to Materials 749 | -9/Materials | Identified exit to Mines 844 | -9/Materials | Central database locked down 996 | -9/Materials | Learned Storage trap positions 1130 | -9/Materials | Learned location of 2 exits from Materials 1193 | -9/Materials | Loaded intel: 15 trap records 1230 | -9/Materials | Learned Materials trap positions 1336 | -9/Materials | Learned location of 2 exits from Materials 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -8/Materials | Identified exit to Storage 1564 | -8/Materials | Identified exit to Factory 1565 | -8/Materials | Loaded intel: 21 trap records 1906 | -8/Materials | Found Powered Armor 2659 | -8/Materials | Learned Storage interactive machine intel 2727 | -8/Materials | Learned Storage terminal intel 2785 | -8/Materials | Learned 4 Factory zone layouts 2832 | -8/Materials | Learned Factory scanalyzer intel 2869 | -8/Materials | Learned 2 Lower Caves zone layouts 2896 | -8/Materials | Learned Factory emergency access door positions 2911 | -8/Materials | Build established: Scavenger-Tank 2972 | -8/Materials | Learned 2 Storage zone layouts 3020 | -8/Materials | Learned location of 1 exit from Recycling 3221 | -8/Materials | Entered Factory 3221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3222 | -7/Factory | Identified exit to Factory 3222 | -7/Factory | Identified exit to Lower Caves 3225 | -7/Factory | Loaded intel: 4 scanalyzer locations 3786 | -7/Factory | Entered Lower Caves 4156 | -7/Lower Caves | Spotted B-75 Beast 4245 | -7/Lower Caves | Destroyed B-75 Beast 4266 | -7/Lower Caves | Identified exit to Lower Caves 4269 | -7/Lower Caves | Learned Factory emergency access door positions 4278 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4280 | -7/Lower Caves | Identified exit to Data Miner 4281 | -7/Lower Caves | Entered Data Miner 4281 | -7/Data Miner | Discovered new exit (range 6) 4286 | -7/Data Miner | Identified exit to Proximity Caves 4306 | -7/Data Miner | Met Data Miner 4329 | -7/Data Miner | Learned location of Section 7 (-2) 4329 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4349 | -7/Data Miner | Received God Mode back door access code from Data Miner 4385 | -7/Data Miner | Entered Proximity Caves 4507 | -6/Proximity Caves | Spotter reported a threat 4595 | -6/Proximity Caves | Spotter reported a threat 4726 | -6/Proximity Caves | Discovered exit to Factory (range 12) 4730 | -6/Proximity Caves | Learned Factory trap positions 4805 | -6/Proximity Caves | Entered Factory 4805 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4806 | -6/Factory | Identified exit to Extension 4807 | -6/Factory | Loaded intel: 81 trap records 4845 | -6/Factory | Build established: Scavenger-Assassin 5005 | -6/Factory | Fabricated Lgt. Regenerative Plating? 5155 | -6/Factory | Search patrols dispatched 5194 | -6/Factory | Lost 3 parts (2n1w) 5414 | -6/Factory | Cargo convoy interrupted 5435 | -6/Factory | Released all parts (4) 5440 | -6/Factory | Incoming assault squad redirected 5455 | -6/Factory | Core integrity fell below 50% 5465 | -6/Factory | Lost 13 parts (6n3u4w) 5471 | -6/Factory | Found Prototype Launcher 5504 | -6/Factory | Core integrity fell below 20% 5565 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Identified Nuclear Pulse Thruster... Downloading performance data... Effective improvements: +1 support 05541_ K-01 Serf cleans the Scanalyzer. 05563_ Penetrated by Slug. 05564_ Slug penetrates K-01 Serf. 05564_ K-01 Serf destroyed. 05565_ Acquired 11 matter. 05565_ Power Conduit explodes. 05565_ Nuclear Pulse Thruster+ destroyed. 05565_ H-66 Slayer destroyed. 05565_ Power Conduit explodes. 05565_ Slug penetrates Wall. 05565_ Power Conduit explodes. 05565_ H-66 Slayer destroyed. 05565_ Mak. Hammer destroyed. 05565_ Power Conduit explodes. 05565_ U-05 Engineer destroyed. 05565_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ???????????????????????????##############???? | | ?? ?????????????????????????# ! #???? | | ?? #?????????????????????????# " " " #???? | | ?? #????????????????????????## " " " #???? | | ?? #????????????????????????#" " " " ##### | | ? #??????#################### " " " "" # | | ? #?????# #?# " " " "" # | | ? #?????# #?# " " " "" # | | # ##????# #?# " " " S # "" | | # ##????# #?# " " " "" + "" | | #=% ##????# #?# " " " "" # "" | | #!!! #?????# #?# "" # | | #%%= ###??## ### ! # "" | | *= % ###"########;;;; @ ###"#############^ "" | | | % *% "" | | % | | ! h "" | | hm=[ "" | | % ! =%[ "" | | u x ^^ | | % R ^^ | | "%" ########### ########/ | | ###/ #????# ## | | [ ##????# ## " !! | | % !|=! ###??# # " !] | | = !%* #??# # " | | % ! = #! ] #??# + " | | =]]% |** #??# # " | | ]% !!!! " #### "" # " [ | | ] /* " + # " | | %= % T # ### [[ [[* # " | | % !+ " # #?# [[ [[* # " | | [ " # #?# [ [[ # [ | | # #?# # | | ##### #?# ######## | | #### ###???#+#?#+########/##### #??????? | | ?#?### #?????????????????] ???#########??????? | | ?????# #???????????????# ! ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Weapon Cycling 15 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingPointLegs Manual? 0 Play Time 00:47:50 Cumulative 452.1 hours Start 2025.11.30 @ 19:22:11 End 2025.11.30 @ 20:17:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 112 Adventurer 68 Explorer 5 Win Type - Total 35 Types 20/2/3/4/3/0/1/0/0/2 Lore% 81 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87343c70-9433-4335-9dab-a8a4dd60dcfa