Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.22 @ 02:47:28 Player: WhySorrowGod Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1614) 1614 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3699 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 240/300 Energy 194/200 System Corruption 2% Temperature Cool (0) Movement Treading (145) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Thermal Generator Large Storage Unit > --- WEAPON (3) ------- Flak Gun Flak Gun Flak Gun > --- INVENTORY (10) --- Micro Nuclear Core Advanced Treads Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Thermal Generator Large Storage Unit > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 65 | 6 3 9 . 47 Power 13 | 1 . 2 . 10 Engine 9 | 1 . 2 . 6 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 16 | 2 . 2 . 12 Treads 10 | 2 . 2 . 6 Leg 6 | . . . . 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 2 . 8 Device 5 | . 1 1 . 3 Storage 6 | 1 1 . . 4 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 23 | 2 1 3 . 17 Energy Gun 15 | 2 1 2 . 10 Energy Cannon . | . . . . . Ballistic Gun 7 | . . 1 . 6 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 28 | . 1 5 2 20 Power 5 | . . . 1 4 Propulsion 8 | . . 1 1 6 Utility 2 | . . . . 2 Weapon 13 | . 1 4 . 8 Highest Loss Streak 8 | . 1 2 3 8 Average Slot Usage (%) 78 | . 93 93 62 68 Engine 8 | . 14 11 11 6 Core 3 | . . . . 5 Treads 15 | . 28 21 18 10 Leg 5 | . . . . 8 Device 7 | . 9 11 11 4 Storage 11 | . 13 11 11 11 Protection 3 | . . 10 11 . Energy Gun 14 | . 27 19 . 10 Ballistic Gun 7 | . . 8 . 8 Naked Turns . | . . . . . Heaviest Build 57 | 10 22 33 25 57 Greatest Support 66 | 40 40 40 40 66 Greatest Overweight (x) 9 | . . . 1 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 10 10 10 16 Average Capacity 9 | 4 6 10 10 10 Most Carried 8 | 1 3 8 6 8 Average Carried 4 | . 1 5 6 4 Final Capacity 10 | 6 10 10 10 10 Final Carried 7 | 1 3 6 6 7 Class Distribution -------------------- 36% | Mutant 20% | Gunner 18% | Scavenger-Tank 13% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1068 | 260 20 162 . 626 Remotely . | . . . . . Salvage Created 1930 | . 276 449 . 1205 Parts 108 | . 16 26 . 66 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 8 11 . 22 Melee 3 | . . . . 3 Guns 34 | . 8 11 . 15 AOE 4 | . . . . 4 Classes Destroyed 12 | . 2 4 . 6 Worker 2 | . . 1 . 1 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Hauler 1 | . . . . 1 Mechanic 1 | . . . . 1 Watcher 2 | . . 1 . 1 Swarmer 9 | . 3 3 . 3 Grunt 23 | . 5 4 . 14 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 6 | . . 3 . 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 5 4 . 5 Combat Bots Only 5 | . 5 4 . 3 Max Kills in Single Turn 3 | . 1 1 . 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3931 | . 267 733 216 2715 Core 733 | . 48 95 40 550 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 80 . 66 . Volleys Fired 147 | . 22 55 . 70 Largest 3 | . 2 3 . 3 Hottest 150 | . 80 132 . 150 Shots Fired 310 | . 41 117 . 152 Gun 310 | . 41 117 . 152 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 113 | . . 45 . 68 Thermal 127 | . 24 72 . 31 Explosive . | . . . . . Electromagnetic 70 | . 17 . . 53 Robot Hit Streak 14 | . 11 10 . 14 Robot Miss Streak 8 | . 3 4 . 8 Penetration Max . | . . . . . Secondary Targets 6 | . 1 2 . 3 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 213 | . 25 80 . 108 Core Hits 93 | . 12 24 . 57 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 17 | . . . . 17 Impact . | . . . . . Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3747 | . 333 894 . 2520 Guns 3012 | . 333 892 . 1787 Cannons . | . . . . . Explosions 402 | . . . . 402 Melee 331 | . . . . 331 Ramming 2 | . . 2 . . Kinetic 1029 | . . 253 . 776 Thermal 1542 | . 131 639 . 772 Explosive . | . . . . . Electromagnetic 843 | . 202 . . 641 Impact . | . . . . . Slashing 331 | . . . . 331 Piercing . | . . . . . Highest Corruption 2 | . . 1 1 2 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Effects 22 | . . 3 . 19 Message Errors 4 | . . . . 4 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . . 2 Data Loss (minor) 3 | . . 1 . 2 Targeting Errors 9 | . . 