Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.05 @ 09:43:53 Player: Zach Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1178) 1178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3698 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 62/300 Energy 88/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Focal Shield Field Recycling Unit > --- WEAPON ----------- Heavy Laser Autogun Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Ion Engine Wheel Medium Matter Pod [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Advanced Signal Interpreter Device Terrain Scanner Storage Large Matter Pod Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Flak Cannon Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 2 . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 2 | . . 1 . 1 Parts Attached 66 | 6 14 8 16 22 Power 10 | 1 1 1 4 3 Engine 7 | 1 . 1 2 3 Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 14 | 2 4 2 3 3 Treads . | . . . . . Leg 12 | . 4 2 3 3 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | . 5 2 2 10 Device 8 | . 1 2 . 5 Storage 2 | . 1 . . 1 Processor 5 | . . . 2 3 Hackware . | . . . . . Protection 4 | . 3 . . 1 Artifact . | . . . . . Weapon 23 | 3 4 3 7 6 Energy Gun 10 | 1 3 1 4 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 1 1 1 2 Ballistic Cannon 4 | . . . 1 3 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 22 | . 3 2 6 11 Power 6 | . 1 . 2 3 Propulsion 5 | . . . 2 3 Utility 2 | . 1 1 . . Weapon 9 | . 1 1 2 5 Highest Loss Streak 7 | . 2 2 3 7 Average Slot Usage (%) 83 | . 91 88 84 78 Engine 8 | . 6 8 14 6 Core 6 | . 3 2 . 12 Leg 16 | . 19 22 16 12 Wheel 1 | . 8 . . . Device 11 | . . 26 15 6 Storage 2 | . 12 . . 1 Processor 8 | . . . 11 14 Protection 2 | . 11 1 . . Energy Gun 7 | . 16 12 7 2 Ballistic Gun 8 | . 10 9 6 7 Ballistic Cannon 6 | . . . 6 11 Launcher 1 | . . 4 3 . Naked Turns . | . . . . . Heaviest Build 47 | 7 16 15 23 47 Greatest Support 25 | 20 20 20 20 25 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 4 4 4 4 6 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 4 4 4 4 4 Average Carried 1 | 2 2 1 1 1 Final Capacity 4 | 4 4 4 4 4 Final Carried 3 | 2 3 1 2 . Class Distribution -------------------- 39% | Scavenger-Skirmisher 26% | Mutant 19% | Scavenger-Tank 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1591 | 272 323 189 295 512 Remotely . | . . . . . Salvage Created 1330 | 32 382 152 464 300 Parts 94 | 2 20 21 29 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 28 | 1 6 5 10 6 Guns 14 | 1 5 4 2 2 Cannons 10 | . . . 6 4 AOE 3 | . . 1 2 . Classes Destroyed 9 | 1 3 3 1 1 Worker 6 | . . 2 2 2 Builder 4 | . 1 2 . 1 Tunneler 1 | . . . . 1 Recycler 2 | . 1 . . 1 Operator 2 | . . 1 1 . Watcher 1 | . 1 . . . Swarmer 7 | . . 4 . 3 Grunt 16 | 1 6 1 6 2 Sentry 4 | . . . 4 . Thug 1 | . . . . 1 Best Kill Streak 7 | 1 3 3 4 7 Combat Bots Only 3 | 1 2 3 3 2 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3204 | 10 553 299 604 1738 Core 924 | . 65 60 97 702 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 74 85 82 . Volleys Fired 148 | 3 44 26 37 38 Largest 4 | 2 2 3 3 4 Hottest 184 | 40 90 98 131 184 Shots Fired 299 | 6 75 38 69 111 Gun 207 | 6 75 31 42 53 Cannon 81 | . . . 23 58 Launcher 11 | . . 7 4 . Special . | . . . . . Kinetic 193 | 6 24 18 45 100 Thermal 69 | . 31 12 15 11 Explosive 11 | . . 7 4 . Electromagnetic 26 | . 20 1 5 . Robot Hit Streak 14 | 2 14 6 7 5 Robot Miss Streak 14 | 1 4 4 5 14 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 161 | 4 38 21 45 53 Core Hits 90 | 2 14 13 27 34 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3060 | 43 589 552 880 996 Guns 1744 | 43 589 278 404 430 Cannons 790 | . . . 262 528 Explosions 488 | . . 274 214 . Melee . | . . . . . Ramming 38 | . . . . 38 Kinetic 1642 | 43 192 117 432 858 Thermal 674 | . 245 143 186 100 Explosive 463 | . . 274 189 . Electromagnetic 243 | . 152 18 73 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 42 | . . 2 24 16 Projectiles 16 | . . . . 16 Explosions 26 | . . 2 24 . Melee . | . . . . . Knockbacks 17 | . . . 1 16 Impact . | . . . . . Kinetic 15 | . . . 1 14 Secondary 2 | . . . . 2 Self-Inflicted Damage 153 | . . 25 86 42 Shots 4 | . . 1 2 1 Rammed 11 | . . . . 11 Targets Rammed 11 | . . . . 11 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 590 | . 474 10 279 590 Average Temperature 184 | . 171 7 92 228 Received Heat Transfer 1146 | 6 315 6 243 576 Effects 42 | . 5 . . 37 Shutdowns 11 | . 2 . . 9 Energy Bleed 1 | . . . . 1 Interference 8 | . 2 . . 6 Matter Decay 5 | . . . . 5 Short Circuit 6 | . . . . 6 Damage (minor) 2 | . 1 . . 1 Damage (major) 8 | . . . . 8 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 1 | . . 1 . . Heat Transferred 1666 | . 