Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 20:28:57 Player: Millea Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4123) 4123 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2738) 2738 TOTAL SCORE: 12536 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 571 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Hacking Suite System Shield Heavy Mass Driver Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Weapon Cycler Graphene Brace Improved Dynamic Insulation System High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Improved Shock Absorption System EM Shield Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Authchip [Weapon] Particle Cannon Assault Rifle Gauss Rifle Mini Assault Cannon Heavy Mass Driver Advanced EMP Blaster Grenade Launcher Datajack [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Authchip [Propulsion] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Slots Evolved 10 | . . 2 2 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 2 . . . . . . . . Utility 4 | . . . . . . . . 4 . . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 72 | 6 5 8 13 2 2 8 2 21 2 . 3 Power 6 | 1 . 1 2 . 1 . . . 1 . . Engine 5 | 1 . 1 2 . 1 . . . . . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 3 8 . . 6 1 7 . . . Treads 27 | 2 . 3 8 . . 6 1 7 . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | 1 2 1 1 . 1 . . 11 . . . Device 7 | . . . . . 1 . . 6 . . . Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . 1 1 1 . . . . 1 . . . Hackware 1 | . . . . . . . . 1 . . . Protection 3 | . . . . . . . . 3 . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 3 2 2 . 2 1 3 1 . 3 Energy Gun 2 | 1 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 1 . 2 2 . . 1 1 1 . . 3 Ballistic Cannon 7 | . 2 . . 2 . 1 . 2 . . . Launcher 2 | . . 1 . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 . . Parts Lost 28 | . . 3 . . 1 4 1 12 7 . . Power 4 | . . 1 . . 1 . . 1 1 . . Propulsion 9 | . . . . . . 3 . 4 2 . . Utility 7 | . . 1 . . . . . 4 2 . . Weapon 8 | . . 1 . . . 1 1 3 2 . . Highest Loss Streak 6 | . . 2 . . 1 3 1 4 6 . . To Critical Strikes 1 | . . 1 . . . . . . . . . Average Backups 18 | 1 7 9 21 23 23 24 24 20 15 4 4 Power 1 | . 1 . . 1 . . 1 1 2 . . Propulsion 1 | . . . 1 2 2 1 2 1 . . . Utility 7 | . . 1 7 9 9 11 12 8 6 3 3 Weapon 7 | . 5 6 10 10 10 9 8 7 4 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . 1 . 4 . . 5 . . 11 . 4 Power 3 | . . . . . . . . . 3 . . Propulsion 1 | . . . . . . 1 . . . . . Utility 9 | . 1 . . . . 1 . . 4 . 3 Weapon 11 | . . . 4 . . 3 . . 3 . 1 Tool/Special 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 99 83 99 97 99 98 99 97 72 . 10 Engine 8 | . 14 8 9 7 6 7 7 4 . . . Treads 39 | . 28 33 53 46 46 45 46 34 26 . . Device 6 | . . . . . 6 7 7 19 21 . . Storage 8 | . 14 11 9 7 7 7 7 5 3 . . Processor 4 | . 13 8 9 7 . . . 1 . . . Energy Gun 1 | . 5 . . . . . . . . . . Ballistic Gun 11 | . 1 15 18 15 15 13 14 13 . . 10 Ballistic Cannon 12 | . 20 5 . 12 15 15 15 8 13 . . Peak Build Rating 83 | 6 8 10 38 46 46 45 42 83 80 2 17 Average Rating 33 | 4 7 8 23 45 44 41 41 70 60 2 13 On Entrance 26 | . 6 8 10 38 46 44 42 41 80 2 2 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 96 | . . . . . . . . . 