Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 02:29:56 Player: OoferDoofums Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1887) 1887 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5347 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 162/300 Energy 91/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Utility Shielding > --- WEAPON ----------- High-powered Shotgun Flak Gun > --- INVENTORY -------- Cooled Airjet Cooled Airjet Target Analyzer Kinecellerator Weapon Cycler [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Improved Targeting Computer Device Tractor Beam Processor Improved Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 2 . . Utility 4 | . . 2 2 . . . Weapon 1 | . . . . . 1 . Parts Attached 63 | 4 3 3 13 18 18 4 Power 11 | . 1 . 4 1 5 . Engine 3 | . 1 . 1 . 1 . Core 8 | . . . 3 1 4 . Reactor . | . . . . . . . Propulsion 19 | 2 . 1 2 10 4 . Treads 4 | 2 . 1 . 1 . . Leg 11 | . . . 2 9 . . Wheel . | . . . . . . . Hover 4 | . . . . . 4 . Flight . | . . . . . . . Utility 18 | . 2 2 5 3 3 3 Device 7 | . 1 1 1 . 2 2 Storage . | . . . . . . . Processor 7 | . . 1 1 3 1 1 Hackware . | . . . . . . . Protection 4 | . 1 . 3 . . . Artifact . | . . . . . . . Weapon 15 | 2 . . 2 4 6 1 Energy Gun 2 | . . . 1 . 1 . Energy Cannon 2 | . . . 1 . 1 . Ballistic Gun 7 | 2 . . . 4 1 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 39 | . . . 9 9 18 3 Power 5 | . . . 2 . 3 . Propulsion 11 | . . . 3 4 4 . Utility 12 | . . . 3 2 5 2 Weapon 11 | . . . 1 3 6 1 Highest Loss Streak 9 | . . . 9 7 7 8 To Critical Strikes 1 | . . . 1 . . . Average Backups 3 | . 2 2 3 4 4 1 Power . | . . . . . . . Propulsion . | . . . . 1 1 . Utility 2 | . 2 2 . 2 2 1 Weapon . | . . . 1 . . . Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 5 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 1 4 1 . Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 84 | . 78 99 84 95 75 34 Engine 2 | . 1 11 3 . . . Core 5 | . . . 3 7 10 . Treads 8 | . 28 22 7 2 . . Leg 7 | . . . 6 26 1 . Hover 3 | . . . . . 11 . Device 7 | . 10 22 16 . . 3 Processor 20 | . . 10 13 26 32 26 Protection 11 | . 10 11 18 18 5 . Energy Gun 1 | . . . 4 2 . . Ballistic Gun 12 | . 28 22 6 10 7 . Peak Build Rating 51 | 4 7 9 28 46 51 20 Average Rating 26 | 3 5 8 17 38 44 14 On Entrance 13 | . 4 7 9 26 35 14 Naked Turns . | . . . . . . . Heaviest Build 56 | 2 9 10 56 55 24 2 Greatest Support 73 | 40 40 40 40 73 40 3 Greatest Overweight (x) 10 | . . . 10 1 4 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 2 Average Carried 3 | . 2 2 3 4 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 4 5 2 . Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 1658 | 198 75 121 151 579 499 35 Remotely 257 | . 75 121 61 . . . Salvage Created 1776 | . 75 275 325 576 525 . Parts 95 | . 5 18 16 35 21 . Haulers Intercepted 2 | . . . . 1 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 41 | . 2 8 5 14 12 . Guns 36 | . 2 8 3 14 9 . Cannons 4 | . . . 2 . 2 . Classes Destroyed 10 | . 1 2 3 4 . . Hauler 2 | . . . . 1 1 . Recycler 1 | . . . 1 . . . Swarmer 6 | . . 3 . . 3 . Grunt 18 | . 2 3 3 5 5 . Duelist 2 | . . . 1 . 1 . Sentry 4 | . . 2 . . 2 . Specialist 4 | . . . . 4 . . Hunter 2 | . . . 1 1 . . Programmer 4 | . . . . 3 1 . Heavy 1 | . . . . 1 . . Best Kill Streak 4 | . 2 4 1 3 3 . Combat Bots Only 4 | . 2 4 1 3 3 . Max Kills in Single Turn 2 | . 1 2 1 1 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 626 | . 13 50 110 176 251 26 Missed 205 | . 6 18 26 56 91 8 Hits 421 | . 7 32 84 120 160 18 Melee 8 | . . . 3 . 5 . Projectile 413 | . 7 32 81 120 155 18 Critical Strikes 16 | . . 1 2 9 4 . Damage Taken 5645 | . 79 335 975 1736 2272 248 Core 1383 | . 36 88 135 269 681 174 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 7 19 4 20 . Ignored by Resistances 506 | . . . 156 350 . . Regen/Repaired (Parts) 119 | . . . . . 119 . Core Remaining (%) 79 | 100 85 78 75 61 . . Volleys Fired 208 | . 13 34 47 61 52 1 Largest 3 | . 2 2 2 2 3 1 Hottest 125 | . 40 40 125 78 110 5 Shots Fired 321 | . 26 68 58 98 70 1 Gun 293 | . 26 68 48 98 53 . Cannon 27 | . . . 10 . 17 . Launcher . | . . . . . . . Special 1 | . . . . . . 1 Kinetic 296 | . 26 68 38 95 69 . Thermal 11 | . . . 10 . 1 . Explosive . | . . . . . . . Electromagnetic 13 | . . . 10 3 . . Robot Hit Streak 20 | . 6 7 7 18 20 . Robot Miss Streak 4 | . 