Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 18:10:24 Player: littleman Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (546) 546 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2151 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 212/265 System Corruption 18% Temperature Warm (104) Movement Walking (400) Ox4 Location -9/Garrison Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Heat Sink Improved Heat Sink Visual Processing Unit Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Beam Rifle Particle Gun > --- INVENTORY -------- Reinforced Ion Engine Aluminum Leg Improved Heat Sink Improved Heat Sink Sensor Array Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 23 | 7 4 7 1 4 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 1 1 Treads 2 | 2 . . . . Leg 4 | . . 2 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 3 . 2 Energy Gun 5 | 1 1 3 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 3 6 . 8 Power 2 | . 1 1 . . Propulsion 5 | . . 2 . 3 Utility 1 | . . 1 . . Weapon 9 | . 2 2 . 5 Highest Loss Streak 8 | . 3 6 . 8 To Critical Strikes 1 | . . 1 . . Average Backups 5 | . 5 6 6 7 Power . | . . 1 1 1 Propulsion . | . . . . . Utility 2 | . 2 3 3 4 Weapon 1 | . 2 1 1 1 Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 98 66 92 85 Engine 11 | . 13 10 11 11 Treads 12 | . 28 2 . . Leg 8 | . . 7 26 26 Device 6 | . 14 1 . . Storage 12 | . 14 11 11 11 Processor 5 | . . 7 11 11 Energy Gun 22 | . 16 26 33 24 Ballistic Gun 4 | . 10 . . . Peak Build Rating 12 | 9 11 11 12 12 Average Rating 9 | 5 9 8 11 10 On Entrance 8 | . 9 11 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 50 | 14 49 50 50 50 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 16 | 2 1 16 2 4 Average Overweight (x) 1 | . . 4 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 6 16 20 20 20 Most Carried 8 | 3 8 8 8 8 Average Carried 5 | . 5 6 6 7 Final Capacity 20 | 8 20 20 20 20 Final Carried 8 | 1 7 5 8 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 552 | 294 45 108 66 39 Remotely . | . . . . . Salvage Created 828 | 123 168 382 116 39 Parts 42 | 8 14 15 4 1 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 14 | . 5 5 3 1 Guns 13 | . 5 5 2 1 Classes Destroyed 8 | 2 3 2 . 1 Tunneler 3 | 3 . . . . Recycler 3 | 1 . 2 . . Watcher 1 | . 1 . . . Swarmer 2 | . 2 . . . Grunt 8 | . 3 2 3 . Brawler 1 | . . 1 . . Sentry 2 | . . 2 . . Programmer 1 | . . . . 1 Best Kill Streak 4 | 2 2 4 2 1 Combat Bots Only 3 | . 2 3 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 158 | . 45 36 16 61 Missed 33 | . 14 6 6 7 Hits 125 | . 31 30 10 54 Melee 6 | . . 6 . . Projectile 119 | . 31 24 10 54 AOE 1 | . 1 . . . Critical Strikes 7 | . . 3 . 4 Damage Taken 1922 | . 482 458 120 862 Core 453 | . 45 117 . 291 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 82 . . . Volleys Fired 77 | 8 21 30 8 10 Largest 3 | 2 2 2 3 3 Hottest 161 | 60 140 105 161 161 Shots Fired 132 | 16 37 36 25 18 Gun 125 | 16 34 36 25 14 Cannon 3 | . . . . 3 Launcher 1 | . . . . 1 Special 3 | . 3 . . . Kinetic 18 | 8 10 . . . Thermal 113 | 8 27 36 25 17 Explosive 1 | . . . . 1 Electromagnetic . | . . . . . Robot Hit Streak 8 | 4 7 6 5 8 Robot Miss Streak 4 | 4 4 2 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 82 | 8 21 25 15 13 Core Hits 38 | 5 10 12 4 7 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 2 2 2 Burn 6 | . . 2 2 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1202 | 125 266 365 211 235 Guns 1111 | 125 242 365 211 168 Cannons 26 | . . . . 26 Explosions 41 | . . . . 41 Melee . | . . . . . Ramming . | . . . . . Kinetic 136 | 69 67 . . . Thermal 1025 | 56 199 365 211 194 Explosive 41 | . . . . 41 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 18 | . 2 11 11 18 Average Corruption 8 | . 1 10 11 12 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . 4 15 7 8 Message Errors 6 | . . 2 2 2 Matter Fused 6 | . . 5 1 . Heat Flow Errors 6 | . . 2 2 2 Energy Discharges 4 | . 1 . 1 2 Data Loss (minor) 5 | . 1 3 . 1 Data Loss (major) 1 | . 1 . . . Misfires 3 | . 1 1 1 . Alerts 1 | . . 1 . . Misdirections 1 | . . . . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 39 | . . . . 39 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 469 | . 275 396 469 363 Average Temperature 168 | . 109 163 200 204 Received Heat Transfer 387 | . 