Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 04:33:34 Player: cptwinky Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (16) 3200 Robots Destroyed (236) 1180 Value Destroyed (8066) 8066 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (5060) 5060 TOTAL SCORE: 19986 Bonus ------- High Alert Combat Kills 1050 Follower Combat Kills 1131 Entered Garrisons 600 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (500) Ox9 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Advanced Targeting Computer Core Analyzer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Ion Cannon (fused) > --- INVENTORY (5) ---- Transmission Jammer Hacking Suite Relay Coupler [NC] (19) Cooled Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Heavy Ion Cannon > --- INVENTORY -------- Cold Fusion Reactor Heavy Treads High-capacity Matter Pod Seismic Detector Kinecellerator Hardened Heavy Armor Plating Medium Reactive Plating Hacking Suite Component Analysis Suite Force Rifle Heavy Proton Cannon Ion Cannon Cooled Plasma Cannon Precision Grenade Launcher Precision Grenade Launcher Datajack Remote Datajack Plasma Cutter [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Cannon Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 4 | . . . 1 . . . 2 . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 115 | 6 3 2 19 . 2 1 19 2 2 5 15 5 31 1 1 1 Power 11 | 1 . . 5 . . . . . . . 1 1 3 . . . Engine 6 | 1 . . 5 . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . 1 1 2 . . . Reactor 1 | . . . . . . . . . . . . . 1 . . . Propulsion 37 | 2 . 1 8 . . 1 7 1 . 3 3 3 7 1 . . Treads 35 | 2 . 1 8 . . 1 7 1 . 3 3 3 6 . . . Leg 2 | . . . . . . . . . . . . . 1 1 . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 35 | 1 2 1 2 . 1 . 8 . 1 2 5 . 10 . 1 1 Device 14 | . 1 . 1 . . . 2 . 1 1 3 . 4 . 1 . Storage 4 | 1 1 1 . . . . 1 . . . . . . . . . Processor 4 | . . . . . . . 1 . . . 1 . 2 . . . Hackware 3 | . . . . . . . 2 . . . 1 . . . . . Protection 10 | . . . 1 . 1 . 2 . . 1 . . 4 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 1 . 4 . 1 . 4 1 1 . 6 1 11 . . . Energy Gun 3 | . . . . . . . . . . . . . 3 . . . Energy Cannon 15 | . . . 2 . 1 . 2 . . . 4 . 6 . . . Ballistic Gun 3 | 2 . . . . . . 1 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . . . . 1 . 1 . . . Special Weapon 3 | . . . . . . . . 1 . . 1 1 . . . . Impact Weapon 2 | . . . . . . . 1 . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . . 1 . . . Unidentified Prototypes 12 | . . . 3 . . . . . . . 3 . 6 . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . Parts Lost 24 | . 1 . . . . . 6 . . . 1 5 4 1 . 6 Power 2 | . . . . . . . . . . . . 1 1 . . . Propulsion 7 | . . . . . . . . . . . . 2 . 1 . 4 Utility 7 | . . . . . . . 4 . . . 1 . 1 . . 1 Weapon 8 | . 1 . . . . . 2 . . . . 2 2 . . 1 Highest Loss Streak 6 | . 1 . . . . . 4 . . . 1 5 1 1 . 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Backups 18 | 2 8 12 19 20 18 20 19 20 20 19 19 16 16 18 18 15 Power 1 | . 1 1 1 1 1 2 1 1 1 . 1 . . . . . Propulsion 3 | 1 3 3 3 3 3 3 4 5 5 4 2 . . 1 1 . Utility 6 | . 1 3 5 6 5 6 6 6 6 6 6 6 7 8 9 8 Weapon 5 | . 2 4 7 8 6 5 4 5 5 5 5 6 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 . 7 . 1 1 2 1 . . 4 . 5 . 1 8 Power 4 | . . . 1 . . . 1 . . . 1 . 1 . . . Propulsion 4 | . 3 . 1 . . . . . . . . . . . . . Utility 17 | . . . 3 . 1 . . 1 . . 2 . 3 . 1 6 Weapon 10 | . 2 . 2 . . 1 1 . . . 1 . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 93 100 99 100 100 100 94 90 90 90 97 38 79 78 84 76 Engine 7 | . 14 14 11 11 11 11 9 9 9 9 6 . . . . . Core 1 | . . . . . . . . . . . . 2 6 5 . . Treads 26 | . 28 28 33 33 33 33 27 27 27 27 30 7 17 16 15 12 Device 10 | . 8 14 11 11 11 11 9 9 9 9 19 1 7 7 7 7 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 5 Processor 7 | . . . . . . . 7 9 9 9 8 15 17 15 15 15 Protection 7 | . . . 