Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 00:21:23 Player: Faust Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (86) 430 Value Destroyed (2659) 2659 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7644 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/850 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1100) Ox21 Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Gravmag System Nuclear Pulse Thruster Matter Compressor (0) Improved Target Analyzer Improved Particle Charger Weapon Cycler Improved Maneuvering Thrusters Improved Shield Generator Hacking Suite System Backup Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating Improved Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Gravmag System Nuclear Pulse Thruster Improved Heat Sink Matter Compressor Improved Target Analyzer Improved Particle Charger Weapon Cycler Improved Maneuvering Thrusters Heavy Armor Plating Hacking Suite System Backup Module Lightning Gun Plasma Cannon Minigun [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . 2 . . . 1 . Weapon 2 | . . 2 . . . . . . . Parts Attached 83 | 7 9 18 1 13 7 10 . 5 13 Power 12 | 1 2 3 . 1 1 . . 3 1 Engine 11 | 1 2 3 . 1 1 . . 2 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 22 | 2 4 2 1 2 3 1 . 1 6 Treads 2 | . 2 . . . . . . . . Leg 19 | 2 2 2 1 2 3 1 . 1 5 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 16 | 2 3 1 . 3 . 3 . 1 3 Device 7 | 1 1 1 . 1 . 2 . . 1 Storage 4 | . 2 . . 1 . 1 . . . Processor 2 | 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 33 | 2 . 12 . 7 3 6 . . 3 Energy Gun 7 | . . 2 . 1 . 3 . . 1 Energy Cannon 6 | . . 2 . 2 . 1 . . 1 Ballistic Gun 14 | 2 . 5 . 3 2 1 . . 1 Ballistic Cannon 2 | . . . . . 1 1 . . . Launcher 4 | . . 3 . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 24 | . . 1 . 1 . 3 . . 19 Power 3 | . . . . . . . . . 3 Propulsion 6 | . . . . . . . . . 6 Utility 5 | . . . . . . 1 . . 4 Weapon 10 | . . 1 . 1 . 2 . . 6 Highest Loss Streak 19 | . . 1 . 1 . 1 . . 19 Average Slot Usage (%) 98 | . 99 97 100 99 99 99 100 100 80 Engine 8 | . 14 11 11 9 7 7 7 7 5 Treads 2 | . 2 13 . . . . . . . Leg 22 | . 24 8 22 17 29 30 30 26 21 Device 9 | . 4 9 11 10 7 10 15 13 6 Storage 13 | . 10 11 11 16 15 15 15 13 13 Processor 4 | . 12 . . 9 7 3 . . . Energy Gun 3 | . . 4 . . . 6 7 6 7 Energy Cannon 5 | . . 9 11 8 2 3 . . . Ballistic Gun 17 | . 28 22 22 17 15 15 15 13 7 Ballistic Cannon 1 | . . . . . 4 3 7 6 5 Launcher 4 | . . 7 11 9 7 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 118 | 8 42 54 54 75 80 100 100 115 118 Greatest Support 72 | 20 46 46 31 36 72 72 72 72 72 Greatest Overweight (x) 21 | . 2 2 2 3 1 1 1 1 21 Average Overweight (x) 1 | . . 1 1 1 . 1 1 1 1 Largest Inventory Capacity 20 | 4 12 12 12 18 18 20 20 20 20 Average Capacity 16 | 4 8 12 12 17 18 19 20 20 20 Most Carried 20 | 2 10 12 12 18 18 19 17 18 20 Average Carried 13 | . 2 10 11 15 17 16 17 16 16 Final Capacity 20 | 4 12 12 12 18 18 20 20 20 20 Final Carried 18 | 1 10 11 12 18 18 17 17 18 10 Class Distribution -------------------- 47% | Skirmisher 23% | Hauler-Tank 9% | Hauler-Skirmisher 9% | Mutant 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Matter Collected 2671 | 312 270 483 200 436 33 734 86 104 13 Remotely . | . . . . . . . . . . Salvage Created 2948 | 75 387 796 67 761 33 608 76 104 41 Parts 166 | 3 24 57 3 45 1 21 7 2 3 Haulers Intercepted 7 | . 1 1 . 4 1 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 18 7 . . Prevented 5 | . . . . . . 5 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 63 | 1 9 19 2 10 . 14 3 3 2 Melee 1 | . . . . . . . . . 1 Guns 40 | 1 9 14 1 2 . 9 3 . 1 Cannons 14 | . . 3 . 5 . 5 . 1 . AOE 8 | . . 2 1 3 . . . 2 . Classes Destroyed 14 | 2 2 6 . 1 . 2 . . 1 Worker 6 | . . 3 1 2 . . . . . Builder 2 | . . 1 . 1 . . . . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 7 | . 1 1 . 4 1 . . . . Operator 2 | . . 2 . . . . . . . Watcher 4 | . . 2 . 2 . . . . . Swarmer 16 | . 2 4 . . . 6 3 . 1 Saboteur 1 | . . . . . . . . . 