Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 22:25:58 Player: celerysam Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (78) 390 Value Destroyed (2370) 2370 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 12940 Bonus ------- Pacifist 200 High Alert Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1600 Matter 136/300 Energy 160/190 System Corruption 10% Temperature Cool (0) Movement Hovering (45) Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (9) --- Antigrav Array Antigrav Array Cooled Linear Gravjet > --- UTILITY (11) ----- Triangulator Advanced Transmission Jammer Hacking Suite Improved System Shield Advanced Drone Bay (0/2) > --- WEAPON (2) ------- Railgun Tactical Quantum Warhead > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Transmission Jammer Skeleton Box Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Heat Sink Compact Battery Enhanced Optical Array Spectral Analyzer Advanced Melee Analysis Suite Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Neutron Cannon > --- INVENTORY -------- Compact Battery Improved System Shield Skeleton Box Advanced Drone Bay [Rating: 151] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Transmission Jammer Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Core Shielding Weapon Great Axe Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Great Axe Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 2 2 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 7 | . . 1 . . . 1 . . . . . . . 1 1 1 1 . 1 Utility 9 | . . 1 . . . 1 1 . . . . . . 1 1 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 7 3 24 1 2 12 9 13 . . 7 13 . 5 13 9 17 28 22 27 Power 28 | 1 . 2 1 . 2 . 1 . . . . . 1 3 2 2 3 6 4 Engine 9 | 1 . 2 1 . . . 1 . . . . . 1 3 . . . . . Core 6 | . . . . . 2 . . . . . . . . . 1 1 1 1 . Reactor 13 | . . . . . . . . . . . . . . . 1 1 2 5 4 Propulsion 68 | 3 1 8 . . 4 4 5 . . 1 2 . 1 5 2 5 12 8 7 Treads 8 | 1 . 6 . . . . . . . . . . . . . . 1 . . Leg 4 | 1 . 2 . . 1 . . . . . . . . . . . . . . Wheel 3 | 1 1 . . . . . . . . . . . . . . . 1 . . Hover 27 | . . . . . . . . . . . . . . 5 2 5 10 . 5 Flight 26 | . . . . . 3 4 5 . . 1 2 . 1 . . . . 8 2 Utility 59 | 1 2 3 . . 2 3 3 . . 4 5 . 1 3 4 5 8 6 9 Device 26 | . . 1 . . 1 . 2 . . 3 2 . . 1 1 4 4 2 5 Storage 8 | 1 1 . . . . 1 . . . . . . . . 1 . 1 1 2 Processor 5 | . . 1 . . . . . . . . 1 . . . . . 1 2 . Hackware 7 | . . . . . . 1 1 . . . 1 . 1 2 . . . . 1 Protection 13 | . 1 1 . . 1 1 . . . 1 1 . . . 2 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 . 11 . 2 4 2 4 . . 2 6 . 2 2 1 5 5 2 7 Energy Gun 10 | 1 . 5 . . . 2 2 . . . . . . . . . . . . Energy Cannon 9 | . . 1 . 1 . . . . . . . . . . . . 3 1 3 Ballistic Gun 15 | 1 . 4 . . 1 . 1 . . 1 1 . 1 2 . 1 . . 2 Ballistic Cannon 2 | . . . . . 1 . . . . . . . . . 1 . . . . Launcher 7 | . . . . . 1 . . . . . 1 . 1 . . 2 1 . 1 Special Weapon 3 | . . . . . . . . . . . 1 . . . . 2 . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 Slashing Weapon 5 | . . . . . 1 . 1 . . . 3 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . Special Melee Weapon 2 | . . 1 . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 20 | . . 4 . . . 2 . . . 1 . . . 1 2 . 5 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . 3 Parts Lost 83 | . . 8 . . 5 8 . . . 6 3 . 4 . 4 2 14 4 25 Power 11 | . . 3 . . . 1 . . . 1 . . . . . . 3 . 