Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.30 @ 13:31:01 Player: Danny Boibee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1469) 1469 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 3406 Bonus ------- High Alert Combat Kills 42 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Treads Signal Interpreter Light Armor Plating High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer Targeting Computer Targeting Computer > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Signal Interpreter Heavy Particle Cannon Heavy Particle Cannon Autogun Autogun Improved Assault Rifle [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 46 | 6 . 11 29 Power 8 | 1 . 3 4 Engine 5 | 1 . 3 1 Core 3 | . . . 3 Reactor . | . . . . Propulsion 16 | 2 . 3 11 Treads 7 | . . . 7 Leg 9 | 2 . 3 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 . 2 3 Device 2 | 1 . . 1 Storage 1 | . . . 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 . 3 11 Energy Gun 4 | . . . 4 Energy Cannon 5 | . . . 5 Ballistic Gun 6 | 2 . 3 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 2 15 Power 4 | . . 1 3 Propulsion 7 | . . . 7 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 85 92 92 Engine 6 | . 14 9 4 Core 2 | . . . 3 Treads 15 | . . . 27 Leg 21 | . 28 44 5 Device 2 | . 14 2 . Storage 4 | . . . 8 Processor 21 | . . 17 25 Energy Gun 1 | . . . 1 Energy Cannon 4 | . . . 7 Ballistic Gun 11 | . 28 18 4 Naked Turns 5 | . . . 5 Heaviest Build 22 | 8 8 13 22 Greatest Support 88 | 20 20 40 88 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 5 5 8 Average Capacity 6 | 5 5 5 7 Most Carried 8 | . 5 5 8 Average Carried 5 | . 3 4 6 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1218 | 296 . 407 515 Remotely . | . . . . Salvage Created 1869 | 146 . 570 1153 Parts 97 | 11 . 41 45 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . . 12 18 Guns 17 | . . 12 5 Cannons 9 | . . . 9 AOE 3 | . . . 3 Classes Destroyed 11 | 2 . 7 2 Worker 1 | . . 1 . Builder 3 | . . 2 1 Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 3 | 1 . . 2 Watcher 2 | . . 1 1 Swarmer 3 | . . 3 . Grunt 17 | . . 5 12 Brawler 1 | . . . 1 Sentry 7 | . . 4 3 Hunter 2 | . . . 2 Best Kill Streak 7 | 4 . 5 7 Combat Bots Only 5 | . . 4 5 Max Kills in Single Turn 3 | 1 . 2 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3197 | . . 609 2588 Core 612 | . . 58 554 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 100 85 . Volleys Fired 122 | 6 2 57 57 Largest 2 | 2 2 2 2 Hottest 150 | 40 40 43 150 Shots Fired 222 | 12 4 105 101 Gun 174 | 12 4 105 53 Cannon 48 | . . . 48 Launcher . | . . . . Special . | . . . . Kinetic 149 | 12 4 105 28 Thermal 42 | . . . 42 Explosive . | . . . . Electromagnetic 31 | . . . 31 Robot Hit Streak 34 | 4 . 15 34 Robot Miss Streak 6 | 3 4 6 4 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 159 | 6 . 72 81 Core Hits 78 | 4 . 31 43 Critical Kills 2 | 1 . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | 1 . 1 1 Meltdown 1 | . . . 1 Destroy 2 | 1 . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3128 | 102 . 1011 2015 Guns 1896 | 102 . 1011 783 Cannons 820 | . . . 820 Explosions 412 | . . . 412 Melee . | . . . . Ramming . | . . . . Kinetic 1445 | 102 . 1011 332 Thermal 1137 | . . . 1137 Explosive . | . . . . Electromagnetic 546 | . . . 546 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions 22 | . . . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 96 | . . . 96 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 712 | . . . 712 Average Temperature 222 | . . . 222 Received Heat Transfer 1182 | . . 192 990 Effects 22 | . . . 22 Shutdowns 5 | . . . 5 Energy Bleed 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 5 | . . . 5 Short Circuit 1 | . . . 1 Damage (major) 4 | . . . 4 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1423 | . . . 1423 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 615 | 20 33 409 615 Initial 118 | . 13 13 118 Average 239 | 6 23 205 301 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | 100 100 33 36 Level 1 43 | . . 65 37 Level 2 14 | . . . 26 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . . 1 7 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 2 22 46 Peak Tracking Total 16 | . 3 6 16 Tactical Retreats 5 | . . 2 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . . 4 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 10 | . 1 3 6 Terminals 7 | . 1 3 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 24 | . 3 7 14 Successful 15 | . 1 4 10 Failed 9 | . 2 3 4 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 18 | . 3 7 8 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 10 | . 1 4 5 Robot Analysis 2 | . . 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . 1 . Emergency Access Points 3 | . . . 3 Locate Traps 1 | . . 1 . Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer 3 | . . . 3 Insert Component 2 | . . . 2 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 3 3 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 4 | . . . 4 Machine Destruction 4 | . . . 4 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 2 | . . 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1766 | 86 88 615 977 Spaces Moved 982 | 53 65 332 532 Core 15 | 5 . . 10 Treads 345 | . . . 345 Legs 622 | 48 65 332 177 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 128 | 113 120 120 136 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 18 27 57 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile 6 | . . . 6 AOE 37 | . . . 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1260 | 64 71 443 682 Wait 70 | . . 35 35 Move 979 | 52 64 331 532 Hop . | . . . . Pick Up 24 | . 5 4 15 Fast Attach 21 | 6 . 2 13 Attach 8 | . . 3 5 Detach . | . . . . Swap 17 | . . 6 11 Drop 19 | . . 5 14 Fire 122 | 6 2 57 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 4) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Propulsion x2 182 | -9/Materials | Identified exit to Mines 311 | -9/Materials | Build established: Mutant 708 | -9/Materials | Discovered new exit (range 7) 790 | -9/Materials | Entered another Materials area 790 | -8/Materials | Evolved 2 slots: Utility x2 1388 | -8/Materials | Core integrity fell below 50% 1503 | -8/Materials | Garrison activated, responded to threat 1561 | -8/Materials | Lost 6 parts (1p3n2w) 1708 | -8/Materials | Core integrity fell below 20% 1762 | -8/Materials | Released all parts (7) 1767 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01677_ Acquired Hpw. Shotgun. 01686_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01690_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01692_ W-25 Informer sends out distress signal. 01730_ Aluminum Leg destroyed. 01751_ Lgt. Nuclear Core destroyed. 01752_ B-36 Bruiser destroyed. 01753_ Acquired 4 matter. 01755_ Acquired 49 matter. 01757_ Critical hit (Burn: +37). 01758_ Triggered Alarm Trap. 01758_ An alarm sounds. 01758_ ALERT: Alarm triggered, dispatching investigation squad. 01762_ Released Targeting Computer. 01762_ Released Sml. Storage Unit. 01762_ Released Carbon-fiber Leg. 01762_ Released Assault Cannon. 01762_ Released Heat Sink. 01762_ Released EM Pulse Cannon. 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EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumLinearStabilizer Manual? 0 Play Time 00:46:40 Cumulative 20.1 hours Start 2023.01.29 @ 21:52:42 End 2023.01.30 @ 13:31:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdb6b3df-669c-4abd-a5f3-7f6447b0ac75