10 11 11 11 8 9 9 9 6 . 4 7 7 7 Energy Cannon 15 | . . . 19 21 18 22 17 17 17 17 14 2 13 14 15 12 Ballistic Gun 1 | . 26 14 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 14 1 . . . . . . . . . . . . . Peak Build Rating 71 | 6 10 12 24 24 25 25 35 35 34 34 53 47 71 59 59 59 Average Rating 34 | 5 8 11 22 23 23 25 32 34 33 33 39 22 57 57 58 52 On Entrance 29 | . 6 9 12 24 24 25 25 34 34 33 33 46 25 58 59 58 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . 6 2 2 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 14 21 51 62 60 64 64 77 77 78 79 88 88 91 89 90 90 Greatest Support 140 | 40 40 40 63 63 63 63 66 60 60 60 80 80 140 110 90 90 Greatest Overweight (x) 20 | . . 1 1 . 1 1 1 1 1 1 1 20 . . . 9 Average Overweight (x) . | . . . . . . 1 . 1 1 1 . 2 . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 17 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 9 16 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 18 | 3 8 13 19 20 18 19 19 19 20 19 19 16 18 19 20 16 Final Capacity 20 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 16 20 20 20 20 20 20 20 20 20 16 20 20 20 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Matter Collected 3258 | 278 164 22 511 149 . 50 208 . 103 112 357 137 957 91 . 119 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8604 | 119 356 8 1036 220 . 55 1577 . 129 749 1330 . 2693 180 . 152 Parts 471 | 8 22 2 67 19 . 6 76 . 8 45 67 . 129 14 . 8 Haulers Intercepted 20 | . 1 . 5 . . . 5 . 2 . 3 . 4 . . . Recyclers Shooed 11 | 1 1 . 2 . . . . . . . 2 . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Combat Hostiles Destroyed 190 | . 6 . 22 12 . 4 27 . 1 22 26 . 47 8 . 15 Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 8 | . 5 . 1 . . . . . . . . . 2 . . . Cannons 112 | . 1 . 16 3 . 4 25 . 1 21 12 . 22 2 . 5 AOE 61 | . . . 5 9 . . . . . . 10 . 21 6 . 10 Classes Destroyed 20 | 2 3 1 2 . . . 4 . . 2 2 . 3 . . 1 Worker 10 | . . 1 3 . . . . . . . 3 . 3 . . . Builder 7 | . . . . . . . 1 . . . 2 . 4 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . Hauler 20 | . 1 . 5 . . . 5 . 2 . 3 . 4 . . . Recycler 9 | 1 1 . 1 . . . 2 . . . 2 . 2 . . . Mechanic 3 | . . . . . . . . . . . 1 . 2 . . . Operator 5 | . . . 2 . . . 1 . . . . . 2 . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . Swarmer 46 | . 1 . 7 8 . 4 6 . . 9 3 . 4 4 . . Grunt 57 | . 5 . 6 4 . . 10 . . 2 7 . 17 4 . 2 Brawler 4 | . . . . . . . . . . 3 . . 1 . . . Duelist 5 | . . . . . . . 1 . . 2 . . 2 . . . Protector 2 | . . . . . . . . . . . . . 2 . . . Sentry 25 | . . . 9 . . . 8 . . 2 1 . 5 . . . Specialist 4 | . . . . . . . . . . . 1 . 2 . . 1 Hunter 13 | . . . . . . . 1 . 1 1 7 . 3 . . . Programmer 20 | . . . . . . . . . . 3 7 . 10 . . . Heavy 2 | . . . . . . . 1 . . . . . 1 . . . Compactor 1 | . . . . . . . . . . . . . 1 . . . Assembled 12 | . . . . . . . . . . . . . . . . 12 Best Kill Streak 14 | 2 2 1 6 7 . 4 10 . 1 6 11 . 14 6 . 14 Combat Bots Only 14 | . 2 . 4 7 . 4 4 . 1 6 8 . 9 6 . 14 Max Kills in Single Turn 7 | 1 1 1 3 4 . 1 2 . 1 2 5 . 7 2 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 . . . . . . 3 . 4 2 . 4 Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Hostile Shots Fired 930 | . 38 . 67 25 . 3 134 . 4 78 166 4 292 16 . 103 Missed 303 | . 5 . 26 9 . 1 37 . 1 14 61 . 113 5 . 31 Hits 627 | . 33 . 41 16 . 2 97 . 3 64 105 4 179 11 . 72 Melee 25 | . . . . . . . . . . 1 . 4 10 . . 10 Projectile 602 | . 33 . 41 16 . 2 97 . 3 63 105 . 169 11 . 62 AOE 4 | . . . . . . . . . . . . . . . . 4 Critical Strikes 26 | . 1 . 3 . . . 8 . . 4 2 1 4 . . 3 Damage Taken 9743 | . 373 . 529 221 . 19 1515 . 46 833 1117 156 3219 176 . 1539 Core 1060 | . 45 . 44 . . . 152 . . 119 150 32 332 18 . 168 Absorbed by Shields 341 | . . . . . . . . . . 172 169 . . . . . Ignored by Resistances 90 | . . . . . . . . . . . 90 . . . . . Regen/Repaired (Parts) 873 | . . . 