Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 15:35:04 Player: Namsan Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3780) 3780 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (548) 548 TOTAL SCORE: 9403 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 151 Friendly Fire -165 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 98/100 System Corruption 3% Temperature Cool (39) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Machine Analyzer Armor Integrity Analyzer Hacking Suite System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Beamcaster Beamcaster Autogun Bore Cannon > --- INVENTORY -------- Flexi-carbon Leg Flexi-carbon Leg Armor Integrity Analyzer Improved Light Armor Plating Ripper [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility System Shield Device Improved Cryofiber Web Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 . 2 Power 1 | . . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 . . . . 1 Utility 3 | . . 1 1 . . . . 1 . . Weapon 3 | . . . 1 . . . . 1 . 1 Parts Attached 188 | 6 4 10 12 11 29 8 4 49 29 26 Power 19 | 1 . 1 2 . 3 . 1 5 3 3 Engine 12 | 1 . 1 1 . 1 . . 3 3 2 Core 7 | . . . 1 . 2 . 1 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 56 | 2 . 4 2 5 7 . 1 18 10 7 Treads 9 | . . 2 . 3 2 . 1 . . 1 Leg 24 | 2 . 2 1 . 2 . . 8 9 . Wheel 10 | . . . . . . . . 7 . 3 Hover 3 | . . . 1 1 . . . . . 1 Flight 10 | . . . . 1 3 . . 3 1 2 Utility 50 | 1 2 4 4 1 11 6 . 10 6 5 Device 23 | . 1 1 1 . 10 . . 6 2 2 Storage 2 | 1 1 . . . . . . . . . Processor 10 | . . 1 1 . 1 3 . 1 2 1 Hackware 4 | . . . . . . 1 . 1 . 2 Protection 11 | . . 2 2 1 . 2 . 2 2 . Artifact . | . . . . . . . . . . . Weapon 63 | 2 2 1 4 5 8 2 2 16 10 11 Energy Gun 20 | . 2 1 3 . . . 1 8 3 2 Energy Cannon 5 | . . . . . 1 . . . . 4 Ballistic Gun 16 | 2 . . 1 1 7 . . 2 3 . Ballistic Cannon 10 | . . . . . . . . 5 1 4 Launcher 5 | . . . . 2 . 1 1 . . 1 Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 4 | . . . . 1 . . . . 3 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 4 | . . . 4 . . . . . . . Parts Lost 82 | . . 3 7 2 16 . . 13 22 19 Power 12 | . . 1 . . 1 . . 3 4 3 Propulsion 34 | . . 1 3 1 7 . . 7 8 7 Utility 13 | . . . 2 1 4 . . . 3 3 Weapon 23 | . . 1 2 . 4 . . 3 7 6 Highest Loss Streak 14 | . . 3 7 1 6 . . 5 7 14 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 98 96 67 72 58 32 61 85 80 43 Engine 4 | . 14 11 . . 2 . . 3 7 . Core 2 | . . . 7 . 2 . 5 4 . . Treads 2 | . . 10 . 18 2 . 5 1 . . Leg 10 | . 28 21 16 . 7 . . 7 19 . Wheel 3 | . . . . . . . . 9 . 4 Flight 1 | . . . . . 4 . . . 5 2 Device 7 | . 12 10 8 6 9 2 . 7 12 . Storage 1 | . 14 10 . . . . . . . . Processor 10 | . . 8 3 9 11 18 23 10 9 14 Hackware 5 | . . . . . . 3 7 12 6 9 Protection 1 | . . 2 8 10 . 2 . . 2 . Energy Gun 8 | . 10 20 15 5 . . 5 12 5 2 Ballistic Gun 4 | . 17 . 7 6 12 . . 2 5 . Ballistic Cannon 1 | . . . . . . . . 4 1 1 Impact Weapon 1 | . . . . . . 4 7 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 13 21 25 20 20 21 3 19 43 45 36 Greatest Support 80 | 20 20 40 30 60 40 3 20 65 80 36 Greatest Overweight (x) 4 | . 1 1 . . 