Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.11 @ 03:08:10 Player: ARKN Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (124) 620 Value Destroyed (5211) 5211 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (430) 430 TOTAL SCORE: 14461 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 289 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -587 Cogmind --------- Core Integrity 0/1300 Matter 34/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Large Storage Unit Advanced Gravity Neutralizer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Kinecellerator Advanced ECM Suite Cloak of Protection Advanced Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Advanced KE Penetrator Advanced KE Penetrator Linear Accelerator Neutron Missile Launcher > --- INVENTORY -------- Biometal Medium Treads Biometal Medium Treads Biometal Medium Treads Armored Heavy Treads Improved Trap Scanner Plasma Cutter Ripper [Rating: 167] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Treads Advanced Heavy Siege Treads Leg Flexi-carbon Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Protection Layered Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Linear Accelerator Launcher Neutron Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . 2 . . . 2 2 2 2 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . 1 . 2 . . . . . . Utility 6 | . . . . . . . 2 1 . 2 . . . . . 1 . Weapon 3 | . . . 1 . . . . 1 1 . . . . . . . . Parts Attached 118 | 7 7 4 13 4 2 4 3 6 5 9 4 3 2 4 3 22 16 Power 14 | 1 1 1 1 1 1 . . 1 . . . 1 . 1 . 2 3 Engine 6 | 1 . 1 1 1 1 . . 1 . . . . . . . . . Core 2 | . 1 . . . . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 . 2 3 Propulsion 31 | 2 2 2 3 2 . 2 . 1 2 3 1 . . 1 . 5 5 Treads 5 | 2 . . . . . . . . . . . . . . . . 3 Leg 20 | . . . 2 2 . 2 . 1 2 3 1 . . 1 . 5 1 Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . 2 2 1 . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 37 | 2 3 . 1 . 1 . 2 2 2 4 1 2 1 1 2 8 5 Device 26 | 1 2 . . . . . 1 1 2 3 1 1 . 1 2 7 4 Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . Processor 5 | . 1 . . . . . . . . 1 . . 1 . . 1 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . 1 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 1 8 1 . 2 1 2 1 2 2 . 1 1 1 7 3 Energy Gun 12 | 1 . 1 7 1 . 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 19 | 1 1 . . . . . 1 2 1 2 1 . 1 1 1 7 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 2 | . . . . . . 1 . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 . . 1 . . . . . . 3 . 4 2 Parts Lost 34 | . 1 5 3 . . . . 4 . . 1 1 . . 2 3 14 Power 2 | . . 1 . . . . . . . . . . . . . . 1 Propulsion 6 | . . 2 2 . . . . . . . . . . . . . 2 Utility 15 | . 1 . . . . . . 3 . . . 1 . . 1 1 8 Weapon 11 | . . 2 1 . . . . 1 . . 1 . . . 1 2 3 Highest Loss Streak 7 | . 1 5 3 . . . . 1 . . 1 1 . . 2 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 5 6 8 9 11 13 14 14 14 14 14 14 15 14 14 14 12 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 1 1 1 . . . 1 2 2 4 Utility 5 | . 2 3 4 4 5 7 7 6 7 6 8 7 7 7 6 4 5 Weapon 4 | . 2 2 3 3 4 4 5 5 4 5 5 6 7 5 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 33 | . 4 . 2 4 . 1 . . 1 3 2 1 1 3 . 4 7 Power . | . . . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . . . . . 1 1 . . . . . 2 5 Utility 13 | . 4 . 1 2 . 1 . . . 1 2 1 . . . 1 . Weapon 9 | . . . 1 2 . . . . . 1 . . 1 3 . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 96 | . 95 84 96 99 100 100 99 97 99 99 99 100 100 100 99 98 83 Engine 5 | . 10 12 11 11 11 11 9 7 6 5 5 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . 2 5 7 8 Treads 2 | . 23 . . . . . . . . . . . . . . . 12 Leg 21 | . . . 