66 . . . 272 . . . 535 . . . . . Core Remaining (%) 80 | 100 . 82 . . . 89 . . . 50 . . . . . . Volleys Fired 497 | 3 26 . 49 10 . 7 88 1 3 45 71 5 154 20 . 15 Largest 2 | 2 2 . 2 2 . 2 2 1 2 2 2 1 2 2 . 2 Hottest 145 | 40 50 . 136 136 . 136 136 68 136 136 136 . 145 130 . 130 Shots Fired 861 | 6 52 . 91 17 . 14 175 1 6 89 128 5 233 23 . 21 Gun 91 | 6 51 . 10 . . . 1 . . . . . 23 . . . Cannon 711 | . 1 . 74 14 . 14 174 1 6 89 114 . 189 19 . 16 Launcher 48 | . . . 7 3 . . . . . . 8 . 21 4 . 5 Special 11 | . . . . . . . . . . . 6 5 . . . . Kinetic 79 | 6 52 . 20 . . . 1 . . . . . . . . . Thermal 723 | . . . 64 14 . 14 174 1 6 89 114 . 212 19 . 16 Explosive 48 | . . . 7 3 . . . . . . 8 . 21 4 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | 4 11 . 14 4 . 3 28 . 3 12 13 10 38 5 . 9 Robot Miss Streak 5 | . 3 . 2 2 . 5 3 . 1 3 2 . 3 2 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . Shots Hit Robots 579 | 4 38 . 57 5 4 6 124 . 4 53 99 5 164 5 . 11 Core Hits 375 | 2 15 . 42 13 . 4 46 . 2 30 54 . 125 15 . 27 Critical Kills 7 | . . . . . . . 1 . 1 . 2 . 3 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . . Critical Strikes 10 | . . . 2 . . . 1 . 1 . 3 . 3 . . . Meltdown 6 | . . . . . . . 1 . 1 . 2 . 2 . . . Destroy 1 | . . . . . . . . . . . . . 1 . . . Blast 2 | . . . 2 . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . . . Melee Attacks 14 | . . . . . 4 . 1 . 1 . 5 . 3 . . . Impact 9 | . . . . . . . 1 . 1 . 4 . 3 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 4 . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20768 | 50 528 35 1877 689 . 156 2782 . 93 1266 3718 . 7765 534 . 1275 Guns 1136 | 50 500 . 94 . . . . . . . . . 492 . . . Cannons 11806 | . 17 . 1108 195 . 156 2755 . 83 1253 2064 . 3750 147 . 278 Explosions 7396 | . . . 649 458 . . . . . . 1440 . 3465 387 . 997 Melee 190 | . . . . . . . . . . . 190 . . . . . Ramming 240 | . 11 35 26 36 . . 27 . 10 13 24 . 58 . . . Kinetic 805 | 50 517 . 238 . . . . . . . . . . . . . Thermal 12137 | . . . 964 195 . 156 2755 . 83 1253 2064 . 4242 147 . 278 Explosive 7160 | . . . 649 458 . . . . . . 1440 . 3229 387 . 997 Electromagnetic 236 | . . . . . . . . . . . . . 236 . . . Impact 190 | . . . . . . . . . . . 190 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . . . . . . 4 5 42 42 42 42 42 Average Corruption 25 | . . . . . . . . . . 3 1 24 38 42 42 42 Corruption Purged 10 | . . . . . . . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 250 | . . . . . . . . . . 18 13 14 165 23 9 8 Message Errors 52 | . . . . . . . . . . 4 3 3 31 6 4 1 Matter Fused 52 | . . . . . . . . . . 4 2 3 32 5 4 2 Heat Flow Errors 29 | . . . . . . . . . . 2 3 1 21 2 . . Energy Discharges 23 | . . . . . . . . . . 3 1 1 17 1 . . Parts Rejected 6 | . . . . . . . . . . . . . 5 . . 1 Parts Fused 4 | . . . . . . . . . . . . . 3 1 . . Data Loss (minor) 26 | . . . . . . . . . . 2 2 1 18 2 . 1 Data Loss (major) 8 | . . . . . . . . . . . 1 . 4 2 1 . Misfires 8 | . . . . . . . . . . 2 . . 5 1 . . Alerts 7 | . . . . . . . . . . . 1 3 2 . . 1 Misdirections 8 | . . . . . . . . . . . . 2 6 . . . Weapon Failures 27 | . . . . . . . . . . 1 . . 21 3 . 2 Overload Shots 1 | . . . . . . . . . . . . . . 1 . . Overflow Damage 400 | . . . 12 . . . 62 . . 26 200 . 89 . . 11 Projectiles 195 | . . . 8 . . . 62 . . 26 51 . 48 . . . Explosions 120 | . . . 4 . . . . . . . 64 . 41 . . 11 Melee 85 | . . . . . . . . . . . 85 . . . . . Knockbacks 3 | . . 1 1 . . . . . . . 1 . . . . . Impact 3 | . . 1 1 . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . 29 59 . . . . . . . . 177 . . 190 Shots 12 | . . . 1 3 . . . . . . . . 4 . . 4 Rammed 38 | . 4 3 6 4 . 1 5 . 2 2 3 . 8 . . . Targets Rammed 44 | . 4 5 7 4 . 1 6 . 2 2 4 . 9 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 6 | . . 2 1 . . . 1 . . . 1 . 1 . . . Highest Temperature 336 | . 20 . 192 91 . 