4 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 9 9 5 5 5 5 5 5 5 5 Most Carried 10 | 8 10 10 5 5 5 5 5 5 5 5 Average Carried 5 | 4 9 8 4 4 4 4 3 4 4 3 Final Capacity 10 | 8 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 8 10 5 4 4 2 5 3 5 4 . Class Distribution -------------------- 29% | Mutant 19% | Scavenger-Mutant 15% | Derelict-Mutant 13% | Hacker-Gunner 12% | Scavenger-Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Hacker-Gunner | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Matter Collected 3055 | 216 99 124 53 53 340 242 64 1043 614 207 Remotely 96 | . . . . . . . . . . 96 Salvage Created 3796 | 15 99 198 53 . 414 170 64 1427 987 369 Parts 192 | 2 2 16 2 . 23 6 5 74 43 19 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 4 7 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Combat Hostiles Destroyed 64 | . 2 3 1 . 7 5 1 22 15 8 Melee 7 | . . . . . . . 1 1 4 1 Guns 30 | . 2 2 1 . 6 . . 10 8 1 Cannons 12 | . . . . . 1 . . 6 2 3 AOE 13 | . . . . . . 4 . 5 1 3 Classes Destroyed 13 | 1 1 3 . . 4 1 . 1 2 . Worker 4 | . . . . . . . . 4 . . Builder 6 | . . . . . . . . 4 2 . Tunneler 1 | 1 . . . . . . . . . . Recycler 4 | . . . . . 2 . . 1 1 . Operator 7 | . . 1 . . . . . 5 . 1 Watcher 8 | . . 1 . . 2 . . 5 . . Swarmer 10 | . . . . . 4 . . 3 3 . Grunt 30 | . 2 1 1 . . 5 . 13 3 5 Brawler 1 | . . . . . . . . . 1 . Sentry 10 | . . 2 . . 1 . 1 3 3 . Hunter 2 | . . . . . 1 . . . . 1 Programmer 6 | . . . . . 1 . . 3 . 2 Decomposer 3 | . . . . . . 3 . . . . Thug 2 | . . . . . . . . . 2 . Savage 1 | . . . . . . . . . 1 . Butcher 2 | . . . . . . . . . 2 . Guerrilla 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 1 1 2 1 . 5 5 1 6 4 3 Combat Bots Only 5 | . 1 1 1 . 4 5 1 4 3 3 Max Kills in Single Turn 6 | 1 1 1 1 . 1 2 1 6 3 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 1 2 Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Damage Taken 10321 | . 152 434 608 524 1588 143 158 2160 2011 2543 Core 2651 | . 50 59 177 122 330 57 131 361 359 1005 Absorbed by Shields 201 | . . . . . 201 . . . . . Redirected to Shielding 50 | . . . 23 22 5 . . . . . Core Remaining (%) 58 | 100 80 85 . 45 . . 26 . 15 . Volleys Fired 193 | 4 11 12 8 1 29 8 . 72 28 20 Largest 4 | 2 2 2 3 1 3 1 . 4 4 2 Hottest 288 | 40 70 90 113 . 113 36 . 288 230 225 Shots Fired 500 | 8 22 24 20 1 72 8 . 237 83 25 Gun 373 | 8 22 24 20 . 64 . . 158 71 6 Cannon 112 | . . . . . 8 . . 76 12 16 Launcher 14 | . . . . 1 . 8 . 2 . 3 Special 1 | . . . . . . . . 1 . . Kinetic 256 | 8 11 . 8 . 64 . . 108 46 11 Thermal 160 | . 11 . . . 8 . . 98 37 6 Explosive 14 | . . . . 1 . 8 . 2 . 3 Electromagnetic 69 | . . 24 12 . . . . 28 . 5 Robot Hit Streak 14 | 2 3 10 9 . 11 3 . 14 13 9 Robot Miss Streak 7 | 2 4 2 3 4 6 1 . 7 3 3 Penetration Max 2 | . . . . . . . . . 1 2 Secondary Targets 4 | . . 1 1 . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . 1 . Shots Hit Robots 313 | 4 10 19 12 . 54 8 5 126 61 14 Core Hits 200 | 1 5 7 3 2 38 13 1 71 36 23 Critical Kills 6 | . . . . . . . . . 3 3 Critical Parts Destroyed 3 | . . . . . . 1 . . 1 1 Critical Strikes 27 | . . 2 . . . 1 . 13 7 4 Burn 8 | . . . . . . . . 6 2 . Destroy 8 | . . . . . . . . . 4 4 Blast 7 | . . . . . . . . 7 . . Corrupt 2 | . . 