Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.08 @ 12:33:39 Player: Stavbearer Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (3001) 3001 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (903) 903 TOTAL SCORE: 7114 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 70 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 99/100 System Corruption 14% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Relay Coupler [Grunt] (12) > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Improved Heat Sink Improved Heat Sink Improved Sensor Array Advanced ECM Suite Relay Coupler [Specialist] (21) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Transmission Jammer Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Advanced Treads Salvage Targeting Computer Improved Light Armor Plating [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 91 | 8 8 17 13 22 13 10 Power 11 | 1 1 1 1 3 3 1 Engine 5 | 1 1 1 . 1 1 . Core 6 | . . . 1 2 2 1 Reactor . | . . . . . . . Propulsion 24 | 2 2 4 9 1 2 4 Treads 8 | 2 . . 3 1 2 . Leg 7 | . 2 2 3 . . . Wheel 2 | . . 2 . . . . Hover 2 | . . . . . . 2 Flight 5 | . . . 3 . . 2 Utility 28 | 3 2 6 2 7 6 2 Device 16 | 2 1 3 1 5 3 1 Storage 5 | 1 . 2 . . 2 . Processor 1 | . 1 . . . . . Hackware 2 | . . . 1 . . 1 Protection 4 | . . 1 . 2 1 . Artifact . | . . . . . . . Weapon 28 | 2 3 6 1 11 2 3 Energy Gun 9 | 2 1 2 . 1 1 2 Energy Cannon 11 | . . 3 . 8 . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 1 2 . . Special Weapon 3 | . 2 . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Corrupted Parts 3 | . . . . . 2 1 System Corruption 7 | . . . . . 3 4 Parts Lost 43 | . 2 4 3 10 13 11 Power 8 | . 1 . 1 1 2 3 Propulsion 9 | . . . . 2 4 3 Utility 11 | . 1 2 2 3 2 1 Weapon 15 | . . 2 . 4 5 4 Highest Loss Streak 8 | . 1 1 3 6 3 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 96 92 66 87 69 61 Engine 6 | . 13 11 4 2 . 6 Core 6 | . . . 2 10 13 6 Treads 8 | . 4 . 9 20 13 . Leg 5 | . 23 6 6 . . . Wheel 2 | . . 15 . . . . Device 13 | . 3 6 11 18 15 20 Storage 5 | . 14 2 . . 4 7 Processor 2 | . 9 4 . . . . Hackware 1 | . . . 5 2 . 1 Protection 3 | . . 7 . 4 4 . Energy Gun 6 | . 25 3 6 . 1 4 Energy Cannon 12 | . . 29 6 23 12 . Ballistic Gun 1 | . . . . . 1 6 Launcher 1 | . . 4 5 2 . . Naked Turns . | . . . . . . . Heaviest Build 61 | 14 14 31 23 61 61 28 Greatest Support 66 | 40 40 32 66 66 44 18 Greatest Overweight (x) 15 | . 1 7 3 1 15 9 Average Overweight (x) . | . . . . . 2 4 Largest Inventory Capacity 8 | 8 8 8 5 5 8 8 Average Capacity 6 | 5 8 5 5 5 7 8 Most Carried 8 | 3 8 8 5 5 7 6 Average Carried 5 | 2 6 5 3 4 5 5 Final Capacity 8 | 8 8 5 5 5 8 8 Final Carried 8 | 3 8 4 5 4 5 5 Class Distribution -------------------- 35% | Scavenger-Mutant 23% | Mutant 9% | Tank 9% | Infiltrator-Tank 8% | Gunner 4% | Scavenger-Gunner 3% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Infiltrator-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 1428 | 280 75 240 55 498 192 88 Remotely . | . . . . . . . Salvage Created 2902 | 126 447 548 247 712 694 128 Parts 157 | 7 24 32 20 39 23 12 Haulers Intercepted 5 | . 2 2 . 1 . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 54 | . 5 11 5 14 15 4 Melee 2 | . . . . 2 . . Guns 12 | . 5 1 . . 2 4 Cannons 25 | . . 10 . 5 10 . AOE 10 | . . . 5 5 . . Classes Destroyed 13 | 2 4 3 1 3 . . Worker 2 | . . . . 2 . . Builder 3 | . . . 2 1 . . Tunneler 3 | 3 . . . . . . Hauler 5 | . 2 2 . 1 . . Recycler 5 | 1 1 . 1 2 . . Operator 2 | . 1 . 1 . . . Watcher 4 | . 1 1 1 1 . . Swarmer 17 | . . 4 . 6 5 2 Grunt 23 | . 5 2 5 5 6 . Duelist 1 | . . 1 . . . . Sentry 7 | . . 4 . 1 2 . Hunter 2 | . . . . 