6 29 33 33 27 23 26 23 30 31 31 31 31 28 2 Hover 2 | . 3 26 25 3 . . . . . . . . . . . . . Device 12 | . 8 . . . . . 9 17 20 22 21 21 15 17 20 19 20 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 5 5 4 3 Processor 7 | . 1 14 11 11 11 11 9 3 . 5 5 5 9 7 5 9 7 Protection 3 | . . . . . . . 8 7 6 5 5 5 5 5 5 4 3 Energy Gun 12 | . . 13 30 33 33 32 26 12 12 11 6 . . . . . 3 Ballistic Gun 13 | . 27 1 . . . . . 16 20 17 18 21 23 26 24 19 13 Slashing Weapon 1 | . . . . . . . . . . . . 5 2 . 1 3 3 Peak Build Rating 167 | 7 14 13 18 26 27 30 37 45 56 81 92 95 97 107 114 151 167 Average Rating 68 | 5 7 9 15 22 26 28 35 42 54 74 91 93 94 101 109 139 156 On Entrance 55 | . 7 13 10 17 26 27 30 37 45 56 81 91 94 97 107 113 146 Naked Turns 12 | . . . . . . . . . . . . . . . . . 12 Heaviest Build 127 | 11 14 13 29 29 41 41 44 57 65 70 75 78 78 80 90 113 127 Greatest Support 251 | 40 40 14 21 43 43 48 48 48 63 73 113 113 113 128 128 153 251 Greatest Overweight (x) 3 | . 1 . 3 1 . . . 1 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 8 8 10 13 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 8 8 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 5 6 8 9 11 13 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 7 10 10 12 15 15 15 15 15 15 15 15 15 13 15 5 Class Distribution -------------------- 22% | Scavenger-Gunner 20% | Gunner 18% | Scavenger-Skirmisher 15% | Scavenger-Tank 11% | Mutant 7% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Tank | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 3564 | 204 287 57 101 80 . 136 20 297 149 105 90 158 53 . 249 927 651 Remotely 1269 | . 136 . . . . . . . . . . . . . 130 661 342 Salvage Created 5765 | 121 470 336 537 261 . 131 165 491 172 60 32 261 84 . 379 905 1360 Parts 321 | 5 24 18 39 15 . 14 8 31 9 5 3 14 3 . 23 43 67 Haulers Intercepted 6 | . . . 4 . . . 1 1 . . . . . . . . . Recyclers Shooed 5 | . 1 1 . . . 1 . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . 13 2 . 23 . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 90 | . 6 4 5 4 . 8 2 9 5 1 . 4 1 . 5 10 26 Guns 69 | . 6 3 5 4 . 1 2 9 3 1 . 4 1 . 5 10 15 AOE 20 | . . 1 . . . 7 . . 2 . . . . . . . 10 Classes Destroyed 16 | 2 2 1 4 1 . 2 . 1 . . . . . . 2 1 . Worker 8 | . . 1 1 . . 1 . 2 . . . . . . . 3 . Builder 4 | . 2 1 1 . . . . . . . . . . . . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . Hauler 6 | . . . 4 . . . 1 1 . . . . . . . . . Recycler 7 | 1 2 1 . 1 . 1 . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . . . . . 1 . . . . 1 1 Swarmer 16 | . . . . . . 7 . 3 3 . . 1 . . . . 2 Grunt 25 | . 6 4 3 3 . . . 1 2 . . 1 . . . . 5 Brawler 5 | . . . . 1 . . . 1 . . . . . . . . 3 Protector 2 | . . . . . . . . . . . . . . . 2 . . Sentry 11 | . . . 2 . . . 2 . . . . 1 1 . . 3 2 Demolisher 4 | . . . . . . . . . . . . . . . 3 1 . Hunter 10 | . . . . . . 1 . 1 . . . . . . . 4 4 Programmer 17 | . . . . . . . . 3 . 1 . 1 . . . 2 10 Heavy 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | 1 4 2 2 3 . 4 1 5 3 1 1 3 1 . 4 3 14 Combat Bots Only 9 | . 2 2 1 3 . 4 1 3 3 1 . 3 1 . 4 3 9 Max Kills in Single Turn 3 | 1 1 1 1 1 . 3 1 3 2 1 1 1 1 . 1 1 2 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . 1 Exploded 3 | . . 1 . . . 3 . . 2 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Hostile Shots Fired 695 | . 36 37 17 11 . 11 . 62 7 10 9 11 1 . 12 165 306 Missed 199 | . 10 12 4 2 . 5 . 17 1 6 4 4 . . 3 39 92 Damage Taken 8895 | . 326 321 152 154 . 44 . 705 99 203 408 97 28 . 327 2083 3948 Core 1487 | . 47 25 39 19 . 10 . 65 23 . . . . . 16 96 1147 Absorbed by Shields 2097 | . . . . . . . . . . . . 36 . . 162 904 995 Core Remaining (%) 92 | 100 . 71 . . . 83 100 90 97 100 . . . . 98 . . Volleys Fired 277 | 7 39 34 34 10 . 