73 6 17 Heaviest Build 123 | 13 91 91 98 112 113 113 110 123 110 . 15 Greatest Support 155 | 40 40 80 130 130 130 130 126 155 155 3 3 Greatest Overweight (x) 4 | . 2 2 . . . . . . . . 4 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 6 19 25 25 25 25 25 25 25 20 5 5 Most Carried 25 | 2 10 10 25 25 25 25 25 25 20 5 5 Average Carried 18 | 1 7 9 21 23 23 24 24 21 16 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 2 10 10 25 24 24 25 25 20 5 5 5 Class Distribution -------------------- 28% | Mutant 28% | Scavenger-Gunner 26% | Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Garrison Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Matter Collected 4296 | 174 360 193 383 . 534 741 211 1426 265 . 9 Remotely 1321 | . . . . . . . . 1130 191 . . Salvage Created 4646 | . 483 316 695 . 514 760 117 1493 268 . . Parts 267 | . 42 32 40 . 24 43 3 69 14 . . Haulers Intercepted 13 | . 2 3 1 . . 5 . 2 . . . Recyclers Shooed 6 | . 2 . 1 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Combat Hostiles Destroyed 82 | . 10 8 9 . 11 9 3 21 11 . . Guns 36 | . 3 1 9 . 7 4 1 10 1 . . Cannons 34 | . 7 3 . . 4 5 2 11 2 . . AOE 11 | . . 4 . . . . . . 7 . . Classes Destroyed 15 | . 7 1 2 . 2 1 . 2 . . . Worker 5 | . 1 . 1 . . 2 . 1 . . . Builder 4 | . . . . . . . . 4 . . . Hauler 13 | . 2 3 1 . . 5 . 2 . . . Recycler 3 | . . . 1 . . 1 . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . Watcher 5 | . 1 . 3 . . 1 . . . . . Swarmer 16 | . 3 4 . . 1 . . 1 7 . . Grunt 38 | . 7 3 5 . 6 1 . 12 4 . . Brawler 1 | . . 1 . . . . . . . . . Sentry 16 | . . . 4 . 2 6 3 1 . . . Specialist 3 | . . . . . 1 . . 2 . . . Hunter 3 | . . . . . 1 1 . 1 . . . Programmer 3 | . . . . . . 1 . 2 . . . Heavy 2 | . . . . . . . . 2 . . . Best Kill Streak 8 | . 4 7 2 . 3 3 1 8 5 . . Combat Bots Only 7 | . 3 7 2 . 3 2 1 4 5 . . Max Kills in Single Turn 3 | . 1 2 1 . 1 2 1 3 3 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Hostile Shots Fired 728 | . 55 44 48 . 99 120 69 120 145 . 28 Missed 230 | . 16 11 14 . 35 44 19 35 50 . 6 Hits 498 | . 39 33 34 . 64 76 50 85 95 . 22 Melee 13 | . . 5 . . . . . . 2 . 6 Projectile 485 | . 39 28 34 . 64 76 50 85 93 . 16 AOE 3 | . . 1 . . . . . . . . 2 Critical Strikes 18 | . . 2 . . 2 . . 4 7 . 3 Actively Blocked 9 | . . . . . . . . 2 7 . . Part Disruptions 4 | . . . . . . . . 4 . . . Damage Taken 8292 | . 427 406 555 . 769 800 399 2224 1980 . 732 Core 1347 | . 81 14 51 . 75 70 34 97 448 . 477 Absorbed by Shields 36 | . . . . . . . . . 36 . . Core Remaining (%) 85 | 100 67 96 90 . . . 74 . . . . Volleys Fired 301 | . 43 30 43 . 32 38 10 72 29 . 4 Largest 4 | . 2 2 2 . 4 4 4 4 4 . 3 Hottest 148 | . 80 60 56 . 136 136 136 148 148 . 90 Shots Fired 823 | . 81 58 86 . 82 123 39 279 69 . 6 Gun 470 | . 25 44 86 . 56 54 19 175 5 . 6 Cannon 344 | . 56 12 . . 26 69 20 104 57 . . Launcher 9 | . . 2 . . . . . . 7 . . Special . | . . . . . . . . . . . . Kinetic 789 | . 56 56 86 . 82 123 39 279 62 . 6 Thermal . | . . . . . . . . . . . . Explosive 8 | . . 2 . . . . . . 6 . . Electromagnetic 26 | . 25 . . . . . . . 1 . . Robot Hit Streak 17 | . 6 17 13 . 6 13 8 12 3 . 1 Robot Miss Streak 6 | . 5 3 4 . 4 3 1 4 6 . 3 Penetration Max 1 | . . . . . . 1 . 1 . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 485 | . 