1 1 . Programmer 4 | . . . . 1 1 2 Best Kill Streak 7 | 2 4 4 7 4 4 1 Combat Bots Only 5 | . 2 4 5 3 4 1 Max Kills in Single Turn 3 | 1 2 2 2 3 1 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 2 3 . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 537 | . 43 42 10 116 222 104 Missed 153 | . 7 7 5 25 70 39 Damage Taken 5528 | . 485 576 284 1554 1740 889 Core 954 | . 98 108 46 204 144 354 Absorbed by Shields 11 | . . . . . 11 . Regen/Repaired (Parts) 68 | . 68 . . . . . Core Remaining (%) 81 | 100 60 73 91 . . . Volleys Fired 223 | 8 41 27 10 36 69 32 Largest 4 | 2 2 4 1 4 3 2 Hottest 269 | 90 90 244 39 269 200 100 Shots Fired 440 | 16 79 77 10 101 115 42 Gun 160 | 16 76 6 . . 26 36 Cannon 253 | . . 68 . 96 89 . Launcher 18 | . . 3 10 5 . . Special 9 | . 3 . . . . 6 Kinetic 22 | . . . . . 8 14 Thermal 326 | 16 79 74 . 53 104 . Explosive 15 | . . . 10 5 . . Electromagnetic 71 | . . 3 . 43 3 22 Robot Hit Streak 10 | 4 10 9 3 10 7 7 Robot Miss Streak 6 | 1 3 3 2 3 6 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 252 | 11 50 39 3 62 54 33 Core Hits 141 | 5 20 15 17 30 28 26 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | 1 2 . . . 2 2 Burn 3 | 1 2 . . . . . Meltdown 2 | . . . . . 2 . Corrupt 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6495 | 132 568 852 950 2365 1294 334 Guns 1232 | 132 562 35 . . 236 267 Cannons 3394 | . . 778 . 1558 1058 . Explosions 1734 | . . 39 950 745 . . Melee . | . . . . . . . Ramming 135 | . 6 . . 62 . 67 Kinetic 316 | . . . . . 101 215 Thermal 3578 | 132 562 813 . 928 1143 . Explosive 1374 | . . . 818 556 . . Electromagnetic 1092 | . . 39 132 819 50 52 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 14 | . . 1 1 1 5 14 Average Corruption 3 | . . 1 1 1 3 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . 2 . 6 22 22 Message Errors 10 | . . . . 1 5 4 Matter Fused 8 | . . 1 . 1 2 4 Heat Flow Errors 9 | . . . . 2 2 5 Energy Discharges 9 | . . . . . 8 1 Parts Fused 2 | . . 1 . . . 1 Data Loss (minor) 7 | . . . . 2 2 3 Data Loss (major) 1 | . . . . . 1 . Misfires 4 | . . . . . 2 2 Alerts 1 | . . . . . . 1 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 139 | . . 15 32 76 15 1 Projectiles 54 | . . 15 . 24 15 . Explosions 84 | . . . 32 52 . . Melee 1 | . . . . . . 1 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 487 | . . 32 210 216 . 29 Shots 13 | . . 2 7 4 . . Rammed 46 | . . . . 13 . 33 Targets Rammed 49 | . 2 . . 14 . 33 Kicked 2 | . 2 . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 628 | 120 387 628 6 496 419 179 Average Temperature 153 | 51 135 207 4 174 139 44 Received Heat Transfer 1326 | . 312 177 45 324 402 66 Effects 49 | . 4 27 . 13 5 . Shutdowns 10 | . 2 1 . 6 1 . Energy Bleed 5 | . 2 2 . 1 . . Interference 9 | . . 4 . 4 1 . Matter Decay 4 | . . 1 . 1 2 . Short Circuit 3 | . . 2 . . 1 . Damage (major) 17 | . . 16 . 1 . . Damage (core) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 3 1 . Impact Corruptions 1 | . . . . . . 1 Robots Melted 6 | . 1 . . 2 3 . Combat Hostiles 5 | . . . . 2 3 . Parts Melted 24 | 5 3 2 . 5 9 . Heat Transferred 6974 | 433 1636 1444 . 1488 1973 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 579 | 20 97 293 208 516 579 333 Initial 303 | . 13 39 36 91 180 303 Average 230 | 11 59 164 90 294 405 223 Maximum Alert Level 2 | . . 1 1 2 2 1 Low Security (%) 45 | 100 100 62 93 16 2 49 Level 1 42 | . . 37 6 73 55 50 Level 2 11 | . . . . 10 42 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . 2 2 . 3 Investigation 1 | . . . 1 . . . Extermination 3 | . . . . 1 . 2 Reinforcement 4 | . 1 . 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed 3 | . . . . 