252 306 10 48 305 198 263 336 143 . . Average Temperature 80 | . 5 . 52 41 . 130 92 7 25 72 82 144 92 35 . . Received Heat Transfer 2120 | . 207 . 195 51 . . 513 . 9 92 197 . 591 36 . 229 Effects 6 | . . . . . . 1 4 . . . . . 1 . . . Energy Bleed 3 | . . . . . . 1 1 . . . . . 1 . . . Interference 3 | . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 . . . Parts Fried 4 | . . . . . . . . . . . 3 . 1 . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . . . . . Robots Melted 9 | . . . . . . . 2 . 1 . 4 . 2 . . . Combat Hostiles 5 | . . . . . . . 2 . . . 2 . 1 . . . Parts Melted 58 | . . . 7 . . 2 5 . 3 4 10 . 27 . . . Heat Transferred 18743 | . . . 1628 333 . 259 4662 . 148 2035 3218 . 5905 185 . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Maximum Alert Level 4 | . . . 1 1 . . 1 2 1 3 2 1 4 3 2 2 Low Security (%) 48 | 100 100 100 86 42 . 100 43 5 96 14 12 91 30 . . . Level 1 33 | . . . 13 57 . . 56 94 3 38 78 8 15 . . 83 Level 2 11 | . . . . . . . . . . 36 8 . 33 . 100 16 Level 3 5 | . . . . . . . . . . 10 . . 13 100 . . Level 4 1 | . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1249 | 10 70 9 270 317 . 130 342 488 237 752 621 215 1249 1093 573 416 Initial 874 | . . 9 . 57 . . 33 109 237 37 394 215 . 874 573 356 Average 260 | 1 25 . 113 210 . 32 181 297 135 381 295 73 464 1004 538 384 Influence Increases 7355 | 10 214 10 742 450 . 200 869 379 500 715 994 . 1937 229 6 100 Destroy 0b10 Robot/C 4340 | . 120 . 440 340 . 160 540 . 260 520 600 . 1140 160 . 60 Destroy 0b10 Robot/NC 355 | 10 10 10 55 . . . 45 . 20 . 60 . 145 . . . Destroy Leader 978 | . 22 . 140 50 . 20 170 . 88 30 168 . 270 10 . 10 Allied During Kill 226 | . . . . 36 . 20 . . 106 5 5 . 54 . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . Successful Hack 191 | . 32 . 18 . . . 34 14 10 . 51 . 26 . 6 . Select Force Hacks 30 | . . . . . . . . . . . . . 30 . . . Disable Machine 225 | . . . 30 . . . 30 15 15 15 15 . 105 . . . Anti-Garrison Action 500 | . . . . . . . . 350 . 100 . . . 50 . . Destroy Structure 245 | . . . 44 24 . . 5 . 1 15 35 . 82 9 . 30 Lose Combat Pursuer 255 | . 30 . 15 . . . 45 . . 30 60 . 75 . . . Influence Decreases 6959 | 10 188 36 594 447 151 114 787 59 931 20 1131 615 688 385 590 213 Entered New Map 2448 | . . 17 . 91 151 . 53 59 251 20 358 400 . 375 520 153 Time Decay 3571 | 10 178 19 594 356 . 74 524 . 410 . 583 125 628 . 70 . Lost Part 240 | . 10 . . . . . 60 . . . 10 50 40 10 . 60 Lost Ally 250 | . . . . . . 40 . . 120 . 30 40 20 . . . Purge Threat 450 | . . . . . . . 150 . 150 . 150 . . . . . Squads Dispatched 39 | . 1 . 2 . . . 5 . 2 . 7 . 20 . . 2 Investigation 12 | . 1 . . . . . 2 . 2 . 3 . 4 . . . Extermination 9 | . . . . . . . . . . . 3 . 6 . . . Reinforcement 12 | . . . 2 . . . 2 . . . 1 . 5 . . 2 Assault 2 | . . . . . . . . . . . . . 2 . . . Garrison 4 | . . . . . . . 1 . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Distress Signals 22 | . . . 5 . . . 3 . 7 . 5 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 310 | . 11 . 34 17 . 8 32 . 12 23 41 5 71 8 . 48 Peak Tracking Total 15 | . 4 . 5 6 . 4 7 . 5 4 10 5 8 6 . 15 Tactical Retreats 13 | . 1 . 1 . . . 3 . . 1 4 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Traps Triggered 14 | . 1 . . . . . . . 1 8 2 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 72 | . . . 53 . . . . . . . 3 . 16 . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 2 | . . . 1 . . . . . . . 1 . . . . . Reprogrammed 6 | . . . 5 . . . . . . . . . 1 . . . Reused 1 | . . . . . . . . . . . . . 1 . . . Traps Extracted 5 | . . . 5 . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Most Traps Carried 5 | . . . 5 5 5 5 5 5 5 5 5 5 5 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Machines Disabled 17 | . . . 2 . . . 2 2 1 1 1 . 7 1 . . Max in Single Turn 2 | . . . 1 . . . 1 1 . 1 1 . 2 1 . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Garrison Relay 2 | . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Machines Accessed 55 | . 5 1 10 . 2 1 8 1 5 1 6 . 13 . 2 . Terminals 30 | . 5 . 6 . . 1 4 1 3 1 2 . 6 . 1 . Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . Repair Stations 7 | . . . 2 . . . 1 . . . 2 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . 1 . 1 . 1 . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . 4 . . . Total Hacks 141 | . 14 1 23 . 2 6 30 3 15 3 18 . 23 . 3 . Successful 58 | . 5 1 11 . 2 2 16 1 6 . 7 . 6 . 1 . Failed 79 | . 8 . 11 . . 3 14 2 9 3 10 . 17 . 2 . Catastrophic 18 | . . . 2 . . . . . 3 2 5 . 5 . 1 . Database Lockouts 4 | . 1 . 1 . . 1 . . . . 1 . . . . . Manual 63 | . 12 . 13 . 1 6 7 . 11 . 4 . 8 . 1 . Terminals 80 | . 14 . 15 . . 6 14 3 9 3 5 . 9 . 2 . Fabricators 3 | . . . . . . . . . . . 2 . . . 1 . Repair Stations 22 | . . . 4 . . . 7 . . . 8 . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . 4 . . . 6 . 2 . 3 . 3 . . . Garrison Access 15 | . . . . . . . 3 . 4 . . . 8 . . . Terminal Hacks 26 | . 4 1 3 . 2 2 5 1 3 . 2 . 2 . 1 . Record 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 9 | . 3 . 2 . . 2 2 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . 1 . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . 2 . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 3 . . . 5 . . . 3 . 1 . . . Scan Component 8 | . . . 2 . . . 3 . . . 2 . 1 . . . Repair 4 | . . . 1 . . . 2 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . 3 . 1 . 2 . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Retrieve Study 8 | . . . 2 . . . 3 . 1 . 2 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . 2 . . . Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . 1 . . . 2 . 1 . . . 1 . . . Terminals 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Botnet 4 | . 1 . 1 . . . 1 . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . Eject 1 | . . . . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . 1 . . . 1 . . . . . 1 . . . Used 2 | . . . 1 . . . 1 . . . . . . . . . Hacking Detections 43 | . 4 . 8 . . 1 6 1 4 1 6 . 11 . 1 . Full Trace Events 7 | . . . . . . . 1 . 1 . 3 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . 2 . . . 3 . 1 . 2 . . . . . Parts Repaired 4 | . . . 1 . . . 2 . . . 1 . . . . . Time 162 | . . . 51 . . . 89 . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Used RIF Installer 3 | . . . . . . . . 1 . 1 . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 8 | . . . . . 4 . . . . . 4 . . . . . Non-combat 7 | . . . . . 3 . . . . . 4 . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 4 . . . . . 5 . . . . . parse_system 5 | . . . . . 4 . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . redirect_shields 2 | . . . . . . . . . . . 2 . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . . . 3 . 3 . . 5 3 . . Ejected 2 | . . . . . . . . . . . . . 2 . . . Machine Destruction 6 | . . . . . . . . 3 . . . . . 3 . . Programmers 6 | . . . . . . . . . . 3 . . 3 . . . Attached 1 | . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Total Allies 18 | . . 1 . 3 . . 1 6 . 1 1 5 . . . . Largest Group 7 | . . 1 . 3 3 3 1 7 7 1 1 3 3 . . . Highest-Rated Group 388 | . . 31 . 40 40 40 16 124 124 39 107 388 388 . . . Highest-Rated Ally 141 | . . 31 . 16 16 16 16 31 31 39 107 141 141 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 161 | . . . . 22 . 22 1 . 75 6 13 6 16 . . . Total Damage 2976 | . . . . 155 . 209 17 . 1260 134 262 270 669 . . . Kills 55 | . . . . 5 . 4 . . 15 4 5 1 21 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . 5 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total 9 | . 3 . 2 . . 2 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Turns Passed 15879 | 91 437 1032 2073 804 514 447 1709 956 982 1408 1812 296 2665 390 156 107 Spaces Moved 7036 | 43 194 476 973 474 270 203 701 427 421 529 667 88 1258 203 94 15 Core 21 | 2 . . . . . . . . . . . 