3 Propulsion 29 | . . 3 . . 3 3 . . . 1 1 . 3 . 1 1 3 2 8 Utility 33 | . . 1 . . 1 4 . . . 3 2 . 1 . 2 . 7 1 11 Weapon 10 | . . 1 . . 1 . . . . 1 . . . . 1 1 1 1 3 Highest Loss Streak 17 | . . 2 . . 5 6 . . . 3 3 . 4 . 3 1 8 2 17 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 87 100 100 82 73 64 100 100 95 84 84 68 88 99 89 86 71 52 Engine 5 | . 14 10 11 11 2 . 8 15 15 14 7 7 3 9 6 . . . . Core 2 | . . . . . 8 8 . . . . . . . . 3 4 3 2 . Reactor 1 | . . . . . . . . . . . . . . . 1 5 3 5 6 Treads 7 | . 1 19 33 33 7 . . . . . . . . . . . . . . Leg 1 | . . . . . 8 . . . . . . . . . . . . . . Wheel 1 | . 26 5 . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . 17 34 30 31 2 4 Flight 7 | . . . . . . 28 23 30 30 30 29 30 20 9 . . . 24 10 Device 10 | . . 3 11 11 10 8 4 15 15 15 19 23 15 13 15 13 12 8 6 Storage 6 | . 14 11 11 11 10 1 . . . . . . . . 4 5 3 2 4 Processor 1 | . . . . . . . . . . . . . . . . . 2 8 8 Hackware 7 | . . . . . . 6 8 15 15 11 4 7 15 26 17 15 12 8 5 Protection 7 | . 10 15 11 11 11 4 3 7 7 8 7 7 2 . . 3 3 . 1 Energy Gun 3 | . 14 10 11 11 2 5 3 7 7 4 . . . . . . . . . Energy Cannon 1 | . . 2 11 5 2 . . . . . . . . . . . 2 . . Ballistic Gun 3 | . 14 7 . . 8 . 2 . . 1 6 . 1 3 . 1 . . . Launcher 1 | . . . . . 7 . . . . . . . . . . 2 2 . . Slashing Weapon 1 | . . . . . . 9 7 7 7 5 1 7 7 6 5 2 . . . Peak Build Rating 151 | 6 7 20 18 19 19 23 49 49 49 49 48 41 50 71 91 123 145 151 145 Average Rating 52 | 3 6 14 18 18 15 17 29 49 49 46 41 41 35 59 87 99 131 124 96 On Entrance 44 | . 6 7 17 18 19 12 15 49 49 49 48 41 41 29 71 74 123 79 133 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 11 27 38 36 36 37 16 24 24 24 24 26 19 21 27 40 61 65 54 61 Greatest Support 105 | 20 26 60 60 60 60 16 24 24 24 24 24 21 21 44 55 86 105 63 66 Greatest Overweight (x) 4 | . 1 3 . . 3 2 . . . . 1 . 1 . . 1 . 1 4 Average Overweight (x) . | . . . . . 2 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 9 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 4 7 12 14 15 13 4 4 5 5 4 4 5 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Mutant 16% | Hacker-Mutant 14% | Hacker-Ninja 11% | Hacker-Sprinter 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Ninja | -7/Waste Hacker-Ninja | -7/Factory Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Matter Collected 2548 | 196 . 489 10 . 156 17 29 . . 292 161 . 58 123 84 296 151 229 257 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2632 | . . 800 . . 218 33 29 . . 214 232 . 80 123 49 265 323 197 69 Parts 159 | . . 48 . . 27 4 2 . . 9 10 . 7 6 . 4 23 14 5 Haulers Intercepted 3 | . . 1 . . . . . . . 1 . . . 1 . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 7 5 . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 61 | . . 18 . . 15 2 1 . . 4 3 . 4 . 1 4 6 2 1 Melee 8 | . . . . . . 1 1 . . 3 . . . . . . 1 1 1 Guns 22 | . . 15 . . 2 1 . . . 1 2 . 1 . . . . . . Cannons 8 | . . 3 . . 3 . . . . . . . . . 1 . . 1 . AOE 23 | . . . . . 10 . . . . . 1 . 3 . . 4 5 . . Classes Destroyed 16 | . . 6 . . 1 1 . . . 2 . . 1 1 . 2 2 . . Worker 7 | . . . . . . . . . . . . . . . . . 5 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler 3 | . . 1 . . . . . . . 1 . . . 1 . . . . . Recycler 2 | . . . . . . . . . . . . . . . . 1 1 . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . Watcher 3 | . . 1 . . . . . . . . . . . . . . 1 1 . Swarmer 27 | . . 