Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 02:19:49 Player: Reed849 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1397) 1397 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 4526 Bonus ------- High Alert Combat Kills 119 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 225/300 Energy 415/1600 System Corruption 20% Temperature Warm (132) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Superbattery > --- WEAPON (2) ------- Light Assault Rifle EMP Blaster > --- INVENTORY (15) --- Light Ion Engine Cryofiber Web Large Matter Pod (150) ECM Suite Latent Energy Streamer Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Superbattery Structural Scanner > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Reinforced Deuterium Engine Fission Core Fission Core Large Matter Pod Latent Energy Streamer Light Assault Rifle Light Assault Rifle EMP Blaster [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Launcher EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 48 | 5 2 1 . 8 32 Power 5 | 1 . . . 1 3 Engine 4 | 1 . . . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 . 1 . 1 8 Treads 1 | . . . . . 1 Leg 5 | . . . . . 5 Wheel 6 | 2 . 1 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 2 . . 3 6 Device 5 | . 1 . . 1 3 Storage 4 | . 1 . . 2 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 20 | 2 . . . 3 15 Energy Gun . | . . . . . . Energy Cannon 9 | . . . . 2 7 Ballistic Gun 7 | 2 . . . 1 4 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . 2 1 System Corruption 24 | . . . . 20 4 Parts Lost 19 | . 1 . . 2 16 Power 4 | . . . . 1 3 Propulsion 9 | . 1 . . 1 7 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Highest Loss Streak 8 | . 1 . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 87 93 100 98 79 Engine 12 | . 14 14 14 13 7 Leg 3 | . . . . . 14 Wheel 22 | . 25 22 28 27 8 Device 10 | . 10 14 14 3 8 Storage 16 | . 9 14 14 24 16 Protection 1 | . . . . . 7 Energy Cannon 2 | . . . . 11 2 Ballistic Gun 21 | . 28 28 28 16 9 Naked Turns . | . . . . . . Heaviest Build 51 | 5 26 26 26 38 51 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 8 | . 2 2 1 3 8 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 12 | 5 11 15 15 15 15 Most Carried 15 | 5 5 6 14 15 13 Average Carried 8 | 3 4 4 10 13 9 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 14 | 4 4 6 14 13 6 Class Distribution -------------------- 91% | Mutant 4% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 787 | 254 . 56 27 113 337 Remotely . | . . . . . . Salvage Created 1657 | 32 175 39 . 488 923 Parts 101 | 2 13 7 . 29 50 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 36 | 1 4 1 . 13 17 Guns 9 | 1 4 1 . 2 1 Cannons 4 | . . . . 1 3 AOE 20 | . . . . 9 11 Classes Destroyed 11 | 1 . 2 . 2 6 Worker 4 | . . . . 1 3 Builder 3 | . . . . . 3 Tunneler 3 | . . 1 . 1 1 Hauler 1 | . . . . . 1 Recycler 2 | . . . . . 2 Operator 1 | . . . . . 1 Swarmer 11 | . . 1 . 7 3 Grunt 21 | 1 4 . . 5 11 Brawler 1 | . . . . 1 . Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 18 | 1 2 1 . 8 18 Combat Bots Only 10 | 1 2 1 . 6 10 Max Kills in Single Turn 4 | 1 1 1 . 4 4 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 216 | 3 28 10 . 46 129 Missed 54 | . 7 2 . 15 30 Damage Taken 2894 | 34 231 64 . 378 2187 Core 576 | . 68 7 . 88 413 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 117 | 2 19 10 . 24 62 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 40 40 40 . 80 100 Shots Fired 184 | 4 38 20 . 34 88 Gun 146 | 4 38 20 . 25 59 Cannon 28 | . . . . 9 19 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 146 | 4 38 20 . 25 59 Thermal 8 | . . . . . 8 Explosive . | . . . . . . Electromagnetic 30 | . . . . 9 21 Robot Hit Streak 6 | 3 6 3 . 5 6 Robot Miss Streak 4 | 1 2 3 . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | 3 26 7 . 