7 6 26 4 3 1 7 1 . 9 43 46 Largest 5 | 2 2 2 3 3 . 3 3 4 5 3 3 4 5 . 5 5 4 Hottest 241 | 60 40 40 157 165 . 170 170 178 241 103 103 133 166 . 166 175 189 Shots Fired 791 | 14 78 39 96 30 . 13 18 96 11 9 3 28 5 . 41 168 142 Gun 775 | 14 78 39 96 30 . 9 18 96 10 9 3 28 5 . 41 168 131 Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 15 | . . . . . . 4 . . 1 . . . . . . . 10 Special . | . . . . . . . . . . . . . . . . . . Kinetic 510 | 7 78 10 . . . . . 61 4 9 3 28 5 . 41 168 96 Thermal 122 | 7 . . 39 2 . 3 6 23 6 . . . . . . . 36 Explosive 15 | . . . . . . 4 . . 1 . . . . . . . 10 Electromagnetic 144 | . . 29 57 28 . 6 12 12 . . . . . . . . . Robot Hit Streak 18 | 5 10 18 12 12 . 6 9 13 7 1 . 6 2 . 5 12 8 Robot Miss Streak 7 | 2 2 1 4 2 . 1 2 5 3 2 3 7 . . 4 3 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . . 1 1 Secondary Targets 12 | . 1 . . . . . . 2 1 . . 1 . . . 2 5 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . . 1 . . . 1 1 Shots Hit Robots 497 | 10 59 33 65 18 . 8 14 57 6 3 . 13 1 . 18 102 90 Core Hits 255 | 4 22 14 21 7 . 11 7 31 10 1 3 9 1 . 10 37 67 Critical Kills 22 | 1 . . . . . . . . . 1 . 3 1 . 4 6 6 Critical Parts Destroyed 24 | . . . . . . . . 1 . 2 . . . . . 14 7 Critical Strikes 53 | 1 . . 4 . . . 1 1 . 3 . 3 1 . 5 21 13 Burn 3 | . . . 3 . . . . . . . . . . . . . . Destroy 48 | 1 . . . . . . . 1 . 3 . 3 1 . 5 21 13 Corrupt 2 | . . . 1 . . . 1 . . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . 1 . . . 4 4 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . 1 . . . 4 4 2 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13605 | 95 601 493 972 289 . 830 268 1117 297 39 201 135 7 . 238 2613 5410 Guns 9903 | 95 601 415 918 245 . 117 225 1117 120 39 . 135 7 . 238 2577 3054 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 3588 | . . 78 53 44 . 713 43 . 177 . 201 . . . . . 2279 Melee 36 | . . . . . . . . . . . . . . . . 36 . Ramming 78 | . . . 1 . . . . . . . . . . . . . 77 Kinetic 6491 | 29 601 91 . . . . . 587 41 39 . 135 7 . 238 2577 2146 Thermal 2667 | 66 . 78 384 44 . 134 137 419 79 . 201 . . . . . 1125 Explosive 2870 | . . . . . . 631 . . 177 . . . . . . . 2062 Electromagnetic 1463 | . . 324 587 245 . 65 131 111 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . . . . . . . . . 36 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 2 3 . 1 . . . . . 3 15 Average Corruption 3 | . . . . . . . 2 1 . 1 . . . . . 2 5 Corruption Purged 10 | . . . . . . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . 4 3 . . . . . . . 2 28 Message Errors 6 | . . . . . . . . 1 . . . . . . . 1 4 Matter Fused 8 | . . . . . . . . . . . . . . . . . 8 Heat Flow Errors 6 | . . . . . . . 2 . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . 1 1 . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . . 1 1 . . . . . . . 1 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 171 | . . 4 . . . 72 . . 3 . 63 . . . . . 29 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 171 | . . 4 . . . 72 . . 3 . 63 . . . . . 29 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 394 | . . . . 38 . . . . . . 356 . . . . . . Shots 5 | . . . . 1 . . . . . . 4 . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . 6 Targets Rammed 8 | . . . 1 1 . . . . . . . . . . . . 6 Kicked 2 | . . . 1 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 442 | 40 24 135 369 442 . 294 204 195 132 . 1 11 75 . 281 385 235 Average Temperature 101 | 22 8 53 153 146 . 153 80 71 50 . 1 11 39 . 95 86 71 Received Heat Transfer 1187 | . 174 183 96 36 . . . 90 . 24 18 20 . . 4 53 489 Effects 7 | . . . 4 1 . 1 . . . . . . . . . 1 . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . Interference 3 | . . . 2 . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . 1 . . . 2 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . . . 2 1 . . . . . . . . Heat Transferred 4182 | 150 . 100 1173 . . 225 275 900 162 . 98 . . . . . 1099 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 1 1 . 1 1 . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Maximum Alert Level 2 | . . . . . . . . . . . . . . . . 1 2 Low Security (%) 92 | 100 100 100 100 100 . 100 100 100 100 100 100 . . . . 56 79 Level 1 5 | . . . . . . . . . . . . . . . . 43 1 Level 2 2 | . . . . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 592 | 5 69 49 65 74 . 110 50 79 82 30 113 . . . . 296 592 Initial 135 | . . 22 . 9 . . . . 18 . 10 . . . . 10 135 Average 52 | . 12 8 20 14 . 40 7 19 19 1 28 . . . . 141 160 Influence Increases 3488 | 15 195 124 230 189 . 234 74 274 124 44 125 150 20 . 94 576 1020 Destroy 0b10 Robot/C 1920 | . 120 80 100 140 . 160 40 180 100 20 . 80 20 . 80 280 520 Destroy 0b10 Robot/NC 190 | 15 20 15 40 10 . 10 5 20 . . 5 . . . 10 35 5 Destroy Leader 422 | . 10 20 40 30 . 30 22 42 20 10 2 10 . . . 84 102 Allied During Kill 30 | . . . . 4 . . . . . . . . . . 4 22 . Successful Hack 60 | . . . 2 . . . 4 14 . 14 . . . . . 26 . Disable Machine 165 | . . . 15 . . . . . . . 60 . . . . . 90 Destroy Structure 491 | . . 9 3 5 . 34 3 3 4 . 58 . . . . 114 258 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 195 | . 45 . 30 . . . . 15 . . . 60 . . . . 45 Influence Decreases 2692 | 15 138 144 206 156 . 234 74 235 142 22 135 150 20 . 78 328 615 Time Decay 2376 | 15 128 102 202 156 . 234 74 205 142 22 125 140 20 . 58 278 475 Lost Part 296 | . 10 42 4 . . . . 30 . . 10 10 . . 20 30 140 Lost Ally 20 | . . . . . . . . . . . . . . . . 20 . Squads Dispatched 31 | . 2 . 2 1 . . 4 7 1 3 1 . . . . 5 5 Investigation 4 | . . . 1 1 . . 1 1 . . . . . . . . . Extermination 10 | . . . . . . . . 3 . 1 1 . . . . 1 4 Reinforcement 14 | . 2 . 1 . . . 3 3 1 2 . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 17 | . . . 2 . . . 1 1 . 1 2 . . . 6 2 2 Communications Jammed 41 | . . . . . . . . . . 1 1 . . . . 24 15 Distress Signals 28 | . . . . . . . . . . 1 1 . . . . 11 15 Times Spotted 160 | . 17 4 12 6 . 6 2 20 12 5 5 5 1 . 7 17 41 Peak Tracking Total 11 | . 4 2 4 3 . 4 1 4 7 3 5 4 1 . 2 2 11 Tactical Retreats 9 | . 2 . 2 . . . . 1 . . 1 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 5 | . . . . . . . 1 2 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 14 | . . . 1 . . . . . . . 4 . . . 3 . 6 Max in Single Turn 4 | . . . 1 . . . . . . . 4 . . . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 19 | . . . 1 1 1 . 2 1 . 1 . 1 . 7 . 3 1 Terminals 8 | . . . 1 . . . 2 1 . 1 . . . . . 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 44 | . . . 3 1 1 . 6 2 . 2 . 1 . 20 . 6 2 Successful 34 | . . . 1 1 1 . 4 2 . 1 . 1 . 20 . 3 . Failed 10 | . . . 2 . . . 2 . . 1 . . . . . 3 2 Catastrophic 2 | . . . . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 21 | . . . 3 . 1 . 6 2 . 2 . . . . . 5 2 Terminals 20 | . . . 3 . . . 6 2 . 2 . . . . . 5 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 23 | . . . . 1 1 . . . . . . 1 . 20 . . . Record 8 | . . . . . . . . . . . . . . 8 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 10 | . . . 1 . . . 4 2 . 1 . . . . . 2 . Terminals 10 | . . . 1 . . . 4 2 . 1 . . . . . 2 . Track 4 | . . . . . . . 2 1 . . . . . . . 1 . Botnet 6 | . . . 1 . . . 2 1 . 1 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 7 | . . . 1 . . . 2 1 . 1 . . . . . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 3 | . . . . 1 . . . . . . . . . . 2 . . Largest Group 2 | . . . . 1 . . . . . . . . . . 2 2 . Highest-Rated Group 98 | . . . . 31 . . . . . . . . . . 