5 . . 12 . 1 . . . 3 . 2 . . . 3 . 1 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . Grunt 12 | . . 6 . . 2 . . . . 1 . . 1 . . 2 . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . Sentry 9 | . . 6 . . . . . . . . . . . . 1 . 1 1 . Hunter 2 | . . . . . . . . . . . . . . . . 2 . . . Programmer 4 | . . . . . . . . . . 1 . . . . . . 2 1 . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 6 | . . 4 . . 4 2 1 . . 2 3 . 3 1 1 2 6 2 1 Combat Bots Only 4 | . . 4 . . 4 2 1 . . 2 3 . 3 . 1 2 4 2 1 Max Kills in Single Turn 4 | . . 2 . . 4 1 1 . . 1 1 . 2 1 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . 1 . 2 . . 2 3 . . Melee 1 | . . . . . . 1 1 . . 1 . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 1190 | . . 191 . . 50 94 9 1 . 73 24 . 56 10 55 47 221 48 311 Missed 498 | . . 64 . . 14 43 5 1 . 40 5 . 26 6 17 21 98 27 131 Damage Taken 12888 | . . 1526 . . 587 692 28 . . 639 278 . 339 39 850 658 2417 753 4082 Core 2906 | . . 188 . . 44 196 17 . . 146 95 . 94 . 69 60 266 125 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 91 | . . 37 . . 6 . . . . 9 14 . 25 . . . . . . Core Remaining (%) 81 | 100 100 . . . 42 64 . . . . . . 49 100 93 94 79 91 . Volleys Fired 154 | . 2 62 . . 23 4 1 . . 7 7 . 10 . 9 10 14 2 3 Largest 2 | . 2 2 . . 2 1 1 . . 1 1 . 1 . 1 2 1 1 1 Hottest 124 | . 60 124 . . 124 61 80 . . 80 36 . 36 . 57 79 90 90 120 Shots Fired 223 | . 4 106 . . 45 4 1 . . 7 7 . 10 . 9 11 14 2 3 Gun 146 | . 4 91 . . 23 4 1 . . 7 5 . 6 . . 3 . . 2 Cannon 51 | . . 15 . . 17 . . . . . . . . . 9 . 7 2 1 Launcher 23 | . . . . . 5 . . . . . 2 . 4 . . 5 7 . . Special 3 | . . . . . . . . . . . . . . . . 3 . . . Kinetic 93 | . 2 45 . . 20 . . . . 1 5 . 6 . 9 3 . . 2 Thermal 97 | . . 56 . . 20 4 1 . . 6 . . . . . . 7 2 1 Explosive 23 | . . . . . 5 . . . . . 2 . 4 . . 5 7 . . Electromagnetic 7 | . 2 5 . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 12 . . 4 1 . . . 5 3 . 4 . 10 2 3 1 . Robot Miss Streak 5 | . 4 5 . . 3 2 . . . 3 2 . 2 . 1 5 3 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 6 | . . 6 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 173 | . . 70 . . 21 7 1 . . 14 8 . 5 8 7 3 17 8 4 Core Hits 116 | . . 29 . . 16 2 1 . . 8 6 . 6 3 1 14 24 4 2 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 15 | . . 2 . . 1 1 . . . . . . . 3 5 . 1 1 1 Burn 2 | . . 1 . . 1 . . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . 5 . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . 1 Sever 4 | . . . . . . 1 . . . . . . . 3 . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 158 | . . 1 . 1 . 12 9 . . 21 5 . . 31 25 2 26 19 6 Impact 6 | . . . . 1 . . . . . . . . . . . . . . 5 Slashing 95 | . . . . . . 12 9 . . 11 5 . . 31 25 2 . . . Piercing 55 | . . . . . . . . . . 10 . . . . . . 26 19 . Sneak Attacks 7 | . . 1 . . . 1 1 . . 1 . . . 1 . . 1 . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8790 | . . 1173 . . 960 235 62 . . 437 602 . 293 392 284 1220 2419 388 325 Guns 1554 | . . 964 . . 189 40 . . . 152 116 . 93 . . . . . . Cannons 919 | . . 207 . . 193 . . . . . . . . . 284 . 185 50 . Explosions 3838 | . . . . . 578 . . . . . 83 . 200 . . 1148 1716 . 113 Melee 2284 | . . . . . . 195 62 . . 285 403 . . 392 . . 429 338 180 Ramming 195 | . . 2 . . . . . . . . . . . . . 72 89 . 32 Kinetic 1219 | . . 571 . . 155 . . . . . 116 . 93 . 284 . . . . Thermal 1755 | . . 