16 48 Core Hits 95 | 2 10 4 . 29 50 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Meltdown 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4271 | 25 236 61 . 1158 2791 Guns 750 | 25 236 61 . 93 335 Cannons 679 | . . . . 39 640 Explosions 2842 | . . . . 1026 1816 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 750 | 25 236 61 . 93 335 Thermal 1779 | . . . . . 1779 Explosive 54 | . . . . . 54 Electromagnetic 1688 | . . . . 1065 623 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 34 | . . . . 34 20 Average Corruption 13 | . . . . 16 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . . 10 21 Message Errors 9 | . . . . 2 7 Matter Fused 6 | . . . . 2 4 Heat Flow Errors 5 | . . . . 2 3 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 2 | . . . . 1 1 Misfires 4 | . . . . 2 2 Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 299 | . . . . 52 247 Projectiles 166 | . . . . . 166 Explosions 133 | . . . . 52 81 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 228 | . . . . 42 186 Shots 5 | . . . . 1 4 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 227 | 6 18 . . 163 227 Average Temperature 67 | 6 8 . . 60 88 Received Heat Transfer 771 | 18 126 . . 114 513 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 5 | . . . . . 5 Heat Transferred 1590 | . . . . . 1590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Latent Energy Used 1259 | . . . . 616 643 LE Corruption 30 | . . . . 14 16 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 724 | 20 110 82 . 387 724 Initial 72 | . . 42 . . 72 Average 174 | 9 39 57 . 151 514 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 69 | 100 100 100 . 69 5 Level 1 13 | . . . . 30 26 Level 2 15 | . . . . . 63 Level 3 1 | . . . . . 4 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . . 5 Investigation 2 | . 1 . . . 1 Extermination . | . . . . . . Reinforcement 6 | . 2 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | 1 15 3 . 13 20 Peak Tracking Total 10 | 1 10 3 . 4 8 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 15 | . . . . 4 11 Max in Single Turn 4 | . . . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . . . 5 . 2 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . . . 50 . 8 Successful 56 | . . . 50 . 6 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 53 | . . . 50 . 3 Record 52 | . . . 49 . 3 Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 4 | . . . . . 4 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2940 | 709 146 184 942 463 496 Spaces Moved 1913 | 140 102 153 974 399 145 Core 68 | 65 . . . . 3 Treads 16 | . . . . . 16 Legs 105 | . . . . . 105 Wheels 1724 | 75 102 153 974 399 21 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 Average Speed 100 | 66 88 100 95 95 188 Slowest Speed 450 | 80 110 110 95 125 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 12 25 28 93 72 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 201 | . . . . 42 159 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 199 | . . . . 42 157 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2769 | 753 127 167 990 457 275 Wait 629 | 598 3 1 1 17 9 Move 1908 | 139 101 152 973 398 145 Hop . | . . . . . . Pick Up 39 | 9 2 3 7 4 14 Fast Attach . | . . . . . . Attach 40 | 5 2 1 . 8 24 Detach 11 | . . . . 3 8 Swap 8 | . . . . . 8 Drop 7 | . . . . 3 4 Fire 117 | 2 19 10 . 24 62 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire 9 | . . . 