Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 19:13:04 Player: Lazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2126) 2126 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 4826 Bonus ------- High Alert Combat Kills 235 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 96/100 System Corruption 0% Temperature Cool (18) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Advanced Heat Sink > --- WEAPON (5) ------- Gauss Rifle Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY (5) ---- Large Storage Unit High-powered Tractor Beam Drone Bay (0/2) Particle Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser Improved Medium Laser Minigun Minigun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Drone Bay Drone Bay Improved EM Shotgun Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Mini Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 3 | . . . 1 . 2 Parts Attached 49 | 4 5 2 11 3 24 Power 5 | 1 . . 1 1 2 Engine 5 | 1 . . 1 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 2 . 5 1 4 Treads 4 | . 2 . 2 . . Leg 9 | 2 . . 3 1 3 Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 9 | 1 1 . 2 . 5 Device 4 | . . . 1 . 3 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 21 | . 2 2 3 1 13 Energy Gun 8 | . 2 . 3 1 2 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . 1 . . 3 Ballistic Cannon 4 | . . . . . 4 Launcher 5 | . . 1 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 20 | . . 1 . . 19 Power 2 | . . . . . 2 Propulsion 6 | . . . . . 6 Utility 2 | . . . . . 2 Weapon 10 | . . 1 . . 9 Highest Loss Streak 14 | . . 1 . . 14 To Critical Strikes . | . . . . . . Average Backups 8 | 3 4 5 10 14 5 Power 1 | . 1 1 1 1 . Propulsion 1 | 1 2 2 3 2 . Utility 1 | . . . . 2 2 Weapon 3 | 1 1 1 4 7 1 Tool/Special . | . . . . . . Unused Backups 4 | . . . 2 1 1 Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 93 | . 94 97 95 100 86 Engine 10 | . 14 14 11 11 6 Treads 9 | . 22 28 16 . . Leg 18 | . 6 . 13 33 23 Device 6 | . . . 8 11 8 Storage 12 | . 24 28 13 11 3 Protection 1 | . . . . . 5 Energy Gun 20 | . 27 9 29 33 10 Ballistic Gun 6 | . . 14 2 . 9 Ballistic Cannon 6 | . . . . . 17 Peak Build Rating 36 | 4 7 7 27 28 36 Average Rating 21 | 3 6 6 20 27 28 On Entrance 12 | . 4 7 7 27 28 Avg Prop Armor Cover (%) 9 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 51 | 8 32 32 42 38 51 Greatest Support 60 | 20 40 40 60 45 49 Greatest Overweight (x) 16 | . . . 2 . 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 13 15 15 15 8 Most Carried 15 | 6 5 9 15 15 13 Average Carried 8 | 3 4 5 10 14 5 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 14 | 6 5 9 14 14 4 Class Distribution -------------------- 52% | Gunner 31% | Mutant 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1425 | 213 . 136 141 50 885 Remotely . | . . . . . . Salvage Created 2719 | . . 116 295 775 1533 Parts 124 | . . 7 17 38 62 Haulers Intercepted 7 | . . . 3 3 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 50 | . . 3 3 13 31 Guns 28 | . . 2 3 12 11 Cannons 10 | . . . . . 10 AOE 9 | . . 1 . . 8 Classes Destroyed 12 | . . 2 2 3 5 Worker 2 | . . . . 1 1 Builder 2 | . . . . . 2 Hauler 7 | . . . 3 3 1 Recycler 2 | . . . . 1 1 Watcher 2 | . . . 1 1 . Swarmer 10 | . . . . 3 7 Grunt 26 | . . 1 2 8 15 Brawler 2 | . . . . . 2 Duelist 2 | . . . . . 2 Sentry 7 | . . 2 1 2 2 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . . 2 4 7 7 Combat Bots Only 7 | . . 2 2 7 7 Max Kills in Single Turn 3 | . . 1 1 2 3 Gunslinging 1 | . . . . 1 . Exploded 3 | . . 1 . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 332 | . . 13 14 55 250 Missed 81 | . . 3 5 17 56 Hits 251 | . . 10 9 38 194 Melee 11 | . . . . . 11 Projectile 240 | . . 10 9 38 183 AOE 1 | . . 1 . . . Critical Strikes 12 | . . . . . 12 Damage Taken 4003 | . . 188 102 418 3295 Core 618 | . . 6 23 37 552 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 123 | . . . . 123 . Core Remaining (%) 94 | 100 . 97 . 85 . Volleys Fired 130 | . 4 14 18 34 60 Largest 5 | . 2 2 3 3 5 Hottest 218 | . 