561 . . 227 40 . . . 152 . . . . . 318 294 50 113 Explosive 3298 | . . . . . 578 . . . . . 83 . 200 . . 830 1607 . . Electromagnetic 39 | . . 39 . . . . . . . . . . . . . . . . . Impact 180 | . . . . . . . . . . . . . . . . . . . 180 Slashing 1168 | . . . . . . 195 62 . . 116 403 . . 392 . . . . . Piercing 936 | . . . . . . . . . . 169 . . . . . . 429 338 . Highest Corruption 10 | . . . . . . 1 . 8 8 8 8 8 8 . . . 7 . 10 Average Corruption 6 | . . . . . . 1 . 8 8 8 8 8 8 . . . 3 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . 1 . . 2 13 6 2 3 . . . 6 . 8 Message Errors 10 | . . . . . . . . . . 2 3 1 1 . . . 1 . 2 Matter Fused 6 | . . . . . . . . . . 1 1 1 1 . . . . . 2 Heat Flow Errors 7 | . . . . . . 1 . . . 4 1 . . . . . 1 . . Energy Discharges 5 | . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . . . 1 4 . . . . . . . . 1 Data Loss (major) 5 | . . . . . . . . . . 2 . . . . . . 3 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 656 | . . . . . 44 . . . . 3 159 . 3 . 9 45 261 . 132 Projectiles 9 | . . . . . . . . . . . . . . . 9 . . . . Explosions 229 | . . . . . 44 . . . . . 22 . 3 . . 16 95 . 49 Melee 418 | . . . . . . . . . . 3 137 . . . . 29 166 . 83 Knockbacks 2 | . . 1 . . . . . . . . . . . . . . . . 1 Impact 2 | . . 1 . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . . . . 90 . . . . . . . 26 . . 105 44 . 204 Shots 6 | . . . . . 2 . . . . . . . 1 . . 1 . . 2 Rammed 5 | . . 1 . . . . . . . . . . . . . 2 1 . 1 Targets Rammed 5 | . . 1 . . . . . . . . . . . . . 2 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 389 | . 20 272 . . 313 212 44 2 2 378 101 . 19 . 52 . 389 291 70 Average Temperature 113 | . 15 57 . . 150 63 12 2 2 188 44 . 7 . 22 . 57 143 22 Received Heat Transfer 1392 | . . 486 . . 162 207 6 . . 150 . . 108 15 45 42 54 18 99 Effects 8 | . . . . . 1 . . . . 7 . . . . . . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 2 . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . 3 5 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 1 1 . 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 . . 2 . . . . 1 . . . . . . . . . Heat Transferred 2390 | . . 1273 . . 518 74 . . . 275 . . . . . 200 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Peak Influence 431 | . 30 317 90 . 115 171 108 82 57 . . . . 396 226 330 426 425 431 Initial 241 | . . 12 90 . . 44 65 37 57 . . . . 241 22 65 173 180 149 Average 152 | . 19 153 90 . 54 108 81 52 57 . . . . 325 79 160 269 265 252 Maximum Alert Level 2 | . . 1 . . . . . . . . . . . 1 1 1 2 2 2 Low Security (%) 68 | 100 100 69 100 . 100 100 100 100 100 . . . . 1 97 71 25 31 32 Level 1 29 | . . 30 . . . . . . . . . . . 98 2 28 63 62 64 Level 2 1 | . . . . . . . . . . . . . . . . . 11 5 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 5 . . . 4 2 . . . . . . 3 2 1 3 4 1 Investigation 4 | . . 1 . . . 1 . . . . . . . 1 . . 1 . . Extermination 4 | . . . . . . . . . . . . . . . 2 . 1 1 . Reinforcement 17 | . . 4 . . . 3 2 . . . . . . 2 . 1 1 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Distress Signals 9 | . . 2 . . . 1 . . . . . . . 1 3 1 . . 1 Communications Jammed 37 | . . . . . . . . . . . . . . . 10 . 22 . 5 Distress Signals 19 | . . . . . . . . . . . . . . . 1 . 13 . 5 Times Spotted 273 | . 3 30 . . 18 36 6 5 . 20 4 . 12 7 25 21 25 20 41 Peak Tracking Total 16 | . 2 6 . . 4 12 6 5 . 7 4 . 