1 . 8 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 46 | . . . . 46 Projectiles . | . . . . . Explosions 29 | . . . . 29 Melee 17 | . . . . 17 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 233 | . . . . 233 Shots 4 | . . . . 4 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 461 | . 131 165 . 461 Average Temperature 110 | . 74 68 . 130 Received Heat Transfer 1266 | . 96 207 . 963 Effects 7 | . . . . 7 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 6 . 1 Heat Transferred 3075 | . 300 1561 . 1214 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . . 5 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 364 | . 195 223 81 364 Average Influence 157 | . 121 144 76 182 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 64 | 100 100 76 100 47 Level 1 35 | . . 23 . 52 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 8 | . 2 3 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 13 21 3 38 Peak Tracking Total 6 | . 6 4 3 5 Tactical Retreats 5 | . 2 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . 1 . 5 Max in Single Turn 4 | . . 1 . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 . . 1 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 . . 1 Successful 1 | . . . . 1 Failed 2 | . 2 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2288 | 87 252 637 27 1285 Spaces Moved 1019 | 50 107 278 17 567 Core 20 | 2 . . . 18 Treads 745 | 48 107 278 17 295 Legs 254 | . . . . 254 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 162 | 155 160 160 164 165 Slowest Speed 500 | 160 160 160 180 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 21 25 12 57 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 34 | . . . . 34 Melee . | . . . . . Projectile . | . . . . . AOE 34 | . . . . 34 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1344 | 56 146 370 16 756 Wait 53 | . 11 21 . 21 Move 1015 | 49 106 277 16 567 Hop . | . . . . . Pick Up 16 | 1 3 4 . 8 Fast Attach 44 | 6 2 3 . 33 Attach 15 | . 1 4 . 10 Detach 9 | . . 1 . 8 Swap 6 | . . 2 . 4 Drop 21 | . 1 2 . 18 Fire 147 | . 22 55 . 70 Melee 17 | . . . . 17 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 340 | -10/Materials | Entered another Materials area 340 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 875 | -9/Materials | Build established: Scavenger-Tank 967 | -9/Materials | Discovered new exit (range 7) 977 | -9/Materials | Entered Mines 981 | -9/Mines | Discovered new exit (range 15) 1004 | -9/Mines | Entered Materials 1004 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1032 | -8/Materials | Lost 3 parts (1p1n1w) 1170 | -8/Materials | Lost 3 parts (1p1n1u) 1461 | -8/Materials | Build established: Gunner 1600 | -8/Materials | Lost 3 parts (2n1w) 1722 | -8/Materials | Core integrity fell below 50% 1779 | -8/Materials | Lost 8 parts (1p3n4w) 1869 | -8/Materials | Core integrity fell below 20% 1923 | -8/Materials | Lost 4 parts (2p1u1w) 2287 | -8/Materials | Discovered new exit (range 7) 2289 | -8/Materials | Garrison activated, responded to threat 2289 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- [Achievement: More Dakka Please] 02171_ System corrupted: Flak Gun targeting data glitched. 02172_ System corrupted: Heat flow error (+115). 02177_ H-55 Commando destroyed. 02182_ Acquired 60 matter. 02183_ Dropped Lrg. Storage Unit. 02184_ Dropped Heat Sink. 02185_ K-01 Serf collects debris. 02189_ Acquired Gauss Rifle. 02191_ K-01 Serf collects debris. 02192_ Acquired Gauss Rifle. 02195_ K-01 Serf collects debris. 02196_ Acquired Gauss Rifle. 02199_ K-01 Serf collects debris. 02279_ Acquired Thermal Generator. 02286_ W-25 Informer sends out distress signal. 02287_ EXIT=FOUND 02288_ T-07 Excavator is excavating. 02289_ W-25 Informer calls for garrison support. 02289_ ALERT: Activating Garrison Access M001. Map ----- +----------------------------------------------------+ | ?????????????????????????????#########+# | | ?????????????????????????????????# | | ?????????????????????????????????# ! "" | | ?????????????????????????????????# """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# ! 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