40 41 56 . 47 70 29 172 28 . 2 Core Hits 224 | . 19 16 28 . 19 28 8 77 28 . 1 Critical Kills 2 | . . . . . 1 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . 2 1 . . . . . Critical Strikes 24 | . 1 . 1 . 6 5 3 6 2 . . Destroy 6 | . . . 1 . 3 2 . . . . . Blast 17 | . . . . . 3 3 3 6 2 . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11668 | . 796 661 1074 . 1076 1784 680 4160 1392 . 45 Guns 5902 | . 257 397 1030 . 692 733 275 2415 58 . 45 Cannons 4739 | . 487 122 . . 384 1042 405 1696 603 . . Explosions 974 | . 52 142 . . . . . 49 731 . . Melee . | . . . . . . . . . . . . Ramming 53 | . . . 44 . . 9 . . . . . Kinetic 10384 | . 487 519 1030 . 1076 1775 680 4111 661 . 45 Thermal 52 | . 52 . . . . . . . . . . Explosive 738 | . . 142 . . . . . . 596 . . Electromagnetic 441 | . 257 . . . . . . 49 135 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . 7 . . . . . 5 11 11 12 Average Corruption 5 | . . 6 . . . . . 3 6 11 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . 7 . . . . . 8 9 . 7 Message Errors 8 | . . 2 . . . . . 3 2 . 1 Matter Fused 6 | . . 2 . . . . . . 2 . 2 Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 6 | . . 2 . . . . . 1 1 . 2 Data Loss (minor) 5 | . . . . . . . . 3 2 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Alerts 1 | . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 17 | . . . . . . 11 . 1 5 . . Projectiles 12 | . . . . . . 11 . 1 . . . Explosions 5 | . . . . . . . . . 5 . . Melee . | . . . . . . . . . . . . Knockbacks 19 | . 3 1 . . 2 4 . 8 1 . . Impact . | . . . . . . . . . . . . Kinetic 18 | . 2 1 . . 2 4 . 8 1 . . Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 71 | . . . . . . . . . 71 . . Shots 3 | . . . . . . . . . 3 . . Rammed 2 | . . . 1 . . 1 . . . . . Targets Rammed 3 | . . . 2 . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . Highest Temperature 378 | . 145 15 15 . 378 84 88 281 279 . . Average Temperature 68 | . 54 10 6 . 133 23 44 76 119 . . Received Heat Transfer 1938 | . 192 48 234 . 306 234 126 378 420 . . Effects 4 | . . . . . . . . 2 2 . . Interference 4 | . . . . . . . . 2 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . Heat Transferred 100 | . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Maximum Alert Level 3 | . . . . . 2 2 . 2 3 2 1 Low Security (%) 66 | 100 100 100 100 100 58 22 100 . . . . Level 1 19 | . . . . . 27 43 . 75 6 . 100 Level 2 13 | . . . . . 13 34 . 24 75 100 . Level 3 . | . . . . . . . . . 17 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 780 | . 66 145 120 67 477 498 189 568 780 409 304 Initial 409 | . . . 18 49 35 232 189 250 386 409 289 Average 159 | . 21 81 16 51 223 314 42 362 553 409 289 Influence Increases 3861 | . 353 216 304 42 452 924 104 982 464 5 15 Destroy 0b10 Robot/C 1960 | . 200 160 180 . 340 380 60 420 220 . . Destroy 0b10 Robot/NC 190 | . 30 15 35 . . 70 . 40 . . . Destroy Leader 448 | . 56 26 68 . 10 164 . 104 20 . . Allied During Kill 175 | . . . . . 58 117 . . . . . Successful Hack 137 | . 17 . 19 42 14 . 40 . . 5 . Disable Machine 285 | . 30 . . . . 135 . 120 . . . Anti-Garrison Action 50 | . . . . . . . . . 50 . . Destroy Structure 186 | . 5 15 2 . 30 43 4 48 39 . . Advance Influence 250 | . . . . . . . . 