2 . . . . . . . . Smash 1 | . . . . . . 1 . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 36 | . . . . . 5 4 5 12 10 . Impact 21 | . . . . . . 4 5 12 . . Slashing 12 | . . . . . 2 . . . 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . 2 3 . 2 10 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10336 | 34 130 313 259 72 957 958 177 4189 1880 1367 Guns 4095 | 34 130 303 201 . 735 . . 1650 976 66 Cannons 1496 | . . . . . 185 . . 969 113 229 Explosions 3013 | . . . 58 72 . 611 . 1025 178 1069 Melee 1704 | . . . . . 22 347 177 545 613 . Ramming 28 | . . 10 . . 15 . . . . 3 Kinetic 2752 | 34 43 . 73 . 735 . . 1245 485 137 Thermal 3211 | . 87 . 58 . 185 . . 1796 782 303 Explosive 1751 | . . . . 72 . 611 . 236 . 832 Electromagnetic 890 | . . 303 128 . . . . 367 . 92 Impact 1069 | . . . . . . 347 177 545 . . Slashing 635 | . . . . . 22 . . . 613 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 1 1 1 . . 3 Average Corruption 1 | . . . 4 4 1 1 1 . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . Effects 12 | . . . 3 4 2 1 1 . . 1 Message Errors 3 | . . . . 1 1 . 1 . . . Matter Fused 2 | . . . . 1 . 1 . . . . Heat Flow Errors 2 | . . . 1 . 1 . . . . . Data Loss (minor) 3 | . . . 2 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 722 | . . . . . . 334 . 274 73 41 Projectiles 53 | . . . . . . . . 53 . . Explosions 135 | . . . . . . 28 . 66 . 41 Melee 534 | . . . . . . 306 . 155 73 . Knockbacks 22 | . . . . . . 1 . 18 . 3 Impact 7 | . . . . . . 1 . 6 . . Kinetic 14 | . . . . . . . . 11 . 3 Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 371 | . . . 45 . . 15 . 201 78 32 Shots 8 | . . . 1 . . 1 . 4 1 1 Rammed 11 | . . 1 . . 4 . . . . 6 Targets Rammed 14 | . . 1 . . 6 . . . . 7 Kicked 2 | . . . . . 2 . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 571 | . 162 174 331 4 87 . . 571 314 264 Average Temperature 147 | . 79 58 137 4 23 . . 180 125 71 Received Heat Transfer 2791 | . 87 150 261 198 114 90 42 754 522 573 Effects 31 | . . . 2 . . . . 29 . . Shutdowns 4 | . . . . . . . . 4 . . Energy Bleed 2 | . . . 1 . . . . 1 . . Interference 11 | . . . . . . . . 11 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 2 | . . . 1 . . . . 1 . . Damage (major) 10 | . . . . . . . . 10 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Fried 16 | . . 3 . . . 1 . 12 . . Impact Corruptions 22 | . . . . . . 13 . 9 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . . . . . . . . 8 4 1 Heat Transferred 5742 | . 259 . 50 . 259 . . 3530 1369 275 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Peak Influence 1032 | 5 53 161 66 101 217 . . 1032 916 686 Initial 505 | . 3 22 21 18 52 . . 62 505 352 Average 280 | 1 33 67 27 47 109 . . 343 679 510 Maximum Alert Level 3 | . . . . . 1 . . 3 3 2 Low Security (%) 54 | 100 100 100 100 100 98 . . 31 . . Level 1 14 | . . . . . 1 . . 35 . 31 Level 2 19 | . . . . . . . . 22 48 68 Level 3 11 | . . . . . . . . 10 51 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 1 1 2 4 . . 8 3 4 Investigation 5 | . . . . 1 1 . . 1 1 1 Extermination 3 | . . . . . 1 . . 2 . . Reinforcement 13 | . . 1 1 1 1 . . 5 1 3 Assault 1 | . . . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Distress Signals 7 | . . 