3 2 3 4 4 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 231 | . 18 27 35 81 64 6 Core Hits 137 | . 6 16 13 55 47 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . . Critical Strikes 4 | . 1 . 1 1 1 . Destroy 3 | . 1 . 1 1 . . Blast 1 | . . . . . 1 . Melee Attacks 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4227 | . 141 342 501 1745 1498 . Guns 3571 | . 141 331 301 1670 1128 . Cannons 567 | . . . 200 . 367 . Explosions 75 | . . . . 75 . . Melee . | . . . . . . . Ramming 14 | . . 11 . . 3 . Kinetic 3772 | . 141 331 173 1656 1471 . Thermal 299 | . . . 200 75 24 . Explosive . | . . . . . . . Electromagnetic 142 | . . . 128 14 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 . . 1 1 1 Average Corruption 1 | . 2 . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 6 | . 1 . . 4 1 . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 2 | . 1 . . 1 . . Energy Discharges 1 | . . . . . 1 . Parts Fused 1 | . . . . 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 28 | . . . . 25 3 . Projectiles 3 | . . . . . 3 . Explosions 25 | . . . . 25 . . Melee . | . . . . . . . Knockbacks 11 | . . . . . 11 . Impact . | . . . . . . . Kinetic 7 | . . . . . 7 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 1 | . . . . . 1 . Shots . | . . . . . . . Rammed 3 | . . 2 . . 1 . Targets Rammed 3 | . . 2 . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 235 | . 110 24 117 235 51 . Average Temperature 25 | . 29 6 48 28 9 . Received Heat Transfer 981 | . 42 117 252 270 300 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 1 | . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 383 | . . . 296 50 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 181 | . 30 92 46 116 181 . Initial 44 | . . 3 35 . 44 . Average 35 | . 5 16 10 47 65 . Influence Increases 1351 | . 69 210 152 371 534 15 Destroy 0b10 Robot/C 820 | . 40 160 100 280 240 . Destroy 0b10 Robot/NC 15 | . . . 5 5 5 . Destroy Leader 224 | . . 50 30 82 62 . Successful Hack 58 | . 14 . . . 44 . Destroy Structure 9 | . . . 2 4 3 . Lose Combat Pursuer 225 | . 15 . 15 . 180 15 Influence Decreases 1351 | . 59 136 236 280 589 51 Entered New Map 117 | . . 7 49 . 47 14 Time Decay 904 | . 59 129 137 200 362 17 Lost Part 330 | . . . 50 80 180 20 Squads Dispatched 20 | . 1 3 6 5 5 . Investigation 3 | . 1 . . . 2 . Extermination 3 | . . . . 2 1 . Reinforcement 9 | . . 3 3 3 . . Assault 2 | . . . 2 . . . Garrison 3 | . . . 1 . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . 1 . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 4 15 10 15 31 5 Peak Tracking Total 9 | . 3 4 5 4 9 4 Tactical Retreats 10 | . 1 . 1 . 7 1 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 13 | . 2 3 1 3 4 . Terminals 10 | . 2 3 1 1 3 . Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 7 5 1 4 11 . Successful 12 | . 3 2 . 2 5 . Failed 16 | . 4 3 1 2 6 . Catastrophic 5 | . 1 1 . . 3 . Database Lockouts . | . . . . . . . Manual 3 | . 1 1 1 . . . Terminals 23 | . 7 5 1 2 8 . Fabricators 2 | . . . . 2 . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 3 2 . . 3 . Robot Analysis 2 | . 2 . . . . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . . . . . 1 . Disarm Traps 1 | . . . . . 1 . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Recall Extermination 1 | . . . . . 1 . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 2 1 1 4 . Full Trace Events 4 | . 2 . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . 2 . . . Machine Destruction 2 | . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Active Infowar (turns) 785 | . . 450 226 . 3 106 Sensors 676 | . . 450 226 . . . Machine Analysis 109 | . . . . . 3 106 Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 3023 | 56 353 450 500 734 824 106 Spaces Moved 2065 | 34 184 184 188 413 877 185 Core 219 | 8 . . 5 . 21 185 Treads 484 | 26 184 184 90 . . . Legs 541 | . . . 93 413 35 . Wheels . | . . . . . . . Hover 821 | . . . . . 821 . Flight . | . . . . . . . Fastest Speed 46 | 50 160 160 160 90 46 50 Average Speed 100 | 134 160 160 192 114 58 50 Slowest Speed 550 | 160 160 160 550 190 250 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 31 17 17 4 26 27 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . . . 2 7 3 . Melee . | . . . . . . . Projectile 5 | . . . 2 . 3 . AOE 7 | . . . . 