8 3 9 7 11 6 16 Tactical Retreats 51 | . . 1 . . 1 6 . . . 7 . . 3 3 7 2 6 6 9 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Traps Triggered 7 | . . 2 . . . 1 1 . . . . . . . 1 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Disabled 7 | . . 1 . 1 1 . . . . 1 . . . . . 1 . . 2 Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 . . . . . 1 . . 1 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Machines Accessed 31 | . . . . 2 . 2 2 . 1 1 1 4 . 4 7 3 2 2 . Terminals 18 | . . . . . . 2 1 . 1 . . . . 4 5 2 1 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 79 | . . . . 5 . 4 3 . 2 1 1 30 . 7 10 9 4 3 . Successful 56 | . . . . 5 . 1 1 . 1 1 1 30 . 4 8 1 1 2 . Failed 23 | . . . . . . 3 2 . 1 . . . . 3 2 8 3 1 . Catastrophic 6 | . . . . . . . . . . . . . . 1 1 2 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . . 1 . 4 2 . 2 . . . . 4 5 5 2 . . Terminals 35 | . . . . . . 4 2 . 2 . . . . 7 8 7 2 3 . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . 2 . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . . . . 5 . . . . . 1 1 30 . 3 3 1 . 2 . Record 16 | . . . . 4 . . . . . . . 11 . . . . . 1 . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Alert Level 3 | . . . . . . . . . . . . . . 1 1 . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 1 . . 1 . . . . 1 3 . . . . Terminals 6 | . . . . . . 1 . . 1 . . . . 1 3 . . . . Assimilate 6 | . . . . . . 1 . . 1 . . . . 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . . . . . 2 1 . . . . . . 3 4 2 2 2 . Full Trace Events 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . 1 . . . . . . . . . . . . . . . . 1 Non-combat 2 | . . 1 . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . 1 . . . . . . . . . . . . . . . . 1 parse_system 2 | . . 1 . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total Allies 4 | . . . . . . 1 . . . . . . . . 2 1 . . . Largest Group 2 | . . . . . . 1 . . . . . . . . 2 1 . . . Highest-Rated Group 52 | . . . . . . 10 . . . . . . . . 52 48 . . . Highest-Rated Ally 48 | . . . . . . 10 . . . . . . . . 26 48 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . . . . . 5 . . . Total Damage 199 | . . . . . . . . . . . . . . . . 199 . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 2 2 . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Turns Passed 6968 | 59 136 861 240 501 1273 176 159 30 28 422 220 28 189 408 534 303 517 474 410 Spaces Moved 10092 | 45 132 449 149 309 412 355 339 96 91 1108 528 95 441 731 1339 595 813 1089 976 Core 46 | 17 . . . . . . . . . . . . . . . . . . 29 Treads 896 | 8 . 299 149 309 131 . . . . . . . . . . . . . . Legs 284 | 4 . 3 . . 277 . . . . . . . . . . . . . . Wheels 295 | 16 132 147 . . . . . . . . . . . . . . . . . Hover 3675 | . . . . . . . . . . . . . . 584 1339 595 813 25 319 Flight 4896 | . . . . . 4 355 339 96 91 1108 528 95 441 147 . . . 1064 628 Fastest Speed 17 | 50 90 90 160 160 34 28 28 31 31 31 29 29 28 34 30 32 35 17 21 Average Speed 54 | 93 92 141 160 160 273 34 31 31 31 31 30 29 32 38 31 39 41 27 34 Slowest Speed 330 | 160 105 330 160 160 330 200 34 31 31 31 114 29 96 50 36 86 60 92 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . 6 1 2 1 . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 30 52 41 61 82 50 6 76 4 93 67 75 73 19 40 21 27 36 38 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 4 | . . . . . . 1 . . . . . . 