1 Grunt 30 | 1 7 12 1 2 . 4 . 3 . Brawler 2 | . . 1 1 . . . . . . Sentry 6 | . . 2 . 4 . . . . . Hunter 4 | . . . . 4 . . . . . Savage 2 | . . . . . . 2 . . . Butcher 1 | . . . . . . 1 . . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 9 | 2 5 9 3 3 1 3 3 3 1 Combat Bots Only 7 | 1 5 7 2 2 . 3 3 3 1 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . 1 1 1 . . . 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Damage Taken 5627 | 11 395 619 37 596 58 935 120 249 2607 Core 1222 | . 63 50 37 59 . 148 . 13 852 Absorbed by Shields 133 | . . . . . . . 46 87 . Core Remaining (%) 83 | 100 74 . 78 89 . . 78 . . Volleys Fired 186 | 7 32 34 2 45 6 40 4 4 12 Largest 4 | 2 2 4 4 4 3 4 4 4 4 Hottest 196 | 40 40 168 147 191 94 191 169 169 196 Shots Fired 563 | 14 64 109 8 133 18 149 16 16 36 Gun 414 | 14 64 79 4 80 12 109 12 12 28 Cannon 128 | . . 21 2 43 6 40 4 4 8 Launcher 21 | . . 9 2 10 . . . . . Special . | . . . . . . . . . . Kinetic 392 | 14 64 60 4 75 18 112 12 12 21 Thermal 74 | . . 21 2 43 . 6 . . 2 Explosive 21 | . . 9 2 10 . . . . . Electromagnetic 76 | . . 19 . 5 . 31 4 4 13 Robot Hit Streak 16 | 3 14 16 2 6 10 8 8 3 2 Robot Miss Streak 10 | 4 3 8 3 7 4 7 1 2 10 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 7 | . 5 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 298 | 7 47 59 3 72 12 73 6 8 11 Core Hits 145 | 3 18 44 4 31 2 32 4 5 2 Critical Hits 5 | . . 1 . 1 . 3 . . . Critical Kills 2 | . . . . . . 2 . . . Critical Parts Destroyed 3 | . . 1 . 1 . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6632 | 77 603 1318 276 1646 199 1630 167 533 183 Guns 3497 | 77 596 658 12 586 123 1117 120 113 95 Cannons 1560 | . . 246 20 565 76 458 47 60 88 Explosions 1553 | . . 414 244 480 . 55 . 360 . Melee . | . . . . . . . . . . Ramming 22 | . 7 . . 15 . . . . . Kinetic 3318 | 77 596 464 12 550 199 1094 87 125 114 Thermal 1568 | . . 246 189 565 . 155 . 360 53 Explosive 969 | . . 414 75 480 . . . . . Electromagnetic 755 | . . 194 . 36 . 381 80 48 16 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . Average Corruption 1 | . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Effects 3 | . . . . 3 . . . . . Message Errors 1 | . . . . 1 . . . . . Targeting Errors 2 | . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 114 | . . 6 4 18 . 23 6 39 18 Projectiles 65 | . . . . 18 . 23 6 . 18 Explosions 49 | . . 6 4 . . . . 39 . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . 1 1 1 1 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . 1 1 1 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 268 | . . 47 37 . . . . 184 . Shots 4 | . . 1 1 . . . . 2 . Rammed 1 | . . . . 1 . . . . . Targets Rammed 5 | . 1 . . 4 . . . . . Kicked 4 | . 1 . . 3 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 577 | . 2 403 152 300 24 453 221 265 577 Average Temperature 145 | . 2 128 80 92 12 182 102 120 367 Received Heat Transfer 975 | 6 162 216 . 117 . 189 . 48 237 Effects 29 | . . 6 . 2 . 4 . . 17 Shutdowns 4 | . . 2 . . . . . . 2 Energy Bleed 2 | . . . . 1 . . . . 1 Interference 4 | . . . . 1 . 2 . . 1 Matter Decay 6 | . . . . . . 1 . . 5 Short Circuit 1 | . . 1 . . . . . . . Damage (minor) 7 | . . 3 . . . 1 . . 3 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 2336 | . . 444 237 1055 . 250 . 250 100 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Peak Influence 375 | 25 262 360 375 246 116 . . 182 147 Average Influence 148 | 8 149 199 159 128 109 . . 118 120 Maximum Alert Level 1 | . 1 1 1 1 . . . . . Low Security (%) 77 | 100 58 41 98 87 100 . . 100 100 Level 1 22 | . 41 58 1 12 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 4 1 3 . . . 1 . Investigation 6 | . 1 1 1 2 . . . 1 . Extermination . | . . . . . . . . . . Reinforcement 6 | . 2 3 . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Distress Signals 6 | . . 2 . 4 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | 1 14 30 2 23 . 15 3 3 14 Peak Tracking Total 11 | 1 3 6 2 4 . 4 3 3 11 Tactical Retreats 3 | . . . . 