210 126 51 . Effects 6 | . . 1 4 1 Shutdowns 1 | . . . 1 . Matter Decay 3 | . . 1 1 1 Damage (minor) 1 | . . . 1 . Damage (major) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . . 3 1 Heat Transferred 2613 | 125 449 1026 655 358 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 75 | 10 56 75 60 42 Initial 32 | . . 6 . 32 Average 14 | 2 9 21 13 24 Influence Increases 429 | 20 131 140 100 38 Destroy 0b10 Robot/C 280 | . 100 100 60 20 Destroy 0b10 Robot/NC 35 | 20 5 10 . . Destroy Leader 62 | . 22 30 10 . Successful Hack 2 | . 2 . . . Destroy Structure 20 | . 2 . . 18 Lose Combat Pursuer 30 | . . . 30 . Influence Decreases 421 | 20 115 156 50 80 Entered New Map 28 | . . 10 . 18 Time Decay 291 | 20 85 136 50 . Lost Part 102 | . 30 10 . 62 Squads Dispatched 2 | . . . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 14 6 9 3 Peak Tracking Total 4 | . 3 4 4 2 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 4 | . 3 . 1 . Successful 4 | . 3 . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . 3 . . . Record 3 | . 3 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 630 | 20 571 39 . . Terrain 630 | 20 571 39 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1423 | 89 571 463 184 116 Spaces Moved 463 | 38 233 94 58 40 Core 23 | 11 . 12 . . Treads 271 | 27 233 11 . . Legs 169 | . . 71 58 40 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 190 190 Average Speed 245 | 133 208 406 233 200 Slowest Speed 850 | 160 240 850 260 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 3 56 8 17 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . 2 . . 8 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 8 | . . . . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 621 | 60 277 140 88 56 Wait 27 | . 9 1 17 . Move 460 | 37 232 93 58 40 Hop . | . . . . . Pick Up 29 | 8 10 7 4 . Fast Attach . | . . . . . Attach 23 | 7 3 9 1 3 Detach . | . . . . . Swap 2 | . 1 . . 1 Drop 1 | . 1 . . . Fire 77 | 8 21 30 8 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 576 | -10/Materials | Lost 3 parts (1p2w) 609 | -10/Materials | Discovered new exit (range 16) 661 | -10/Materials | Entered another Materials area 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 713 | -9/Materials | System corruption reached 10% 745 | -9/Materials | Lost 6 parts (1p2n1u2w) 1098 | -9/Materials | Discovered new exit (range 4) 1113 | -9/Materials | Build established: Scavenger-Gunner 1124 | -9/Materials | Entered Storage 1283 | -9/Storage | Garrison activated, responded to threat 1308 | -9/Storage | Identified exit to Garrison 1308 | -9/Storage | Entered Garrison 1399 | -9/Garrison | Core integrity fell below 50% 1419 | -9/Garrison | Core integrity fell below 20% 1424 | -9/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Component data lost. Aluminum Leg destroyed. P-60 Hacker suffers critical hit (Burn). Target Analyzer melted. P-60 Hacker destroyed. Switching to secondary target: P-60 Hacker. P-60 Hacker suffers critical hit (Burn). Beam Rifle destroyed. Aluminum Leg destroyed. Particle Gun destroyed. Aluminum Leg destroyed. System corrupted: Heat flow error (+110). Sml. Laser destroyed. Particle Cannon destroyed. Acquired 39 matter. Overheating: Matter decay (-68). [Achievement: Let's See Who's Tougher] Grenade Launcher destroyed. System corrupted: Energy discharge (-68). Kicked P-60 Hacker. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????############ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????############ ###?????????????????????? | | ??????????????????##?# #?##????????????????????? | | ??????????????????#!!# #?!#????????????????????? | | ??????????????????? !# #! #????????????????????? | | ??????????????????### # #????????????????????? | | ??????????????????#! !@ #????????????????????? | | ??????????????????#! p p !#????????????????????? | | ??????????????????#### #????????????????????? | | ?????????????????????######????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Challenges ------------ None Game ------ Seed ImpactSniperForcewell Manual? 0 Play Time 00:09:31 Cumulative 62.2 hours Start 2026.03.08 @ 18:01:32 End 2026.03.08 @ 18:10:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 3 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1aad8721-3b56-4c97-9c1f-5e047a801fd5