1 1 . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . 1 1 1 1 . . 1 . 1 1 . Scrap Searched 14 | . . . 2 . 1 . . . . 3 4 . 4 . . . . . . Spaces Dug 91 | . . . . . . 7 8 . . 6 . . . 23 25 2 9 11 . Terrain Destroyed 362 | . . . . . 38 7 8 . . 6 9 . 29 23 28 37 123 12 42 Melee 91 | . . . . . . 7 8 . . 6 . . . 23 25 2 9 11 . Projectile 7 | . . . . . . . . . . . . . . . 3 . 2 1 1 AOE 264 | . . . . . 38 . . . . . 9 . 29 . . 35 112 . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Fac Res Res Acc Total 11035 | 58 141 576 151 313 513 379 373 93 89 1146 569 94 476 803 1405 651 942 1225 1038 Wait 238 | . 1 . 1 . 60 1 . . . . 7 . 15 18 12 15 24 80 4 Move 10053 | 44 131 448 148 308 411 344 337 92 88 1107 527 94 440 730 1338 594 812 1084 976 Hop 9 | . . . . . . 4 1 1 1 . . . . . . . . 2 . Pick Up 93 | 7 3 25 1 1 3 1 3 . . 3 1 . 1 4 5 4 12 6 13 Fast Attach 92 | 5 . 5 . . 1 8 5 . . 3 8 . 2 8 3 4 15 15 10 Attach 58 | 1 1 9 1 . 4 . 1 . . 2 2 . 3 1 3 5 4 6 15 Detach 11 | . . . . . . 1 1 . . . 2 . 2 . . 1 . . 4 Swap 62 | 1 2 10 . 2 7 1 7 . . 2 3 . . 4 3 8 9 1 2 Drop 102 | . 1 15 . 1 4 3 8 . . 1 7 . 3 7 7 6 25 10 4 Fire 154 | . 2 62 . . 23 4 1 . . 7 7 . 10 . 9 10 14 2 3 Melee 158 | . . 1 . 1 . 12 9 . . 21 5 . . 31 25 2 26 19 6 Ram 4 | . . . . . . . . . . . . . . . . 2 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Ext x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 6 exits: *Res x4 / [*Upp x2]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Discovered new exit (range 16) 317 | -9/Materials | Build established: Mutant 882 | -9/Materials | Discovered new exit (range 6) 1044 | -9/Materials | Discovered new exit (range 9) 1057 | -9/Materials | Entered Mines 1064 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1132 | -9/Mines | Met a Derelict bent on vengeance 1226 | -9/Mines | Learned 2 Materials zone layouts 1238 | -9/Mines | Discovered new exit (range 8) 1289 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1291 | -9/Mines | Discovered new exit (range 5) 1297 | -9/Mines | Entered Exiles 1351 | -9/Exiles | Met 8R-AWN 1361 | -9/Exiles | Build established: Scavenger-Mutant 1379 | -9/Exiles | Met EX-HEX 1449 | -9/Exiles | Met EX-BIN 1471 | -9/Exiles | Aligned with FarCom system 1473 | -9/Exiles | Given EX-Vault access code 1518 | -9/Exiles | Opened EX-Vault 1526 | -9/Exiles | Found Skeleton Box 1559 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1607 | -9/Exiles | Met EX-DEC 1665 | -9/Exiles | Discovered new exit (range 10) 1737 | -9/Exiles | Learned location of Zion (-6) 1798 | -9/Exiles | Left Exiles lab with Skeleton Box 1798 | -9/Exiles | Entered Mines 2114 | -8/Mines | Core integrity fell below 50% 2146 | -8/Mines | Lost 5 parts (3n1u1w) 2390 | -8/Mines | Build established: Mutant 3036 | -8/Mines | Discovered new exit (range 8) 3071 | -8/Mines | Entered Materials 3071 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3072 | -8/Materials | Identified exit to Factory 3247 | -8/Materials | Entered Factory 3247 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3273 | -7/Factory | Lost 6 parts (1p3n2u) 3406 | -7/Factory | Sucked down chute 3406 | -7/Factory | Entered Waste 3412 | -7/Waste | Spotted C-40 Crusher 3420 | -7/Waste | Spotted C-40 Crusher 3421 | -7/Waste | EMP discharged 3421 | -7/Waste | Spotted C-40 Crusher 3425 | -7/Waste | Spotted C-40 Crusher 3427 | -7/Waste | Spotted C-40 Crusher 3428 | -7/Waste | Discovered new exit (range 11) 3428 | -7/Waste | Spotted C-40 Crusher 3436 | -7/Waste | Entered Factory 3461 | -7/Factory | Discovered new exit (range 13) 3464 | -7/Factory | Entered Lower Caves 3473 | -7/Lower Caves | Spotted B-75 Beast 3476 | -7/Lower Caves | Learned 4 Factory zone layouts 3513 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3604 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3720 | -7/Lower Caves | Learned Factory terminal intel 3748 | -7/Lower Caves | Lost 3 parts (2u1w) 3852 | -7/Lower Caves | Found Imp. Powered Armor 3867 | -7/Lower Caves | Lost 3 parts (1p1n1u) 3881 | -7/Lower Caves | Discovered new exit (range 9) 3886 | -7/Lower Caves | Entered another Lower Caves area 3938 | -7/Lower Caves | Lost 3 parts (1n2u) 3990 | -7/Lower Caves | Identified exit to Factory 4029 | -7/Lower Caves | Encountered a Warlord checkpoint 4086 | -7/Lower Caves | Learned 8 Factory zone layouts 4092 | -7/Lower Caves | Discovered new exit (range 13) 4106 | -7/Lower Caves | Entered Data Miner 4106 | -7/Data Miner | Discovered new exit (range 6) 4112 | -7/Data Miner | Met Data Miner 4118 | -7/Data Miner | Learned location of Section 7 (-3) 4118 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4124 | -7/Data Miner | Received God Mode back door access code from Data Miner 4134 | -7/Data Miner | Entered Proximity Caves 4141 | -6/Proximity Caves | Learned Factory emergency access door positions 4208 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4208 | -6/Proximity Caves | Spotter reported a threat 4241 | -6/Proximity Caves | Core integrity fell below 50% 4248 | -6/Proximity Caves | Lost 4 parts (3n1u) 4320 | -6/Proximity Caves | Discovered exit to Factory (range 8) 4323 | -6/Proximity Caves | Entered Factory 4323 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4324 | -6/Factory | Identified exit to Factory 4324 | -6/Factory | Identified exit to Extension 4326 | -6/Factory | Loaded intel: 28 terminal locations 4635 | -6/Factory | Build established: Hacker-Ninja 4729 | -6/Factory | Discovered exit to Factory (range 5) 4731 | -6/Factory | Entered another Factory area 4731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4865 | -5/Factory | Identified exit to Upper Caves 5230 | -5/Factory | Spotted B-75 Beast 5256 | -5/Factory | Discovered new exit (range 16) 5265 | -5/Factory | Entered another Factory area 5265 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5283 | -4/Factory | Lost 3 parts (1n1u1w) 5296 | -4/Factory | Discovered new exit (range 15) 5326 | -4/Factory | Identified exit to Research 5522 | -4/Factory | Discovered new exit (range 6) 5568 | -4/Factory | Entered Research 5568 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5569 | -3/Research | Build established: Hacker-Mutant 5770 | -3/Research | Found Prototype Processor 5770 | -3/Research | Identified Spectral Analyzer 5818 | -3/Research | Search patrols dispatched 5903 | -3/Research | Spotted B-86 Titan 5995 | -3/Research | Lost 4 parts (1p3u) 6067 | -3/Research | Discovered new exit (range 9) 6077 | -3/Research | Lost 8 parts (2p2n3u1w) 6085 | -3/Research | Entered another Research area 6085 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6270 | -2/Research | Spotted B-90 Cyclops 6470 | -2/Research | Spotted B-90 Cyclops 6538 | -2/Research | Discovered new