1 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Traps Triggered 4 | . 1 . . 1 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 4 | . . . . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Machines Disabled 22 | . . 5 12 3 . . . 2 . Max in Single Turn 12 | . . 1 12 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Machines Accessed 18 | . 2 3 1 8 . 2 . 2 . Terminals 8 | . . 2 . 5 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 55 | . 9 16 1 22 . 2 . 5 . Successful 42 | . 6 13 1 18 . 2 . 2 . Failed 13 | . 3 3 . 4 . . . 3 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . . 6 . 13 . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations 16 | . 3 10 . 3 . . . . . Recycling Units 9 | . 6 . . 3 . . . . . Scanalyzers 6 | . . . . 3 . . . 3 . Garrison Access 2 | . . . . . . . . 2 . Terminal Hacks 18 | . . 4 1 11 . 2 . . . Record 5 | . . 1 . 3 . 1 . . . Prototype ID Bank 2 | . . 2 . . . . . . . Open Door 2 | . . . 1 . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . . . . 2 . . . . . Unreport Threat 1 | . . . . 1 . . . . . Dispatch Records 2 | . . . . 2 . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 14 | . 2 9 . 3 . . . . . Scan Component 8 | . 1 5 . 2 . . . . . Repair 6 | . 1 4 . 1 . . . . . Recycling Unit Hacks 5 | . 4 . . 1 . . . . . Recycle Component 2 | . 2 . . . . . . . . Process 1 | . 1 . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 4 | . . . . 3 . . . 1 . Insert Component 2 | . . . . 1 . . . 1 . Analyze 2 | . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 3 . 5 . . . 2 . Full Trace Events 5 | . 1 1 . 2 . . . 1 . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 6 | . 1 4 . 1 . . . . . Time 198 | . 26 128 . 44 . . . . . Parts Recycled 2 | . 2 . . . . . . . . Recycled Matter 174 | . 174 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Turns Passed 6552 | 107 452 1051 723 1105 323 2225 95 178 293 Spaces Moved 3565 | 71 217 466 441 521 190 1367 55 102 135 Core 22 | 19 . . . . . . . . 3 Treads 315 | . 19 296 . . . . . . . Legs 3228 | 52 198 170 441 521 190 1367 55 102 132 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 120 150 150 150 150 Average Speed 157 | 101 147 176 160 167 149 150 150 150 176 Slowest Speed 1100 | 120 180 200 180 210 150 150 150 150 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 6 39 43 62 52 7 92 4 2 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 8 | . . . 1 . . 2 5 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 285 | . . 82 55 91 1 22 . 34 . Melee . | . . . . . . . . . . Projectile 27 | . . . 1 7 1 18 . . . AOE 258 | . . 82 54 84 . 4 . 34 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Fac Gar Total 4109 | 92 282 623 451 652 218 1445 58 118 170 Wait 121 | . 8 61 . 41 . 11 . . . Move 3556 | 70 216 465 440 520 189 1366 54 101 135 Hop . | . . . . . . . . . . Pick Up 96 | 8 14 25 4 19 8 10 . 5 3 Fast Attach 5 | . . 2 1 . 2 . . . . Attach 43 | 7 2 7 . 7 2 3 . 3 12 Detach 5 | . 1 . . 1 . . . 1 2 Swap 35 | . 7 9 . 6 3 7 . 2 1 Drop 52 | . 1 20 4 9 8 8 . 2 . Fire 186 | 7 32 34 2 45 6 40 4 4 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 5 | . 1 . . 4 . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Ext / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 108 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 410 | -10/Materials | Repaired Aluminum Leg 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Weapon x2 580 | -9/Materials | Discovered new exit (range 15) 853 | -9/Materials | Build established: Skirmisher 929 | -9/Materials | Discovered new exit (range 12) 1192 | -9/Materials | Destroyed 7 combat bots 1463 | -9/Materials | Repaired Rocket Launcher 1463 | -9/Materials | Repaired Hvy. Assault Rifle 1495 | -9/Materials | Repaired Imp. Terrain Scanner 1534 | -9/Materials | Repaired Rocket Launcher 1611 | -9/Materials | Entered Mines 1617 | -9/Mines | Learned location of Storage (-9) 1884 | -9/Mines | Met a Derelict shopkeep closing up shop 2315 | -9/Mines | Discovered new exit (range 7) 2334 | -9/Mines | Entered