80 60 168 168 218 Shots Fired 430 | . 8 21 54 102 245 Gun 311 | . 8 18 54 102 129 Cannon 102 | . . . . . 102 Launcher 17 | . . 3 . . 14 Special . | . . . . . . Kinetic 185 | . . 14 11 . 160 Thermal 172 | . . . 21 92 59 Explosive 3 | . . 3 . . . Electromagnetic 70 | . 8 4 22 10 26 Robot Hit Streak 19 | . 3 12 4 5 19 Robot Miss Streak 10 | . 4 1 2 6 10 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . . . 1 1 2 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 250 | . 3 17 24 47 159 Core Hits 151 | . . 9 11 22 109 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 16 | . . . 1 11 4 Burn 15 | . . . 1 11 3 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5029 | . 40 302 412 837 3438 Guns 2745 | . 40 123 375 837 1370 Cannons 890 | . . . . . 890 Explosions 1378 | . . 179 37 . 1162 Melee . | . . . . . . Ramming 16 | . . . . . 16 Kinetic 1608 | . . 96 25 . 1487 Thermal 1817 | . . . 174 780 863 Explosive 179 | . . 179 . . . Electromagnetic 1409 | . 40 27 213 57 1072 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 35 | . . . 7 . 28 Projectiles . | . . . . . . Explosions 35 | . . . 7 . 28 Melee . | . . . . . . Knockbacks 21 | . . . . . 21 Impact . | . . . . . . Kinetic 20 | . . . . . 20 Secondary 1 | . . . . . 1 Self-Inflicted Damage 148 | . . 13 . . 135 Shots 8 | . . 1 . . 7 Rammed . | . . . . . . Targets Rammed 2 | . . . . . 2 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 579 | . 36 40 332 330 579 Average Temperature 116 | . 16 15 125 115 126 Received Heat Transfer 1260 | . . 81 51 138 990 Effects 8 | . . . 2 . 6 Shutdowns 2 | . . . 1 . 1 Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . 1 . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 7 | . . . . 7 . Heat Transferred 4803 | . . . 420 2516 1867 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 1 . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 67 | 100 100 100 100 88 11 Level 1 5 | . . . . 11 7 Level 2 26 | . . . . . 80 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 690 | . . 61 51 223 690 Initial 72 | . . . 7 . 72 Average 204 | . . 11 13 108 521 Influence Increases 1706 | . . 91 110 389 1116 Destroy 0b10 Robot/C 1000 | . . 60 60 260 620 Destroy 0b10 Robot/NC 75 | . . . 20 30 25 Destroy Leader 208 | . . 10 18 58 122 Successful Hack 29 | . . . 5 24 . Disable Machine 150 | . . . . . 150 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 34 | . . 21 7 2 4 Lose Combat Pursuer 60 | . . . . 15 45 Influence Decreases 1056 | . . 70 131 217 638 Entered New Map 114 | . . . 14 . 100 Time Decay 690 | . . 60 95 217 318 Lost Part 200 | . . 10 . . 190 Lost Ally 30 | . . . . . 30 Purge Threat 22 | . . . 22 . . Squads Dispatched 9 | . . . 1 2 6 Investigation 3 | . . . . 1 2 Extermination . | . . . . . . Reinforcement 3 | . . . 1 1 1 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . . 6 6 17 49 Peak Tracking Total 7 | . . 2 3 4 7 Tactical Retreats 4 | . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 13 | . . 2 . . 11 Max in Single Turn 3 | . . 2 . . 3 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 12 | . . . 1 9 2 Terminals 9 | . . . 1 6 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . . . 3 19 5 Successful 13 | . . . 2 10 1 Failed 14 | . . . 1 9 4 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 19 | . . . 3 11 5 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 7 | . . . 2 4 1 Part Schematic 1 | . . . . 1 . Prototype ID Bank 2 | . . . 1 1 . Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . 1 . Recycle Component 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . . . 1 5 2 Full Trace Events 3 | . . . . 2 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 76 | . . . . 76 . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Active Infowar (turns) 6 | . . . 6 . . T.N.C. 6 | . . . 6 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . . 4 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2106 | 65 130 360 339 510 702 Spaces Moved 1049 | 47 73 201 163 270 295 Core 9 | 7 . . . . 2 Treads 319 | . 