exit (range 20) 6559 | -2/Research | Entered Access 6559 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6722 | -1/Access | Lost 4 parts (2n2u) 6741 | -1/Access | Spotted B-99 Colossus 6745 | -1/Access | Energy Cycler disabled 6782 | -1/Access | Core integrity fell below 50% 6790 | -1/Access | Core integrity fell below 20% 6817 | -1/Access | Lost 17 parts (2p6n6u3w) 6921 | -1/Access | Found Prototype Launcher 6960 | -1/Access | System corruption reached 10% 6969 | -1/Access | Identified Tactical Quantum Warhead 6969 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06908_ Slug penetrates Wall. 06910_ Acquired Triangulator. 06921_ Acquired Prototype Launcher. 06924_ Acquired Enh. Quantum Rifle. 06937_ Penetrated by Slug. 06941_ System corrupted: Cld. Linear Gravjet rejected. 06943_ Acquired Cld. Linear Gravjet. 06949_ W-44 Eye distress signal jammed. 06953_ W-44 Eye sends out distress signal. 06956_ C-30 ARC bursts open, deploying its payload. 06956_ S-43 Plague unfolds itself. 06959_ Slug penetrates Wall. 06959_ Lgt. Quantum Reactor destroyed. 06959_ Slammed into K-01 Serf. 06959_ K-01 Serf destroyed. 06959_ Enh. Optical Array destroyed. 06959_ System corrupted by crushing effect (+2). 06960_ System corrupted: Matter fused (-10). 06960_ Acquired 26 matter. 06969_ Identified Tactical Quantum Warhead. Map ----- +----------------------------------------------------+ | ???????????????????????# # # | | #??????????????????????############## # | | #?????????????########??????????????# # | | #?????????????#=!! #????????????# # | | #?????????????#=! #????????????# # | | #####+#########=! #????????????# # | | # ## #????????????# # | | # ## #????????????# ###### | | # ## #????????????# #????? | | # " ## #????????????# #????? | | # """ ## #????????????# #????? | | # """ """## #????????????+ #????? | | + " """## #????????????# #????? | | # R"## " #????????????# #????? | | # """## """ #????????????# #????? | | # = "" ## """#????????????# #????? | | # ## " #????????????# #????? | | # = ## #????????????# #????? | | ############+## #????????????# #???## | | #??????????# ## * #????????????# #?? | | #??????????# ## #????????????# #?? | | ############ ######+################# #? | | ^ #? | | u # | | s # | | s @ ^k b+ | | # | | ss s # | | ^ s = k #? | | #####/#############+#############+###########? | | ?? ??????????? ?????????? ??????????? | | # ?????????? ???????? ?????????### | | # h ???????? 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[?????# """"" ""#????????? | | ?# ?????? ????# """"" G#????????? | | ?# """"" ????? ????# """"" ""#????????? | | ?# """"" ???# ???# """"" ""#????????? | | ?/ """"" ???# ???# #????????? | | ?#"% """"" ??# ??# #????????? | | ?# """"? ?# ??# #????????? | | # ?????? ## ?# #????????? | | # ???????? ## ????? #????????? | | ####????????### #?????###?#####????????? | | #????????????# #??????????????????????? | | #?????????????# #??????????????????????? | | #?????????????############??????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 67 Melee Accuracy 8 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 21 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicThiefProcessor Manual? 0 Play Time 02:37:31 Cumulative 171.6 hours Start 2024.10.01 @ 10:33:27 End 2024.10.01 @ 22:25:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e2ea8dc-a34a-4f14-bf32-00328318f52e