Materials 2334 | -8/Materials | Evolved 2 slots: Utility x2 3267 | -8/Materials | Repaired Plasma Cannon 3376 | -8/Materials | Discovered new exit (range 10) 3439 | -8/Materials | Entered Factory 3439 | -7/Factory | Evolved 2 slots: Propulsion x2 3706 | -7/Factory | Discovered new exit (range 16) 3762 | -7/Factory | Entered Lower Caves 3976 | -7/Lower Caves | Learned location of Zion (-7) 4082 | -7/Lower Caves | Attacked by a faux Warlord 4232 | -7/Lower Caves | Build established: Hauler-Skirmisher 4278 | -7/Lower Caves | Encountered a Warlord checkpoint 4883 | -7/Lower Caves | Build established: Hauler-Gunner 5209 | -7/Lower Caves | Build established: Hauler-Tank 5909 | -7/Lower Caves | Discovered new exit (range 7) 5987 | -7/Lower Caves | Entered another Lower Caves area 6016 | -7/Lower Caves | Discovered new exit (range 3) 6082 | -7/Lower Caves | Entered Factory 6082 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6083 | -6/Factory | Identified exit to Extension 6238 | -6/Factory | Identified exit to Garrison 6260 | -6/Factory | Entered Garrison 6268 | -6/Garrison | Installed Relay Interface Framework 6332 | -6/Garrison | Triggered checkpoint 6523 | -6/Garrison | Core integrity fell below 50% 6544 | -6/Garrison | Spotted B-75 Beast 6546 | -6/Garrison | Core integrity fell below 20% 6553 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Overheating: Matter decay (-42). Overheating: Hcp. Storage Unit damaged (-105). Overheating: Matter decay (-20). Gauss Rifle destroyed. Critical hit. Overheating: Matter decay (-24). Magnetic Acceleration Cannon destroyed. Power failure, Imp. Deuterium Engine shutdown. Imp. Deuterium Engine destroyed. Hrd. Light Armor Plating destroyed. Destroyed VTOL Module. Power failure, Imp. Deuterium Engine shutdown. Carbon-fiber Leg destroyed. Minigun destroyed. Plasma Cannon destroyed. Carbon-fiber Leg destroyed. Imp. Deuterium Engine destroyed. Imp. Heat Sink destroyed. S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#"""""#????????????????????? | | ????????????????????#### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# ######?????????????????????? | | ??????????????????###[#?????????###########??????? | | ?????????????###### = #?????????# #""""#??????? | | ?????????????# "/%/#?????????# "#??????? | | ?????????????# #### ! #?????????# #""""#??????? | | ?????????????# #??### #?????????# ########??????? | | ?????????????# #????# #?????????# #?????????????? | | ?????????????# #????# #?????????# #?????????????? | | ?????????????# #????# #####?????# #?????????????? | | ?????????????# #????# #?????# #?????????????? | | ?????????????# #????##### #?????# #?????????????? | | ?????????????# #????????# #?????# #?????????????? | | ?????????????# #????????# #?????# #?????????????? | | ?????????????# #????????# #?????# #?????????????? | | ????????????############# ####### #?????????????? | | ????????????# B ^ #?????????????? | | ????????????# BB ^ #?????????????? | | ????????????# #####;;"# ##########?????????????? | | ???????????????????## ;#g=#??????????????????????? | | ???????????????????? g;;s%#??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????# ???????????????# #??????????????????????? | | ?????##" ## ?????????# #??????????????????????? | | ???? ########s #??????????????????????? | | ???? gs #??????????????????????? | | ???? %= %s #??????????????????????? | | ??????# ## "##########??????????????????????? | | ????????????# ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Base Temperature (-) 100 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control It Was An Accident, I Swear Made in Tau Ceti IV Novice Programmer Omniscient Cartographer Please Form A Line Safety First Serviceable Loadout Storm Trooper Tourist Challenges ------------ None Game ------ Seed MicroMyomerNanovents Manual? 0 Play Time 01:40:56 Cumulative 4.0 hours Start 2020.04.21 @ 22:25:04 End 2020.04.22 @ 00:21:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 15765c8e-d511-47cc-bfc5-52c54857b4e5