1 . 1 . . . 1 2 2 Communications Jammed 35 | . . . . . 33 . . 2 . . Distress Signals 35 | . . . . . 33 . . 2 . . Times Spotted 148 | . 3 14 8 10 24 6 1 40 24 18 Peak Tracking Total 13 | . 2 5 4 8 9 5 1 6 9 13 Tactical Retreats 18 | . . 1 2 1 2 3 . 5 3 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Traps Triggered 5 | . . . . 1 . . . 2 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Machines Disabled 29 | . . . . . . . . 25 2 2 Max in Single Turn 13 | . . . . . . . . 13 2 2 Garrison Access 2 | . . . . . 1 . . 1 . . Energy Cycler 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Machines Accessed 34 | . 1 3 . 4 6 1 . 12 3 4 Terminals 22 | . 1 3 . 3 5 . . 6 3 1 Fabricators 2 | . . . . . . . . 1 . 1 Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . . . . 1 . . . 1 . 1 Scanalyzers 3 | . . . . . . . . 2 . 1 Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 98 | . 4 6 . 13 14 1 . 45 7 8 Successful 44 | . 2 2 . 6 6 1 . 16 5 6 Failed 54 | . 2 4 . 7 8 . . 29 2 2 Catastrophic 12 | . . 2 . 2 3 . . 4 . 1 Database Lockouts . | . . . . . . . . . . . Manual 29 | . . 4 . 2 4 . . 18 1 . Terminals 68 | . 4 6 . 10 12 . . 27 7 2 Fabricators 3 | . . . . . . . . 1 . 2 Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 7 | . . . . 3 . . . 3 . 1 Scanalyzers 13 | . . . . . . . . 10 . 3 Garrison Access 3 | . . . . . 2 . . 1 . . Terminal Hacks 29 | . 2 2 . 4 5 1 . 9 5 1 Record 3 | . . . . . . . . 3 . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 1 . . 1 . . . . . Open Door 3 | . . . . . . 1 . . 2 . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . 1 . Locate Traps 4 | . . . . 1 2 . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . Maintenance Status 1 | . . . . . . . . . 1 . Security Status 1 | . . . . . . . . 1 . . Investigation Status 1 | . . . . 1 . . . . . . Zone Layout 6 | . . 1 . 1 . . . 3 1 . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 9 | . . . . . . . . 6 . 3 Insert Component 5 | . . . . . . . . 3 . 2 Analyze 4 | . . . . . . . . 3 . 1 Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 28 | . 1 3 . 3 4 . . 10 3 4 Full Trace Events 3 | . . . . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . . 51 Total Part Build Rating 2 | . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . Parts Scanalyzed 4 | . . . . . . . . 3 . 1 Part Schematics Acquired 3 | . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 . . 1 . . Non-combat 2 | . . . . . 1 . . 1 . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 3 . . 1 . . parse_system 3 | . . . . . 2 . . 1 . . check_alert 1 | . . . . . 1 . . . . . Relay Couplers Released 4 | . . . . . 3 . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Programmers 3 | . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Total Allies 4 | . . . . . . . . . 4 . Largest Group 2 | . . . . . . . . . 2 . Highest-Rated Group 62 | . . . . . . . . . 62 . Highest-Rated Ally 31 | . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . . 30 . Total Damage 690 | . . . . . . . . . 690 . Kills 4 | . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Turns Passed 5036 | 121 237 461 240 186 695 409 225 1558 646 258 Spaces Moved 3986 | 78 148 261 111 161 457 705 186 971 656 252 Core 1055 | 3 . . 