3 . . Distress Signals 1 | . . . . 1 . . Times Spotted 79 | . 10 12 7 20 19 11 Peak Tracking Total 6 | . 2 4 4 5 4 6 Tactical Retreats 4 | . . . . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 3 | . . . 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 29 | . . 2 8 16 3 . Max in Single Turn 15 | . . 1 2 15 1 . Garrison Relay 2 | . . . . . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 20 | . 6 4 2 6 1 1 Terminals 17 | . 5 4 2 4 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 60 | . 26 11 6 13 3 1 Successful 29 | . 13 8 3 4 1 . Failed 31 | . 13 3 3 9 2 1 Catastrophic 7 | . 2 . 2 2 . 1 Database Lockouts . | . . . . . . . Manual 8 | . 4 . 1 3 . . Terminals 53 | . 23 11 6 9 3 1 Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 4 . . Terminal Hacks 26 | . 11 8 3 3 1 . Record 2 | . 1 1 . . . . Robot Analysis 2 | . 1 1 . . . . Prototype ID Bank 2 | . 2 . . . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 3 | . 2 . . . 1 . Scanalyzer Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 4 | . 1 1 1 1 . . Locate Traps 3 | . 2 . . 1 . . Security Status 2 | . 1 1 . . . . Surveillance Status 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Assault Status 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 4 2 6 1 1 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 3 | . . . . . . 3 focus_fire 1 | . . . . . . 1 reboot_system 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 8 | . . . . . 8 . Machine Destruction 8 | . . . . . 8 . Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 16 | . . . . . . 16 Highest-Rated Ally 16 | . . . . . . 16 Total Orders . | . . . . . . . Ally Attacks 10 | . . . . . . 10 Total Damage 136 | . . . . . . 136 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total 2 | . 1 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 4489 | 205 674 649 191 964 991 815 Spaces Moved 2068 | 105 385 443 164 476 290 205 Core 198 | 2 . 1 5 . 71 119 Treads 878 | 103 38 . 42 476 219 . Legs 503 | . 347 123 33 . . . Wheels 319 | . . 319 . . . . Hover 85 | . . . . . . 85 Flight 85 | . . . 84 . . 1 Fastest Speed 29 | 50 120 100 29 145 160 100 Average Speed 164 | 157 124 107 84 156 272 298 Slowest Speed 800 | 160 190 400 230 225 800 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 5 69 41 19 18 52 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . . . 50 56 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 106 | . . . 50 56 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 2760 | 125 500 555 210 609 392 369 Wait 238 | 1 54 53 . 42 10 78 Move 2062 | 104 384 442 163 476 288 205 Hop . | . . . . . . . Pick Up 41 | 3 5 4 10 9 8 2 Fast Attach 51 | 7 7 12 5 10 3 7 Attach 25 | 1 1 2 5 8 7 1 Detach 3 | 1 1 . . 1 . . Swap 16 | . . 4 3 4 3 2 Drop 40 | . 5 11 14 8 1 1 Fire 223 | 8 41 27 10 36 69 32 Melee . | . . . . . . . Ram 33 | . . . . . . 33 Kick 2 | . 2 . . . . . Crush 14 | . . . . 14 . . Escape Stasis 3 | . . . . . 3 . Rewire 9 | . . . . 1 . 8 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Repaired Med. Laser 826 | -10/Materials | Discovered new exit (range 7) 844 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Entered another Materials area 880 | -9/Materials | Evolved 2 slots: Weapon x2 1462 | -9/Materials | Discovered new exit (range 16) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -8/Materials | Identified exit to Storage 1618 | -8/Materials | Discovered new exit (range 13) 1652 | -8/Materials | Lost 3 parts (1p2u) 1720 | -8/Materials | Entered Factory 1720 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2220 | -7/Factory | Lost 6 parts (1p1n2u2w) 