98 98 . Highest-Rated Ally 49 | . . . . 31 . . . . . . . . . . 49 49 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 23 | . . . . 5 . . . . . . . . . . 8 10 . Total Damage 2232 | . . . . 84 . . . . . . . . . . 1112 1036 . Kills 11 | . . . . 3 . . . . . . . . . . 1 7 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Active Infowar (turns) 7530 | 14 322 . . . . . . 1459 515 597 435 738 623 249 357 1038 1183 Structural 1305 | . . . . . . . . 454 515 336 . . . . . . . Traps 550 | . . . . . . . . . . . . . . . . 442 108 Seismic 5309 | 14 322 . . . . . . 1459 515 597 435 738 623 249 357 . . Cloaking 36 | . . . . . . . . . . . . . . . . 35 1 Jamming 2250 | . . . . . . . . . . 253 45 . . . . 877 1075 ECM 37 | . . . . . . . . . . . . 12 . . . . 25 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 12713 | 96 821 450 631 971 702 687 418 1675 515 597 435 738 623 249 572 1179 1354 Spaces Moved 7712 | 42 498 608 413 606 580 432 277 717 281 322 247 411 496 192 391 607 592 Core 30 | 2 . . . . . . . . . . . . . . . . 28 Treads 868 | 40 343 . . . . . . . . . . . . . . . 485 Legs 5697 | . . . 59 606 580 432 277 717 281 322 247 411 496 192 391 607 79 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1117 | . 155 608 354 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 52 120 120 120 120 190 120 120 120 120 120 120 120 112 50 Average Speed 127 | 154 127 56 83 136 120 120 120 190 170 171 120 120 120 120 120 114 144 Slowest Speed 260 | 160 160 56 260 190 120 120 120 190 190 190 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 5 72 96 36 97 89 80 26 18 14 8 6 53 68 62 54 15 30 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . 3 . . . Known Exits Taken 3 | . . . . . . . 1 . . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . . . . 5 2 . 2 . . Spaces Dug 3 | . . . . . . . . . . . 1 . . . . 2 . Terrain Destroyed 259 | . . 10 3 5 . 40 3 1 4 . 28 . 1 . . 13 151 Melee 3 | . . . . . . . . . . . 1 . . . . 2 . Projectile 35 | . . . . . . . . 1 . . . . 1 . . 10 23 AOE 220 | . . 10 3 5 . 40 3 . 4 . 27 . . . . . 128 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Arm Total 10061 | 57 614 679 622 726 586 588 348 975 311 364 383 639 521 212 464 982 990 Wait 1697 | . 50 31 142 93 . 135 60 210 8 15 121 213 18 5 48 264 284 Move 7695 | 41 497 607 412 605 579 431 276 716 280 321 246 410 495 191 390 606 592 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 92 | 2 10 3 7 5 3 5 2 6 4 5 6 3 2 5 1 17 6 Fast Attach 46 | 7 5 . 11 2 . . 1 . 1 2 . 1 . 2 1 4 9 Attach 42 | . 1 4 2 . . . 2 6 2 1 3 1 . 1 2 8 9 Detach 3 | . 1 . . . . . . . . . . . . . . 1 1 Swap 64 | . 2 . 2 2 2 6 . 3 6 6 2 1 3 1 1 16 11 Drop 115 | . 9 . 11 8 2 4 1 3 6 11 3 3 2 7 2 19 24 Fire 277 | 7 39 34 34 10 . 7 6 26 4 3 1 7 1 . 9 43 46 Melee 11 | . . . . . . . . . . . 1 . . . 4 4 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . 1 1 . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . 6 Escape Stasis 5 | . . . . . . . . 5 . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . 6 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 6) 918 | -10/Materials | Entered Mines 975 | -10/Mines | Lost 5 parts (1p2n2w) 976 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1021 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1027 | -10/Mines | Discovered new exit (range 8) 1160 | -10/Mines | Discovered new exit (range 9) 1210 | -10/Mines | Found a hidden stash of uninstalled traps 1368 | -10/Mines | Entered Materials 1368 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1631 | -9/Materials | Discovered new exit (range 16) 1746 | -9/Materials | Build established: Gunner 1827 | -9/Materials | Lost 3 parts (2n1w) 1999 | -9/Materials | Entered Mines 2041 | -9/Mines | Discovered