Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 20:25:22 Player: Dytto Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1036 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Utility Shielding > --- WEAPON (3) ------- Beam Cannon Light Assault Rifle > --- INVENTORY (5) ---- Ion Engine Compact Wheel Welding Torch Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Utility Shielding Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Utility Shielding Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 9 | 5 4 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 1 | . 1 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon 1 | . 1 . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 3 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 88 . Engine 14 | . 14 . Leg 3 | . 3 . Wheel 20 | . 20 . Protection 22 | . 22 . Energy Gun 6 | . 6 . Energy Cannon 6 | . 6 . Ballistic Gun 14 | . 14 . Naked Turns . | . . . Heaviest Build 11 | 6 11 . Greatest Support 26 | 26 26 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 . Average Capacity 5 | 5 5 . Most Carried 3 | 1 3 . Average Carried 1 | . 2 . Final Capacity 5 | 5 5 5 Final Carried 3 | 1 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 287 | 244 43 . Remotely . | . . . Salvage Created 124 | . 124 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 5 . Guns 3 | . 3 . Cannons 2 | . 2 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 2 | . 2 . Best Kill Streak 2 | . 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 357 | . 357 . Core 39 | . 39 . Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 20 | . 20 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 31 | . 31 . Gun 17 | . 17 . Cannon 14 | . 14 . Launcher . | . . . Special . | . . . Kinetic 11 | . 11 . Thermal 14 | . 14 . Explosive . | . . . Electromagnetic 6 | . 6 . Robot Hit Streak 4 | . 4 . Robot Miss Streak 1 | . 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . 17 . Core Hits 7 | . 7 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 259 | . 259 . Guns 54 | . 54 . Cannons 196 | . 196 . Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic 33 | . 33 . Thermal 196 | . 196 . Explosive . | . . . Electromagnetic 21 | . 21 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 3 | . 3 . Targets Rammed 3 | . 3 . Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 225 . Average Temperature 88 | . 88 . Received Heat Transfer 186 | . 186 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 407 | . 407 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 210 | . 210 . Initial 3 | . . 3 Average 69 | . 77 . Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 13 . Peak Tracking Total 3 | . 3 . Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 3 | . 3 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 477 | 48 429 . Spaces Moved 364 | 46 318 . Core 8 | 8 . . Treads . | . . . Legs 84 | . 84 . Wheels 272 | 38 234 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 . Average Speed 96 | 84 98 . Slowest Speed 120 | 100 120 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 38 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 455 | 52 403 . Wait 58 | 1 57 . Move 362 | 45 317 . Hop . | . . . Pick Up 2 | 1 1 . Fast Attach 9 | 5 4 . Attach . | . . . Detach 1 | . 1 . Swap . | . . . Drop . | . . . Fire 20 | . 20 . Melee . | . . . Ram 3 | . 3 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 9) 478 | -10/Materials | Entered another Materials area 478 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 478 | -9/Materials | Self-destructed Last Messages --------------- 00242_ Acquired 1 matter. 00246_ Slammed into A-02 Transporter. 00250_ EM Pulse Gun destroyed. 00272_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00280_ Acquired Beam Cannon. 00280_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00334_ Lgt. Armor Plating destroyed. 00345_ Imp. Heat Sink melted. 00345_ G-47 Trooper destroyed. 00352_ Wheel destroyed. 00354_ G-34 Mercenary destroyed. 00363_ Acquired 5 matter. 00376_ Acquired Aluminum Leg. 00384_ Acquired 10 matter. 00442_ K-01 Serf collects debris. 00468_ EXIT=FOUND PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ##?????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????#+####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonGreatWheel Manual? 0 Play Time 00:05:06 Cumulative 13.1 hours Start 2022.03.21 @ 20:20:06 End 2022.03.21 @ 20:25:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 11 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c95cddb5-803f-4054-9bfb-02ddb32869a3