250 . . . Lose Combat Pursuer 180 | . 15 . . . . 15 . . 135 . 15 Influence Decreases 3557 | . 353 170 242 99 26 915 590 430 236 371 125 Entered New Map 1307 | . . . 28 59 16 245 297 . 166 371 125 Time Decay 1746 | . 319 140 214 40 . 440 283 310 . . . Lost Part 280 | . . 30 . . 10 40 10 120 70 . . Lost Ally 40 | . . . . . . 40 . . . . . Purge Threat 184 | . 34 . . . . 150 . . . . . Squads Dispatched 19 | . 2 . 1 1 . 4 . 9 . . 2 Investigation 5 | . 2 . 1 1 . 1 . . . . . Extermination 3 | . . . . . . 2 . 1 . . . Reinforcement 10 | . . . . . . 1 . 7 . . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Distress Signals 5 | . 1 1 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 137 | . 16 11 15 . 12 22 3 27 25 . 6 Peak Tracking Total 11 | . 4 5 4 . 3 3 1 3 11 . 5 Tactical Retreats 7 | . 1 . . . . 1 . . 4 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Traps Triggered 9 | . 1 . . . 1 2 . 2 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Machines Disabled 19 | . 2 . . . . 9 . 8 . . . Max in Single Turn 3 | . 1 . . . . 1 . 3 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Machines Accessed 32 | . 8 . 5 2 1 6 7 1 1 1 . Terminals 26 | . 6 . 5 1 1 5 6 . 1 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . Total Hacks 84 | . 23 . 15 6 1 10 24 1 3 1 . Successful 35 | . 9 . 9 3 1 2 9 1 . 1 . Failed 48 | . 14 . 6 3 . 8 14 . 3 . . Catastrophic 9 | . 3 . 1 . . 2 2 . 1 . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 49 | . 17 . 9 . . 8 15 . . . . Terminals 69 | . 17 . 15 2 1 8 22 . 3 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 8 | . 4 . . . . 2 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 4 . . . 1 . . . Terminal Hacks 26 | . 4 . 8 2 1 2 8 . . 1 . Part Schematic 1 | . . . . . . . 1 . . . . Robot Schematic 1 | . . . . . . . 1 . . . . Prototype ID Bank 11 | . 1 . 4 1 . . 5 . . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . 1 . . . Unlock Access 2 | . . . . 1 . . . 1 . . . Unauthorized Hacks 7 | . 5 . 1 . . . 1 . . . . Terminals 2 | . 1 . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 2 | . 1 . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 27 | . 7 . 3 2 1 5 7 1 1 . . Full Trace Events 10 | . 1 . 1 1 . 1 5 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Used RIF Installer 2 | . . . . . 1 . . . 1 . . Watcher Feeds 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Total Allies 3 | . . . . . 3 . . . . . . Largest Group 3 | . . . . . 3 3 . . . . . Highest-Rated Group 190 | . . . . . 190 190 . . . . . Highest-Rated Ally 80 | . . . . . 80 80 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 50 | . . . . . 16 34 . . . . . Total Damage 1981 | . . . . . 624 1357 . . . . . Kills 22 | . . . . . 6 16 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Active Infowar (turns) 1109 | . . 123 836 97 53 . . . . . . T.N.C. 446 | . . 123 323 . . . . . . . . Machine Analysis 663 | . . . 513 97 53 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Turns Passed 6780 | 76 1379 335 837 97 669 1091 1174 688 331 6 97 Spaces Moved 3230 | 45 507 89 411 62 375 554 741 251 148 10 37 Core 128 | 5 . . . . . . . . 76 10 37 Treads 3102 | 40 507 89 411 62 375 554 741 251 72 . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 147 147 147 145 152 152 50 50 50 Average Speed 165 | 147 237 264 157 147 147 150 152 160 107 50 62 Slowest Speed 320 | 160 320 320 160 147 147 152 152 168 170 50 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 4 91 13 39 3 57 85 87 13 36 . 40 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 83 | . 4 15 3 . 2 26 5 21 7 . . Melee . | . . . . . . . . . . . . Projectile 56 | . . . 2 . 2 26 5 21 . . . AOE 26 | . 4 15 . . . . . . 7 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Gar Sto Rec Fac Gar Fac DSF Total 4079 | 52 601 128 529 67 427 733 765 393 271 10 103 Wait 334 | . 34 . 17 2 9 111 11 34 57 . 59 Move 3221 | 44 506 88 410 62 374 553 740 251 146 10 37 Hop . | . . . . . . . . . . . . Pick Up 61 | 2 10 1 24 1 2 11 1 9 . . . Fast Attach 24 | 6 1 3 1 . . 4 . 5 1 . 3 Attach 28 | . . 2 2 2 1 3 1 15 2 . . Detach . | . . . . . . . . . . . . Swap 24 | . 4 4 11 . 1 1 1 2 . . . Drop 39 | . 3 . 19 . . 11 1 5 . . . Fire 301 | . 43 30 43 . 32 38 10 72 29 . 4 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . . 2 . . 1 . . . . . Escape Stasis 36 | . . . . . . . . . 36 . . Rewire 8 | . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Garrison -5/Factory -5/DSF History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 4) 664 | -10/Materials | Discovered new exit (range 13) 1201 | -10/Materials | Discovered new exit (range 13) 1456 | -10/Materials | Entered another Materials area 1456 | -9/Materials | Evolved 2 slots: Propulsion x2 1545 | -9/Materials | Destroyed 7 combat bots 1776 | -9/Materials | Discovered new exit (range 5) 1791 | -9/Materials | Entered another Materials area 1791 | -8/Materials | Evolved 2 slots: Propulsion x2 1965 | -8/Materials | Build established: Scavenger-Mutant 2526 | -8/Materials | Discovered new exit (range 15) 2628 | -8/Materials | Entered Factory 2628 | -7/Factory | Evolved 2 slots: Weapon x2 2725 | -7/Factory | Identified exit to Garrison 2725 | -7/Factory | Entered Garrison 2761 | -7/Garrison | Triggered checkpoint 2811 | -7/Garrison | Installed Relay Interface Framework 2871 | -7/Garrison | Triggered checkpoint 2945 | -7/Garrison | Discovered new exit (range 88) 2945 | -7/Garrison | Discovered new exit (range 65) 2945 | -7/Garrison | Discovered new exit (range 34) 3084 | -7/Garrison | Build established: Gunner 3123 | -7/Garrison | Found embedded Infiltrators 3155 | -7/Garrison | Triggered checkpoint 3275 | -7/Garrison | Triggered checkpoint 3394 | -7/Garrison | Entered Storage 3394 | -7/Storage | Accompanied by 3 allies 3548 | -7/Storage | Lost 3 parts (2n1w) 3878 | -7/Storage | Discovered new exit (range 16) 4480 | -7/Storage | Used back door to open Recycling access 4480 | -7/Storage | Discovered new exit (range 4) 4485 | -7/Storage | Entered Recycling 4736 | -7/Recycling | Discovered new exit (range 5) 4990 | -7/Recycling | Build established: Scavenger-Gunner 5659 | -7/Recycling | Entered Factory 5659 | -5/Factory | Evolved 4 slots: Utility x4 5859 | -5/Factory | Lost 4 parts (1n2u1w) 6152 | -5/Factory | Lost 4 parts (2n1u1w) 6296 | -5/Factory | Garrison activated, responded to threat 6347 | -5/Factory | Identified exit to Garrison 6347 | -5/Factory | Entered Garrison 6457 | -5/Garrison | Triggered checkpoint 6527 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 