9 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 710 | -11/Scrapyard | Entered Materials 711 | -10/Materials | Build established: Mutant 746 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Entered Mines 883 | -10/Mines | Assembled infested the area 981 | -10/Mines | Met 8R-AWN 1037 | -10/Mines | Discovered new exit (range 5) 1040 | -10/Mines | Entered Exiles 1068 | -10/Exiles | Welcomed by 8R-AWN 1083 | -10/Exiles | Met EX-HEX 1131 | -10/Exiles | Met EX-DEC 1159 | -10/Exiles | Learned location of Zion (-7) 1236 | -10/Exiles | Discovered new exit (range 14) 1296 | -10/Exiles | Met EX-BIN 1314 | -10/Exiles | Aligned with FarCom system 1315 | -10/Exiles | Given EX-Vault access code 1496 | -10/Exiles | Visited The Gauntlet 1698 | -10/Exiles | Learned about 8R-AWN's background 1837 | -10/Exiles | Opened EX-Vault 1840 | -10/Exiles | Found Prototype Energy Cannon 1845 | -10/Exiles | Found Prototype Energy Cannon 1851 | -10/Exiles | Found Prototype Storage 1877 | -10/Exiles | Identified Superbattery 1877 | -10/Exiles | Identified Latent Energy Streamer 1877 | -10/Exiles | Identified YOLO Cannon 1895 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1982 | -10/Exiles | Stole three prototypes: Superbattery, YOLO Cannon, Latent Energy Streamer 1982 | -10/Exiles | Entered Mines 2007 | -9/Mines | Learned location of 1 exit from Materials 2152 | -9/Mines | Discovered new exit (range 11) 2224 | -9/Mines | System corruption reached 10% 2341 | -9/Mines | Core integrity fell below 50% 2390 | -9/Mines | System corruption reached 30% 2429 | -9/Mines | Discovered new exit (range 14) 2445 | -9/Mines | Entered Materials 2445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2446 | -8/Materials | Identified exit to Factory 2620 | -8/Materials | System corruption reached 10% 2634 | -8/Materials | Core integrity fell below 50% 2634 | -8/Materials | Core integrity fell below 20% 2659 | -8/Materials | Destroyed 10 combat bots 2666 | -8/Materials | Lost 8 parts (2p3n2u1w) 2941 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Slug penetrates Wall. G-47 Trooper destroyed. Gauss Rifle destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. Knocked back. Dropped Rigged Fission Core. U-05 Engineer lays Concrete. Dropped Rigged Fission Core. G-47 Trooper IFF system glitched. U-05 Engineer lays Concrete. Acquired 12 matter. U-05 Engineer lays Concrete. Com. Wheel destroyed. Hrd. Medium Armor Plating destroyed. Acquired 3 matter. System corrupted: Heat flow error (+183). U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????? ### %###" !!=! | | ?????????????? ## " =# " %|= ! = | | ???????????????###### # # T !! ]! | | ??????????????? #### # # ""! ! ""T"" | | ???????????????????############# ! """"" | | ??????????????????? # | | ????????????????????"" # | | ?????????????????????" #% #"T"##### | | ?????????????????????" # # ########## | | ?????????????????????? ## #[ [ #########????? | | ?????????????????????? " #?# #% # ! #????? | | ?????????????????????? ?## # =% # #????? | | ?????????????????????? ??## #% # #????? | | ???????????????????###+##???## w* # ##???? | | ????????????######## ######" # #???? | | ????????????# = c # #???? | | ????????????# *= c!c #[ #???? | | ????????????#??#### u %######c""h # ! ##???? | | ????????????# ??#####g##### " /[ ##???? | | ???????????## ?# #! # # ##???? | | ????# ##### # [ % # # # #????? | | ????# # % ! # # #########????? | | ????# H/ # # ???????????? | | ?????????### % % # # ??????????? | | ???????????## ### %% # [# ?????????? | | ????????????????# @# ####+####????????? | | ????????????????# * # #????????????????? | | ????????????????#####*##### #????????????????? | | ????????????????????###???# ! #????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Librarian Power Corrupts System Compromised Tourist Challenges ------------ None Game ------ Seed PortableLatentImmobilizer Manual? 0 Play Time 01:06:26 Cumulative 1.5 hours Start 2024.03.31 @ 01:07:01 End 2024.03.31 @ 02:19:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 25x17 Zoom Use 83% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f265ad4-98d5-4c57-b669-6751f6f29e3a