new exit (range 5) 2095 | -9/Mines | Met a Derelict bent on vengeance 2286 | -9/Mines | Met a Derelict shopkeep closing up shop 2399 | -9/Mines | Discovered new exit (range 15) 2582 | -9/Mines | Received a Mining Laser from a helpful Derelict 2780 | -9/Mines | Build established: Scavenger-Gunner 2964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2965 | -9/Mines | Discovered new exit (range 5) 2970 | -9/Mines | Entered Exiles 2999 | -9/Exiles | Met 8R-AWN 3020 | -9/Exiles | Met EX-HEX 3052 | -9/Exiles | Met EX-BIN 3066 | -9/Exiles | Aligned with FarCom system 3068 | -9/Exiles | Given EX-Vault access code 3095 | -9/Exiles | Opened EX-Vault 3107 | -9/Exiles | Found Cloak of Protection 3129 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3170 | -9/Exiles | Met EX-DEC 3460 | -9/Exiles | Visited The Gauntlet 3503 | -9/Exiles | Build established: Gunner 3659 | -9/Exiles | Discovered new exit (range 12) 3672 | -9/Exiles | Left Exiles lab with Cloak of Protection 3672 | -9/Exiles | Entered Mines 3969 | -8/Mines | Build established: Skirmisher 4292 | -8/Mines | Discovered new exit (range 10) 4359 | -8/Mines | Entered Materials 4359 | -8/Materials | Evolved 2 slots: Utility x2 4360 | -8/Materials | Identified exit to Factory 4666 | -8/Materials | Build established: Gunner 4705 | -8/Materials | Met 7R-MNS 4730 | -8/Materials | Discovered exit to Factory (range 16) 4777 | -8/Materials | Entered Factory 4777 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4778 | -7/Factory | Caught up to 7R-MNS 5299 | -7/Factory | Build established: Scavenger-Skirmisher 6424 | -7/Factory | Discovered new exit (range 14) 6452 | -7/Factory | Entered another Factory area 6452 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6453 | -6/Factory | Caught up to 7R-MNS 6934 | -6/Factory | Discovered new exit (range 16) 6967 | -6/Factory | Entered another Factory area 6967 | -5/Factory | Evolved 2 slots: Utility x2 6968 | -5/Factory | Caught up to 7R-MNS 7381 | -5/Factory | Discovered new exit (range 16) 7564 | -5/Factory | Entered another Factory area 7564 | -4/Factory | Evolved 2 slots: Propulsion x2 7565 | -4/Factory | Caught up to 7R-MNS 7605 | -4/Factory | Build established: Scavenger-Gunner 7702 | -4/Factory | Attacked by 7R-MNS 7984 | -4/Factory | Discovered new exit (range 13) 7999 | -4/Factory | Entered Upper Caves 8042 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8229 | -4/Upper Caves | Build established: Scavenger-Tank 8431 | -4/Upper Caves | Discovered new exit (range 10) 8737 | -4/Upper Caves | Entered another Upper Caves area 8771 | -4/Upper Caves | Discovered new exit (range 4) 8777 | -4/Upper Caves | Identified exit to Research 9056 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9075 | -4/Upper Caves | Build established: Scavenger-Gunner 9276 | -4/Upper Caves | Learned Research garrison access intel 9348 | -4/Upper Caves | Discovered new exit (range 5) 9351 | -4/Upper Caves | Identified exit to Zhirov 9360 | -4/Upper Caves | Entered Zhirov 9360 | -4/Zhirov | Discovered new exit (range 3) 9382 | -4/Zhirov | Build established: Scavenger-Tank 9382 | -4/Zhirov | Met Zhirov 9434 | -4/Zhirov | Learned location of Command (-1) 9434 | -4/Zhirov | Learned location of Testing (-3) 9434 | -4/Zhirov | Learned location of Quarantine (-2) 9447 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9521 | -4/Zhirov | Found Alien Artifact 9536 | -4/Zhirov | Found Alien Artifact 9609 | -4/Zhirov | Entered Proximity Caves 10164 | -3/Proximity Caves | Discovered exit to Research (range 15) 10181 | -3/Proximity Caves | Entered Research 10181 | -3/Research | Accompanied by 2 allies 10181 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10182 | -3/Research | Identified exit to Testing 10183 | -3/Research | Loaded intel: 4 garrison access locations 10785 | -3/Research | Build established: Gunner 11170 | -3/Research | Build established: Scavenger-Gunner 11217 | -3/Research | Identified Integrated Dissipator 11217 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 11218 | -3/Research | Identified Transdimensional Reconstructor 11218 | -3/Research | Warped through subspace 11218 | -3/Research | Discovered new exit (range 3) 11332 | -3/Research | Found Prototype Device 11360 | -3/Research | Entered Armory 11373 | -3/Armory | Identified Exp. Thermal Defense Suite 11790 | -3/Armory | Build established: Tank 12357 | -3/Armory | Energy Cycler disabled 12481 | -3/Armory | Lost 7 parts (6u1w) 12487 | -3/Armory | Destroyed 9 combat bots 12700 | -3/Armory | System corruption reached 10% 12702 | -3/Armory | Core integrity fell below 50% 12709 | -3/Armory | Core integrity fell below 20% 12714 | -3/Armory | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 12693_ Adv. KE Penetrator destroyed. 12694_ Acquired Biometal Medium Treads. 12695_ Dropped Adv. KE Penetrator. 12695_ Dropped Linear Accelerator. 12696_ Dropped Adv. Gravity Neutralizer. 12696_ Critical hit (Burn: +50). 12696_ Adv. Heavy Siege Treads destroyed. 12696_ Dropped Adv. ECM Suite. 12697_ Dropped Imp. Kinecellerator. 12697_ Dropped Lgt. Quantum Reactor. 12698_ Dropped Biometal Heavy Treads. 12698_ Dropped Adv. Heavy Siege Treads. 12701_ Imp. Trap Scanner destroyed. 12701_ Imp. Armor Integrity Analyzer blown off. 12701_ Adv. Target Analyzer blown off. 12701_ E-15 Imp destroyed. 12704_ Acquired Imp. Antigrav System. 12705_ Imp. Antigrav System destroyed. 12710_ P-80 Master resets X-87 Electro, system corruption cleaned. 12712_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????" ???????????????????????? | | ??????????????????# """ ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# [!! ???????????????????????? | | ??????????????????# [! ???????????????????????? | | ??????????????????# [! #??????????????????????? | | ??????????????????# #??????????????????????? | | ?????????????????## #??????????????????????? | | ?????????????????? = #??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????? #????####??????????????? | | ?????????????????????? =#??? ??????????????? | | ?????????????????????### ### """??????????????? | | ?????????????????????# @ # """"?????????????? | | ?????????????????????# # "F""#????????????? | | ?????????????????????# ! # ""#????????????? | | ?????????????????????# """##???????????? | | ?????????????????????# "" ##??????????? | | ?????????????????????# # ## ????????? | | ?????????????????????## # # ????????? | | ??????????????????????# # # ???????? | | ??????????????????????# # # ## # ??????? | | ??????????????????????w p w ??????? | | ??????????????????????# [ % ### ?????? | | ??????????????????????# [ # ?????? | | ??????????????????????# =[ |## ????? | | ??????????????????????# # # % ????? | | ??????????????????###?#g # % ????? | | ###################"### x # #### +### | | *!= gg!%x | | ]![]g % | | !/! *[=!! | | [*| [|= """|[![[ | | ##########+#/######"#########==*[="""" # ### | | "" "%!%* = #??????#*"! ! # | | ?# !!||= ###????##!!*= + | | " =||%* "" " # #?????#"! # | | " """ || """" "#??????#" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Additional Mass Support 16 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefRagnarokExtractor Manual? 0 Play Time 04:31:12 Cumulative 39.0 hours Start 2025.01.06 @ 23:54:12 End 2025.01.11 @ 03:08:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 29 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 948cdf71-69ae-4da7-b151-1027cdc3ba29