7 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 2717 | 43 220 284 275 579 1119 197 Wait 316 | 6 17 61 17 55 159 1 Move 2059 | 33 183 183 187 412 876 185 Hop . | . . . . . . . Pick Up 32 | . 4 1 7 16 4 . Fast Attach 30 | 4 3 . 6 5 10 2 Attach 27 | . . 2 6 11 6 2 Detach . | . . . . . . . Swap 13 | . . 1 2 7 3 . Drop 23 | . . . 3 12 8 . Fire 208 | . 13 34 47 61 52 1 Melee 6 | . . . . . . 6 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 2 | . . 2 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x2 856 | -9/Materials | Discovered new exit (range 4) 859 | -9/Materials | Identified exit to Materials 860 | -9/Materials | Entered another Materials area 860 | -8/Materials | Evolved 2 slots: Utility x2 899 | -8/Materials | Garrison activated, responded to threat 1146 | -8/Materials | Lost 9 parts (2p3n3u1w) 1342 | -8/Materials | Discovered new exit (range 9) 1356 | -8/Materials | Identified exit to Factory 1360 | -8/Materials | Entered Factory 1360 | -7/Factory | Evolved 2 slots: Propulsion x2 1658 | -7/Factory | Build established: Scavenger-Mutant 1827 | -7/Factory | Discovered new exit (range 10) 1936 | -7/Factory | Lost 7 parts (3n2u2w) 2011 | -7/Factory | Identified exit to Factory 2094 | -7/Factory | Entered another Factory area 2094 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2335 | -6/Factory | Repaired Hpw. Shotgun 2695 | -6/Factory | Build established: Mutant 2797 | -6/Factory | Garrison activated, responded to threat 2855 | -6/Factory | Lost 7 parts (2p2n2u1w) 2891 | -6/Factory | Core integrity fell below 50% 2903 | -6/Factory | Discovered new exit (range 7) 2918 | -6/Factory | Core integrity fell below 20% 2918 | -6/Factory | Entered Lower Caves 2934 | -6/Lower Caves | Learned 4 Factory zone layouts 2950 | -6/Lower Caves | Lost 8 parts (2n3u3w) 3024 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Acquired Unknown Special Melee Weapon. Identified Imp. Datajack. Acquired Reaction Control System. Sneak attack on G-50 Soldier. G-50 Soldier system offline. Sneak attack on G-50 Soldier. G-50 Soldier system offline. Sneak attack on G-50 Soldier. G-50 Soldier system offline. Sneak attack on G-50 Soldier. G-50 Soldier system offline. Sneak attack on G-50 Soldier. G-50 Soldier system offline. Sneak attack on G-50 Soldier. G-50 Soldier system offline. Slug penetrates Wall. Reaction Control System destroyed. Drone sends a signal. Slug penetrates Wall. System Restoration Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????####???# | | ?????????????????????????????????????????## ##### | | ???????????????????????????????????????### ## | | ??????????????????????????????????????## | | ??????????????????????????????????????# | | ????????????????? #??????????????????## | | ????????????????? #???????????????### # | | ????????????????? #??????????????# #? | | ??????????? ?????? ??????????????## ## | | ?????????? ????? ##?????????????## ## | | ????????? ????# #????????????### ### | | ?????????? ????# #????????###?# #### | | ??????????? ??## ##????#### ### ##?# | | ?????? ?????? ### #????# ## # | | ????# ??????# #????# # | | ???? ???????# #????# ###### # | | ??? ?????## #????# ####### # | | ???? ##### #????## ####### # | | ????? ####### ##???# ## | | ????? @ #??? ##? | | ?????# h #?? ##?? | | ?????????# ########### ### ##??? | | ?????????# ##### #??## ### #?# #????? | | ????????## ###### #### ### #????????? | | ???????## #??# #????????? | | #??### #????????? | | ########## ##???# #????????? | | ###### ???????????# ## ##### ##???????? | | ???????????????????????# #### #???????? | | ???????????????????????###??## ##???????? | | ?????????????????????????????## ##????????? | | ??????????????????????????????## ##?????????? | | ???????????????????????????????## ##?????????? | | ????????????????????????????????# #?????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????# #???????? | | ????????????????????????????????## ######???????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 38 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 58 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hpw. Shotgun | 4% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledVampiricPerforator Manual? 0 Play Time 00:47:45 Cumulative 32.0 hours Start 2025.08.05 @ 01:42:15 End 2025.08.05 @ 02:29:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1579a34e-9b2c-429f-aae1-43f8fd1d4160