58 201 60 . . Legs 721 | 40 15 . 103 270 293 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 120 120 120 Average Speed 141 | 109 151 160 148 120 146 Slowest Speed 850 | 120 160 160 260 120 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 13 51 13 38 23 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . 20 6 . 4 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 28 | . . 20 6 . 2 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1385 | 60 83 220 224 380 418 Wait 75 | . . . . 61 14 Move 1044 | 46 72 200 162 269 295 Hop . | . . . . . . Pick Up 54 | 10 2 4 20 6 12 Fast Attach 2 | . . . . 1 1 Attach 32 | 4 3 . 7 . 18 Detach . | . . . . . . Swap 25 | . 2 2 6 4 11 Drop 21 | . . . 11 5 5 Fire 130 | . 4 14 18 34 60 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 16) 196 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 543 | -10/Mines | Discovered new exit (range 8) 556 | -10/Mines | Entered Materials 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 848 | -9/Materials | Build established: Gunner 848 | -9/Materials | Discovered new exit (range 12) 895 | -9/Materials | Entered Storage 1158 | -9/Storage | Repaired Carbon-fiber Leg? 1210 | -9/Storage | Repaired Carbon-fiber Leg 1213 | -9/Storage | Destroyed 7 combat bots 1380 | -9/Storage | Discovered new exit (range 16) 1405 | -9/Storage | Entered Materials 1405 | -8/Materials | Evolved 2 slots: Weapon x2 1442 | -8/Materials | Garrison activated, responded to threat 1523 | -8/Materials | Destroyed 7 combat bots 1588 | -8/Materials | Core integrity fell below 50% 1631 | -8/Materials | Core integrity fell below 20% 1655 | -8/Materials | Lost 14 parts (1p4n1u8w) 1962 | -8/Materials | Build established: Tank 2107 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 22 matter. M-28 Smith repairs W-25 Informer. Titanium Leg destroyed. G-47 Trooper knocked back. Critical hit (Burn: +37). G-47 Trooper knocked back. Slug penetrates Wall. G-47 Trooper knocked back. Slug penetrates Wall. G-47 Trooper destroyed. Acquired 40 matter. M-28 Smith repairs M-28 Smith Wheel. Acquired 3 matter. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Critical hit (Burn: +37). Slug penetrates G-47 Trooper. G-47 Trooper knocked back. Flak Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????" """ %% ###### | | ????????????????????????????? | | ??? ??????????????????? ? /%% ? | | ?? #?????????????????# ?"" ""%% %! ?? | | ?? #?????????????????# """ ""% % #??? | | ??# #?????????????????# """ """ %% #??? | | ??# #?????????????????# = #??? | | ??# #?????????????????# #### | | ??# #?????????????????+ """ """ "" | | ??# #?????????????????# """ """ ^ = % | | ??# #?????????????????# """ "%" | | ??# #?????????????????# ^ * #### | | ??# #??????????????????# = % ! # | | ??# ##############?????# " % %%" =% # | | ??# ## #?????# % % " % % % # | | ?## ## #?????# " " # ! | | ## # #?????# * * + % | | # #?????# !% # % | | +[! #?????# ################ # %= | | # ! #?????# #??????????????# # | | ## #!= #?????# #??????????????# #### | | ?## ##########+###?????# #####??????????# #??? | | ??# #???##?# ####### ! #??????????# #??? | | ??# #??????# " g = * #??????????# #??? | | ??+ #??????# "T gg ! +?????????## ##?? | | ??# @ #?????????# #?? | | ??# ######## ####### #?????????# ### | | ??# #??????## ##?????#######?????????# T! [ | | ??#####???????# #??????????????????????# *### | | ??????????????# #??????????????????????# #?? | | ??????????????# #??????????????????????#######?? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????+ ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Hvy. Rocket Launcher | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 46% | -9/Storage Carbon-fiber Leg | 41% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Throw Away The Key Challenges ------------ None Game ------ Seed ImprovedPropulsionCharge Manual? 0 Play Time 00:30:40 Cumulative 22.5 hours Start 2025.10.25 @ 12:24:45 End 2025.10.25 @ 19:13:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 8f68713a-ec5a-41b9-8c01-97d66c09637f