681 333 430 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 491 | 20 155 240 318 491 Initial 82 | . 13 65 16 82 Average 114 | 4 85 149 160 106 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 88 | 100 100 81 65 94 Level 1 9 | . . 18 34 . Level 2 2 | . . . . 5 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 2 6 Investigation 4 | . . 1 . 3 Extermination 3 | . . . . 3 Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 8 8 15 21 Peak Tracking Total 7 | 1 3 4 4 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 6 | . . 3 1 2 Max in Single Turn 2 | . . 1 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 1 3 . 3 Terminals 2 | . . 2 . . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 5 7 . 10 Successful 9 | . 4 1 . 4 Failed 13 | . 1 6 . 6 Catastrophic 4 | . . 1 . 3 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . . 6 . . Fabricators 6 | . . . . 6 Repair Stations . | . . . . . Recycling Units 9 | . 5 . . 4 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks . | . . . . . Recycling Unit Hacks 6 | . 4 . . 2 Recycle Component 3 | . 1 . . 2 Process 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 . 3 Full Trace Events 4 | . . 1 . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 3 | . . . . 3 Matter 186 | . . . . 186 Time 49 | . . . . 49 Total Robot Build Rating 6 | . . . . 6 Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Matter 212 | . . . . 212 Time 53 | . . . . 53 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . 1 . . 2 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 30 | . . . . 30 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2608 | 155 392 413 513 1135 Spaces Moved 1559 | 122 218 266 303 650 Core 199 | 33 . . . 166 Treads . | . . . . . Legs 1180 | . 127 266 303 484 Wheels 180 | 89 91 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 50 Average Speed 118 | 71 103 120 122 128 Slowest Speed 240 | 80 120 120 150 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 8 25 25 23 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 143 | . . 71 37 35 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 138 | . . 71 37 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2095 | 184 313 328 389 881 Wait 167 | 43 9 5 7 103 Move 1555 | 121 217 265 302 650 Hop . | . . . . . Pick Up 89 | 9 18 13 18 31 Fast Attach . | . . . . . Attach 50 | 6 10 5 13 16 Detach . | . . . . . Swap 16 | . 4 3 3 6 Drop 59 | 2 11 11 9 26 Fire 148 | 3 44 26 37 38 Melee . | . . . . . Ram 8 | . . . . 8 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 156 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 10) 548 | -10/Materials | Entered another Materials area 548 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 909 | -9/Materials | Discovered new exit (range 16) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Power x2 1036 | -8/Materials | Build established: Scavenger-Skirmisher 1220 | -8/Materials | Lost 3 parts (1n2w) 1462 | -8/Materials | Discovered new exit (range 3) 1474 | -8/Materials | Entered Factory 1474 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1868 | -7/Factory | Fabricated Imp. Focal Shield (x2) 2184 | -7/Factory | Build established: Scavenger-Tank 2340 | -7/Factory | P-60 Hacker assimilated allied V3-VC0(g) 2455 | -7/Factory | Core integrity fell below 50% 2500 | -7/Factory | Lost 7 parts (2p2n3w) 2552 | -7/Factory | Local fabrication network quarantined 2589 | -7/Factory | Fabricated B-36 Bruiser? 2601 | -7/Factory | Core integrity fell below 20% 2609 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02572_ System corrupted: Matter fused (-7). 02572_ Slammed into G-47 Trooper. 02581_ Flak Gun destroyed. [Achievement: My Command Is Your Wish] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. 02589_ >> FABRICATOR: Completed B-36 Bruiser? You have a new controllable ally. Review and give out orders from the Allies menu (F6). Move into an ally to swap places with them. 02594_ Acquired Enh. Optical Array. 02595_ System corrupted: Heat flow error (+116). 02599_ Slammed into P-60 Hacker. 02602_ G-47 Trooper destroyed. 02602_ Slammed into P-60 Hacker. 02604_ Destabilizing: System interference. 02604_ Enh. Optical Array temporarily disabled. 02605_ Acquired 56 matter. 02606_ Acquired Aluminum Leg. 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Focal Shield | x2 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It's Just You Just What I Needed Made in Tau Ceti IV My Command Is Your Wish Oops Challenges ------------ None Game ------ Seed TerrainWaveBeam Manual? 0 Play Time 01:05:07 Cumulative 4.6 hours Start 2022.02.05 @ 08:37:26 End 2022.02.05 @ 09:43:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5099fc65-6b82-4132-8aea-f8170ffd6391