15 . 2 705 79 . 166 85 Treads 564 | . . 111 . 76 42 . 107 228 . . Legs 1333 | 75 148 150 68 . 349 . . 352 191 . Wheels 375 | . . . . . . . . 346 . 29 Hover 189 | . . . 28 43 . . . . . 118 Flight 470 | . . . . 42 64 . . 45 299 20 Fastest Speed 35 | 50 120 120 50 35 35 50 50 39 39 50 Average Speed 93 | 117 122 139 95 100 114 50 113 117 67 63 Slowest Speed 300 | 120 190 190 120 160 250 50 160 160 122 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 4 25 26 17 37 17 87 19 30 50 7 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . . . Spaces Dug 13 | . . . . . . . . 12 . 1 Terrain Destroyed 356 | . . . 4 11 . 63 . 205 16 57 Melee 2 | . . . . . . . . 2 . . Projectile 41 | . . . . . . . . 33 3 5 AOE 313 | . . . 4 11 . 63 . 170 13 52 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Fac Ext Fac Total 4851 | 99 185 337 230 187 561 749 194 1208 784 317 Wait 246 | . 6 42 86 . 23 13 . 57 15 4 Move 3965 | 77 147 260 110 160 456 704 185 970 644 252 Hop 5 | . . . . . . . . . 5 . Pick Up 77 | 12 9 3 6 6 6 3 . 19 11 2 Fast Attach 90 | 2 1 1 5 3 13 5 2 27 16 15 Attach 77 | 4 . 8 7 8 10 3 2 15 9 11 Detach 35 | . . 6 2 3 2 6 . 6 4 6 Swap 21 | . 3 1 . . 6 . . 7 4 . Drop 68 | . 8 3 6 6 5 3 . 23 14 . Fire 193 | 4 11 12 8 1 29 8 . 72 28 20 Melee 36 | . . . . . 5 4 5 12 10 . Ram 2 | . . . . . . . . . . 2 Kick 2 | . . . . . 2 . . . . . Crush 10 | . . 1 . . 4 . . . . 5 Escape Stasis 24 | . . . . . . . . . 24 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 5) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Lost 3 parts (1p1n1w) 813 | -9/Materials | Discovered new exit (range 8) 820 | -9/Materials | Entered another Materials area 820 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 960 | -8/Materials | Discovered new exit (range 15) 1057 | -8/Materials | Lost 7 parts (3n2u2w) 1060 | -8/Materials | Entered Storage 1079 | -8/Storage | Identified exit to Factory 1234 | -8/Storage | Core integrity fell below 50% 1246 | -8/Storage | Entered Factory 1246 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1398 | -7/Factory | Lost 6 parts (3n1u2w) 1708 | -7/Factory | Garrison activated, responded to threat 1779 | -7/Factory | Lost 4 parts (1p2u1w) 1790 | -7/Factory | Discovered new exit (range 15) 1941 | -7/Factory | Entered Lower Caves 1969 | -7/Lower Caves | Lost 6 parts (4n1u1w) 1982 | -7/Lower Caves | Learned Factory stockpile data 1999 | -7/Lower Caves | Identified exit to Lower Caves 2077 | -7/Lower Caves | Core integrity fell below 50% 2285 | -7/Lower Caves | Encountered a Warlord checkpoint 2350 | -7/Lower Caves | Entered another Lower Caves area 2368 | -7/Lower Caves | Discovered new exit (range 11) 2387 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2452 | -7/Lower Caves | Build established: Derelict-Mutant 2575 | -7/Lower Caves | Entered Factory 2575 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3383 | -6/Factory | Build established: Hacker-Gunner 3623 | -6/Factory | Lost 5 parts (1p1n3w) 3857 | -6/Factory | Spotted B-75 Beast 4128 | -6/Factory | Discovered new exit (range 14) 4133 | -6/Factory | Entered Extension 4168 | -6/Extension | Spotted