18 . . . 1 Treads 7015 | 41 194 476 973 474 270 203 701 427 421 529 667 70 1258 203 94 14 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 200 160 203 203 203 165 150 160 163 165 165 Average Speed 182 | 154 160 212 160 160 181 200 183 203 203 203 202 280 162 164 165 202 Slowest Speed 1050 | 160 160 240 200 160 200 200 203 203 203 203 207 1050 166 165 165 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 36 93 86 90 69 55 40 77 56 73 20 87 40 34 4 29 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . Spaces Dug 62 | . . . . 26 . . 1 . 1 . . . 9 2 . 23 Terrain Destroyed 257 | . . . 42 26 . . 1 . 1 1 35 . 97 12 . 42 Melee 5 | . . . . . . . 1 . 1 . . . 3 . . . Projectile 34 | . . . . . . . . . . 1 . . 28 4 . 1 AOE 218 | . . . 42 26 . . . . . . 35 . 66 8 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac DSF Total 9106 | 59 269 493 1398 498 293 230 943 499 539 758 991 125 1612 232 97 70 Wait 974 | 1 30 1 249 7 8 15 97 3 106 152 184 21 67 2 . 31 Move 7022 | 42 193 475 972 473 269 202 700 426 421 528 667 87 1257 202 93 15 Hop . | . . . . . . . . . . . . . . . . . Pick Up 96 | 7 7 8 19 . 4 2 12 1 1 4 9 . 20 1 1 . Fast Attach 56 | 6 1 . 6 . . . 5 . . . 9 3 24 1 . 1 Attach 32 | . 1 . 3 . . . 6 . . 2 2 5 10 . . 3 Detach 18 | . . . 3 . . . 2 . . . 4 1 8 . . . Swap 102 | . 1 2 16 4 4 1 14 4 3 6 18 . 21 5 1 2 Drop 101 | . 6 2 21 . 4 2 12 2 2 5 15 1 23 1 2 3 Fire 497 | 3 26 . 49 10 . 7 88 1 3 45 71 5 154 20 . 15 Melee 14 | . . . . . 4 . 1 . 1 . 5 . 3 . . . Ram 2 | . . . . . . . . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 44 | . 4 5 7 4 . 1 6 . 2 2 4 . 9 . . . Escape Stasis 6 | . . . . . . . . . . 6 . . . . . . Rewire 54 | . . . . . . . . 54 . . . . . . . . Trap 72 | . . . 53 . . . . . . . 3 . 16 . . . Miscellaneous 16 | . . . . . . . . 8 . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Factory -7/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 383 | -10/Materials | Central database locked down 529 | -10/Materials | Entered Mines 532 | -10/Mines | Received a Mining Laser from a helpful Derelict 704 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 734 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 739 | -10/Mines | Found Scrap Suit 761 | -10/Mines | Discovered new exit (range 5) 821 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1031 | -10/Mines | Discovered new exit (range 7) 1182 | -10/Mines | Learned 4 Materials zone layouts 1321 | -10/Mines | Discovered new exit (range 6) 1561 | -10/Mines | Entered Materials 1561 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1873 | -9/Materials | Discovered new exit (range 15) 2463 | -9/Materials | Discovered new exit (range 10) 3382 | -9/Materials | Central database locked down 3558 | -9/Materials | Repaired Hvy. Ion Engine 3570 | -9/Materials | Discovered new exit (range 9) 3619 | -9/Materials | Discovered new exit (range 10) 3634 | -9/Materials | Entered Mines 3662 | -9/Mines | Destroyed 7 combat bots 3864 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3993 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4072 | -9/Mines | Learned location of Storage (-8) 4162 | -9/Mines | Discovered new exit (range 16) 4263 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4305 | -9/Mines | Learned 4 Materials zone layouts 4427 | -9/Mines | Discovered new exit (range 5) 4438 | -9/Mines | Entered Exiles 4438 | -9/Exiles | Accompanied by 3 allies 4489 | -9/Exiles | Met 8R-AWN 4519 | -9/Exiles | Met EX-HEX 4578 | -9/Exiles | Met EX-DEC 4625 | -9/Exiles | Learned location of Zion (-7) 4660 | -9/Exiles | Met EX-BIN 4681 | -9/Exiles | Aligned with FarCom system 4683 | -9/Exiles | Given EX-Vault access code 4731 | -9/Exiles | Opened EX-Vault 4739 | -9/Exiles | Found Field Lobotomy Kit 4744 | -9/Exiles | Found 0b10 Alert Chip 4751 | -9/Exiles | Found Modified TNC 4792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4815 | -9/Exiles | Exiles lab attacked by MAIN.C 4924 | -9/Exiles | Discovered new exit (range 10) 4952 | -9/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Field Lobotomy Kit 4952 | -9/Exiles | Entered Mines 4952 | -8/Mines | Accompanied by 3 allies 5094 | -8/Mines | Central database locked down 5333 | -8/Mines | Discovered new exit (range 9) 5381 | -8/Mines | Discovered new exit (range 5) 5399 | -8/Mines | Entered Materials 5399 | -8/Materials | Accompanied by 1 ally 5399 | -8/Materials | Evolved 2 slots: Utility x2 5982 | -8/Materials | Discovered new exit (range 15) 5988 | -8/Materials | Repaired Arm. Treads+ 6056 | -8/Materials | Repaired Adv. Beam Cannon? 6387 | -8/Materials | Lost 4 parts (3u1w) 6401 | -8/Materials | Discovered new exit (range 8) 6681 | -8/Materials | Build established: Scavenger-Mutant 6898 | -8/Materials | Identified exit to Garrison 7108 | -8/Materials | Entered Garrison 7108 | -8/Garrison | Discovered recently destroyed garrison 7108 | -8/Garrison | Accompanied by 1 ally 7209 | -8/Garrison | Rescued a captive Derelict 7210 | -8/Garrison | Rescued a captive Derelict 7304 | -8/Garrison | Garrison Relay disabled 7553 | -8/Garrison | Discovered new exit (range 68) 7553 | -8/Garrison | Discovered new exit (range 34) 7553 | -8/Garrison | Discovered new exit (range 55) 7695 | -8/Garrison | Installed Relay Interface Framework 8064 | -8/Garrison | Entered Materials 8064 | -8/Materials | Accompanied by 7 allies 8364 | -8/Materials | Lost 3 allies 8552 | -8/Materials | Discovered new exit (range 9) 8568 | -8/Materials | Discovered new exit (range 15) 8959 | -8/Materials | Discovered new exit (range 10) 9035 | -8/Materials | Build established: Mutant 9046 | -8/Materials | Identified exit to Garrison 9046 | -8/Materials | Entered Garrison 9156 | -8/Garrison | Triggered checkpoint 9418 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 9469 | -8/Garrison | Discovered new exit (range 8) 9656 | -8/Garrison | Triggered checkpoint 9750 | -8/Garrison | Discovered new exit (range 10) 9906 | -8/Garrison | Triggered checkpoint 9989 | -8/Garrison | Discovered new exit (range 16) 10109 | -8/Garrison | Rescued a captive Derelict 10170 | -8/Garrison | Triggered checkpoint 10308 | -8/Garrison | Triggered checkpoint 10454 | -8/Garrison | Entered Factory 10454 | -7/Factory | Accompanied by 1 ally 10454 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10456 | -7/Factory | FarCom data flow suspended 10891 | -7/Factory | Discovered new exit (range 9) 11164 | -7/Factory | Discovered new exit (range 11) 11305 | -7/Factory | Central database locked down 11882 | -7/Factory | Repaired Hrd. Heavy Armor Plating 12195 | -7/Factory | Cargo convoy interrupted 12253 | -7/Factory | Destroyed 8 combat bots 12266 | -7/Factory | Sucked down chute 12266 | -7/Factory | Entered Waste 12280 | -7/Waste | Spotted C-40 Crusher 12281 | -7/Waste | EMP discharged 12281 | -7/Waste | System corruption reached 10% 12284 | -7/Waste | Spotted C-40 Crusher 12291 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12298 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12310 | -7/Waste | Spotted C-40 Crusher 12315 | -7/Waste | Spotted C-40 Crusher 12316 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12323 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12325 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12326 | -7/Waste | Spotted C-40 Crusher 12333 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12336 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12349 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12354 | -7/Waste | Lost 5 parts (1p2n2w) 12362 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 12381 | -7/Waste | EMP discharged 12481 | -7/Waste | EMP discharged 12481 | -7/Waste | System corruption reached 30% 12530 | -7/Waste | Discovered new exit (range 12) 12562 | -7/Waste | Entered Factory 12562 | -7/Factory | Accompanied by 3 allies 12625 | -7/Factory | Destroyed Crusher 4c 12846 | -7/Factory | Discovered new exit (range 12) 13399 | -7/Factory | P-60 Hacker assimilated allied Crusher 4e 13400 | -7/Factory | Cargo convoy interrupted 13405 | -7/Factory | Allies destroyed Crusher 4e 13443 | -7/Factory | Destroyed 9 combat bots 13745 | -7/Factory | Garrison activated, responded to threat 13763 | -7/Factory | Core integrity fell below 50% 14127 | -7/Factory | Build established: Scavenger-Mutant 14562 | -7/Factory | First assault squad dispatched 15224 | -7/Factory | Identified exit to Garrison 15227 | -7/Factory | Entered Garrison 15293 | -7/Garrison | Triggered checkpoint 15375 | -7/Garrison | Discovered new exit (range 9) 15465 | -7/Garrison | Triggered checkpoint 15514 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 15532 | -7/Garrison | Garrison Relay disabled 15617 | -7/Garrison | Entered Factory 15773 | -7/Factory | Identified exit to DSF 15773 | -7/Factory | Entered DSF 15783 | -7/DSF | Assembled infested the area 15804 | -7/DSF | Additional patrols routed to DSF 15868 | -7/DSF | Core integrity fell below 20% 15880 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 15868_ D-53 Grenadier unfolds itself. 15868_ as-44004 destroyed. 15868_ as-74023 destroyed. 15868_ as-90987 destroyed. 15868_ as-60895 destroyed. 15871_ Acquired 49 matter. 15871_ as-86940 destroyed. 15871_ as-67881 destroyed. 15874_ as-91897 destroyed. 15875_ Acquired 12 matter. 15875_ C-30 ARC bursts open, deploying its payload. 15875_ S-27 Virus unfolds itself. 15875_ Critical hit (Destroy). 15875_ Arm. Treads+ destroyed. 15876_ as-32580 destroyed. 15876_ Aluminum Leg destroyed. 15876_ as-54147 destroyed. 15876_ as-64249 destroyed. 15877_ S-27 Virus destroyed. 15880_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????#""?????????? | | ???????????????????????????????????#"#?????????? | | ??????????????????#########?##????##"####??????? | | ??????????????????#!!%%% ## ######"""""#??????? | | ???????????#!!# #!!%%% = = ##"""""#??????? | | ?????????? s% x == [ ""##"????? | | ?????????? x !s[ @ = * ! """""????? | | ??????????????#!!!###*= ! * ""###????? | | ????????????????????# ## ]!!]] #[ ###??????? | | ???????????????????!! ? # [ # #????????? | | ??????????????????#!! ! = =#???????? | | ??????????????????#!! # = =#???????? | | ??????????????????### ### < ##???????? | | ???????????????????** ???# [d #???????? | | ??????????????????#** ????# d #???????? | | ??????????????????#*??????# #???????? | | ??????????????????#???????## ## ##???????? | | ????????????????????????????[[#!!!"# !????????? | | ????????????????????????????[["!!!## !!???????? | | ???????????????????????????? %%% ? ???????? | | ??????????????????????H????? %%" ??? ????????? | | ???????????????????????????? ? %??? ????????? | | ??????????????????????????????? ??????????????? | | ??????????????????????????????? ???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 22 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 40% | -9/Materials Arm. Treads | 40% | -8/Materials Adv. Beam Cannon | 29% | -8/Materials Hrd. Heavy Armor Plating | 10% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Assault Cannon | -8/Materials | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Challenges ------------ None Game ------ Seed LaserSiegeLance Manual? 0 Play Time 01:17:07 Cumulative 2186.3 hours Start 2026.03.10 @ 03:16:10 End 2026.03.10 @ 04:33:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1384 Rogue 1380 Adventurer 4 Explorer 0 Win Type - Total 308 Types 230/14/25/11/3/1/5/10/5/4 Lore% 98 Gallery% 96 Achievement% 91 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0028fc7-9189-46d4-a32a-2e0bba7c7609