6563 | -5/Garrison | Triggered checkpoint 6563 | -5/Garrison | Triggered checkpoint 6571 | -5/Garrison | Spotted B-75 Beast 6586 | -5/Garrison | System corruption reached 10% 6605 | -5/Garrison | Released all parts (12) 6626 | -5/Garrison | Lost 6 parts (1p2n2u1w) 6663 | -5/Garrison | Core integrity fell below 50% 6671 | -5/Garrison | Discovered new exit (range 13) 6678 | -5/Garrison | Entered Factory 6684 | -5/Factory | Identified exit to DSF 6684 | -5/Factory | Entered DSF 6699 | -5/DSF | Additional patrols routed to DSF 6769 | -5/DSF | Core integrity fell below 20% 6769 | -5/DSF | Released all parts (1) 6781 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 06705_ System corrupted: Matter fused (-7). 06738_ System corrupted: Energy discharge (-20). 06756_ X-72 Disruptor knocked back. 06756_ C-35 Carver knocked back. 06756_ Knocked back. 06756_ C-35 Carver destroyed. 06757_ System corrupted: Energy discharge (-38). 06757_ Knocked back. 06758_ Acquired 3 matter. 06759_ Knocked back. 06759_ Coil Gun severed. 06761_ Slug penetrates Wall. 06762_ Coil Gun severed. 06764_ System corrupted: Coil Gun jammed. 06766_ Slug penetrates C-35 Carver. 06769_ Released Coil Gun. 06769_ Acquired 6 matter. 06778_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06780_ 7WCM=%ULCHY&03WXUCRMM:B7WQQ GE LT Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????##?????????? | | ???????????????????????#""?????????? | | ???????????????????????#"#?????????? | | ??????### ########?#####"####??????? | | ??????#** [ ### ##"""""#??????? | | ??????#** % [[ [##"""""#??????? | | ??????# [ %[""##"#???? | | ??????# [ [ %%%"""#???? | | ??????### ###[ [##*%!""####???? | | ????????# #?#[[[#[[###/ ###??????? | | ??????? !?##########x ##???????? | | ??????# !????????#[[ [#???????? | | ??????# !????????#[[ [#???????? | | ??????### #????????### ##???????? | | ????????] ?????????#[[ #???????? | | ????????] ?????????#[[ #???????? | | ???????]] ?????????#[[ #???????? | | ???????## ?????????### ###??????? | | ????????# ???????????# #??????? | | ???????? ??#===#|||##c #??????? | | ????????? H @ %#??????? | | ?????????? c #??????? | | ?????????? #??????? | | ??????????? A##!!!#===## #??????? | | ??????????????#!!?#===?# #??????? | | ??????????????#???###??# ###??????? | | ???????????????????????/ /????????? | | ???????????????????????/c /????????? | | ???????????????????????/ /????????? | | ??????????????????????## #????????? | | ???????????????????????/ /????????? | | ???????????????????????/ /????????? | | ???????????????????????# #????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 450 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 40 Authchip Count 2 Item Schematics ----------------- Kinecellerator | -7/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? I Laugh At Your Crits Join The Dark Side Let Me Out Of Here Live, Flee, And Rebuild You Will Be Upgraded Challenges ------------ None Game ------ Seed MediumCannonNanovents Manual? 0 Play Time 00:52:43 Cumulative 376.1 hours Start 2026.10.30 @ 18:16:01 End 2026.10.30 @ 20:28:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/4/1/0/0/0/1/0/0 Lore% 58 Gallery% 70 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f08e6f33-9a3c-432f-b513-5206013accf5