B-75 Beast 4242 | -6/Extension | Rescued a captive Derelict 4242 | -6/Extension | Rescued a captive Derelict 4357 | -6/Extension | Build established: Scavenger-Mutant 4358 | -6/Extension | Disrupted transfer network 4483 | -6/Extension | First assault squad dispatched 4489 | -6/Extension | Rescued a captive Derelict 4490 | -6/Extension | Rescued a captive Derelict 4508 | -6/Extension | Energy Cycler disabled 4510 | -6/Extension | Rescued a captive Derelict 4584 | -6/Extension | Core integrity fell below 50% 4612 | -6/Extension | Lost 7 parts (1p2n1u3w) 4670 | -6/Extension | Lost 6 parts (1p2n1u2w) 4771 | -6/Extension | Discovered new exit (range 15) 4771 | -6/Extension | Spotted B-75 Beast 4779 | -6/Extension | Core integrity fell below 20% 4779 | -6/Extension | Entered Factory 4779 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4809 | -5/Factory | Lost 6 parts (4n1u1w) 4924 | -5/Factory | Core integrity fell below 50% 4949 | -5/Factory | Lost 5 parts (1n2u2w) 4953 | -5/Factory | Fabricated Com. Wheel? 5035 | -5/Factory | Core integrity fell below 20% 5037 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05027_ Arm. Wheel destroyed. 05027_ Disruptor Cannon destroyed. 05027_ Bore Cannon destroyed. 05028_ Slug penetrates Wall. 05028_ Slammed into G-50 Soldier. 05029_ Disruptor Cannon destroyed. 05030_ Slammed into G-50 Soldier. 05033_ Penetrated by Slug. 05033_ Critical hit (Burn: +37). 05033_ Field Propulsion Drive destroyed. 05033_ Crushed G-50 Soldier. 05033_ G-50 Soldier destroyed. 05034_ Acquired 46 matter. 05034_ Hpw. Tractor Beam destroyed. 05035_ Slammed into H-66 Slayer. 05036_ Penetrated by Slug. 05036_ Med. Treads destroyed. 05036_ Slammed into H-66 Slayer. 05036_ Penetrated by Slug. 05037_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ?????"""?"""?"""?""" """ """ """ #???????? | | ?????"""?"""?"""?""" """ """ """ #???????? | | ????????????????? #???????? | | ?????"""?"""?"""?"""?""" """ """ #???????? | | ?????"""?"""?"""?""" """ """ """ #???????? | | ?????"""?"""?"""?""" """ """ """ #???????? | | ??????????????? ##??????? | | ??????????????? ??? | | ???????????????????######### ??? | | ????????"""?????????? ??? # ??? | | ????????"T"?????????# """ # !! """""" ???? | | ????????????????????# """ # ! 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"#?##??????????????????????????? | | ???????????????"" #??????????????????????????????? | | ??????"""?"""?""S ???????????????????????????????? | | ??????"""?"""?"" ????????????????????????????????? | | ??????"""?"""?? ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 185 Jamming Range 12 Base Temperature (-) 150 Corruption Block 4 Armor Coverage 225 Resistance: KI 25 Resistance: TH 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Com. Wheel | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Significant Disruption Total Silence Challenges ------------ None Game ------ Seed IonLobotomyFrame Manual? 0 Play Time 02:55:07 Cumulative 38.6 hours Start 2022.04.11 @ 15:38:01 End 2022.04.16 @ 15:35:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 14 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12524323-1643-469f-95f2-89de9f31ab34