2280 | -7/Factory | Found Powered Armor 2560 | -7/Factory | Build established: Infiltrator-Tank 2683 | -7/Factory | Identified exit to Garrison 2684 | -7/Factory | Entered Garrison 2704 | -7/Garrison | Triggered checkpoint 2786 | -7/Garrison | Triggered checkpoint 2846 | -7/Garrison | Lost 3 parts (1n2w) 2932 | -7/Garrison | Garrison Relay disabled 3109 | -7/Garrison | Build established: Scavenger-Mutant 3232 | -7/Garrison | Triggered checkpoint 3295 | -7/Garrison | Lost 3 parts (1n1u1w) 3334 | -7/Garrison | Triggered checkpoint 3335 | -7/Garrison | Triggered checkpoint 3416 | -7/Garrison | Lost 3 parts (2n1u) 3454 | -7/Garrison | Garrison Relay disabled 3482 | -7/Garrison | Triggered checkpoint 3517 | -7/Garrison | Lost 3 parts (1p2w) 3548 | -7/Garrison | Installed Relay Interface Framework 3613 | -7/Garrison | Discovered new exit (range 15) 3675 | -7/Garrison | Entered Factory 3996 | -7/Factory | Core integrity fell below 50% 4277 | -7/Factory | System corruption reached 10% 4471 | -7/Factory | Core integrity fell below 20% 4490 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04468_ Gravmag System destroyed. 04469_ Slammed into S-27 Virus. 04472_ Destabilizing: System corrupted (+2). 04474_ Slammed into S-27 Virus. 04475_ Destabilizing: Core damaged (-7). 04477_ Slammed into S-27 Virus. 04481_ Imp. Heat Sink broken. 04481_ Destabilizing: Short circuit. 04483_ Slammed into S-27 Virus. 04484_ System corrupted: Heat flow error (+182). 04484_ Slammed into S-27 Virus. 04485_ Weapon Cycler destroyed. 04486_ Slammed into S-27 Virus. 04487_ Destroyed VTOL Module. 04487_ S-27 Virus system corrupted by crushing effect. 04487_ VTOL Module broken. 04487_ Destabilizing: Short circuit. 04487_ S-27 Virus misfires. 04488_ S-27 Virus system terminally corrupted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ???????????????????????????????????????? ????? | | ????????????????????????????????????????# ????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #????? | | ????????????????????????????????????????# #?#### | | ????????????????????????????????????????# #?# | | ????????????????????##################### #?# | | ????????????????????# """"" + #?# "" | | ????????????????????# " """"" ########## #?# "" | | ????????????????????# T %@""" #????????# #?# "" | | ????????????????????# " * #????????# #?# "" | | ????????????????????# % * ! #????????# #?# "" | | ??????????????# ###Y################### #?# "" | | ??????????????# % ### | | ?????????# % = # | | ???????? %[ + " | | ?????????# ^^ # " | | ?????????###### #### # " | | ??????????????#########+############ ####+#### | | ?????????????????????? ??????????# # | | ?????????????????????? ??????????# # """ " | | ?????????????????????? ??????????# + """ " | | ??????????????????????" "??????????# # """ " | | ??????????????????????" "??????????# # | | ??????????????????????? ?????????### ######### | | ??????????????????????? ?????????# #?????? | | ??????????????????????? ?????????# #?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????# "T #?????? | | ?????????????????????????????????# "" #?????? | | ?????????????????????????????????# #?????? | | ????????????????????#######??????# #?????? | | ???????????????????? !??????# ! #?????? | | ???????????????????? ??????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Factory Defaults It Was An Accident, I Swear Challenges ------------ None Game ------ Seed TitaniumSupersonicFrame Manual? 0 Play Time 01:10:31 Cumulative 21.8 hours Start 2024.07.07 @ 22:53:04 End 2024.07.08 @ 12:33:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afaebe14-6bf1-480a-90b7-617eb217e111